net.minecraft.client.render.block.entity

public class SkullRenderer

extends BlockEntityRenderer<SkullBlockEntity>

cvx
net.minecraft.unmapped.C_29751036
net.minecraft.client.render.block.entity.SkullRenderer
net.minecraft.client.renderer.tileentity.TileEntitySkullRenderer

Field summary

Modifier and TypeField
public static SkullRenderer
a
f_94471882
INSTANCE
field_147536_b
private static final Map<FloorSkullBlock$Type, Model>
d
f_82849007
MODELS
field_199358_e
private static final Map<FloorSkullBlock$Type, Identifier>
e
f_44854209
TEXTURES
field_199357_d

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public void
a(bju arg0, double arg1, double arg2, double arg3, float arg4, int arg5)
m_22782332(C_44755940 arg0, double arg1, double arg2, double arg3, float arg4, int arg5)
render(SkullBlockEntity blockEntity, double dx, double dy, double dz, float tickDelta, int blockMiningProgress)
func_199341_a(TileEntitySkull arg0, double arg1, double arg2, double arg3, float arg4, int arg5)
public void
a(cvp arg0)
m_15765218(C_73390696 arg0)
init(BlockEntityRenderDispatcher arg0)
func_147497_a(TileEntityRendererDispatcher arg0)
public void
a(float arg0, float arg1, float arg2, ep arg3, float arg4, bhb$a arg5, GameProfile arg6, int arg7, float arg8)
m_95502655(float arg0, float arg1, float arg2, C_28786548 arg3, float arg4, C_96536564$C_76063108 arg5, com.mojang.authlib.GameProfile arg6, int arg7, float arg8)
render(float dx, float dy, float dz, Direction facing, float rotation, FloorSkullBlock$Type type, com.mojang.authlib.GameProfile profile, int blockMiningProgress, float animationProgress)
func_199355_a(float arg0, float arg1, float arg2, EnumFacing arg3, float arg4, BlockSkull$ISkullType arg5, com.mojang.authlib.GameProfile arg6, int arg7, float arg8)
private Identifier
a(bhb$a arg0, GameProfile arg1)
m_41711530(C_96536564$C_76063108 arg0, com.mojang.authlib.GameProfile arg1)
getTexture(FloorSkullBlock$Type type, com.mojang.authlib.GameProfile profile)
func_199356_a(BlockSkull$ISkullType arg0, com.mojang.authlib.GameProfile arg1)