net.minecraft.block

public class CauldronBlock

extends Block

All mapped superinterfaces:

ItemLike

bcx
net.minecraft.unmapped.C_89496465
net.minecraft.block.CauldronBlock
net.minecraft.block.BlockCauldron

Field summary

Modifier and TypeField
public static final IntegerProperty
a
f_02207911
LEVEL
field_176591_a
protected static final VoxelShape
b
f_85159542
INSIDE_SHAPE
field_196403_b
protected static final VoxelShape
c
f_58667322
SHAPE
field_196404_c

Constructor summary

ModifierConstructor
public (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(bkt arg0, axg arg1, ej arg2)
m_29383112(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
f(bkt arg0)
m_95670435(C_15815210 arg0)
hasAmbientOcclusion(BlockState arg0)
func_200124_e(IBlockState arg0)
public VoxelShape
h(bkt arg0, axg arg1, ej arg2)
m_21348818(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
getInteractionShape(BlockState arg0, BlockView arg1, BlockPos arg2)
func_199600_g(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a(bkt arg0)
m_76696200(C_15815210 arg0)
isCube(BlockState arg0)
func_149686_d(IBlockState arg0)
public void
a(bkt arg0, axs arg1, ej arg2, aeo arg3)
m_36335635(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_42232651 arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
func_196262_a(IBlockState arg0, World arg1, BlockPos arg2, Entity arg3)
public boolean
a(bkt arg0, axs arg1, ej arg2, aoc arg3, adh arg4, ep arg5, float arg6, float arg7, float arg8)
m_39069644(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_40996800 arg3, C_31276856 arg4, C_28786548 arg5, float arg6, float arg7, float arg8)
use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8)
func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
public void
a(axs arg0, ej arg1, bkt arg2, int arg3)
m_53088648(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2, int arg3)
setLevel(World world, BlockPos pos, BlockState state, int level)
func_176590_a(World arg0, BlockPos arg1, IBlockState arg2, int arg3)
public void
c(axs arg0, ej arg1)
m_39139445(C_64041439 arg0, C_32594356 arg1)
randomPrecipitationTick(World arg0, BlockPos arg1)
func_176224_k(World arg0, BlockPos arg1)
public boolean
u(bkt arg0)
m_97998493(C_15815210 arg0)
isAnalogSignalSource(BlockState arg0)
func_149740_M(IBlockState arg0)
public int
a(bkt arg0, axs arg1, ej arg2)
m_77817439(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2)
getAnalogSignal(BlockState arg0, World arg1, BlockPos arg2)
func_180641_l(IBlockState arg0, World arg1, BlockPos arg2)
protected void
a(bkv$a<bcj, bkt> arg0)
m_74806612(C_06229646$C_74484636<C_81592558, C_15815210> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public FaceShape
a(axg arg0, bkt arg1, ej arg2, ep arg3)
m_19944446(C_56864221 arg0, C_15815210 arg1, C_32594356 arg2, C_28786548 arg3)
getFaceShape(BlockView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public boolean
a(bkt arg0, axg arg1, ej arg2, caw arg3)
m_93785535(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2, C_37308260 arg3)
canWalkThrough(BlockState arg0, BlockView arg1, BlockPos arg2, EntityNavigationType arg3)
func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)