net.minecraft.client.render

public class WorldRenderer

implements AutoCloseable, SynchronousResourceReloadListener

dks
net.minecraft.class_761
net.minecraft.client.render.WorldRenderer
net.minecraft.client.render.world.WorldRenderer
net.minecraft.client.renderer.WorldRenderer
net.minecraft.client.renderer.WorldRenderer

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
b
field_4060
LOGGER
LOGGER
field_147599_m
LOGGER
private static final Identifier
c
field_4098
MOON_PHASES_TEX
MOON_PHASES_LOCATION
field_110927_h
MOON_PHASES_TEXTURES
private static final Identifier
d
field_4111
SUN_TEX
SUN_LOCATION
field_110928_i
SUN_TEXTURES
private static final Identifier
e
field_4108
CLOUDS_TEX
CLOUDS_LOCATION
field_110925_j
CLOUDS_TEXTURES
private static final Identifier
f
field_4061
END_SKY_TEX
END_SKY_LOCATION
field_110926_k
END_SKY_TEXTURES
private static final Identifier
g
field_4071
FORCEFIELD_TEX
WORLD_BORDER_LOCATION
field_175006_g
FORCEFIELD_TEXTURES
public static final Direction[]
a
field_4095
DIRECTIONS
DIRECTIONS
field_200006_a
FACINGS
private final MinecraftClient
h
field_4088
client
minecraft
field_72777_q
mc
private final TextureManager
i
field_4057
textureManager
textureManager
field_72770_i
textureManager
private final EntityRenderDispatcher
j
field_4109
entityRenderDispatcher
entityRenderDispatcher
field_175010_j
renderManager
private ClientWorld
k
field_4085
world
world
field_72769_h
world
private Set<ChunkRenderer>
l
field_4075
chunkRenderers
dirtyChunks
field_175009_l
chunksToUpdate
private List<WorldRenderer$ChunkInfo>
m
field_4086
chunkInfos
compiledChunks
field_72755_R
renderInfos
private final Set<BlockEntity>
n
field_4055
blockEntities
globalBlockEntities
field_181024_n
setTileEntities
private ChunkRenderDispatcher
o
field_4112
chunkRenderDispatcher
chunkStorage
field_175008_n
viewFrustum
private int
p
field_4099
starsDisplayList
starsGlList
field_72772_v
starGLCallList
private int
q
field_4117
field_4117
lightSkyGlList
field_72771_w
glSkyList
private int
r
field_4067
field_4067
darkSkyGlList
field_72781_x
glSkyList2
private final VertexFormat
s
field_4100
field_4100
skyVertexFormat
field_175014_r
vertexBufferFormat
private GlBuffer
t
field_4113
starsBuffer
starsBuffer
field_175013_s
starVBO
private GlBuffer
u
field_4087
field_4087
lightSkyBuffer
field_175012_t
skyVBO
private GlBuffer
v
field_4102
field_4102
darkSkyBuffer
field_175011_u
sky2VBO
private final int
w
field_4079
field_4079
f_11669729
field_204606_x
cloudStride
private boolean
x
field_4107
cloudsDirty
f_58898825
field_204607_y
cloudsNeedUpdate
private int
y
field_4114
cloudsDisplayList
f_45646533
field_204608_z
glCloudsList
private GlBuffer
z
field_4094
cloudsBuffer
f_96971178
field_204601_A
cloudsVBO
private int
A
field_4073
ticks
ticks
field_72773_u
ticks
private final Map<Integer, PartiallyBrokenBlockEntry>
B
field_4058
partiallyBrokenBlocks
miningProgress
field_72738_E
damagedBlocks
private final Map<BlockPos, SoundInstance>
C
field_4119
playingSongs
playingSongs
field_147593_P
mapSoundPositions
private final Sprite[]
D
field_4068
destroyStages
miningProgressSprites
field_94141_F
destroyBlockIcons
private GlFramebuffer
E
field_4101
entityOutlinesFramebuffer
entityOutlineRenderTarget
field_175015_z
entityOutlineFramebuffer
private ShaderEffect
F
field_4059
entityOutlineShader
entityOutline
field_174991_A
entityOutlineShader
private double
G
field_4104
lastCameraChunkUpdateX
prevCameraX
field_174992_B
frustumUpdatePosX
private double
H
field_4120
lastCameraChunkUpdateY
prevCameraY
field_174993_C
frustumUpdatePosY
