| public MapColor | | e(bvk arg0, bgs arg1, ev arg2) | | method_9602(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | getMapColor(BlockState arg0, BlockView arg1, BlockPos arg2) | | func_180659_g(BlockState arg0, IBlockReader arg1, BlockPos arg2) | | getMaterialColor(BlockState arg0, IBlockReader arg1, BlockPos arg2) |
|
| public boolean | | a(bvk arg0, bhi arg1, ev arg2, avy arg3, ahc arg4, crt arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, BlockHitResult arg5) | | func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5) | | onBlockActivated(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5) |
|
| public void | | a(bhi arg0, ev arg1, aii arg2, float arg3) | | method_9554(class_1937 arg0, class_2338 arg1, class_1297 arg2, float arg3) | | onFallenOn(World arg0, BlockPos arg1, Entity arg2, float arg3) | | func_180658_a(World arg0, BlockPos arg1, Entity arg2, float arg3) | | onFallenUpon(World arg0, BlockPos arg1, Entity arg2, float arg3) |
|
| public void | |
| public BlockState | | a(bvk arg0, fa arg1, bvk arg2, bhj arg3, ev arg4, ev arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updatePostPlacement(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) |
|
| private static Direction | |
| public void | | a(bhi arg0, avy arg1, ev arg2, bvk arg3, btn arg4, bcb arg5) | | method_9556(class_1937 arg0, class_1657 arg1, class_2338 arg2, class_2680 arg3, class_2586 arg4, class_1799 arg5) | | afterMinedByPlayer(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5) | | func_180657_a(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, TileEntity arg4, ItemStack arg5) | | harvestBlock(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, TileEntity arg4, ItemStack arg5) |
|
| public void | | a(bhi arg0, ev arg1, bvk arg2, avy arg3) | | method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3) | | beforeMinedByPlayer(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3) | | func_176208_a(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3) | | onBlockHarvested(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3) |
|
| public BlockState | |
| public VoxelShape | | a(bvk arg0, bgs arg1, ev arg2, csc arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getShape(BlockState arg0, BlockView arg1, BlockPos arg2, CollisionContext arg3) | | func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) | | getShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
|
| public static Optional<Vec3d> | | a(aim<?> arg0, bhl arg1, ev arg2, int arg3) | | method_9484(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, int arg3) | | getSpawnPoint(EntityType<?> arg0, WorldView arg1, BlockPos arg2, int arg3) | | func_220172_a(EntityType<?> arg0, IWorldReader arg1, BlockPos arg2, int arg3) | | func_220172_a(EntityType<?> arg0, IWorldReader arg1, BlockPos arg2, int arg3) |
|
| protected static Optional<Vec3d> | | a(aim<?> arg0, bhl arg1, ev arg2) | | method_9486(class_1299<?> arg0, class_1941 arg1, class_2338 arg2) | | isValidSpawnPos(EntityType<?> arg0, WorldView arg1, BlockPos arg2) | | func_220175_a(EntityType<?> arg0, IWorldReader arg1, BlockPos arg2) | | func_220175_a(EntityType<?> arg0, IWorldReader arg1, BlockPos arg2) |
|
| public PistonMoveBehavior | |
| public BlockLayer | | c() | | method_9551() | | getRenderLayer() | | func_180664_k() | | getRenderLayer() |
|
| public RenderType | |
| protected void | |
| public BlockEntity | |
| public void | | a(bhi arg0, ev arg1, bvk arg2, air arg3, bcb arg4) | | method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4) | | onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | onBlockPlacedBy(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) |
|
| public boolean | | a(bvk arg0, bgs arg1, ev arg2, cnj arg3) | | method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3) | | canWalkThrough(BlockState arg0, BlockView arg1, BlockPos arg2, EntityNavigationType arg3) | | func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3) | | allowsMovement(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3) |
|
| public static Direction | |
| public boolean | |
| public DyeColor | | d() | | method_9487() | | getColor() | | func_196350_d() | | getColor() |
|
| public long | |