net.minecraft.world.gen.structure

public class FortressPieces$BridgeCrossing

extends FortressPieces$FortressPiece

bwq$a
net.minecraft.unmapped.C_20686865$C_66652127
net.minecraft.world.gen.structure.FortressPieces$BridgeCrossing
net.minecraft.world.gen.feature.structure.FortressPieces$Crossing3

Constructor summary

ModifierConstructor
public ()
public (int generationDepth, Random random, StructureBox bounds, Direction facing)
protected (Random random, int chunkX, int chunkZ)

Method summary

Modifier and TypeMethod
public void
a(bxa arg0, List<bxa> arg1, Random arg2)
m_56844874(C_91792368 arg0, List<C_91792368> arg1, Random arg2)
addChildren(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
func_74861_a(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
public static FortressPieces$BridgeCrossing
a(List<bxa> arg0, Random arg1, int arg2, int arg3, int arg4, eq arg5, int arg6)
m_39987675(List<C_91792368> arg0, Random arg1, int arg2, int arg3, int arg4, C_28786548 arg5, int arg6)
of(List<StructurePiece> pieces, Random random, int x, int y, int z, Direction facing, int generationDepth)
func_175885_a(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, EnumFacing arg5, int arg6)
public boolean
a(axy arg0, Random arg1, bwe arg2, axl arg3)
m_06274008(C_49764715 arg0, Random arg1, C_61280729 arg2, C_97313606 arg3)
postProcess(WorldAccess arg0, Random arg1, StructureBox arg2, ChunkPos arg3)
func_74875_a(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)