private double
I
field_4070
lastCameraChunkUpdateZ
prevCameraZ
field_174987_D
frustumUpdatePosZ
private int
J
field_4084
cameraChunkX
prevCameraChunkX
field_174988_E
frustumUpdatePosChunkX
private int
K
field_4105
cameraChunkY
prevCameraChunkZ
field_174989_F
frustumUpdatePosChunkY
private int
L
field_4121
cameraChunkZ
prevCameraChunkY
field_174990_G
frustumUpdatePosChunkZ
private double
M
field_4069
lastCameraX
cameraPitch
field_174997_H
lastViewEntityX
private double
N
field_4081
lastCameraY
cameraYaw
field_174998_I
lastViewEntityY
private double
O
field_4096
lastCameraZ
cameraX
field_174999_J
lastViewEntityZ
private double
P
field_4115
lastCameraPitch
cameraY
field_175000_K
lastViewEntityPitch
private double
Q
field_4064
lastCameraYaw
cameraZ
field_174994_L
lastViewEntityYaw
private int
R
field_4082
field_4082
f_45415337
field_204602_S
cloudsCheckX
private int
S
field_4097
field_4097
f_17236356
field_204603_T
cloudsCheckY
private int
T
field_4116
field_4116
f_22044643
field_204604_U
cloudsCheckZ
private Vec3d
U
field_4072
field_4072
f_78495917
field_204605_V
cloudsCheckColor
private CloudRenderMode
V
field_4080
field_4080
f_73436308
field_204800_W
cloudOption
private ChunkBatcher
W
field_4106
chunkBatcher
chunkRenderDispatcher
field_174995_M
renderDispatcher
private ChunkRendererList
X
field_4092
chunkRendererList
chunkList
field_174996_N
renderContainer
private int
Y
field_4062
renderDistance
lastViewDistance
field_72739_F
renderDistanceChunks
private int
Z
field_4076
field_4076
entityRenderCooldown
field_72740_G
renderEntitiesStartupCounter
private int
aa
field_4089
regularEntityCount
renderedEntityCount
field_72749_I
countEntitiesRendered
private int
ab
field_4110
blockEntityCount
culledEntityCount
field_72750_J
countEntitiesHidden
private boolean
ac
field_4066
field_4066
captureFrustum
field_175002_T
debugFixTerrainFrustum
private Frustum
ad
field_4056
forcedFrustum
capturedFrustum
field_175001_U
debugFixedClippingHelper
private final Vector4f[]
ae
field_4065
field_4065
frustumPoints
field_175004_V
debugTerrainMatrix
private final Vec3d
af
field_4091
forcedFrustumPosition
frustumPos
field_175003_W
debugTerrainFrustumPosition
private boolean
ag
field_4063
vertexBufferObjectsEnabled
useVbo
field_175005_X
vboEnabled
private ChunkRendererFactory
ah
field_4078
chunkRendererFactory
chunkFactory
field_175007_a
renderChunkFactory
private double
ai
field_4083
lastTranslucentSortX
lastCameraX
field_147596_f
prevRenderSortX
private double
aj
field_4103
lastTranslucentSortY
lastCameraY
field_147597_g
prevRenderSortY
private double
ak
field_4118
lastTranslucentSortZ
lastCameraZ
field_147602_h
prevRenderSortZ
private boolean
al
field_4077
terrainUpdateNecessary
viewChanged
field_147595_R
displayListEntitiesDirty
private boolean
am
field_4090
entityOutlinesUpdateNecessary
hasEntityOutlines
field_184386_ad
entityOutlinesRendered

Constructor summary

ModifierConstructor
public (MinecraftClient minecraft)

Method summary

Modifier and TypeMethod
public void
close()
close()
close()
close()
close()
public void
a(xg arg0)
method_14491(class_3300 arg0)
apply(ResourceManager arg0)
onResourceManagerReload(ResourceManager arg0)
func_195410_a(IResourceManager arg0)
onResourceManagerReload(IResourceManager arg0)
private void
o()
method_3249()
loadDestroyStageTextures()
reloadMiningProgressTextures()
func_174971_n()
updateDestroyBlockIcons()
public void
a()
method_3296()
loadEntityOutlineShader()
loadEntityOutline()
func_174966_b()
makeEntityOutlineShader()
public void
b()
method_3254()
drawEntityOutlinesFramebuffer()
renderEntityOutlines()
