| public static int | |
| public static BlockState | | a(int arg0) | | method_16562(int arg0) | | deserialize(int blockdata) | | func_196257_b(int arg0) | | getStateById(int id) |
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| public static Block | |
| public static BlockState | | a(blc arg0, blc arg1, axy arg2, el arg3) | | method_16571(class_2232 arg0, class_2232 arg1, class_1150 arg2, class_2552 arg3) | | pushEntitiesUp(BlockState oldState, BlockState newState, World world, BlockPos pos) | | func_199601_a(IBlockState arg0, IBlockState arg1, World arg2, BlockPos arg3) | | nudgeEntitiesWithNewState(IBlockState oldState, IBlockState newState, World worldIn, BlockPos pos) |
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| public static VoxelShape | | a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5) | | method_16561(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5) | | block(double minX, double minY, double minZ, double maxX, double maxY, double maxZ) | | func_208617_a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5) | | makeCuboidShape(double z2, double y1, double z1, double x2, double y2, double arg5) |
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| public boolean | |
| public boolean | |
| public int | |
| public Material | |
| public MapColor | | c(blc arg0, axk arg1, el arg2) | | method_8680(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | getMapColor(BlockState state, BlockView world, BlockPos pos) | | func_180659_g(IBlockState arg0, IBlockReader arg1, BlockPos arg2) | | getMaterialColor(IBlockState state, IBlockReader worldIn, BlockPos pos) |
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| public void | | a(blc arg0, axz arg1, el arg2, int arg3) | | method_16569(class_2232 arg0, class_3598 arg1, class_2552 arg2, int arg3) | | updateNeighborShapes(BlockState state, WorldAccess world, BlockPos pos, int flags) | | func_196242_c(IBlockState arg0, IWorld arg1, BlockPos arg2, int arg3) | | updateNeighbors(IBlockState stateIn, IWorld worldIn, BlockPos pos, int flags) |
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| public boolean | |
| public static BlockState | | b(blc arg0, axz arg1, el arg2) | | method_16583(class_2232 arg0, class_3598 arg1, class_2552 arg2) | | updateFromNeighborShapes(BlockState state, WorldAccess world, BlockPos pos) | | func_199770_b(IBlockState arg0, IWorld arg1, BlockPos arg2) | | getValidBlockForPosition(IBlockState currentState, IWorld worldIn, BlockPos pos) |
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| public static void | | a(blc arg0, blc arg1, axz arg2, el arg3, int arg4) | | method_16572(class_2232 arg0, class_2232 arg1, class_3598 arg2, class_2552 arg3, int arg4) | | updateOrBreak(BlockState oldState, BlockState newState, WorldAccess world, BlockPos pos, int flags) | | func_196263_a(IBlockState arg0, IBlockState arg1, IWorld arg2, BlockPos arg3, int arg4) | | replaceBlock(IBlockState oldState, IBlockState newState, IWorld worldIn, BlockPos pos, int flags) |
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| public void | | b(blc arg0, axz arg1, el arg2, int arg3) | | method_16584(class_2232 arg0, class_3598 arg1, class_2552 arg2, int arg3) | | updateIndirectNeighborShapes(BlockState state, WorldAccess world, BlockPos pos, int flags) | | func_196248_b(IBlockState arg0, IWorld arg1, BlockPos arg2, int arg3) | | updateDiagonalNeighbors(IBlockState state, IWorld worldIn, BlockPos pos, int flags) |
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| public BlockState | | a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5) | | method_16575(class_2232 arg0, class_1354 arg1, class_2232 arg2, class_3598 arg3, class_2552 arg4, class_2552 arg5) | | updateShape(BlockState state, Direction dir, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) | | func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updatePostPlacement(IBlockState stateIn, EnumFacing facing, IBlockState facingState, IWorld worldIn, BlockPos currentPos, BlockPos facingPos) |
|
| public BlockState | |
| public BlockState | |
| protected static boolean | | a(bcs arg0) | | method_14308(class_197 arg0) | | isExceptionForPlacement(Block block) | | func_193384_b(Block arg0) | | isExceptionBlockForAttaching(Block attachBlock) |
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| public static boolean | | b(bcs arg0) | | method_14309(class_197 arg0) | | isExceptionForAttachment(Block block) | | func_193382_c(Block arg0) | | isExceptBlockForAttachWithPiston(Block attachBlock) |
