net.minecraft.block

public class CampfireBlock

extends BlockWithEntity implements Waterloggable

All mapped superinterfaces:

ItemConvertible, BlockEntityProvider, Waterloggable, FluidDrainable, FluidFillable

bnf
net.minecraft.world.level.block.CampfireBlock
net.minecraft.class_3922
net.minecraft.block.CampfireBlock
net.minecraft.unmapped.C_gcjouocd
net.minecraft.block.CampfireBlock
net.minecraft.block.CampfireBlock
net.minecraft.block.CampfireBlock

Field summary

Modifier and TypeField
protected static final VoxelShape
a
SHAPE
field_17351
SHAPE
f_ofxalugw
SHAPE
field_220100_a
SHAPE
public static final BooleanProperty
b
LIT
field_17352
LIT
f_jmwlfywl
LIT
field_220101_b
LIT
public static final BooleanProperty
c
SIGNAL_FIRE
field_17353
SIGNAL_FIRE
f_ygukbhme
FIRE_SIGNAL
field_220102_c
SIGNAL_FIRE
public static final BooleanProperty
d
WATERLOGGED
field_17354
WATERLOGGED
f_dpojoyfk
WATERLOGGED
field_220103_d
WATERLOGGED
public static final DirectionProperty
e
FACING
field_17564
FACING
f_eskwedde
FACING
field_220104_e
FACING

Constructor summary

ModifierConstructor
public (Block$Settings settings)

Method summary

Modifier and TypeMethod
public boolean
a(bvt arg0, bhr arg1, ew arg2, awg arg3, ahi arg4, csd arg5)
use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
activate(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
m_oynnfzzh(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_laxmzoqs arg4, C_jdakttms arg5)
use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, BlockHitResult arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
onBlockActivated(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
public void
a(bvt arg0, bhr arg1, ew arg2, aio arg3)
entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
m_baudamsj(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_astfners arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
func_196262_a(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
public void
a(bvt arg0, bhr arg1, ew arg2, bvt arg3, boolean arg4)
onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
m_hzvqltib(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_txtbiemp arg3, boolean arg4)
onRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
public BlockState
a(ban arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
public BlockState
a(bvt arg0, fb arg1, bvt arg2, bhs arg3, ew arg4, ew arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
m_mzeifinm(C_txtbiemp arg0, C_xpuuihxf arg1, C_txtbiemp arg2, C_vdvbsyle arg3, C_hynzadkk arg4, C_hynzadkk arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updatePostPlacement(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
private boolean
j(bvt arg0)
isSmokeSource(BlockState arg0)
method_17456(class_2680 arg0)
doesBlockCauseSignalFire(BlockState state)
m_nefpojyl(C_txtbiemp arg0)
isBelowBlockHayBale(BlockState state)
func_220099_j(BlockState arg0)
isHayBlock(BlockState stateIn)
public int
a(bvt arg0)
getLightEmission(BlockState arg0)
method_9593(class_2680 arg0)
getLuminance(BlockState arg0)
m_iplbvmiw(C_txtbiemp arg0)
getLight(BlockState arg0)
func_149750_m(BlockState arg0)
getLightValue(BlockState arg0)
public VoxelShape
a(bvt arg0, bhb arg1, ew arg2, csn arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
m_ijgknxkn(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2, CollisionContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
getShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public BlockRenderType
c(bvt arg0)
getRenderShape(BlockState arg0)
method_9604(class_2680 arg0)
getRenderType(BlockState arg0)
m_axrqspoo(C_txtbiemp arg0)
getRenderType(BlockState arg0)
func_149645_b(BlockState arg0)
getRenderType(BlockState arg0)
public RenderLayer
c()
getRenderLayer()
method_9551()
getRenderLayer()
m_ktleeruj()
getRenderLayer()
func_180664_k()
getRenderLayer()
public boolean
a(bhs arg0, ew arg1, bvt arg2, clk arg3)
placeLiquid(LevelAccessor arg0, BlockPos arg1, BlockState arg2, FluidState arg3)
method_10311(class_1936 arg0, class_2338 arg1, class_2680 arg2, class_3610 arg3)
tryFillWithFluid(IWorld arg0, BlockPos arg1, BlockState arg2, FluidState arg3)
m_ymsxgqxp(C_vdvbsyle arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_xqketiuf arg3)
placeLiquid(WorldAccess arg0, BlockPos arg1, BlockState arg2, FluidState arg3)
func_204509_a(IWorld arg0, BlockPos arg1, BlockState arg2, IFluidState arg3)
receiveFluid(IWorld arg0, BlockPos arg1, BlockState arg2, IFluidState arg3)
public void
a(bhr arg0, bvt arg1, csd arg2, aio arg3)
onProjectileHit(Level arg0, BlockState arg1, BlockHitResult arg2, Entity arg3)
method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1297 arg3)
onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, Entity arg3)
m_plsmcokm(C_cdctfzbn arg0, C_txtbiemp arg1, C_jdakttms arg2, C_astfners arg3)
onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, Entity arg3)
func_220066_a(World arg0, BlockState arg1, BlockRayTraceResult arg2, Entity arg3)
onProjectileCollision(World arg0, BlockState arg1, BlockRayTraceResult arg2, Entity arg3)
public static void
a(bhr arg0, ew arg1, boolean arg2, boolean arg3)
makeParticles(Level arg0, BlockPos arg1, boolean arg2, boolean arg3)
method_17455(class_1937 arg0, class_2338 arg1, boolean arg2, boolean arg3)
spawnSmokeParticle(World world, BlockPos pos, boolean isSignal, boolean lotsOfSmoke)
m_llezjudc(C_cdctfzbn arg0, C_hynzadkk arg1, boolean arg2, boolean arg3)
m_90225143(World arg0, BlockPos arg1, boolean arg2, boolean arg3)
func_220098_a(World arg0, BlockPos arg1, boolean arg2, boolean arg3)
spawnSmokeParticles(World worldIn, BlockPos pos, boolean isSignalFire, boolean spawnExtraSmoke)
public FluidState
g(bvt arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
m_ocjaodok(C_txtbiemp arg0)
getFluidState(BlockState arg0)
func_204507_t(BlockState arg0)
getFluidState(BlockState arg0)
public BlockState
a(bvt arg0, brg arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
m_hiewxoya(C_txtbiemp arg0, C_mboglirk arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
rotate(BlockState arg0, Rotation arg1)
public BlockState
a(bvt arg0, bqg arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
m_yaqgytid(C_txtbiemp arg0, C_qomzaqud arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(BlockState arg0, Mirror arg1)
mirror(BlockState arg0, Mirror arg1)
protected void
a(bvu$a<bmv, bvt> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)
public BlockEntity
a(bhb arg0)
newBlockEntity(BlockGetter arg0)
method_10123(class_1922 arg0)
createBlockEntity(BlockView arg0)
m_zupvpdxk(C_peaveboq arg0)
createBlockEntity(BlockView arg0)
func_196283_a_(IBlockReader arg0)
createNewTileEntity(IBlockReader arg0)
public boolean
a(bvt arg0, bhb arg1, ew arg2, cns arg3)
isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canPlaceAtSide(BlockState arg0, BlockView arg1, BlockPos arg2, BlockPlacementEnvironment arg3)
m_jzazquea(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_kjwlgpfr arg3)
canWalkThrough(BlockState arg0, BlockView arg1, BlockPos arg2, EntityNavigationType arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
allowsMovement(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public void
a(bvt arg0, bhr arg1, ew arg2, Random arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
m_qdvbqnpt(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
animateTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)