func_174975_c()
renderEntityOutlineFramebuffer()
protected boolean
c()
method_3270()
canDrawEntityOutlines()
shouldRenderEntityOutlines()
func_174985_d()
isRenderEntityOutlines()
private void
p()
method_3265()
method_3265()
renderDarkSky()
func_174964_o()
generateSky2()
private void
q()
method_3277()
method_3277()
renderLightSky()
func_174980_p()
generateSky()
private void
a(cup arg0, float arg1, boolean arg2)
method_3283(class_287 arg0, float arg1, boolean arg2)
method_3283(BufferBuilder arg0, float arg1, boolean arg2)
renderSkyHemisphere(BufferBuilder bufferBuilder, float y, boolean dark)
func_174968_a(BufferBuilder arg0, float arg1, boolean arg2)
renderSky(BufferBuilder bufferBuilderIn, float posY, boolean reverseX)
private void
r()
method_3293()
renderStars()
renderStars()
func_174963_q()
generateStars()
private void
a(cup arg0)
method_3255(class_287 arg0)
renderStars(BufferBuilder arg0)
renderStars(BufferBuilder bufferBuilder)
func_180444_a(BufferBuilder arg0)
renderStars(BufferBuilder bufferBuilderIn)
public void
a(dhr arg0)
method_3244(class_638 arg0)
setWorld(ClientWorld arg0)
setWorld(ClientWorld world)
func_72732_a(ClientWorld arg0)
setWorldAndLoadRenderers(ClientWorld worldClientIn)
public void
d()
method_3279()
reload()
reload()
func_72712_a()
loadRenderers()
protected void
e()
method_3280()
clearChunkRenderers()
resetDirtyChunks()
func_174986_e()
stopChunkUpdates()
public void
a(int arg0, int arg1)
method_3242(int arg0, int arg1)
onResized(int arg0, int arg1)
onResolutionChanged(int width, int height)
func_72720_a(int arg0, int arg1)
createBindEntityOutlineFbs(int width, int height)
public void
a(cvd arg0, dnq arg1, float arg2)
method_3271(class_4184 arg0, class_856 arg1, float arg2)
renderEntities(Camera arg0, VisibleRegion arg1, float arg2)
renderEntities(Camera arg0, Culler arg1, float arg2)
func_215326_a(ActiveRenderInfo arg0, ICamera arg1, float arg2)
renderEntities(ActiveRenderInfo arg0, ICamera arg1, float partialTicks)
public String
f()
method_3289()
getChunksDebugString()
getChunkDebugInfo()
func_72735_c()
getDebugInfoRenders()
protected int
g()
method_3246()
getChunkNumber()
countRenderedChunks()
func_184382_g()
getRenderedChunks()
public String
h()
method_3272()
getEntitiesDebugString()
getEntityDebugInfo()
func_72723_d()
getDebugInfoEntities()
public void
a(cvd arg0, dnq arg1, int arg2, boolean arg3)
method_3273(class_4184 arg0, class_856 arg1, int arg2, boolean arg3)
setUpTerrain(Camera arg0, VisibleRegion arg1, int arg2, boolean arg3)
setupRender(Camera arg0, Culler arg1, int arg2, boolean arg3)
func_215320_a(ActiveRenderInfo arg0, ICamera arg1, int arg2, boolean arg3)
setupTerrain(ActiveRenderInfo arg0, ICamera arg1, int arg2, boolean arg3)
private Set<Direction>
a(ev arg0)
method_3285(class_2338 arg0)
getOpenChunkFaces(BlockPos arg0)
getOpenChunkFaces(BlockPos pos)
func_174978_c(BlockPos arg0)
getVisibleFacings(BlockPos pos)
private ChunkRenderer
a(ev arg0, dnk arg1, fa arg2)
method_3241(class_2338 arg0, class_851 arg1, class_2350 arg2)
getAdjacentChunkRenderer(BlockPos arg0, ChunkRenderer arg1, Direction arg2)
getNeighborChunk(BlockPos cameraPos, RenderChunk chunk, Direction dir)
func_181562_a(BlockPos arg0, ChunkRender arg1, Direction arg2)
getRenderChunkOffset(BlockPos playerPos, ChunkRender renderChunkBase, Direction facing)
private void
a(double arg0, double arg1, double arg2)
method_3275(double arg0, double arg1, double arg2)
method_3275(double arg0, double arg1, double arg2)
captureFrustum(double x, double y, double z)
func_174984_a(double arg0, double arg1, double arg2)
