net.minecraft.entity.living.mob.monster

public abstract class AbstractSkeletonEntity

extends MonsterEntity implements RangedAttackMob

All mapped superinterfaces:

Nameable, CommandSource, Monster, SpawnableEntity, RangedAttackMob

amm
net.minecraft.unmapped.C_04428890
net.minecraft.entity.living.mob.monster.AbstractSkeletonEntity
net.minecraft.entity.monster.AbstractSkeleton

Field summary

Modifier and TypeField
private static final DataAttribute<Boolean>
a
f_31587465
AGGRESSIVE
field_184728_b
private final BowAttackGoal<AbstractSkeletonEntity>
b
f_21121699
rangeAttackGoal
field_85037_d
private final MeleeAttackGoal
c
f_22090608
meleeAttackGoal
field_85038_e

Constructor summary

ModifierConstructor
protected (EntityType<?> arg0, World arg1)

Method summary

Modifier and TypeMethod
protected void
n()
m_21202670()
initGoals()
func_184651_r()
protected void
bZ()
m_64422344()
initAttributes()
func_110147_ax()
protected void
x_()
m_19615596()
registerSyncedData()
func_70088_a()
protected void
a(ej arg0, bkt arg1)
m_04616312(C_32594356 arg0, C_15815210 arg1)
playStepSound(BlockPos arg0, BlockState arg1)
func_180429_a(BlockPos arg0, IBlockState arg1)
abstract SoundEvent
l()
m_52225657()
getStepSound()
func_190727_o()
public MobType
cA()
m_21719049()
getMobType()
func_70668_bt()
public void
k()
m_11642923()
mobTick()
func_70636_d()
public void
aH()
m_96965405()
rideTick()
func_70098_U()
protected void
a(adg arg0)
m_26022628(C_55983527 arg0)
addRandomEquipment(LocalDifficulty arg0)
func_180481_a(DifficultyInstance arg0)
public EntityData
a(adg arg0, afg arg1, gy arg2)
m_71460703(C_55983527 arg0, C_75624064 arg1, C_74087615 arg2)
initialize(LocalDifficulty arg0, EntityData arg1, NbtCompound arg2)
func_204210_a(DifficultyInstance arg0, IEntityLivingData arg1, NBTTagCompound arg2)
public void
dA()
m_84529770()
updateAttackType()
func_85036_m()
public void
a(aex arg0, float arg1)
m_11643802(C_74425583 arg0, float arg1)
doRangedAttack(LivingEntity arg0, float arg1)
func_82196_d(EntityLivingBase arg0, float arg1)
protected AbstractArrowEntity
a(float arg0)
m_42914323(float arg0)
createArrowProjectile(float damageModifier)
func_190726_a(float arg0)
public void
a(gy arg0)
m_30953923(C_74087615 arg0)
readCustomNbt(NbtCompound arg0)
func_70037_a(NBTTagCompound arg0)
public void
a(aet arg0, ata arg1)
m_37260269(C_76008501 arg0, C_88708284 arg1)
setEquipment(EquipmentSlot arg0, ItemStack arg1)
func_184201_a(EntityEquipmentSlot arg0, ItemStack arg1)
public float
bF()
m_75246573()
getEyeHeight()
func_70047_e()
public double
aI()
m_03779218()
getRideHeight()
func_70033_W()
public void
s(boolean arg0)
m_86105103(boolean arg0)
setAggressive(boolean arg0)
func_184724_a(boolean arg0)
public boolean
dz()
m_89842230()
isAggressive()
func_184725_db()