net.minecraft.world.gen.structure

public class FortressPieces$BridgeCrossing

extends FortressPieces$FortressPiece

bwr$a
net.minecraft.class_1261$class_1262
net.minecraft.world.gen.structure.FortressPieces$BridgeCrossing
net.minecraft.world.gen.feature.structure.FortressPieces$Crossing3
net.minecraft.world.gen.feature.structure.FortressPieces$Crossing3

Constructor summary

ModifierConstructor
public ()
public (int generationDepth, Random random, StructureBox bounds, Direction facing)
protected (Random random, int chunkX, int chunkZ)

Method summary

Modifier and TypeMethod
public void
a(bxb arg0, List<bxb> arg1, Random arg2)
method_54(class_34 arg0, List<class_34> arg1, Random arg2)
addChildren(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
func_74861_a(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
buildComponent(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
public static FortressPieces$BridgeCrossing
a(List<bxb> arg0, Random arg1, int arg2, int arg3, int arg4, eq arg5, int arg6)
method_4059(List<class_34> arg0, Random arg1, int arg2, int arg3, int arg4, class_1354 arg5, int arg6)
of(List<StructurePiece> pieces, Random random, int x, int y, int z, Direction facing, int generationDepth)
func_175885_a(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, EnumFacing arg5, int arg6)
createPiece(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, EnumFacing arg5, int arg6)
public boolean
a(axz arg0, Random arg1, bwf arg2, axm arg3)
method_58(class_3598 arg0, Random arg1, class_1251 arg2, class_1146 arg3)
postProcess(WorldAccess arg0, Random arg1, StructureBox arg2, ChunkPos arg3)
func_74875_a(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)
addComponentParts(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)