net.minecraft.block

public class ShulkerBoxBlock

extends BlockWithBlockEntity

All mapped superinterfaces:

ItemLike, BlockEntityProvider

bhi
net.minecraft.class_3066
net.minecraft.block.ShulkerBoxBlock
net.minecraft.block.BlockShulkerBox
net.minecraft.block.BlockShulkerBox

Field summary

Modifier and TypeField
public static final EnumProperty<Direction>
a
field_18474
FACING
field_190957_a
FACING
private final DyeColor
b
field_15144
color
field_190958_b
color

Constructor summary

ModifierConstructor
public (DyeColor color, Block$Properties properties)

Method summary

Modifier and TypeMethod
public BlockEntity
a(axk arg0)
method_16671(class_1158 arg0)
createBlockEntity(BlockView arg0)
func_196283_a_(IBlockReader arg0)
createNewTileEntity(IBlockReader arg0)
public boolean
q(blc arg0)
method_13703(class_2232 arg0)
isViewBlocking(BlockState arg0)
func_176214_u(IBlockState arg0)
causesSuffocation(IBlockState arg0)
public boolean
a(blc arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
func_149686_d(IBlockState arg0)
isFullCube(IBlockState arg0)
public RenderType
c(blc arg0)
method_11552(class_2232 arg0)
getRenderType(BlockState arg0)
func_149645_b(IBlockState arg0)
getRenderType(IBlockState arg0)
public boolean
a(blc arg0, axy arg1, el arg2, aog arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8)
method_421(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_988 arg3, class_2961 arg4, class_1354 arg5, float arg6, float arg7, float arg8)
use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8)
func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
onBlockActivated(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
public BlockState
a(ark arg0)
method_16563(class_3544 arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
protected void
a(ble$a<bcs, blc> arg0)
method_16576(class_2233$class_3757<class_197, class_2232> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, IBlockState> arg0)
public void
a(axy arg0, el arg1, blc arg2, aog arg3)
method_8644(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3)
beforeMinedByPlayer(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
onBlockHarvested(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
public void
a(blc arg0, axy arg1, el arg2, float arg3, int arg4)
method_410(class_2232 arg0, class_1150 arg1, class_2552 arg2, float arg3, int arg4)
dropItems(BlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4)
func_196255_a(IBlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4)
dropBlockAsItemWithChance(IBlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4)
public void
a(axy arg0, el arg1, blc arg2, afa arg3, ate arg4)
method_419(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_1699 arg3, class_1071 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
onBlockPlacedBy(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
public void
a(blc arg0, axy arg1, el arg2, blc arg3, boolean arg4)
method_8659(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_2232 arg3, boolean arg4)
onRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4)
onReplaced(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4)
public PistonMoveBehavior
j(blc arg0)
method_11567(class_2232 arg0)
getPistonMoveBehavior(BlockState arg0)
func_149656_h(IBlockState arg0)
getPushReaction(IBlockState arg0)
public VoxelShape
a(blc arg0, axk arg1, el arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
getShape(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
f(blc arg0)
method_11560(class_2232 arg0)
hasAmbientOcclusion(BlockState arg0)
func_200124_e(IBlockState arg0)
isSolid(IBlockState arg0)
public boolean
u(blc arg0)
method_11577(class_2232 arg0)
isAnalogSignalSource(BlockState arg0)
func_149740_M(IBlockState arg0)
hasComparatorInputOverride(IBlockState arg0)
public int
a(blc arg0, axy arg1, el arg2)
method_8686(class_2232 arg0, class_1150 arg1, class_2552 arg2)
getAnalogSignal(BlockState arg0, World arg1, BlockPos arg2)
func_180641_l(IBlockState arg0, World arg1, BlockPos arg2)
getComparatorInputOverride(IBlockState arg0, World arg1, BlockPos arg2)
public ItemStack
a(axk arg0, el arg1, blc arg2)
method_8640(class_1158 arg0, class_2552 arg1, class_2232 arg2)
getPickItem(BlockView arg0, BlockPos arg1, BlockState arg2)
func_185473_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2)
getCollisionShape(IBlockReader arg0, BlockPos arg1, IBlockState arg2)
public static Block
a(asc arg0)
method_13714(class_2674 arg0)
byColor(DyeColor color)
func_190952_a(EnumDyeColor arg0)
getBlockByColor(EnumDyeColor colorIn)
public static ItemStack
b(asc arg0)
method_13715(class_2674 arg0)
getItemForColor(DyeColor color)
func_190953_b(EnumDyeColor arg0)
getColoredItemStack(EnumDyeColor colorIn)
public BlockState
a(blc arg0, bhb arg1)
method_11556(class_2232 arg0, class_2734 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
rotate(IBlockState arg0, Rotation arg1)
public BlockState
a(blc arg0, bfz arg1)
method_11555(class_2232 arg0, class_2727 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
mirror(IBlockState arg0, Mirror arg1)
public FaceShape
a(axk arg0, blc arg1, el arg2, eq arg3)
method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3)
getFaceShape(BlockView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
getBlockFaceShape(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public boolean
b(blc arg0)
method_13704(class_2232 arg0)
hasCustomMiningProgress(BlockState arg0)
func_190946_v(IBlockState arg0)
hasCustomBreakingProgress(IBlockState arg0)
public void
a(ate arg0, axk arg1, List<ij> arg2, aum arg3)
method_16564(class_1071 arg0, class_1158 arg1, List<class_1982> arg2, class_3191 arg3)
addHoverText(ItemStack arg0, BlockView arg1, List<Text> arg2, TooltipFlag arg3)
func_190948_a(ItemStack arg0, IBlockReader arg1, List<ITextComponent> arg2, ITooltipFlag arg3)
addInformation(ItemStack arg0, IBlockReader arg1, List<ITextComponent> arg2, ITooltipFlag arg3)
public static DyeColor
b(ata arg0)
method_13716(class_1069 arg0)
getColor(Item item)
func_190955_b(Item arg0)
getColorFromItem(Item itemIn)
public static DyeColor
f(bcs arg0)
method_13717(class_197 arg0)
getColor(Block block)
func_190954_c(Block arg0)
getColorFromBlock(Block blockIn)
public DyeColor
d()
method_13718()
getColor()
func_190956_e()
getColor()