net.minecraft.entity.living.mob.monster

public class ZombieVillagerEntity

extends ZombieEntity

All mapped superinterfaces:

Nameable, CommandSource, Monster, SpawnableEntity

anx
net.minecraft.class_3050
net.minecraft.entity.living.mob.monster.ZombieVillagerEntity
net.minecraft.entity.monster.EntityZombieVillager
net.minecraft.entity.monster.EntityZombieVillager

Field summary

Modifier and TypeField
private static final DataAttribute<Boolean>
a
field_15075
CONVERTING
field_184739_bx
CONVERTING
private static final DataAttribute<Integer>
b
field_15077
PROFESSION
field_190739_c
PROFESSION
private int
bC
field_15076
conversionTicks
field_82234_d
conversionTime
private UUID
bD
field_15618
converter
field_191992_by
converstionStarter

Constructor summary

ModifierConstructor
public (World arg0)

Method summary

Modifier and TypeMethod
protected void
x_()
method_2484()
registerSyncedData()
func_70088_a()
registerData()
public void
a(int arg0)
method_13606(int arg0)
setProfession(int profession)
func_190733_a(int arg0)
setProfession(int profession)
public int
dF()
method_13609()
getProfession()
func_190736_dl()
getProfession()
public void
b(gy arg0)
method_2528(class_322 arg0)
writeCustomNbt(NbtCompound arg0)
func_70014_b(NBTTagCompound arg0)
writeAdditional(NBTTagCompound arg0)
public void
a(gy arg0)
method_2498(class_322 arg0)
readCustomNbt(NbtCompound arg0)
func_70037_a(NBTTagCompound arg0)
readAdditional(NBTTagCompound arg0)
public EntityData
a(adj arg0, afj arg1, gy arg2)
method_6156(class_2607 arg0, class_1700 arg1, class_322 arg2)
initialize(LocalDifficulty arg0, EntityData arg1, NbtCompound arg2)
func_204210_a(DifficultyInstance arg0, IEntityLivingData arg1, NBTTagCompound arg2)
onInitialSpawn(DifficultyInstance arg0, IEntityLivingData arg1, NBTTagCompound arg2)
public void
R_()
method_2558()
tick()
func_70071_h_()
tick()
public boolean
a(aog arg0, adk arg1)
method_13079(class_988 arg0, class_2961 arg1)
interactMob(PlayerEntity arg0, InteractionHand arg1)
func_184645_a(EntityPlayer arg0, EnumHand arg1)
processInteract(EntityPlayer arg0, EnumHand arg1)
protected boolean
dC()
method_15900()
canConvertInWater()
func_204703_dA()
shouldDrown()
public boolean
H()
method_2631()
canDespawn()
func_70692_ba()
canDespawn()
public boolean
dI()
method_13610()
isConverting()
func_82230_o()
isConverting()
protected void
a(UUID arg0, int arg1)
method_13608(UUID arg0, int arg1)
startConverting(UUID converter, int ticks)
func_191991_a(UUID arg0, int arg1)
startConverting(UUID conversionStarterIn, int conversionTimeIn)
protected void
dJ()
method_13611()
finishConversion()
func_190738_dp()
finishConversion()
protected int
dK()
method_13612()
getConversionRate()
func_190735_dq()
getConversionProgress()
protected float
cE()
method_2665()
getSoundPitch()
func_70647_i()
getSoundPitch()
public SoundEvent
D()
method_2603()
getAmbientSound()
func_184639_G()
getAmbientSound()
public SoundEvent
d(aea arg0)
method_15060(class_856 arg0)
getHurtSound(DamageSource arg0)
func_184601_bQ(DamageSource arg0)
getHurtSound(DamageSource arg0)
public SoundEvent
cs()
method_13049()
getDeathSound()
func_184615_bR()
getDeathSound()
public SoundEvent
dA()
method_13603()
getWalkingSound()
func_190731_di()
getStepSound()
protected Identifier
G()
method_13074()
getDefaultLootTable()
func_184647_J()
getLootTable()
protected ItemStack
dB()
method_13604()
getSkull()
func_190732_dj()
getSkullDrop()
public void
a(byte arg0)
method_2485(byte arg0)
doEvent(byte arg0)
func_70103_a(byte arg0)
handleStatusUpdate(byte arg0)