net.minecraft.entity.passive

public class HorseEntity

extends HorseBaseEntity

All mapped superinterfaces:

Nameable, CommandOutput, InventoryListener, JumpingMount

ary
net.minecraft.class_1498
net.minecraft.entity.passive.HorseEntity
net.minecraft.entity.living.mob.passive.animal.HorseEntity
net.minecraft.entity.passive.horse.HorseEntity
net.minecraft.entity.passive.horse.HorseEntity

Field summary

Modifier and TypeField
private static final UUID
bI
field_6985
HORSE_ARMOR_BONUS_UUID
HORSE_ARMOR_BONUS_ID
field_184786_bD
ARMOR_MODIFIER_UUID
private static final TrackedData<Integer>
bJ
field_6990
VARIANT
HORSE_VARIANT
field_184789_bG
HORSE_VARIANT
private static final String[]
bK
field_6992
HORSE_TEX
HORSE_TEXTURE_PATHS
field_110268_bz
HORSE_TEXTURES
private static final String[]
bL
field_6991
HORSE_TEX_ID
HORSE_TEXTURES_SHORT
field_110269_bA
HORSE_TEXTURES_ABBR
private static final String[]
bM
field_6986
HORSE_MARKING_TEX
HORSE_MARKING_PATHS
field_110291_bB
HORSE_MARKING_TEXTURES
private static final String[]
bN
field_6989
HORSE_MARKING_TEX_ID
HORSE_MARKING_SHORT
field_110292_bC
HORSE_MARKING_TEXTURES_ABBR
private String
bO
field_6987
textureLocation
texturePrefix
field_110286_bQ
texturePrefix
private final String[]
bP
field_6988
textureLayers
textures
field_110280_bR
horseTexturesArray

Constructor summary

ModifierConstructor
public (EntityType<? extends HorseEntity> arg0, World arg1)

Method summary

Modifier and TypeMethod
protected void
u_()
method_5693()
initDataTracker()
registerSyncedData()
func_70088_a()
registerData()
public void
b(ic arg0)
method_5652(class_2487 arg0)
writeCustomDataToTag(CompoundTag arg0)
writeCustomNbt(NbtCompound arg0)
func_213281_b(CompoundNBT arg0)
writeAdditional(CompoundNBT arg0)
public ItemStack
dW()
method_6786()
getArmorType()
getArmorTier()
func_213803_dV()
func_213803_dV()
private void
k(bce arg0)
method_18445(class_1799 arg0)
equipArmor(ItemStack arg0)
m_78981157(ItemStack arg0)
func_213805_k(ItemStack arg0)
func_213805_k(ItemStack arg0)
public void
a(ic arg0)
method_5749(class_2487 arg0)
readCustomDataFromTag(CompoundTag arg0)
readCustomNbt(NbtCompound arg0)
func_70037_a(CompoundNBT arg0)
readAdditional(CompoundNBT arg0)
public void
v(int arg0)
method_6783(int arg0)
setVariant(int arg0)
setVariant(int variant)
func_110235_q(int arg0)
setHorseVariant(int variant)
public int
dZ()
method_6788()
getVariant()
getVariant()
func_110202_bQ()
getHorseVariant()
private void
eD()
method_6785()
clearTextureInfo()
resetPrefix()
func_110230_cF()
resetTexturePrefix()
protected void
eo()
method_6731()
updateSaddle()
updateSaddle()
func_110232_cE()
updateHorseSlots()
private void
l(bce arg0)
method_6790(class_1799 arg0)
setArmorTypeFromStack(ItemStack arg0)
setArmorTier(ItemStack item)
func_213804_l(ItemStack arg0)
func_213804_l(ItemStack arg0)
public void
a(agz arg0)
method_5453(class_1263 arg0)
onInvChange(Inventory arg0)
onInventoryChanged(Inventory arg0)
func_76316_a(IInventory arg0)
onInventoryChanged(IInventory arg0)
protected void
a(brt arg0)
method_6761(class_2498 arg0)
playWalkSound(BlockSoundGroup arg0)
playWalkSound(BlockSounds arg0)
func_190680_a(SoundType arg0)
playGallopSound(SoundType arg0)
protected void
cl()
method_6001()
initAttributes()
initAttributes()
func_110147_ax()
registerAttributes()
public void
h()
method_5773()
tick()
tick()
func_70071_h_()
tick()
protected SoundEvent
G()
method_5994()
getAmbientSound()
getAmbientSound()
func_184639_G()
getAmbientSound()
protected SoundEvent
cH()
method_6002()
getDeathSound()
getDeathSound()
func_184615_bR()
getDeathSound()
protected SoundEvent
e(ahu arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
getHurtSound(DamageSource arg0)
func_184601_bQ(DamageSource arg0)
getHurtSound(DamageSource arg0)
protected SoundEvent
dY()
method_6747()
getAngrySound()
getAngrySound()
func_184785_dv()
getAngrySound()
public boolean
a(awb arg0, ahf arg1)
method_5992(class_1657 arg0, class_1268 arg1)
interactMob(PlayerEntity arg0, Hand arg1)
interactMob(PlayerEntity arg0, InteractionHand arg1)
func_184645_a(PlayerEntity arg0, Hand arg1)
processInteract(PlayerEntity arg0, Hand arg1)
public boolean
a(aqv arg0)
method_6474(class_1429 arg0)
canBreedWith(AnimalEntity arg0)
canBreedWith(AnimalEntity arg0)
func_70878_b(AnimalEntity arg0)
canMateWith(AnimalEntity arg0)
public PassiveEntity
a(aij arg0)
method_5613(class_1296 arg0)
createChild(PassiveEntity arg0)
makeChild(PassiveEntity arg0)
func_90011_a(AgeableEntity arg0)
createChild(AgeableEntity arg0)
public boolean
eB()
method_6735()
canEquip()
hasArmorSlot()
func_190677_dK()
wearsArmor()
public boolean
j(bce arg0)
method_6773(class_1799 arg0)
canEquip(ItemStack arg0)
isHorseArmor(ItemStack arg0)
func_190682_f(ItemStack arg0)
isArmor(ItemStack arg0)
public EntityData
a(bhn arg0, ahe arg1, aix arg2, ajg arg3, ic arg4)
method_5943(class_1936 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3, class_2487 arg4)
initialize(IWorld arg0, LocalDifficulty arg1, SpawnType arg2, EntityData arg3, CompoundTag arg4)
initialize(WorldAccess arg0, LocalDifficulty arg1, SpawnReason arg2, EntityData arg3, NbtCompound arg4)
func_213386_a(IWorld arg0, DifficultyInstance arg1, SpawnReason arg2, ILivingEntityData arg3, CompoundNBT arg4)
onInitialSpawn(IWorld arg0, DifficultyInstance arg1, SpawnReason arg2, ILivingEntityData arg3, CompoundNBT arg4)
private void
eE()
method_6789()
initTextureInfo()
setTexturePaths()
func_110247_cG()
setHorseTexturePaths()
public String
ea()
method_6784()
getTextureLocation()
getTexture()
func_110264_co()
getHorseTexture()
public String[]
eC()
method_6787()
getTextureLayers()
getVariantTextures()
func_110212_cp()
getVariantTexturePaths()