| public final NbtCompound | | c() | | m_36455354() | | toNbt() | | func_143010_b() |
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| protected abstract void | |
| public void | |
| protected abstract void | |
| public void | |
| public abstract boolean | | a(axt arg0, Random arg1, bvw arg2, axi arg3) | | m_06274008(C_49764715 arg0, Random arg1, C_61280729 arg2, C_97313606 arg3) | | postProcess(WorldAccess world, Random random, StructureBox bounds, ChunkPos pos) | | func_74875_a(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3) |
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| public StructureBox | | d() | | m_30351713() | | getBounds() | | func_74874_b() |
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| public int | | e() | | m_72797241() | | getGenerationDepth() | | func_74877_c() |
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| public static StructurePiece | |
| protected boolean | |
| protected int | | a(int arg0, int arg1) | | m_38605056(int arg0, int arg1) | | transformX(int x, int z) | | func_74865_a(int arg0, int arg1) |
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| protected int | | d(int arg0) | | m_24682269(int arg0) | | transformY(int y) | | func_74862_a(int arg0) |
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| protected int | | b(int arg0, int arg1) | | m_45044138(int arg0, int arg1) | | transformZ(int x, int z) | | func_74873_b(int arg0, int arg1) |
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| protected void | | a(axt arg0, bkt arg1, int arg2, int arg3, int arg4, bvw arg5) | | m_50997774(C_49764715 arg0, C_15815210 arg1, int arg2, int arg3, int arg4, C_61280729 arg5) | | setBlockState(WorldAccess world, BlockState state, int x, int y, int z, StructureBox bounds) | | func_175811_a(IWorld arg0, IBlockState arg1, int arg2, int arg3, int arg4, MutableBoundingBox arg5) |
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| protected BlockState | | a(axg arg0, int arg1, int arg2, int arg3, bvw arg4) | | m_66928285(C_56864221 arg0, int arg1, int arg2, int arg3, C_61280729 arg4) | | getBlockState(BlockView world, int x, int y, int z, StructureBox bounds) | | func_175807_a(IBlockReader arg0, int arg1, int arg2, int arg3, MutableBoundingBox arg4) |
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| protected boolean | | a(axw arg0, int arg1, int arg2, int arg3, bvw arg4) | | m_64109636(C_46108969 arg0, int arg1, int arg2, int arg3, C_61280729 arg4) | | getLight(WorldView world, int x, int y, int z, StructureBox bounds) | | func_189916_b(IWorldReaderBase arg0, int arg1, int arg2, int arg3, MutableBoundingBox arg4) |
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| protected void | | b(axt arg0, bvw arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7) | | m_37456871(C_49764715 arg0, C_61280729 arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7) | | fillAir(WorldAccess world, StructureBox bounds, int minX, int minY, int minZ, int maxX, int maxY, int maxZ) | | func_74878_a(IWorld arg0, MutableBoundingBox arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7) |
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| protected void | | a(axt arg0, bvw arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, bkt arg8, bkt arg9, boolean arg10) | | m_53162863(C_49764715 arg0, C_61280729 arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, C_15815210 arg8, C_15815210 arg9, boolean arg10) | | fillWithOutline(WorldAccess world, StructureBox bounds, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, BlockState edge, BlockState filler, boolean avoidAir) | | func_175804_a(IWorld arg0, MutableBoundingBox arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, IBlockState arg8, IBlockState arg9, boolean arg10) |
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| protected void | | a(axt arg0, bvw arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8, Random arg9, bws$a arg10) | | m_94803762(C_49764715 arg0, C_61280729 arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8, Random arg9, C_91792368$C_46502351 arg10) | | fill(WorldAccess world, StructureBox bounds, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, boolean avoidAir, Random random, StructurePiece$BlockPicker blocks) | | func_74882_a(IWorld arg0, MutableBoundingBox arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8, Random arg9, StructurePiece$BlockSelector arg10) |
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| protected void | | a(axt arg0, bvw arg1, Random arg2, float arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, bkt arg10, bkt arg11, boolean arg12, boolean arg13) | | m_54458511(C_49764715 arg0, C_61280729 arg1, Random arg2, float arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, C_15815210 arg10, C_15815210 arg11, boolean arg12, boolean arg13) | | fillRandomlyWithOutline(WorldAccess world, StructureBox bounds, Random random, float threshold, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, BlockState edge, BlockState filler, boolean avoidAir, boolean maxLight) | | func_189914_a(IWorld arg0, MutableBoundingBox arg1, Random arg2, float arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, IBlockState arg10, IBlockState arg11, boolean arg12, boolean arg13) |
