net.minecraft.world.gen.structure

public class VillagePieces$SmallHouse

extends VillagePieces$VillagePiece

bxh$g
net.minecraft.class_39$class_46
net.minecraft.world.gen.structure.VillagePieces$SmallHouse
net.minecraft.world.gen.feature.structure.VillagePieces$House4Garden
net.minecraft.world.gen.feature.structure.VillagePieces$House4Garden

Field summary

Modifier and TypeField
private boolean
a
field_84
terrace
field_74913_b
isRoofAccessible

Constructor summary

ModifierConstructor
public ()
public (VillagePieces$Start statPiece, int generationDepth, Random random, StructureBox bounds, Direction facing)

Method summary

Modifier and TypeMethod
protected void
a(gy arg0)
method_5528(class_322 arg0)
writeNbt(NbtCompound arg0)
func_143012_a(NBTTagCompound arg0)
writeAdditional(NBTTagCompound arg0)
protected void
a(gy arg0, bxm arg1)
method_5530(class_322 arg0, class_3998 arg1)
readNbt(NbtCompound arg0, StructureManager arg1)
func_143011_b(NBTTagCompound arg0, TemplateManager arg1)
readAdditional(NBTTagCompound arg0, TemplateManager arg1)
public static VillagePieces$SmallHouse
a(bxh$k arg0, List<bxb> arg1, Random arg2, int arg3, int arg4, int arg5, eq arg6, int arg7)
method_101(class_39$class_50 arg0, List<class_34> arg1, Random arg2, int arg3, int arg4, int arg5, class_1354 arg6, int arg7)
of(VillagePieces$Start startPiece, List<StructurePiece> pieces, Random random, int x, int y, int z, Direction facing, int generationDepth)
func_175858_a(VillagePieces$Start arg0, List<StructurePiece> arg1, Random arg2, int arg3, int arg4, int arg5, EnumFacing arg6, int arg7)
createPiece(VillagePieces$Start start, List<StructurePiece> arg1, Random rand, int arg3, int arg4, int arg5, EnumFacing facing, int arg7)
public boolean
a(axz arg0, Random arg1, bwf arg2, axm arg3)
method_58(class_3598 arg0, Random arg1, class_1251 arg2, class_1146 arg3)
postProcess(WorldAccess arg0, Random arg1, StructureBox arg2, ChunkPos arg3)
func_74875_a(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)
addComponentParts(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)