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| public boolean | |
| public boolean | |
| public boolean | |
| public boolean | |
| public boolean | |
| public boolean | | a(blc arg0, axk arg1, el arg2, cbf arg3) | | method_8663(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_4064 arg3) | | canWalkThrough(BlockState state, BlockView world, BlockPos pos, EntityNavigationType type) | | func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3) | | allowsMovement(IBlockState state, IBlockReader worldIn, BlockPos pos, PathType type) |
|
| public RenderType | |
| public boolean | |
| public float | | d(blc arg0, axk arg1, el arg2) | | method_16589(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | getMiningTime(BlockState state, BlockView world, BlockPos pos) | | func_176195_g(IBlockState arg0, IBlockReader arg1, BlockPos arg2) | | getBlockHardness(IBlockState blockState, IBlockReader worldIn, BlockPos pos) |
|
| public boolean | |
| public boolean | | i() | | method_478() | | hasBlockEntity() | | func_149716_u() | | hasTileEntity() |
|
| public boolean | | e(blc arg0, axk arg1, el arg2) | | method_16592(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | needsPostProcessing(BlockState state, BlockView world, BlockPos pos) | | func_201783_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2) | | needsPostProcessing(IBlockState state, IBlockReader worldIn, BlockPos pos) |
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| public boolean | |
| public FaceShape | | a(axk arg0, blc arg1, el arg2, eq arg3) | | method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3) | | getFaceShape(BlockView world, BlockState state, BlockPos pos, Direction face) | | func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3) | | getBlockFaceShape(IBlockReader worldIn, IBlockState state, BlockPos pos, EnumFacing face) |
|
| public VoxelShape | | a(blc arg0, axk arg1, el arg2) | | method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | getShape(BlockState state, BlockView world, BlockPos pos) | | func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2) | | getShape(IBlockState state, IBlockReader worldIn, BlockPos pos) |
|
| public VoxelShape | | f(blc arg0, axk arg1, el arg2) | | method_8640(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | getCollisionShape(BlockState state, BlockView world, BlockPos pos) | | func_196268_f(IBlockState arg0, IBlockReader arg1, BlockPos arg2) | | getCollisionShape(IBlockState state, IBlockReader worldIn, BlockPos pos) |
|
| public VoxelShape | | g(blc arg0, axk arg1, el arg2) | | method_16593(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | getOcclusionShape(BlockState state, BlockView world, BlockPos pos) | | func_196247_c(IBlockState arg0, IBlockReader arg1, BlockPos arg2) | | getRenderShape(IBlockState state, IBlockReader worldIn, BlockPos pos) |
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| public VoxelShape | | h(blc arg0, axk arg1, el arg2) | | method_16595(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | getInteractionShape(BlockState state, BlockView world, BlockPos pos) | | func_199600_g(IBlockState arg0, IBlockReader arg1, BlockPos arg2) | | getRaytraceShape(IBlockState state, IBlockReader worldIn, BlockPos pos) |
|
| public static boolean | |
| public static boolean | |
| public final boolean | | i(blc arg0, axk arg1, el arg2) | | method_16596(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | isSolidRender(BlockState state, BlockView world, BlockPos pos) | | func_200012_i(IBlockState arg0, IBlockReader arg1, BlockPos arg2) | | isOpaqueCube(IBlockState state, IBlockReader worldIn, BlockPos pos) |
|
| public boolean | | a_(blc arg0, axk arg1, el arg2) | | method_16581(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | propagatesSkyLight(BlockState state, BlockView world, BlockPos pos) | | func_200123_i(IBlockState arg0, IBlockReader arg1, BlockPos arg2) | | propagatesSkylightDown(IBlockState state, IBlockReader reader, BlockPos pos) |
|
| public int | | j(blc arg0, axk arg1, el arg2) | | method_16597(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | getOpacity(BlockState state, BlockView world, BlockPos pos) | | func_200011_d(IBlockState arg0, IBlockReader arg1, BlockPos arg2) | | getOpacity(IBlockState state, IBlockReader worldIn, BlockPos pos) |
|
