net.minecraft.block

public class StairsBlock

extends Block implements Waterloggable

All mapped superinterfaces:

ItemConvertible, Waterloggable, FluidDrainable, FluidFillable

bse
net.minecraft.world.level.block.StairBlock
net.minecraft.class_2510
net.minecraft.block.StairsBlock
net.minecraft.unmapped.C_cympqakq
net.minecraft.block.StairsBlock
net.minecraft.block.StairsBlock
net.minecraft.block.StairsBlock

Field summary

Modifier and TypeField
public static final DirectionProperty
a
FACING
field_11571
FACING
f_depvmvwy
FACING
field_176309_a
FACING
public static final EnumProperty<BlockHalf>
b
HALF
field_11572
HALF
f_jryfvpgt
HALF
field_176308_b
HALF
public static final EnumProperty<StairShape>
c
SHAPE
field_11565
SHAPE
f_pqodobau
SHAPE
field_176310_M
SHAPE
public static final BooleanProperty
d
WATERLOGGED
field_11573
WATERLOGGED
f_dwucfilj
WATERLOGGED
field_204513_t
WATERLOGGED
protected static final VoxelShape
e
TOP_AABB
field_11562
TOP_SHAPE
f_rxwebqbf
TOP_BASE_SHAPE
field_185712_d
AABB_SLAB_TOP
protected static final VoxelShape
f
BOTTOM_AABB
field_11576
BOTTOM_SHAPE
f_jkwdwsmq
BOTTOM_BASE_SHAPE
field_185719_G
AABB_SLAB_BOTTOM
protected static final VoxelShape
g
OCTET_NNN
field_11561
BOTTOM_NORTH_WEST_CORNER_SHAPE
f_dkgdwdyb
TOP_NORTH_WEST_SHAPE
field_196512_A
NWD_CORNER
protected static final VoxelShape
h
OCTET_NNP
field_11578
BOTTOM_SOUTH_WEST_CORNER_SHAPE
f_grfaflgo
TOP_SOUTH_WEST_SHAPE
field_196513_B
SWD_CORNER
protected static final VoxelShape
i
OCTET_NPN
field_11568
TOP_NORTH_WEST_CORNER_SHAPE
f_chywqnis
BOTTOM_NORTH_WEST_SHAPE
field_196514_C
NWU_CORNER
protected static final VoxelShape
j
OCTET_NPP
field_11563
TOP_SOUTH_WEST_CORNER_SHAPE
f_oesjnega
BOTTOM_SOUTH_WEST_SHAPE
field_196515_D
SWU_CORNER
protected static final VoxelShape
k
OCTET_PNN
field_11575
BOTTOM_NORTH_EAST_CORNER_SHAPE
f_arqovgby
TOP_NORTH_EAST_SHAPE
field_196516_E
NED_CORNER
protected static final VoxelShape
w
OCTET_PNP
field_11569
BOTTOM_SOUTH_EAST_CORNER_SHAPE
f_uyxpxyfk
TOP_SOUTH_EAST_SHAPE
field_196517_F
SED_CORNER
protected static final VoxelShape
x
OCTET_PPN
field_11577
TOP_NORTH_EAST_CORNER_SHAPE
f_fzeajwvu
BOTTOM_NORTH_EAST_SHAPE
field_196518_G
NEU_CORNER
protected static final VoxelShape
y
OCTET_PPP
field_11567
TOP_SOUTH_EAST_CORNER_SHAPE
f_ostrqope
BOTTOM_SOUTH_EAST_SHAPE
field_196519_H
SEU_CORNER
protected static final VoxelShape[]
z
TOP_SHAPES
field_11566
TOP_SHAPES
f_jlltoshf
TOP_SHAPES
field_196520_I
SLAB_TOP_SHAPES
protected static final VoxelShape[]
A
BOTTOM_SHAPES
field_11564
BOTTOM_SHAPES
f_tvxtogpo
BOTTOM_SHAPES
field_196521_J
SLAB_BOTTOM_SHAPES
private static final int[]
B
SHAPE_BY_STATE
field_11570
SHAPE_INDICES
f_yslzirqp
SHAPE_INDICES
field_196522_K
field_196522_K
private final Block
C
base
field_11579
baseBlock
f_xnbljgrj
baseBlock
field_150149_b
modelBlock
private final BlockState
D
baseState
field_11574
baseBlockState
f_ewdzprbz
baseState
field_150151_M
modelState

Constructor summary

ModifierConstructor
protected (BlockState baseBlockState, Block$Settings settings)

