net.minecraft.block

public class LeavesBlock

extends Block

All mapped superinterfaces:

ItemLike

bfq
net.minecraft.unmapped.C_44922783
net.minecraft.block.LeavesBlock
net.minecraft.block.BlockLeaves

Field summary

Modifier and TypeField
public static final IntegerProperty
a
f_44762156
DISTANCE
field_208494_a
public static final BooleanProperty
b
f_81124253
PERSISTENT
field_208495_b
protected static boolean
c
f_03463793
culling
field_196478_c

Constructor summary

ModifierConstructor
public (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public boolean
s(blb arg0)
m_20353541(C_15815210 arg0)
ticksRandomly(BlockState arg0)
func_149653_t(IBlockState arg0)
public void
b(blb arg0, axx arg1, el arg2, Random arg3)
m_89544961(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, Random arg3)
randomTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196265_a(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public void
a(blb arg0, axx arg1, el arg2, Random arg3)
m_56075420(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public int
j(blb arg0, axj arg1, el arg2)
m_76486297(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
getOpacity(BlockState arg0, BlockView arg1, BlockPos arg2)
func_200011_d(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public BlockState
a(blb arg0, eq arg1, blb arg2, axy arg3, el arg4, el arg5)
m_05745985(C_15815210 arg0, C_28786548 arg1, C_15815210 arg2, C_49764715 arg3, C_32594356 arg4, C_32594356 arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
private static BlockState
a(blb arg0, axy arg1, el arg2)
m_09811451(C_15815210 arg0, C_49764715 arg1, C_32594356 arg2)
updateDistance(BlockState state, WorldAccess world, BlockPos pos)
func_208493_b(IBlockState arg0, IWorld arg1, BlockPos arg2)
private static int
w(blb arg0)
m_70396116(C_15815210 arg0)
getDistance(BlockState state)
func_208492_w(IBlockState arg0)
public int
a(blb arg0, Random arg1)
m_23574716(C_15815210 arg0, Random arg1)
getBaseDropCount(BlockState arg0, Random arg1)
func_196264_a(IBlockState arg0, Random arg1)
public ItemLike
a(blb arg0, axx arg1, el arg2, int arg3)
m_78174230(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, int arg3)
getDropItem(BlockState arg0, World arg1, BlockPos arg2, int arg3)
func_199769_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3)
public void
a(blb arg0, axx arg1, el arg2, float arg3, int arg4)
m_86108397(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, float arg3, int arg4)
dropItems(BlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4)
func_196255_a(IBlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4)
protected void
a(axx arg0, el arg1, blb arg2, int arg3)
m_30105172(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2, int arg3)
dropAppleWithChance(World world, BlockPos pos, BlockState state, int chance)
func_196474_a(World arg0, BlockPos arg1, IBlockState arg2, int arg3)
protected int
k(blb arg0)
m_87600974(C_15815210 arg0)
getSaplingDropChance(BlockState state)
func_196472_i(IBlockState arg0)
public BlockLayer
c()
m_52943252()
getRenderLayer()
func_180664_k()
public boolean
q(blb arg0)
m_67905340(C_15815210 arg0)
isViewBlocking(BlockState arg0)
func_176214_u(IBlockState arg0)
public void
a(axx arg0, aof arg1, el arg2, blb arg3, bjh arg4, atd arg5)
m_70532717(C_64041439 arg0, C_40996800 arg1, C_32594356 arg2, C_15815210 arg3, C_40735137 arg4, C_88708284 arg5)
afterMinedByPlayer(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5)
func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5)
protected void
a(bld$a<bcr, blb> arg0)
m_74806612(C_06229646$C_74484636<C_81592558, C_15815210> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public BlockState
a(arj arg0)
m_05287994(C_46212859 arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
public void
c(blb arg0, axx arg1, el arg2, Random arg3)
m_41538657(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public static void
a(boolean arg0)
m_30740481(boolean arg0)
setCulling(boolean culling)
func_196475_b(boolean arg0)