net.minecraft.block

public class DispenserBlock

extends BlockWithEntity

All mapped superinterfaces:

ItemConvertible, BlockEntityProvider

boa
net.minecraft.class_2315
net.minecraft.block.DispenserBlock
net.minecraft.block.DispenserBlock
net.minecraft.block.DispenserBlock
net.minecraft.block.DispenserBlock

Field summary

Modifier and TypeField
public static final DirectionProperty
a
field_10918
FACING
FACING
field_176441_a
FACING
public static final BooleanProperty
b
field_10920
TRIGGERED
TRIGGERED
field_176440_b
TRIGGERED
private static final Map<Item, DispenserBehavior>
c
field_10919
BEHAVIORS
BEHAVIORS
field_149943_a
DISPENSE_BEHAVIOR_REGISTRY

Constructor summary

ModifierConstructor
protected (Block$Settings arg0)

Method summary

Modifier and TypeMethod
public static void
a(bhl arg0, fw arg1)
method_10009(class_1935 arg0, class_2357 arg1)
registerBehavior(ItemConvertible arg0, DispenserBehavior arg1)
registerDispenseBehavior(ItemLike item, DispenseBehavior behavior)
func_199774_a(IItemProvider arg0, IDispenseItemBehavior arg1)
registerDispenseBehavior(IItemProvider itemIn, IDispenseItemBehavior behavior)
public int
a(bhp arg0)
method_9563(class_1941 arg0)
getTickRate(ViewableWorld arg0)
getTickRate(WorldView arg0)
func_149738_a(IWorldReader arg0)
tickRate(IWorldReader arg0)
public boolean
a(bvo arg0, bhm arg1, ev arg2, awb arg3, ahf arg4, crx arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
activate(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, BlockHitResult arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
onBlockActivated(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
protected void
a(bhm arg0, ev arg1)
method_10012(class_1937 arg0, class_2338 arg1)
dispense(World arg0, BlockPos arg1)
dispense(World world, BlockPos pos)
func_176439_d(World arg0, BlockPos arg1)
dispense(World worldIn, BlockPos pos)
protected DispenserBehavior
a(bce arg0)
method_10011(class_1799 arg0)
getBehaviorForItem(ItemStack arg0)
getDispenseBehavior(ItemStack item)
func_149940_a(ItemStack arg0)
getBehavior(ItemStack stack)
public void
a(bvo arg0, bhm arg1, ev arg2, bmq arg3, ev arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
public void
b(bvo arg0, bhm arg1, ev arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
public BlockEntity
a(bgw arg0)
method_10123(class_1922 arg0)
createBlockEntity(BlockView arg0)
createBlockEntity(BlockView arg0)
func_196283_a_(IBlockReader arg0)
createNewTileEntity(IBlockReader arg0)
public BlockState
a(bai arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
public void
a(bhm arg0, ev arg1, bvo arg2, aiu arg3, bce arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
onBlockPlacedBy(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
public void
a(bvo arg0, bhm arg1, ev arg2, bvo arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
public static Position
a(ew arg0)
method_10010(class_2342 arg0)
getOutputLocation(BlockPointer arg0)
getDispensePos(IBlockSource block)
func_149939_a(IBlockSource arg0)
getDispensePosition(IBlockSource coords)
public boolean
b(bvo arg0)
method_9498(class_2680 arg0)
hasComparatorOutput(BlockState arg0)
isAnalogSignalSource(BlockState arg0)
func_149740_M(BlockState arg0)
hasComparatorInputOverride(BlockState arg0)
public int
a(bvo arg0, bhm arg1, ev arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
getAnalogSignal(BlockState arg0, World arg1, BlockPos arg2)
func_180641_l(BlockState arg0, World arg1, BlockPos arg2)
getComparatorInputOverride(BlockState arg0, World arg1, BlockPos arg2)
public BlockRenderType
c(bvo arg0)
method_9604(class_2680 arg0)
getRenderType(BlockState arg0)
getRenderType(BlockState arg0)
func_149645_b(BlockState arg0)
getRenderType(BlockState arg0)
public BlockState
a(bvo arg0, brb arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
rotate(BlockState arg0, Rotation arg1)
public BlockState
a(bvo arg0, bqb arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(BlockState arg0, Mirror arg1)
mirror(BlockState arg0, Mirror arg1)
protected void
a(bvp$a<bmq, bvo> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateFactory$Builder<Block, BlockState> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)