Method summary

Modifier and TypeMethod
private static VoxelShape[]
a(ctc arg0, ctc arg1, ctc arg2, ctc arg3, ctc arg4)
makeShapes(VoxelShape arg0, VoxelShape arg1, VoxelShape arg2, VoxelShape arg3, VoxelShape arg4)
method_10672(class_265 arg0, class_265 arg1, class_265 arg2, class_265 arg3, class_265 arg4)
composeShapes(VoxelShape base, VoxelShape northWest, VoxelShape northEast, VoxelShape southWest, VoxelShape southEast)
m_twktnerw(C_zscvhwbd arg0, C_zscvhwbd arg1, C_zscvhwbd arg2, C_zscvhwbd arg3, C_zscvhwbd arg4)
makeShapes(VoxelShape base, VoxelShape northWest, VoxelShape northEast, VoxelShape southWest, VoxelShape southEast)
func_199779_a(VoxelShape arg0, VoxelShape arg1, VoxelShape arg2, VoxelShape arg3, VoxelShape arg4)
makeShapes(VoxelShape slabShape, VoxelShape nwCorner, VoxelShape neCorner, VoxelShape swCorner, VoxelShape seCorner)
private static VoxelShape
a(int arg0, ctc arg1, ctc arg2, ctc arg3, ctc arg4, ctc arg5)
makeStairShape(int arg0, VoxelShape arg1, VoxelShape arg2, VoxelShape arg3, VoxelShape arg4, VoxelShape arg5)
method_10671(int arg0, class_265 arg1, class_265 arg2, class_265 arg3, class_265 arg4, class_265 arg5)
composeShape(int i, VoxelShape base, VoxelShape northWest, VoxelShape northEast, VoxelShape southWest, VoxelShape southEast)
m_kkyurjpn(int arg0, C_zscvhwbd arg1, C_zscvhwbd arg2, C_zscvhwbd arg3, C_zscvhwbd arg4, C_zscvhwbd arg5)
makeShape(int index, VoxelShape base, VoxelShape northWest, VoxelShape northEast, VoxelShape southWest, VoxelShape southEast)
func_199781_a(int arg0, VoxelShape arg1, VoxelShape arg2, VoxelShape arg3, VoxelShape arg4, VoxelShape arg5)
combineShapes(int bitfield, VoxelShape slabShape, VoxelShape nwCorner, VoxelShape neCorner, VoxelShape swCorner, VoxelShape seCorner)
public boolean
n(bvt arg0)
useShapeForLightOcclusion(BlockState arg0)
method_9526(class_2680 arg0)
hasSidedTransparency(BlockState arg0)
m_balljozs(C_txtbiemp arg0)
isCube(BlockState arg0)
func_220074_n(BlockState arg0)
func_220074_n(BlockState arg0)
public VoxelShape
a(bvt arg0, bhb arg1, ew arg2, csn arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
m_ijgknxkn(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2, CollisionContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
getShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
private int
q(bvt arg0)
getShapeIndex(BlockState arg0)
method_10673(class_2680 arg0)
getShapeIndexIndex(BlockState state)
m_zgwdngsy(C_txtbiemp arg0)
getShapeIndex(BlockState state)
func_196511_x(BlockState arg0)
func_196511_x(BlockState state)
public void
a(bvt arg0, bhr arg1, ew arg2, awg arg3)
attack(BlockState arg0, Level arg1, BlockPos arg2, Player arg3)
method_9606(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3)
onBlockBreakStart(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3)
m_inrvheoc(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3)
startMining(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3)
func_196270_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3)
onBlockClicked(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3)
public void
a(bhs arg0, ew arg1, bvt arg2)
destroy(LevelAccessor arg0, BlockPos arg1, BlockState arg2)
method_9585(class_1936 arg0, class_2338 arg1, class_2680 arg2)
onBroken(IWorld arg0, BlockPos arg1, BlockState arg2)
m_pwlljkia(C_vdvbsyle arg0, C_hynzadkk arg1, C_txtbiemp arg2)
onBroken(WorldAccess arg0, BlockPos arg1, BlockState arg2)
func_176206_d(IWorld arg0, BlockPos arg1, BlockState arg2)
onPlayerDestroy(IWorld arg0, BlockPos arg1, BlockState arg2)
public float
j()
getExplosionResistance()
method_9520()
getBlastResistance()
m_gzevdpnp()
getBlastResistance()
func_149638_a()
getExplosionResistance()
public RenderLayer
c()
getRenderLayer()
method_9551()
getRenderLayer()
m_ktleeruj()
getRenderLayer()
func_180664_k()
getRenderLayer()
public int
a(bhu arg0)
getTickDelay(LevelReader arg0)
method_9563(class_1941 arg0)
getTickRate(CollisionView arg0)
m_bodhwnvp(C_eemzphbi arg0)
getTickRate(WorldView arg0)
func_149738_a(IWorldReader arg0)
tickRate(IWorldReader arg0)
public void
b(bvt arg0, bhr arg1, ew arg2, bvt arg3, boolean arg4)
onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
m_hirnkowl(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_txtbiemp arg3, boolean arg4)
onAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
public void
a(bvt arg0, bhr arg1, ew arg2, bvt arg3, boolean arg4)
onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
m_hzvqltib(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_txtbiemp arg3, boolean arg4)
onRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
public void
a(bhr arg0, ew arg1, aio arg2)
stepOn(Level arg0, BlockPos arg1, Entity arg2)