fixTerrainFrustum(double x, double y, double z)
public int
a(bgx arg0, cvd arg1)
method_3251(class_1921 arg0, class_4184 arg1)
renderLayer(BlockRenderLayer arg0, Camera arg1)
render(BlockLayer arg0, Camera arg1)
func_215323_a(BlockRenderLayer arg0, ActiveRenderInfo arg1)
renderBlockLayer(BlockRenderLayer arg0, ActiveRenderInfo arg1)
private void
a(bgx arg0)
method_3287(class_1921 arg0)
renderLayer(BlockRenderLayer arg0)
renderLastChunks(BlockLayer layer)
func_174982_a(BlockRenderLayer arg0)
renderBlockLayer(BlockRenderLayer blockLayerIn)
private void
a(Iterator<us> arg0)
method_3290(Iterator<class_3191> arg0)
removeOutdatedPartiallyBrokenBlocks(Iterator<PartiallyBrokenBlockEntry> arg0)
updateMiningProgress(Iterator<BlockMiningProgress> miningProgress)
func_174965_a(Iterator<DestroyBlockProgress> arg0)
cleanupDamagedBlocks(Iterator<DestroyBlockProgress> iteratorIn)
public void
k()
method_3252()
tick()
tick()
func_72734_e()
tick()
private void
s()
method_3250()
renderEndSky()
renderEndSky()
func_180448_r()
renderSkyEnd()
public void
a(float arg0)
method_3257(float arg0)
renderSky(float arg0)
renderSky(float tickDelta)
func_195465_a(float arg0)
renderSky(float partialTicks)
public void
a(float arg0, double arg1, double arg2, double arg3)
method_3259(float arg0, double arg1, double arg2, double arg3)
renderClouds(float arg0, double arg1, double arg2, double arg3)
renderClouds(float tickDelta, double cameraX, double cameraY, double cameraZ)
func_195466_a(float arg0, double arg1, double arg2, double arg3)
renderClouds(float partialTicks, double viewEntityX, double viewEntityY, double viewEntityZ)
private void
a(cup arg0, double arg1, double arg2, double arg3, csb arg4)
method_3239(class_287 arg0, double arg1, double arg2, double arg3, class_243 arg4)
renderClouds(BufferBuilder arg0, double arg1, double arg2, double arg3, Vec3d arg4)
renderFancyClouds(BufferBuilder arg0, double arg1, double arg2, double arg3, Vec3d arg4)
func_204600_a(BufferBuilder arg0, double arg1, double arg2, double arg3, Vec3d arg4)
drawClouds(BufferBuilder bufferIn, double cloudsX, double cloudsY, double cloudsZ, Vec3d cloudsColor)
public void
a(long arg0)
method_3269(long arg0)
updateChunks(long arg0)
compileChunksUntil(long time)
func_174967_a(long arg0)
updateChunks(long finishTimeNano)
public void
a(cvd arg0, float arg1)
method_3243(class_4184 arg0, float arg1)
renderWorldBorder(Camera arg0, float arg1)
renderWorldBorder(Camera arg0, float arg1)
func_215322_a(ActiveRenderInfo arg0, float arg1)
renderWorldBorder(ActiveRenderInfo arg0, float arg1)
private void
t()
method_3263()
enableBlockOverlayRendering()
setupMiningProgressState()
func_180443_s()
preRenderDamagedBlocks()
private void
u()
method_3274()
disableBlockOverlayRendering()
restoreMiningProgressState()
func_174969_t()
postRenderDamagedBlocks()
public void
a(cus arg0, cup arg1, cvd arg2)
method_3256(class_289 arg0, class_287 arg1, class_4184 arg2)
renderPartiallyBrokenBlocks(Tessellator arg0, BufferBuilder arg1, Camera arg2)
renderMiningProgress(Tessellator arg0, BufferBuilder arg1, Camera arg2)
func_215318_a(Tessellator arg0, BufferBuilder arg1, ActiveRenderInfo arg2)
func_215318_a(Tessellator arg0, BufferBuilder arg1, ActiveRenderInfo arg2)
public void
a(cvd arg0, crz arg1, int arg2)
method_3294(class_4184 arg0, class_239 arg1, int arg2)
drawHighlightedBlockOutline(Camera arg0, HitResult arg1, int arg2)
renderBlockOutline(Camera arg0, HitResult arg1, int arg2)
func_215325_a(ActiveRenderInfo arg0, RayTraceResult arg1, int arg2)
