net.minecraft.block

public class ChestBlock

extends BlockWithBlockEntity implements Bucketable, LiquidContainer

All mapped superinterfaces:

ItemLike, BlockEntityProvider, Bucketable, LiquidContainer

bdg
net.minecraft.unmapped.C_57247398
net.minecraft.block.ChestBlock
net.minecraft.block.BlockChest

Field summary

Modifier and TypeField
public static final DirectionProperty
a
f_87334680
FACING
field_176459_a
public static final EnumProperty<ChestType>
b
f_15771353
TYPE
field_196314_b
public static final BooleanProperty
c
f_15115910
WATERLOGGED
field_204511_c
protected static final VoxelShape
o
f_96248889
NORTH_SHAPE
field_196316_c
protected static final VoxelShape
p
f_97297860
SOUTH_SHAPE
field_196317_y
protected static final VoxelShape
q
f_28253990
WEST_SHAPE
field_196318_z
protected static final VoxelShape
r
f_23965446
EAST_SHAPE
field_196313_A
protected static final VoxelShape
s
f_43262789
SHAPE
field_196315_B

Constructor summary

ModifierConstructor
protected (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public boolean
a(blb arg0)
m_76696200(C_15815210 arg0)
isCube(BlockState arg0)
func_149686_d(IBlockState arg0)
public RenderType
c(blb arg0)
m_43136364(C_15815210 arg0)
getRenderType(BlockState arg0)
func_149645_b(IBlockState arg0)
public BlockState
a(blb arg0, eq arg1, blb arg2, axy arg3, el arg4, el arg5)
m_05745985(C_15815210 arg0, C_28786548 arg1, C_15815210 arg2, C_49764715 arg3, C_32594356 arg4, C_32594356 arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public VoxelShape
a(blb arg0, axj arg1, el arg2)
m_29383112(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public static Direction
k(blb arg0)
m_91378322(C_15815210 arg0)
getConnectedDirection(BlockState state)
func_196311_i(IBlockState arg0)
public BlockState
a(arj arg0)
m_05287994(C_46212859 arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
public Fluid
a(axy arg0, el arg1, blb arg2)
m_26932205(C_49764715 arg0, C_32594356 arg1, C_15815210 arg2)
takeLiquid(WorldAccess arg0, BlockPos arg1, BlockState arg2)
func_204508_a(IWorld arg0, BlockPos arg1, IBlockState arg2)
public FluidState
h(blb arg0)
m_41172137(C_15815210 arg0)
getFluidState(BlockState arg0)
func_204507_t(IBlockState arg0)
public boolean
a(axj arg0, el arg1, blb arg2, byu arg3)
m_29135858(C_56864221 arg0, C_32594356 arg1, C_15815210 arg2, C_60377835 arg3)
canPlaceLiquid(BlockView arg0, BlockPos arg1, BlockState arg2, Fluid arg3)
func_204510_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2, Fluid arg3)
public boolean
a(axy arg0, el arg1, blb arg2, byv arg3)
m_54802086(C_49764715 arg0, C_32594356 arg1, C_15815210 arg2, C_41470581 arg3)
placeLiquid(WorldAccess arg0, BlockPos arg1, BlockState arg2, FluidState arg3)
func_204509_a(IWorld arg0, BlockPos arg1, IBlockState arg2, IFluidState arg3)
private Direction
a(arj arg0, eq arg1)
m_33373073(C_46212859 arg0, C_28786548 arg1)
getFacingForConnectedChestPlacement(BlockPlaceContext ctx, Direction face)
func_196312_a(BlockItemUseContext arg0, EnumFacing arg1)
public void
a(axx arg0, el arg1, blb arg2, afa arg3, atd arg4)
m_93454127(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2, C_74425583 arg3, C_88708284 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
public void
a(blb arg0, axx arg1, el arg2, blb arg3, boolean arg4)
m_13356966(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_15815210 arg3, boolean arg4)
onRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4)
public boolean
a(blb arg0, axx arg1, el arg2, aof arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8)
m_39069644(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_40996800 arg3, C_31276856 arg4, C_28786548 arg5, float arg6, float arg7, float arg8)
use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8)
func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
protected Stat<Identifier>
d()
m_06556183()
getChestsOpenedStat()
func_196310_d()
public LockableMenuProvider
a(blb arg0, axx arg1, el arg2, boolean arg3)
m_22708524(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, boolean arg3)
getCombinedMenuProvider(BlockState state, World world, BlockPos pos, boolean allowLocked)
func_196309_a(IBlockState arg0, World arg1, BlockPos arg2, boolean arg3)
public BlockEntity
a(axj arg0)
m_22794655(C_56864221 arg0)
createBlockEntity(BlockView arg0)
func_196283_a_(IBlockReader arg0)
private boolean
a(axx arg0, el arg1)
m_19620149(C_64041439 arg0, C_32594356 arg1)
isLocked(World world, BlockPos pos)
func_176457_m(World arg0, BlockPos arg1)
private boolean
a(axj arg0, el arg1)
m_99032374(C_56864221 arg0, C_32594356 arg1)
isLockedByBlock(BlockView world, BlockPos pos)
func_176456_n(IBlockReader arg0, BlockPos arg1)
private boolean
b(axx arg0, el arg1)
m_70644683(C_64041439 arg0, C_32594356 arg1)
isLockedByOcelot(World world, BlockPos pos)
func_176453_o(World arg0, BlockPos arg1)
public boolean
u(blb arg0)
m_97998493(C_15815210 arg0)
isAnalogSignalSource(BlockState arg0)
func_149740_M(IBlockState arg0)
public int
a(blb arg0, axx arg1, el arg2)
m_77817439(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2)
getAnalogSignal(BlockState arg0, World arg1, BlockPos arg2)
func_180641_l(IBlockState arg0, World arg1, BlockPos arg2)
public BlockState
a(blb arg0, bha arg1)
m_63867362(C_15815210 arg0, C_29544645 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public BlockState
a(blb arg0, bfy arg1)
m_93743711(C_15815210 arg0, C_97363899 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
protected void
a(bld$a<bcr, blb> arg0)
m_74806612(C_06229646$C_74484636<C_81592558, C_15815210> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public FaceShape
a(axj arg0, blb arg1, el arg2, eq arg3)
m_19944446(C_56864221 arg0, C_15815210 arg1, C_32594356 arg2, C_28786548 arg3)
getFaceShape(BlockView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public boolean
a(blb arg0, axj arg1, el arg2, cbe arg3)
m_93785535(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2, C_37308260 arg3)
canWalkThrough(BlockState arg0, BlockView arg1, BlockPos arg2, EntityNavigationType arg3)
func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public boolean
b(blb arg0)
m_07997830(C_15815210 arg0)
hasCustomMiningProgress(BlockState arg0)
func_190946_v(IBlockState arg0)