| public final boolean | | k(blc arg0, axk arg1, el arg2) | | method_16599(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | usesNeighborLight(BlockState state, BlockView world, BlockPos pos) | | func_200125_k(IBlockState arg0, IBlockReader arg1, BlockPos arg2) | | useNeighborBrightness(IBlockState state, IBlockReader worldIn, BlockPos pos) |
|
| public boolean | |
| public boolean | | j() | | method_469() | | canRayTrace() | | func_149703_v() | | isCollidable() |
|
| public void | | b(blc arg0, axy arg1, el arg2, Random arg3) | | method_16582(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3) | | randomTick(BlockState state, World world, BlockPos pos, Random random) | | func_196265_a(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) | | randomTick(IBlockState state, World worldIn, BlockPos pos, Random random) |
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| public void | | a(blc arg0, axy arg1, el arg2, Random arg3) | | method_8661(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3) | | tick(BlockState state, World world, BlockPos pos, Random random) | | func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) | | tick(IBlockState state, World worldIn, BlockPos pos, Random random) |
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| public void | | b(axz arg0, el arg1, blc arg2) | | method_8674(class_3598 arg0, class_2552 arg1, class_2232 arg2) | | onBroken(WorldAccess world, BlockPos pos, BlockState state) | | func_176206_d(IWorld arg0, BlockPos arg1, IBlockState arg2) | | onPlayerDestroy(IWorld worldIn, BlockPos pos, IBlockState state) |
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| public void | | a(blc arg0, axy arg1, el arg2, bcs arg3, el arg4) | | method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3, class_2552 arg4) | | neighborChanged(BlockState state, World world, BlockPos pos, Block neighborBlock, BlockPos neighborPos) | | func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4) | | neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos) |
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| public int | |
| public void | | a(blc arg0, axy arg1, el arg2, blc arg3) | | method_8668(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_2232 arg3) | | onAdded(BlockState state, World world, BlockPos pos, BlockState oldState) | | func_196259_b(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3) | | onBlockAdded(IBlockState state, World worldIn, BlockPos pos, IBlockState oldState) |
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| public void | | a(blc arg0, axy arg1, el arg2, blc arg3, boolean arg4) | | method_8659(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_2232 arg3, boolean arg4) | | onRemoved(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) | | func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4) | | onReplaced(IBlockState state, World worldIn, BlockPos pos, IBlockState newState, boolean isMoving) |
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| public int | |
| public ItemLike | | a(blc arg0, axy arg1, el arg2, int arg3) | | method_16568(class_2232 arg0, class_1150 arg1, class_2552 arg2, int arg3) | | getDropItem(BlockState state, World world, BlockPos pos, int fortuneLevel) | | func_199769_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3) | | getItemDropped(IBlockState state, World worldIn, BlockPos pos, int fortune) |
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| public float | | a(blc arg0, aog arg1, axk arg2, el arg3) | | method_16566(class_2232 arg0, class_988 arg1, class_1158 arg2, class_2552 arg3) | | getMiningSpeed(BlockState state, PlayerEntity player, BlockView world, BlockPos pos) | | func_180647_a(IBlockState arg0, EntityPlayer arg1, IBlockReader arg2, BlockPos arg3) | | getPlayerRelativeBlockHardness(IBlockState state, EntityPlayer player, IBlockReader worldIn, BlockPos pos) |
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| public void | | a(blc arg0, axy arg1, el arg2, float arg3, int arg4) | | method_410(class_2232 arg0, class_1150 arg1, class_2552 arg2, float arg3, int arg4) | | dropItems(BlockState state, World world, BlockPos pos, float luck, int fortuneLevel) | | func_196255_a(IBlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4) | | dropBlockAsItemWithChance(IBlockState state, World worldIn, BlockPos pos, float chancePerItem, int fortune) |
