net.minecraft.block

public class FarmlandBlock

extends Block

All mapped superinterfaces:

ItemLike

bep
net.minecraft.unmapped.C_57199446
net.minecraft.block.FarmlandBlock
net.minecraft.block.BlockFarmland

Field summary

Modifier and TypeField
public static final IntegerProperty
a
f_77842943
MOISTURE
field_176531_a
protected static final VoxelShape
b
f_04761339
SHAPE
field_196432_b

Constructor summary

ModifierConstructor
protected (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public BlockState
a(blb arg0, eq arg1, blb arg2, axy arg3, el arg4, el arg5)
m_05745985(C_15815210 arg0, C_28786548 arg1, C_15815210 arg2, C_49764715 arg3, C_32594356 arg4, C_32594356 arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public boolean
a(blb arg0, ayb arg1, el arg2)
m_29306917(C_15815210 arg0, C_46108969 arg1, C_32594356 arg2)
canBePlaced(BlockState arg0, WorldView arg1, BlockPos arg2)
func_196260_a(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2)
public BlockState
a(arj arg0)
m_05287994(C_46212859 arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
public int
j(blb arg0, axj arg1, el arg2)
m_76486297(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
getOpacity(BlockState arg0, BlockView arg1, BlockPos arg2)
func_200011_d(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public VoxelShape
a(blb arg0, axj arg1, el arg2)
m_29383112(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a(blb arg0)
m_76696200(C_15815210 arg0)
isCube(BlockState arg0)
func_149686_d(IBlockState arg0)
public void
a(blb arg0, axx arg1, el arg2, Random arg3)
m_56075420(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public void
a(axx arg0, el arg1, aer arg2, float arg3)
m_35613877(C_64041439 arg0, C_32594356 arg1, C_42232651 arg2, float arg3)
onFallenOn(World arg0, BlockPos arg1, Entity arg2, float arg3)
func_180658_a(World arg0, BlockPos arg1, Entity arg2, float arg3)
public static void
b(blb arg0, axx arg1, el arg2)
m_44648354(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2)
setDirt(BlockState state, World world, BlockPos pos)
func_199610_d(IBlockState arg0, World arg1, BlockPos arg2)
private static boolean
a(axj arg0, el arg1)
m_63360794(C_56864221 arg0, C_32594356 arg1)
isUnderCrop(BlockView world, BlockPos pos)
func_176529_d(IBlockReader arg0, BlockPos arg1)
private static boolean
a(ayb arg0, el arg1)
m_50862810(C_46108969 arg0, C_32594356 arg1)
isNearWater(WorldView world, BlockPos pos)
func_176530_e(IWorldReaderBase arg0, BlockPos arg1)
public ItemLike
a(blb arg0, axx arg1, el arg2, int arg3)
m_78174230(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, int arg3)
getDropItem(BlockState arg0, World arg1, BlockPos arg2, int arg3)
func_199769_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3)
protected void
a(bld$a<bcr, blb> arg0)
m_74806612(C_06229646$C_74484636<C_81592558, C_15815210> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public FaceShape
a(axj arg0, blb arg1, el arg2, eq arg3)
m_19944446(C_56864221 arg0, C_15815210 arg1, C_32594356 arg2, C_28786548 arg3)
getFaceShape(BlockView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public boolean
a(blb arg0, axj arg1, el arg2, cbe arg3)
m_93785535(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2, C_37308260 arg3)
canWalkThrough(BlockState arg0, BlockView arg1, BlockPos arg2, EntityNavigationType arg3)
func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)