net.minecraft.world.gen.structure

public class FortressPieces$NetherwartFarm

extends FortressPieces$FortressPiece

bwr$k
net.minecraft.class_1261$class_1272
net.minecraft.world.gen.structure.FortressPieces$NetherwartFarm
net.minecraft.world.gen.feature.structure.FortressPieces$NetherStalkRoom
net.minecraft.world.gen.feature.structure.FortressPieces$NetherStalkRoom

Constructor summary

ModifierConstructor
public ()
public (int generationDepth, Random random, StructureBox bounds, Direction facing)

Method summary

Modifier and TypeMethod
public void
a(bxb arg0, List<bxb> arg1, Random arg2)
method_54(class_34 arg0, List<class_34> arg1, Random arg2)
addChildren(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
func_74861_a(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
buildComponent(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
public static FortressPieces$NetherwartFarm
a(List<bxb> arg0, Random arg1, int arg2, int arg3, int arg4, eq arg5, int arg6)
method_4069(List<class_34> arg0, Random arg1, int arg2, int arg3, int arg4, class_1354 arg5, int arg6)
of(List<StructurePiece> pieces, Random random, int x, int y, int z, Direction facing, int generationDepth)
func_175875_a(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, EnumFacing arg5, int arg6)
createPiece(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, EnumFacing arg5, int arg6)
public boolean
a(axz arg0, Random arg1, bwf arg2, axm arg3)
method_58(class_3598 arg0, Random arg1, class_1251 arg2, class_1146 arg3)
postProcess(WorldAccess arg0, Random arg1, StructureBox arg2, ChunkPos arg3)
func_74875_a(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)
addComponentParts(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)