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| public static void | | a(axy arg0, el arg1, ate arg2) | | method_8649(class_1150 arg0, class_2552 arg1, class_1071 arg2) | | dropItem(World world, BlockPos pos, ItemStack item) | | func_180635_a(World arg0, BlockPos arg1, ItemStack arg2) | | spawnAsEntity(World worldIn, BlockPos pos, ItemStack stack) |
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| protected void | | a(axy arg0, el arg1, int arg2) | | method_8658(class_1150 arg0, class_2552 arg1, int arg2) | | dropXp(World world, BlockPos pos, int size) | | func_180637_b(World arg0, BlockPos arg1, int arg2) | | dropXpOnBlockBreak(World worldIn, BlockPos pos, int amount) |
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| public float | | k() | | method_16598() | | getBlastResistance() | | func_149638_a() | | getExplosionResistance() |
|
| public static HitResult | | a(blc arg0, axy arg1, el arg2, cee arg3, cee arg4) | | method_414(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_236 arg3, class_236 arg4) | | rayTrace(BlockState arg0, World state, BlockPos world, Vec3d pos, Vec3d from) | | func_180636_a(IBlockState arg0, World arg1, BlockPos arg2, Vec3d arg3, Vec3d arg4) | | collisionRayTrace(IBlockState state, World worldIn, BlockPos pos, Vec3d start, Vec3d end) |
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| public void | | a(axy arg0, el arg1, axr arg2) | | method_8639(class_1150 arg0, class_2552 arg1, class_1147 arg2) | | onExploded(World world, BlockPos pos, Explosion explosion) | | func_180652_a(World arg0, BlockPos arg1, Explosion arg2) | | onExplosionDestroy(World worldIn, BlockPos pos, Explosion explosionIn) |
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| public BlockLayer | | c() | | method_8687() | | getRenderLayer() | | func_180664_k() | | getRenderLayer() |
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| public boolean | | a(blc arg0, ayc arg1, el arg2) | | method_16570(class_2232 arg0, class_3599 arg1, class_2552 arg2) | | canBePlaced(BlockState state, WorldView world, BlockPos pos) | | func_196260_a(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2) | | isValidPosition(IBlockState state, IWorldReaderBase worldIn, BlockPos pos) |
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| public boolean | | a(blc arg0, axy arg1, el arg2, aog arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8) | | method_421(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_988 arg3, class_2961 arg4, class_1354 arg5, float arg6, float arg7, float arg8) | | use(BlockState state, World world, BlockPos pos, PlayerEntity player, InteractionHand hand, Direction face, float faceX, float faceY, float faceZ) | | func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) | | onBlockActivated(IBlockState state, World worldIn, BlockPos pos, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) |
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| public void | | a(axy arg0, el arg1, aer arg2) | | method_437(class_1150 arg0, class_2552 arg1, class_864 arg2) | | onSteppedOn(World world, BlockPos pos, Entity entity) | | func_176199_a(World arg0, BlockPos arg1, Entity arg2) | | onEntityWalk(World worldIn, BlockPos pos, Entity entityIn) |
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| public BlockState | |
| public void | | a(blc arg0, axy arg1, el arg2, aog arg3) | | method_420(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_988 arg3) | | startMining(BlockState state, World world, BlockPos pos, PlayerEntity player) | | func_196270_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3) | | onBlockClicked(IBlockState state, World worldIn, BlockPos pos, EntityPlayer player) |
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| public int | | a(blc arg0, axk arg1, el arg2, eq arg3) | | method_8653(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3) | | getSignal(BlockState state, BlockView world, BlockPos pos, Direction dir) | | func_180656_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3) | | getWeakPower(IBlockState blockState, IBlockReader blockAccess, BlockPos pos, EnumFacing side) |
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| public boolean | |
| public void | | a(blc arg0, axy arg1, el arg2, aer arg3) | | method_416(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_864 arg3) | | onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity) | | func_196262_a(IBlockState arg0, World arg1, BlockPos arg2, Entity arg3) | | onEntityCollision(IBlockState state, World worldIn, BlockPos pos, Entity entityIn) |