drawSelectionBox(ActiveRenderInfo arg0, RayTraceResult arg1, int arg2)
public static void
a(csv arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
method_3240(class_265 arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
drawDebugShapeOutline(VoxelShape arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
m_50931160(VoxelShape arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
func_195470_a(VoxelShape arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
drawVoxelShapeParts(VoxelShape alpha, double xIn, double yIn, double zIn, float red, float green, float blue, float arg7)
public static void
b(csv arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
method_3291(class_265 arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
drawShapeOutline(VoxelShape arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
m_27126209(VoxelShape arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
func_195463_b(VoxelShape arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
drawShape(VoxelShape alpha, double xIn, double yIn, double zIn, float red, float green, float blue, float arg7)
public static void
a(crw arg0, float arg1, float arg2, float arg3, float arg4)
method_3260(class_238 arg0, float arg1, float arg2, float arg3, float arg4)
drawBoxOutline(Box arg0, float arg1, float arg2, float arg3, float arg4)
renderOutlineShape(Box shape, float r, float g, float b, float a)
func_189697_a(AxisAlignedBB arg0, float arg1, float arg2, float arg3, float arg4)
drawSelectionBoundingBox(AxisAlignedBB box, float red, float green, float blue, float alpha)
public static void
a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
method_3262(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
drawBoxOutline(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
renderOutlineShape(double minX, double minY, double minZ, double maxX, double maxY, double maxZ, float r, float g, float b, float a)
func_189694_a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
drawBoundingBox(double maxZ, double minY, double minZ, double maxX, double maxY, double arg5, float arg6, float arg7, float arg8, float arg9)
public static void
a(cup arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
method_3258(class_287 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
buildBoxOutline(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
addVerticesForOutlineShape(BufferBuilder bufferBuilder, double minX, double minY, double minZ, double maxX, double maxY, double maxZ, float r, float g, float b, float a)
func_189698_a(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
drawBoundingBox(BufferBuilder buffer, double maxZ, double minY, double minZ, double maxX, double maxY, double arg6, float arg7, float arg8, float arg9, float arg10)
public static void
b(cup arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
method_3253(class_287 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
buildBox(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
addVerticesForShape(BufferBuilder bufferBuilder, double minX, double minY, double minZ, double maxX, double maxY, double maxZ, float r, float g, float b, float a)
func_189693_b(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
addChainedFilledBoxVertices(BufferBuilder builder, double z2, double y1, double z1, double x2, double y2, double arg6, float arg7, float arg8, float arg9, float arg10)
public void
a(bgw arg0, ev arg1, bvo arg2, bvo arg3, int arg4)
method_8570(class_1922 arg0, class_2338 arg1, class_2680 arg2, class_2680 arg3, int arg4)
updateBlock(BlockView arg0, BlockPos arg1, BlockState arg2, BlockState arg3, int arg4)
