net.minecraft.world.gen.structure

public class FortressPieces$BridgeStairs

extends FortressPieces$FortressPiece

bwq$p
net.minecraft.unmapped.C_20686865$C_53337067
net.minecraft.world.gen.structure.FortressPieces$BridgeStairs
net.minecraft.world.gen.feature.structure.FortressPieces$Stairs

Constructor summary

ModifierConstructor
public ()
public (int generationDepth, Random random, StructureBox bounds, Direction facing)

Method summary

Modifier and TypeMethod
public void
a(bxa arg0, List<bxa> arg1, Random arg2)
m_56844874(C_91792368 arg0, List<C_91792368> arg1, Random arg2)
addChildren(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
func_74861_a(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
public static FortressPieces$BridgeStairs
a(List<bxa> arg0, Random arg1, int arg2, int arg3, int arg4, int arg5, eq arg6)
m_07377779(List<C_91792368> arg0, Random arg1, int arg2, int arg3, int arg4, int arg5, C_28786548 arg6)
of(List<StructurePiece> pieces, Random random, int x, int y, int z, int generationDepth, Direction facing)
func_175872_a(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, int arg5, EnumFacing arg6)
public boolean
a(axy arg0, Random arg1, bwe arg2, axl arg3)
m_06274008(C_49764715 arg0, Random arg1, C_61280729 arg2, C_97313606 arg3)
postProcess(WorldAccess arg0, Random arg1, StructureBox arg2, ChunkPos arg3)
func_74875_a(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)