net.minecraft.block

public class FurnaceBlock

extends BlockWithBlockEntity

All mapped superinterfaces:

ItemLike, BlockEntityProvider

bex
net.minecraft.class_138
net.minecraft.block.FurnaceBlock
net.minecraft.block.BlockFurnace
net.minecraft.block.BlockFurnace

Field summary

Modifier and TypeField
public static final DirectionProperty
a
field_9469
FACING
field_176447_a
FACING
public static final BooleanProperty
b
field_18348
LIT
field_196325_b
LIT

Constructor summary

ModifierConstructor
protected (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public int
m(blc arg0)
method_11572(class_2232 arg0)
getLight(BlockState arg0)
func_149750_m(IBlockState arg0)
getLightValue(IBlockState arg0)
public boolean
a(blc arg0, axy arg1, el arg2, aog arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8)
method_421(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_988 arg3, class_2961 arg4, class_1354 arg5, float arg6, float arg7, float arg8)
use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8)
func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
onBlockActivated(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
public BlockEntity
a(axk arg0)
method_16671(class_1158 arg0)
createBlockEntity(BlockView arg0)
func_196283_a_(IBlockReader arg0)
createNewTileEntity(IBlockReader arg0)
public BlockState
a(ark arg0)
method_16563(class_3544 arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
public void
a(axy arg0, el arg1, blc arg2, afa arg3, ate arg4)
method_419(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_1699 arg3, class_1071 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
onBlockPlacedBy(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
public void
a(blc arg0, axy arg1, el arg2, blc arg3, boolean arg4)
method_8659(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_2232 arg3, boolean arg4)
onRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4)
onReplaced(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4)
public boolean
u(blc arg0)
method_11577(class_2232 arg0)
isAnalogSignalSource(BlockState arg0)
func_149740_M(IBlockState arg0)
hasComparatorInputOverride(IBlockState arg0)
public int
a(blc arg0, axy arg1, el arg2)
method_8686(class_2232 arg0, class_1150 arg1, class_2552 arg2)
getAnalogSignal(BlockState arg0, World arg1, BlockPos arg2)
func_180641_l(IBlockState arg0, World arg1, BlockPos arg2)
getComparatorInputOverride(IBlockState arg0, World arg1, BlockPos arg2)
public RenderType
c(blc arg0)
method_11552(class_2232 arg0)
getRenderType(BlockState arg0)
func_149645_b(IBlockState arg0)
getRenderType(IBlockState arg0)
public BlockState
a(blc arg0, bhb arg1)
method_11556(class_2232 arg0, class_2734 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
rotate(IBlockState arg0, Rotation arg1)
public BlockState
a(blc arg0, bfz arg1)
method_11555(class_2232 arg0, class_2727 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
mirror(IBlockState arg0, Mirror arg1)
protected void
a(ble$a<bcs, blc> arg0)
method_16576(class_2233$class_3757<class_197, class_2232> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, IBlockState> arg0)
public void
c(blc arg0, axy arg1, el arg2, Random arg3)
method_8669(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
animateTick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)