m_90986344(BlockView arg0, BlockPos arg1, BlockState arg2, BlockState arg3, int arg4)
func_184376_a(IBlockReader arg0, BlockPos arg1, BlockState arg2, BlockState arg3, int arg4)
notifyBlockUpdate(IBlockReader worldIn, BlockPos pos, BlockState oldState, BlockState newState, int flags)
private void
a(ev arg0, boolean arg1)
method_16037(class_2338 arg0, boolean arg1)
scheduleSectionRender(BlockPos arg0, boolean arg1)
m_22006592(BlockPos arg0, boolean arg1)
func_215324_a(BlockPos arg0, boolean arg1)
func_215324_a(BlockPos arg0, boolean arg1)
public void
a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
method_18146(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
scheduleBlockRenders(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
m_74927347(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
func_147585_a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
markBlockRangeForRenderUpdate(int x1, int y1, int z1, int x2, int y2, int z2)
public void
a(int arg0, int arg1, int arg2)
method_18145(int arg0, int arg1, int arg2)
scheduleBlockRenders(int arg0, int arg1, int arg2)
m_84457783(int arg0, int arg1, int arg2)
func_215321_a(int arg0, int arg1, int arg2)
markSurroundingsForRerender(int sectionX, int sectionY, int sectionZ)
public void
b(int arg0, int arg1, int arg2)
method_8571(int arg0, int arg1, int arg2)
scheduleBlockRender(int arg0, int arg1, int arg2)
m_83721126(int arg0, int arg1, int arg2)
func_215328_b(int arg0, int arg1, int arg2)
markForRerender(int sectionX, int sectionY, int sectionZ)
private void
a(int arg0, int arg1, int arg2, boolean arg3)
method_3295(int arg0, int arg1, int arg2, boolean arg3)
scheduleChunkRender(int arg0, int arg1, int arg2, boolean arg3)
setDirty(int arg0, int arg1, int arg2, boolean arg3)
func_215319_a(int arg0, int arg1, int arg2, boolean arg3)
markForRerender(int sectionX, int sectionY, int sectionZ, boolean rerenderOnMainThread)
public void
a(ym arg0, ev arg1)
method_8562(class_3414 arg0, class_2338 arg1)
playSong(SoundEvent arg0, BlockPos arg1)
m_78544400(SoundEvent arg0, BlockPos arg1)
func_184377_a(SoundEvent arg0, BlockPos arg1)
playRecord(SoundEvent soundIn, BlockPos pos)
private void
a(bhm arg0, ev arg1, boolean arg2)
method_3247(class_1937 arg0, class_2338 arg1, boolean arg2)
updateEntitiesForSong(World arg0, BlockPos arg1, boolean arg2)
notifyEntitiesOfRecord(World world, BlockPos pos, boolean playing)
func_193054_a(World arg0, BlockPos arg1, boolean arg2)
setPartying(World worldIn, BlockPos pos, boolean isPartying)
public void
a(ge arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
method_8568(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(ParticleEffect arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
m_57165972(ParticleOptions arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
func_195461_a(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(IParticleData ySpeed, boolean alwaysRender, double x, double y, double z, double xSpeed, double arg6, double arg7)
public void
a(ge arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
method_8563(class_2394 arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
addParticle(ParticleEffect arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
m_90456491(ParticleOptions arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
func_195462_a(IParticleData arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
addParticle(IParticleData particleData, boolean ignoreRange, boolean minimizeLevel, double x, double y, double z, double arg6, double arg7, double arg8)
