| protected void | | x_() | | method_2484() | | registerSyncedData() | | func_70088_a() | | registerData() |
|
| public void | | a(int arg0) | | method_13606(int arg0) | | setProfession(int profession) | | func_190733_a(int arg0) | | setProfession(int profession) |
|
| public int | | dF() | | method_13609() | | getProfession() | | func_190736_dl() | | getProfession() |
|
| public void | |
| public void | |
| public EntityData | | a(adj arg0, afj arg1, gy arg2) | | method_6156(class_2607 arg0, class_1700 arg1, class_322 arg2) | | initialize(LocalDifficulty arg0, EntityData arg1, NbtCompound arg2) | | func_204210_a(DifficultyInstance arg0, IEntityLivingData arg1, NBTTagCompound arg2) | | onInitialSpawn(DifficultyInstance arg0, IEntityLivingData arg1, NBTTagCompound arg2) |
|
| public void | | R_() | | method_2558() | | tick() | | func_70071_h_() | | tick() |
|
| public boolean | |
| protected boolean | | dC() | | method_15900() | | canConvertInWater() | | func_204703_dA() | | shouldDrown() |
|
| public boolean | | H() | | method_2631() | | canDespawn() | | func_70692_ba() | | canDespawn() |
|
| public boolean | | dI() | | method_13610() | | isConverting() | | func_82230_o() | | isConverting() |
|
| protected void | | a(UUID arg0, int arg1) | | method_13608(UUID arg0, int arg1) | | startConverting(UUID converter, int ticks) | | func_191991_a(UUID arg0, int arg1) | | startConverting(UUID conversionStarterIn, int conversionTimeIn) |
|
| protected void | | dJ() | | method_13611() | | finishConversion() | | func_190738_dp() | | finishConversion() |
|
| protected int | | dK() | | method_13612() | | getConversionRate() | | func_190735_dq() | | getConversionProgress() |
|
| protected float | | cE() | | method_2665() | | getSoundPitch() | | func_70647_i() | | getSoundPitch() |
|
| public SoundEvent | | D() | | method_2603() | | getAmbientSound() | | func_184639_G() | | getAmbientSound() |
|
| public SoundEvent | |
| public SoundEvent | | cs() | | method_13049() | | getDeathSound() | | func_184615_bR() | | getDeathSound() |
|
| public SoundEvent | | dA() | | method_13603() | | getWalkingSound() | | func_190731_di() | | getStepSound() |
|
| protected Identifier | | G() | | method_13074() | | getDefaultLootTable() | | func_184647_J() | | getLootTable() |
|
| protected ItemStack | | dB() | | method_13604() | | getSkull() | | func_190732_dj() | | getSkullDrop() |
|
| public void | | a(byte arg0) | | method_2485(byte arg0) | | doEvent(byte arg0) | | func_70103_a(byte arg0) | | handleStatusUpdate(byte arg0) |
|