net.minecraft.block

public class FenceGateBlock

extends HorizontalFacingBlock

All mapped superinterfaces:

ItemLike

ber
net.minecraft.unmapped.C_19120995
net.minecraft.block.FenceGateBlock
net.minecraft.block.BlockFenceGate

Field summary

Modifier and TypeField
public static final BooleanProperty
a
f_55541995
OPEN
field_176466_a
public static final BooleanProperty
b
f_32755327
POWERED
field_176465_b
public static final BooleanProperty
c
f_93478484
IN_WALL
field_176467_M
protected static final VoxelShape
o
f_96179667
SHAPE_Z
field_185541_d
protected static final VoxelShape
p
f_30076800
SHAPE_X
field_185542_e
protected static final VoxelShape
q
f_69113716
IN_WALL_SHAPE_Z
field_185543_f
protected static final VoxelShape
r
f_85445695
IN_WALL_SHAPE_X
field_185544_g
protected static final VoxelShape
s
f_75370442
COLLISION_SHAPE_Z
field_208068_x
protected static final VoxelShape
t
f_42238309
COLLISION_SHAPE_X
field_185540_C
protected static final VoxelShape
u
f_87601627
OCCLUSION_SHAPE_Z
field_208069_z
protected static final VoxelShape
v
f_51072691
OCCLUSION_SHAPE_X
field_185539_B
protected static final VoxelShape
w
f_63845701
IN_WALL_OCCLUSION_SHAPE_Z
field_208066_B
protected static final VoxelShape
x
f_32528734
IN_WALL_OCCLUSION_SHAPE_X
field_208067_C

Constructor summary

ModifierConstructor
public (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(blb arg0, axj arg1, el arg2)
m_29383112(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public BlockState
a(blb arg0, eq arg1, blb arg2, axy arg3, el arg4, el arg5)
m_05745985(C_15815210 arg0, C_28786548 arg1, C_15815210 arg2, C_49764715 arg3, C_32594356 arg4, C_32594356 arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public VoxelShape
f(blb arg0, axj arg1, el arg2)
m_03092609(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2)
func_196268_f(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public VoxelShape
g(blb arg0, axj arg1, el arg2)
m_85433611(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
getOcclusionShape(BlockState arg0, BlockView arg1, BlockPos arg2)
func_196247_c(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a(blb arg0)
m_76696200(C_15815210 arg0)
isCube(BlockState arg0)
func_149686_d(IBlockState arg0)
public boolean
a(blb arg0, axj arg1, el arg2, cbe arg3)
m_93785535(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2, C_37308260 arg3)
canWalkThrough(BlockState arg0, BlockView arg1, BlockPos arg2, EntityNavigationType arg3)
func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public BlockState
a(arj arg0)
m_05287994(C_46212859 arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
private boolean
k(blb arg0)
m_59561280(C_15815210 arg0)
isWall(BlockState state)
func_196380_i(IBlockState arg0)
public boolean
a(blb arg0, axx arg1, el arg2, aof arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8)
m_39069644(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_40996800 arg3, C_31276856 arg4, C_28786548 arg5, float arg6, float arg7, float arg8)
use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8)
func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
public void
a(blb arg0, axx arg1, el arg2, bcr arg3, el arg4)
m_91032811(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_81592558 arg3, C_32594356 arg4)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
protected void
a(bld$a<bcr, blb> arg0)
m_74806612(C_06229646$C_74484636<C_81592558, C_15815210> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public FaceShape
a(axj arg0, blb arg1, el arg2, eq arg3)
m_19944446(C_56864221 arg0, C_15815210 arg1, C_32594356 arg2, C_28786548 arg3)
getFaceShape(BlockView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)