| public VoxelShape | | a(blc arg0, axk arg1, el arg2) | | method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | getShape(BlockState arg0, BlockView arg1, BlockPos arg2) | | func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2) | | getShape(IBlockState arg0, IBlockReader arg1, BlockPos arg2) |
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| protected boolean | | b(blc arg0, axk arg1, el arg2) | | method_16634(class_2232 arg0, class_1158 arg1, class_2552 arg2) | | canBePlacedOn(BlockState arg0, BlockView arg1, BlockPos arg2) | | func_200014_a_(IBlockState arg0, IBlockReader arg1, BlockPos arg2) | | isValidGround(IBlockState arg0, IBlockReader arg1, BlockPos arg2) |
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| public void | | a(blc arg0, axy arg1, el arg2, Random arg3) | | method_8661(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3) | | tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) | | tick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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| public void | | a(blc arg0, axy arg1, el arg2, float arg3, int arg4) | | method_410(class_2232 arg0, class_1150 arg1, class_2552 arg2, float arg3, int arg4) | | dropItems(BlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4) | | func_196255_a(IBlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4) | | dropBlockAsItemWithChance(IBlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4) |
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| public ItemLike | | a(blc arg0, axy arg1, el arg2, int arg3) | | method_16568(class_2232 arg0, class_1150 arg1, class_2552 arg2, int arg3) | | getDropItem(BlockState arg0, World arg1, BlockPos arg2, int arg3) | | func_199769_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3) | | getItemDropped(IBlockState arg0, World arg1, BlockPos arg2, int arg3) |
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| public ItemStack | | a(axk arg0, el arg1, blc arg2) | | method_8640(class_1158 arg0, class_2552 arg1, class_2232 arg2) | | getPickItem(BlockView arg0, BlockPos arg1, BlockState arg2) | | func_185473_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2) | | getCollisionShape(IBlockReader arg0, BlockPos arg1, IBlockState arg2) |
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| protected void | |