net.minecraft.block

public class RedstoneWireBlock

extends Block

All mapped superinterfaces:

ItemLike

bgt
net.minecraft.unmapped.C_51265047
net.minecraft.block.RedstoneWireBlock
net.minecraft.block.BlockRedstoneWire

Field summary

Modifier and TypeField
public static final EnumProperty<ConnectionSide>
a
f_29284377
NORTH
field_176348_a
public static final EnumProperty<ConnectionSide>
b
f_76292122
EAST
field_176347_b
public static final EnumProperty<ConnectionSide>
c
f_20995629
SOUTH
field_176349_M
public static final EnumProperty<ConnectionSide>
o
f_72415420
WEST
field_176350_N
public static final IntegerProperty
p
f_67742901
POWER
field_176351_O
public static final Map<Direction, EnumProperty<ConnectionSide>>
q
f_25539886
CONNECTION_PROPERTIES
field_196498_A
protected static final VoxelShape[]
r
f_30553732
SHAPES
field_196499_B
private boolean
s
f_45884740
shouldSignal
field_150181_a
private final Set<BlockPos>
t
f_04552246
neighborsToUpdate
field_150179_b

Constructor summary

ModifierConstructor
public (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(blb arg0, axj arg1, el arg2)
m_29383112(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
private static int
w(blb arg0)
m_16133372(C_15815210 arg0)
getShapeIndex(BlockState state)
func_185699_x(IBlockState arg0)
public BlockState
a(arj arg0)
m_05287994(C_46212859 arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
public BlockState
a(blb arg0, eq arg1, blb arg2, axy arg3, el arg4, el arg5)
m_05745985(C_15815210 arg0, C_28786548 arg1, C_15815210 arg2, C_49764715 arg3, C_32594356 arg4, C_32594356 arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public void
b(blb arg0, axy arg1, el arg2, int arg3)
m_59892803(C_15815210 arg0, C_49764715 arg1, C_32594356 arg2, int arg3)
updateIndirectNeighborShapes(BlockState arg0, WorldAccess arg1, BlockPos arg2, int arg3)
func_196248_b(IBlockState arg0, IWorld arg1, BlockPos arg2, int arg3)
private ConnectionSide
a(axj arg0, el arg1, eq arg2)
m_81652907(C_56864221 arg0, C_32594356 arg1, C_28786548 arg2)
getConnection(BlockView world, BlockPos pos, Direction side)
func_208074_a(IBlockReader arg0, BlockPos arg1, EnumFacing arg2)
public boolean
a(blb arg0)
m_76696200(C_15815210 arg0)
isCube(BlockState arg0)
func_149686_d(IBlockState arg0)
public boolean
a(blb arg0, ayb arg1, el arg2)
m_29306917(C_15815210 arg0, C_46108969 arg1, C_32594356 arg2)
canBePlaced(BlockState arg0, WorldView arg1, BlockPos arg2)
func_196260_a(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2)
private BlockState
a(axx arg0, el arg1, blb arg2)
m_60390032(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2)
updatePower(World world, BlockPos pos, BlockState state)
func_176338_e(World arg0, BlockPos arg1, IBlockState arg2)
private BlockState
b(axx arg0, el arg1, blb arg2)
m_35449049(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2)
doUpdatePower(World world, BlockPos pos, BlockState state)
func_212568_b(World arg0, BlockPos arg1, IBlockState arg2)
private void
a(axx arg0, el arg1)
m_79744312(C_64041439 arg0, C_32594356 arg1)
updateNeighborsOfWire(World world, BlockPos pos)
func_176344_d(World arg0, BlockPos arg1)
public void
a(blb arg0, axx arg1, el arg2, blb arg3)
m_69334720(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_15815210 arg3)
onAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3)
func_196259_b(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3)
public void
a(blb arg0, axx arg1, el arg2, blb arg3, boolean arg4)
m_13356966(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_15815210 arg3, boolean arg4)
onRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4)
private int
a(int arg0, blb arg1)
m_27415095(int arg0, C_15815210 arg1)
getHighestWirePower(int power, BlockState state)
func_212567_a(int arg0, IBlockState arg1)
public void
a(blb arg0, axx arg1, el arg2, bcr arg3, el arg4)
m_91032811(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_81592558 arg3, C_32594356 arg4)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public int
b(blb arg0, axj arg1, el arg2, eq arg3)
m_14301495(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2, C_28786548 arg3)
getDirectSignal(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_176211_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3)
public int
a(blb arg0, axj arg1, el arg2, eq arg3)
m_03217104(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2, C_28786548 arg3)
getSignal(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_180656_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3)
private boolean
b(axj arg0, el arg1, eq arg2)
m_95287081(C_56864221 arg0, C_32594356 arg1, C_28786548 arg2)
connectsTo(BlockView world, BlockPos pos, Direction side)
func_176339_d(IBlockReader arg0, BlockPos arg1, EnumFacing arg2)
protected static boolean
a(axj arg0, el arg1)
m_55418609(C_56864221 arg0, C_32594356 arg1)
shouldConnectTo(BlockView world, BlockPos pos)
func_176340_e(IBlockReader arg0, BlockPos arg1)
protected static boolean
k(blb arg0)
m_95439492(C_15815210 arg0)
shouldConnectTo(BlockState state)
func_176346_d(IBlockState arg0)
protected static boolean
a(blb arg0, eq arg1)
m_39812739(C_15815210 arg0, C_28786548 arg1)
shouldConnectTo(BlockState state, Direction dir)
func_176343_a(IBlockState arg0, EnumFacing arg1)
public boolean
i(blb arg0)
m_12904302(C_15815210 arg0)
isSignalSource(BlockState arg0)
func_149744_f(IBlockState arg0)
public BlockLayer
c()
m_52943252()
getRenderLayer()
func_180664_k()
public BlockState
a(blb arg0, bha arg1)
m_63867362(C_15815210 arg0, C_29544645 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public BlockState
a(blb arg0, bfy arg1)
m_93743711(C_15815210 arg0, C_97363899 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
protected void
a(bld$a<bcr, blb> arg0)
m_74806612(C_06229646$C_74484636<C_81592558, C_15815210> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public FaceShape
a(axj arg0, blb arg1, el arg2, eq arg3)
m_19944446(C_56864221 arg0, C_15815210 arg1, C_32594356 arg2, C_28786548 arg3)
getFaceShape(BlockView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public static int
b(int arg0)
m_25245303(int arg0)
getColorForPower(int power)
func_176337_b(int arg0)
public void
c(blb arg0, axx arg1, el arg2, Random arg3)
m_41538657(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)