net.minecraft.block

public class RedstoneLampBlock

extends Block

All mapped superinterfaces:

ItemLike

bgv
net.minecraft.class_179
net.minecraft.block.RedstoneLampBlock
net.minecraft.block.BlockRedstoneLamp
net.minecraft.block.BlockRedstoneLamp

Field summary

Modifier and TypeField
public static final BooleanProperty
a
field_18450
LIT
field_196502_a
LIT

Constructor summary

ModifierConstructor
public (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public int
m(blc arg0)
method_11572(class_2232 arg0)
getLight(BlockState arg0)
func_149750_m(IBlockState arg0)
getLightValue(IBlockState arg0)
public void
a(blc arg0, axy arg1, el arg2, blc arg3)
method_8668(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_2232 arg3)
onAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3)
func_196259_b(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3)
onBlockAdded(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3)
public BlockState
a(ark arg0)
method_16563(class_3544 arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
public void
a(blc arg0, axy arg1, el arg2, bcs arg3, el arg4)
method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3, class_2552 arg4)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public void
a(blc arg0, axy arg1, el arg2, Random arg3)
method_8661(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
protected void
a(ble$a<bcs, blc> arg0)
method_16576(class_2233$class_3757<class_197, class_2232> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, IBlockState> arg0)