private <T extends ParticleEffect> void
a(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_3276(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(T options, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
func_195467_a(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticleUnchecked(T particleData, double x, double y, double z, double xSpeed, double arg5, double arg6)
private Particle
b(ge arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
method_3282(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
spawnParticle(ParticleEffect arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
tryAddParticle(ParticleOptions options, boolean ignoreDistance, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
func_195471_b(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticleUnchecked(IParticleData ySpeed, boolean alwaysRender, double x, double y, double z, double xSpeed, double arg6, double arg7)
private Particle
b(ge arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
method_3288(class_2394 arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
spawnParticle(ParticleEffect arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
tryAddParticle(ParticleOptions options, boolean ignoreDistance, boolean allowMinimal, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
func_195469_b(IParticleData arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
addParticleUnchecked(IParticleData particleData, boolean alwaysRender, boolean minimizeLevel, double x, double y, double z, double arg6, double arg7, double arg8)
private ParticlesOption
a(boolean arg0)
method_3268(boolean arg0)
getRandomParticleSpawnChance(boolean arg0)
getParticleStatus(boolean arg0)
func_215327_a(boolean arg0)
func_215327_a(boolean arg0)
public void
l()
method_3267()
method_3267()
releaseGlLists()
func_72728_f()
deleteAllDisplayLists()
public void
a(int arg0, ev arg1, int arg2)
method_8564(int arg0, class_2338 arg1, int arg2)
playGlobalEvent(int arg0, BlockPos arg1, int arg2)
m_86253275(int arg0, BlockPos arg1, int arg2)
func_180440_a(int arg0, BlockPos arg1, int arg2)
broadcastSound(int soundID, BlockPos pos, int data)
public void
a(awb arg0, int arg1, ev arg2, int arg3)
method_8567(class_1657 arg0, int arg1, class_2338 arg2, int arg3)
playLevelEvent(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
m_13444117(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
func_180439_a(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
playEvent(PlayerEntity player, int type, BlockPos blockPosIn, int data)
public void
b(int arg0, ev arg1, int arg2)
method_8569(int arg0, class_2338 arg1, int arg2)
setBlockBreakingProgress(int arg0, BlockPos arg1, int arg2)
m_83094077(int arg0, BlockPos arg1, int arg2)
func_180441_b(int arg0, BlockPos arg1, int arg2)
sendBlockBreakProgress(int breakerId, BlockPos pos, int progress)
public boolean
m()
method_3281()
isTerrainRenderComplete()
hasRenderedAllChunks()
func_184384_n()
hasNoChunkUpdates()
public void
n()
method_3292()
scheduleTerrainUpdate()
onViewChanged()
func_174979_m()
setDisplayListEntitiesDirty()
public void
a(Collection<btr> arg0, Collection<btr> arg1)
method_3245(Collection<class_2586> arg0, Collection<class_2586> arg1)
updateBlockEntities(Collection<BlockEntity> arg0, Collection<BlockEntity> arg1)
updateGlobalBlockEntities(Collection<BlockEntity> remove, Collection<BlockEntity> add)
func_181023_a(Collection<TileEntity> arg0, Collection<TileEntity> arg1)
updateTileEntities(Collection<TileEntity> tileEntitiesToRemove, Collection<TileEntity> tileEntitiesToAdd)