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| public int | | b(blc arg0, axk arg1, el arg2, eq arg3) | | method_8664(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3) | | getDirectSignal(BlockState state, BlockView world, BlockPos pos, Direction dir) | | func_176211_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3) | | getStrongPower(IBlockState blockState, IBlockReader blockAccess, BlockPos pos, EnumFacing side) |
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| public void | | a(axy arg0, aog arg1, el arg2, blc arg3, bji arg4, ate arg5) | | method_8651(class_1150 arg0, class_988 arg1, class_2552 arg2, class_2232 arg3, class_226 arg4, class_1071 arg5) | | afterMinedByPlayer(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity blockEntity, ItemStack item) | | func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5) | | harvestBlock(World worldIn, EntityPlayer player, BlockPos pos, IBlockState state, TileEntity te, ItemStack stack) |
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| protected boolean | | X_() | | method_475() | | hasSilkTouchDrops() | | func_149700_E() | | canSilkHarvest() |
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| protected ItemStack | |
| public int | | a(blc arg0, int arg1, axy arg2, el arg3, Random arg4) | | method_397(class_2232 arg0, int arg1, class_1150 arg2, class_2552 arg3, Random arg4) | | getDropCount(BlockState state, int fortuneLevel, World world, BlockPos pos, Random random) | | func_196251_a(IBlockState arg0, int arg1, World arg2, BlockPos arg3, Random arg4) | | getItemsToDropCount(IBlockState state, int fortune, World worldIn, BlockPos pos, Random random) |
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| public void | | a(axy arg0, el arg1, blc arg2, afa arg3, ate arg4) | | method_419(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_1699 arg3, class_1071 arg4) | | onPlaced(World world, BlockPos pos, BlockState state, LivingEntity entity, ItemStack item) | | func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4) | | onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) |
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| public boolean | | a() | | method_8678() | | canRespawnIn() | | func_181623_g() | | canSpawnInBlock() |
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| public String | | m() | | method_392() | | getTranslationKey() | | func_149739_a() | | getTranslationKey() |
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| public boolean | | a(blc arg0, axy arg1, el arg2, int arg3, int arg4) | | method_435(class_2232 arg0, class_1150 arg1, class_2552 arg2, int arg3, int arg4) | | doEvent(BlockState state, World world, BlockPos pos, int type, int data) | | func_189539_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4) | | eventReceived(IBlockState state, World worldIn, BlockPos pos, int id, int param) |
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| public PistonMoveBehavior | |
| public void | | a(axy arg0, el arg1, aer arg2, float arg3) | | method_8647(class_1150 arg0, class_2552 arg1, class_864 arg2, float arg3) | | onFallenOn(World world, BlockPos pos, Entity entity, float fallDistance) | | func_180658_a(World arg0, BlockPos arg1, Entity arg2, float arg3) | | onFallenUpon(World worldIn, BlockPos pos, Entity entityIn, float fallDistance) |
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| public void | |
| public ItemStack | | a(axk arg0, el arg1, blc arg2) | | method_8640(class_1158 arg0, class_2552 arg1, class_2232 arg2) | | getPickItem(BlockView world, BlockPos pos, BlockState state) | | func_185473_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2) | | getCollisionShape(IBlockReader state, BlockPos worldIn, IBlockState pos) |
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| public void | |
| public FluidState | |
| public float | | n() | | method_16603() | | getSlipperiness() | | func_208618_m() | | getSlipperiness() |
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| public void | | a(axy arg0, el arg1, blc arg2, aog arg3) | | method_8644(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3) | | beforeMinedByPlayer(World world, BlockPos pos, BlockState state, PlayerEntity player) | | func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3) | | onBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player) |