method_9591(class_1937 arg0, class_2338 arg1, class_1297 arg2)
onSteppedOn(World arg0, BlockPos arg1, Entity arg2)
m_aqcetwet(C_cdctfzbn arg0, C_hynzadkk arg1, C_astfners arg2)
onSteppedOn(World arg0, BlockPos arg1, Entity arg2)
func_176199_a(World arg0, BlockPos arg1, Entity arg2)
onEntityWalk(World arg0, BlockPos arg1, Entity arg2)
public void
b(bvt arg0, bhr arg1, ew arg2, Random arg3)
tick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
m_xcolsebt(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
public boolean
a(bvt arg0, bhr arg1, ew arg2, awg arg3, ahi arg4, csd arg5)
use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
activate(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
m_oynnfzzh(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_laxmzoqs arg4, C_jdakttms arg5)
use(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, InteractionHand arg4, BlockHitResult arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
onBlockActivated(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
public void
a(bhr arg0, ew arg1, bhk arg2)
wasExploded(Level arg0, BlockPos arg1, Explosion arg2)
method_9586(class_1937 arg0, class_2338 arg1, class_1927 arg2)
onDestroyedByExplosion(World arg0, BlockPos arg1, Explosion arg2)
m_hxjiobgn(C_cdctfzbn arg0, C_hynzadkk arg1, C_aahhrzpf arg2)
onExploded(World arg0, BlockPos arg1, Explosion arg2)
func_180652_a(World arg0, BlockPos arg1, Explosion arg2)
onExplosionDestroy(World arg0, BlockPos arg1, Explosion arg2)
public BlockState
a(ban arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
public BlockState
a(bvt arg0, fb arg1, bvt arg2, bhs arg3, ew arg4, ew arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
m_mzeifinm(C_txtbiemp arg0, C_xpuuihxf arg1, C_txtbiemp arg2, C_vdvbsyle arg3, C_hynzadkk arg4, C_hynzadkk arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updatePostPlacement(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
private static StairShape
m(bvt arg0, bhb arg1, ew arg2)
getStairsShape(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_10675(class_2680 arg0, class_1922 arg1, class_2338 arg2)
method_10675(BlockState state, BlockView view, BlockPos pos)
m_wegfelin(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2)
getStairShape(BlockState state, BlockView world, BlockPos pos)
func_208064_n(BlockState arg0, IBlockReader arg1, BlockPos arg2)
getShapeProperty(BlockState state, IBlockReader worldIn, BlockPos pos)
private static boolean
e(bvt arg0, bhb arg1, ew arg2, fb arg3)
canTakeShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_10678(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
method_10678(BlockState state, BlockView view, BlockPos pos, Direction dir)
m_zwdjchjk(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_xpuuihxf arg3)
isStairSameHalfSameFacing(BlockState state, BlockView world, BlockPos pos, Direction facing)
func_185704_d(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
isDifferentStairs(BlockState state, IBlockReader worldIn, BlockPos pos, Direction face)
public static boolean
j(bvt arg0)
isStairs(BlockState arg0)
method_10676(class_2680 arg0)
isStairs(BlockState state)
m_xemnqeux(C_txtbiemp arg0)
isStair(BlockState state)
func_185709_i(BlockState arg0)
isBlockStairs(BlockState state)
public BlockState
a(bvt arg0, brg arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
m_hiewxoya(C_txtbiemp arg0, C_mboglirk arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
rotate(BlockState arg0, Rotation arg1)
public BlockState
a(bvt arg0, bqg arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
m_yaqgytid(C_txtbiemp arg0, C_qomzaqud arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(BlockState arg0, Mirror arg1)
mirror(BlockState arg0, Mirror arg1)
protected void
a(bvu$a<bmv, bvt> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)
public FluidState
g(bvt arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
m_ocjaodok(C_txtbiemp arg0)
getFluidState(BlockState arg0)
func_204507_t(BlockState arg0)
getFluidState(BlockState arg0)
public boolean
a(bvt arg0, bhb arg1, ew arg2, cns arg3)
isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canPlaceAtSide(BlockState arg0, BlockView arg1, BlockPos arg2, BlockPlacementEnvironment arg3)
m_jzazquea(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_kjwlgpfr arg3)
canWalkThrough(BlockState arg0, BlockView arg1, BlockPos arg2, EntityNavigationType arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
allowsMovement(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public void
a(bvt arg0, bhr arg1, ew arg2, Random arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
m_qdvbqnpt(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
animateTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)