net.minecraft.block

public class StructureBlock

extends BlockWithBlockEntity

All mapped superinterfaces:

ItemLike, BlockEntityProvider

bid
net.minecraft.class_2735
net.minecraft.block.StructureBlock
net.minecraft.block.BlockStructure
net.minecraft.block.BlockStructure

Field summary

Modifier and TypeField
public static final EnumProperty<StructureBlockMode>
a
field_18522
MODE
field_185587_a
MODE

Constructor summary

ModifierConstructor
protected (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public BlockEntity
a(axk arg0)
method_16671(class_1158 arg0)
createBlockEntity(BlockView arg0)
func_196283_a_(IBlockReader arg0)
createNewTileEntity(IBlockReader arg0)
public boolean
a(blc arg0, axy arg1, el arg2, aog arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8)
method_421(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_988 arg3, class_2961 arg4, class_1354 arg5, float arg6, float arg7, float arg8)
use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8)
func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
onBlockActivated(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
public void
a(axy arg0, el arg1, blc arg2, afa arg3, ate arg4)
method_419(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_1699 arg3, class_1071 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
onBlockPlacedBy(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
public int
a(blc arg0, Random arg1)
method_403(class_2232 arg0, Random arg1)
getBaseDropCount(BlockState arg0, Random arg1)
func_196264_a(IBlockState arg0, Random arg1)
quantityDropped(IBlockState arg0, Random arg1)
public RenderType
c(blc arg0)
method_11552(class_2232 arg0)
getRenderType(BlockState arg0)
func_149645_b(IBlockState arg0)
getRenderType(IBlockState arg0)
public BlockState
a(ark arg0)
method_16563(class_3544 arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
protected void
a(ble$a<bcs, blc> arg0)
method_16576(class_2233$class_3757<class_197, class_2232> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, IBlockState> arg0)
public void
a(blc arg0, axy arg1, el arg2, bcs arg3, el arg4)
method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3, class_2552 arg4)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
private void
a(bkf arg0)
method_13319(class_2738 arg0)
activate(StructureBlockEntity structureBlockEntity)
func_189874_a(TileEntityStructure arg0)
trigger(TileEntityStructure structureIn)