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| protected void | | a(axt arg0, bvw arg1, Random arg2, float arg3, int arg4, int arg5, int arg6, bkt arg7) | | m_19905150(C_49764715 arg0, C_61280729 arg1, Random arg2, float arg3, int arg4, int arg5, int arg6, C_15815210 arg7) | | setBlockStateWithThreshold(WorldAccess world, StructureBox bounds, Random random, float threshold, int x, int y, int z, BlockState state) | | func_175809_a(IWorld arg0, MutableBoundingBox arg1, Random arg2, float arg3, int arg4, int arg5, int arg6, IBlockState arg7) |
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| protected void | | a(axt arg0, bvw arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, bkt arg8, boolean arg9) | | m_95163649(C_49764715 arg0, C_61280729 arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, C_15815210 arg8, boolean arg9) | | placeUpperHemisphere(WorldAccess world, StructureBox bounds, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, BlockState state, boolean avoidAir) | | func_180777_a(IWorld arg0, MutableBoundingBox arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, IBlockState arg8, boolean arg9) |
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| protected void | | a(axt arg0, int arg1, int arg2, int arg3, bvw arg4) | | m_39925042(C_49764715 arg0, int arg1, int arg2, int arg3, C_61280729 arg4) | | fillAirColumnUp(WorldAccess world, int x, int y, int z, StructureBox bounds) | | func_74871_b(IWorld arg0, int arg1, int arg2, int arg3, MutableBoundingBox arg4) |
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| protected void | | b(axt arg0, bkt arg1, int arg2, int arg3, int arg4, bvw arg5) | | m_08746215(C_49764715 arg0, C_15815210 arg1, int arg2, int arg3, int arg4, C_61280729 arg5) | | fillColumnDown(WorldAccess world, BlockState state, int x, int y, int z, StructureBox bounds) | | func_175808_b(IWorld arg0, IBlockState arg1, int arg2, int arg3, int arg4, MutableBoundingBox arg5) |
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| protected boolean | | a(axt arg0, bvw arg1, Random arg2, int arg3, int arg4, int arg5, pc arg6) | | m_88862100(C_49764715 arg0, C_61280729 arg1, Random arg2, int arg3, int arg4, int arg5, C_22168528 arg6) | | placeChestWithLoot(WorldAccess world, StructureBox bounds, Random random, int x, int y, int z, Identifier lootTable) | | func_186167_a(IWorld arg0, MutableBoundingBox arg1, Random arg2, int arg3, int arg4, int arg5, ResourceLocation arg6) |
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| public static BlockState | |
| protected boolean | | a(axt arg0, bvw arg1, Random arg2, ej arg3, pc arg4, bkt arg5) | | m_60024968(C_49764715 arg0, C_61280729 arg1, Random arg2, C_32594356 arg3, C_22168528 arg4, C_15815210 arg5) | | placeChestWithLoot(WorldAccess world, StructureBox bounds, Random random, BlockPos pos, Identifier lootTable, BlockState state) | | func_191080_a(IWorld arg0, MutableBoundingBox arg1, Random arg2, BlockPos arg3, ResourceLocation arg4, IBlockState arg5) |
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| protected boolean | | a(axt arg0, bvw arg1, Random arg2, int arg3, int arg4, int arg5, ep arg6, pc arg7) | | m_62870979(C_49764715 arg0, C_61280729 arg1, Random arg2, int arg3, int arg4, int arg5, C_28786548 arg6, C_22168528 arg7) | | placeDispenserWithLoot(WorldAccess world, StructureBox bounds, Random random, int x, int y, int z, Direction facing, Identifier lootTable) | | func_189419_a(IWorld arg0, MutableBoundingBox arg1, Random arg2, int arg3, int arg4, int arg5, EnumFacing arg6, ResourceLocation arg7) |
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| protected void | | a(axt arg0, bvw arg1, Random arg2, int arg3, int arg4, int arg5, ep arg6, bdu arg7) | | m_58002412(C_49764715 arg0, C_61280729 arg1, Random arg2, int arg3, int arg4, int arg5, C_28786548 arg6, C_23969718 arg7) | | placeDoor(WorldAccess world, StructureBox bounds, Random random, int x, int y, int z, Direction facing, DoorBlock door) | | func_189915_a(IWorld arg0, MutableBoundingBox arg1, Random arg2, int arg3, int arg4, int arg5, EnumFacing arg6, BlockDoor arg7) |
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| public void | | a(int arg0, int arg1, int arg2) | | m_66579408(int arg0, int arg1, int arg2) | | move(int dx, int dy, int dz) | | func_181138_a(int arg0, int arg1, int arg2) |
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| public Direction | | f() | | m_60500114() | | getFacing() | | func_186165_e() |
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| public void | |