| public VoxelShape | |
| public int | | a(blb arg0, axj arg1, el arg2, eq arg3) | | m_03217104(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2, C_28786548 arg3) | | getSignal(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3) | | func_180656_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3) |
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| public static void | |
| public boolean | | a(blb arg0, axx arg1, el arg2, aof arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8) | | m_39069644(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_40996800 arg3, C_31276856 arg4, C_28786548 arg5, float arg6, float arg7, float arg8) | | use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8) | | func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) |
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| public boolean | |
| public RenderType | |
| public boolean | |
| public BlockEntity | |
| protected void | |
| public FaceShape | | a(axj arg0, blb arg1, el arg2, eq arg3) | | m_19944446(C_56864221 arg0, C_15815210 arg1, C_32594356 arg2, C_28786548 arg3) | | getFaceShape(BlockView arg0, BlockState arg1, BlockPos arg2, Direction arg3) | | func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3) |
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