| public void | | a(bju arg0, double arg1, double arg2, double arg3, float arg4, int arg5) | | m_22782332(C_44755940 arg0, double arg1, double arg2, double arg3, float arg4, int arg5) | | render(SkullBlockEntity blockEntity, double dx, double dy, double dz, float tickDelta, int blockMiningProgress) | | func_199341_a(TileEntitySkull arg0, double arg1, double arg2, double arg3, float arg4, int arg5) |
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| public void | | a(float arg0, float arg1, float arg2, ep arg3, float arg4, bhb$a arg5, GameProfile arg6, int arg7, float arg8) | | m_95502655(float arg0, float arg1, float arg2, C_28786548 arg3, float arg4, C_96536564$C_76063108 arg5, com.mojang.authlib.GameProfile arg6, int arg7, float arg8) | | render(float dx, float dy, float dz, Direction facing, float rotation, FloorSkullBlock$Type type, com.mojang.authlib.GameProfile profile, int blockMiningProgress, float animationProgress) | | func_199355_a(float arg0, float arg1, float arg2, EnumFacing arg3, float arg4, BlockSkull$ISkullType arg5, com.mojang.authlib.GameProfile arg6, int arg7, float arg8) |
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