net.minecraft.block

public class TripwireBlock

extends Block

All mapped superinterfaces:

ItemLike

bie
net.minecraft.unmapped.C_25781992
net.minecraft.block.TripwireBlock
net.minecraft.block.BlockTripWire

Field summary

Modifier and TypeField
public static final BooleanProperty
a
f_29027671
POWERED
field_176293_a
public static final BooleanProperty
b
f_39032685
ATTACHED
field_176294_M
public static final BooleanProperty
c
f_35817842
DISARMED
field_176295_N
public static final BooleanProperty
p
f_71259854
NORTH
field_176296_O
public static final BooleanProperty
q
f_60451672
EAST
field_176291_P
public static final BooleanProperty
r
f_79989994
SOUTH
field_176289_Q
public static final BooleanProperty
s
f_53739526
WEST
field_176292_R
private static final Map<Direction, BooleanProperty>
v
f_43116354
PROPERTIES_BY_DIRECTION
field_196537_E
protected static final VoxelShape
t
f_33432882
ATTACHED_SHAPE
field_185747_B
protected static final VoxelShape
u
f_43025111
FREE_SHAPE
field_185748_C
private final TripwireHookBlock
w
f_84863817
hook
field_196538_F

Constructor summary

ModifierConstructor
public (TripwireHookBlock hook, Block$Properties properties)

Method summary

Modifier and TypeMethod
public VoxelShape
a(bkt arg0, axg arg1, ej arg2)
m_29383112(C_15815210 arg0, C_56864221 arg1, C_32594356 arg2)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public BlockState
a(arg arg0)
m_05287994(C_46212859 arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
public BlockState
a(bkt arg0, ep arg1, bkt arg2, axt arg3, ej arg4, ej arg5)
m_05745985(C_15815210 arg0, C_28786548 arg1, C_15815210 arg2, C_49764715 arg3, C_32594356 arg4, C_32594356 arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public boolean
a(bkt arg0)
m_76696200(C_15815210 arg0)
isCube(BlockState arg0)
func_149686_d(IBlockState arg0)
public BlockLayer
c()
m_52943252()
getRenderLayer()
func_180664_k()
public void
a(bkt arg0, axs arg1, ej arg2, bkt arg3)
m_69334720(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_15815210 arg3)
onAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3)
func_196259_b(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3)
public void
a(bkt arg0, axs arg1, ej arg2, bkt arg3, boolean arg4)
m_13356966(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_15815210 arg3, boolean arg4)
onRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4)
public void
a(axs arg0, ej arg1, bkt arg2, aoc arg3)
m_90770496(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2, C_40996800 arg3)
beforeMinedByPlayer(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
private void
a(axs arg0, ej arg1, bkt arg2)
m_88257409(C_64041439 arg0, C_32594356 arg1, C_15815210 arg2)
updateTripwireHooks(World world, BlockPos pos, BlockState state)
func_176286_e(World arg0, BlockPos arg1, IBlockState arg2)
public void
a(bkt arg0, axs arg1, ej arg2, aeo arg3)
m_36335635(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, C_42232651 arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
func_196262_a(IBlockState arg0, World arg1, BlockPos arg2, Entity arg3)
public void
a(bkt arg0, axs arg1, ej arg2, Random arg3)
m_56075420(C_15815210 arg0, C_64041439 arg1, C_32594356 arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
private void
a(axs arg0, ej arg1)
m_58545669(C_64041439 arg0, C_32594356 arg1)
updateOutputState(World world, BlockPos pos)
func_176288_d(World arg0, BlockPos arg1)
public boolean
a(bkt arg0, ep arg1)
m_07166814(C_15815210 arg0, C_28786548 arg1)
shouldConnectTo(BlockState state, Direction face)
func_196536_a(IBlockState arg0, EnumFacing arg1)
public BlockState
a(bkt arg0, bgs arg1)
m_63867362(C_15815210 arg0, C_29544645 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public BlockState
a(bkt arg0, bfq arg1)
m_93743711(C_15815210 arg0, C_97363899 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
protected void
a(bkv$a<bcj, bkt> arg0)
m_74806612(C_06229646$C_74484636<C_81592558, C_15815210> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public FaceShape
a(axg arg0, bkt arg1, ej arg2, ep arg3)
m_19944446(C_56864221 arg0, C_15815210 arg1, C_32594356 arg2, C_28786548 arg3)
getFaceShape(BlockView arg0, BlockState arg1, BlockPos arg2, Direction arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)