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| public void | |
| public boolean | |
| public boolean | |
| public int | | a(blc arg0, axy arg1, el arg2) | | method_8686(class_2232 arg0, class_1150 arg1, class_2552 arg2) | | getAnalogSignal(BlockState state, World world, BlockPos pos) | | func_180641_l(IBlockState arg0, World arg1, BlockPos arg2) | | getComparatorInputOverride(IBlockState blockState, World worldIn, BlockPos pos) |
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| protected void | |
| public StateDefinition<Block, BlockState> | | o() | | method_8632() | | stateDefinition() | | func_176194_O() | | getStateContainer() |
|
| protected final void | |
| public final BlockState | | p() | | method_8633() | | defaultState() | | func_176223_P() | | getDefaultState() |
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| public Block$OffsetType | | q() | | method_8634() | | getOffsetType() | | func_176218_Q() | | getOffsetType() |
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| public Vec3d | | l(blc arg0, axk arg1, el arg2) | | method_16602(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | getOffset(BlockState state, BlockView world, BlockPos pos) | | func_190949_e(IBlockState arg0, IBlockReader arg1, BlockPos arg2) | | getOffset(IBlockState state, IBlockReader worldIn, BlockPos pos) |
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| public BlockSounds | | r() | | method_11578() | | getSounds() | | func_185467_w() | | getSoundType() |
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| public Item | | h() | | method_16312() | | asItem() | | func_199767_j() | | asItem() |
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| public boolean | | s() | | method_481() | | hasDynamicShape() | | func_208619_r() | | isVariableOpacity() |
|
| public static boolean | |
| public static boolean | |
| public static void | | t() | | method_6457() | | init() | | func_149671_p() | | registerBlocks() |
|
| private static void | |
| private static void | |
| public boolean | |
| public int | | a(blc arg0, aye arg1, el arg2) | | method_11564(class_2232 arg0, class_3600 arg1, class_2552 arg2) | | getLightColor(BlockState state, BlockLightView world, BlockPos pos) | | func_185484_c(IBlockState arg0, IWorldReader arg1, BlockPos arg2) | | getPackedLightmapCoords(IBlockState state, IWorldReader source, BlockPos pos) |
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| public static boolean | | c(blc arg0, axk arg1, el arg2, eq arg3) | | method_16586(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3) | | shouldRender(BlockState state, BlockView world, BlockPos pos, Direction face) | | func_176225_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, EnumFacing arg3) | | shouldSideBeRendered(IBlockState adjacentState, IBlockReader blockState, BlockPos blockAccess, EnumFacing pos) |
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| public boolean | | a(blc arg0, blc arg1, eq arg2) | | method_16573(class_2232 arg0, class_2232 arg1, class_1354 arg2) | | shouldNotRender(BlockState state, BlockState neighborState, Direction face) | | func_200122_a(IBlockState arg0, IBlockState arg1, EnumFacing arg2) | | isSideInvisible(IBlockState state, IBlockState adjacentBlockState, EnumFacing side) |
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| public void | | c(blc arg0, axy arg1, el arg2, Random arg3) | | method_8669(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3) | | randomDisplayTick(BlockState state, World world, BlockPos pos, Random random) | | func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) | | animateTick(IBlockState stateIn, World worldIn, BlockPos pos, Random rand) |
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| public Text | | l() | | method_16600() | | getName() | | func_200291_n() | | getNameTextComponent() |
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| public float | |
| public long | |
| public void | | a(ate arg0, axk arg1, List<ij> arg2, aum arg3) | | method_16564(class_1071 arg0, class_1158 arg1, List<class_1982> arg2, class_3191 arg3) | | addHoverText(ItemStack item, BlockView world, List<Text> tooltip, TooltipFlag flag) | | func_190948_a(ItemStack arg0, IBlockReader arg1, List<ITextComponent> arg2, ITooltipFlag arg3) | | addInformation(ItemStack stack, IBlockReader worldIn, List<ITextComponent> tooltip, ITooltipFlag flagIn) |
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