net.minecraft.client.render

public class BuiltChunkStorage

dnq
net.minecraft.client.renderer.ViewArea
net.minecraft.class_769
net.minecraft.client.render.BuiltChunkStorage
net.minecraft.unmapped.C_rqhfsngs
net.minecraft.client.render.world.RenderChunkStorage
net.minecraft.client.renderer.ViewFrustum
net.minecraft.client.renderer.ViewFrustum

Field summary

Modifier and TypeField
protected final WorldRenderer
a
levelRenderer
field_4146
worldRenderer
f_gqsafriw
renderer
field_178169_a
renderGlobal
protected final World
b
level
field_4151
world
f_ypmjrpkj
world
field_178167_b
world
protected int
c
chunkGridSizeY
field_4149
sizeY
f_pgaihanu
sizeY
field_178168_c
countChunksY
protected int
d
chunkGridSizeX
field_4148
sizeX
f_ydwppknl
sizeX
field_178165_d
countChunksX
protected int
e
chunkGridSizeZ
field_4147
sizeZ
f_nunnulzt
sizeZ
field_178166_e
countChunksZ
public ChunkRenderer[]
f
chunks
field_4150
renderers
f_lhfutndr
chunks
field_178164_f
renderChunks

Constructor summary

ModifierConstructor
public (World world, int viewDistance, WorldRenderer renderer, ChunkRendererFactory factory)

Method summary

Modifier and TypeMethod
protected void
a(dpz arg0)
createChunks(RenderChunkFactory arg0)
method_3324(class_850 arg0)
createChunks(ChunkRendererFactory arg0)
m_wfdmeajx(C_xjgwsxji arg0)
setFactory(RenderChunkFactory factory)
func_178158_a(IChunkRendererFactory arg0)
createRenderChunks(IChunkRendererFactory renderChunkFactory)
public void
a()
releaseAllBuffers()
method_3327()
clear()
m_flvtwfft()
releaseBuffers()
func_178160_a()
deleteGlResources()
private int
a(int arg0, int arg1, int arg2)
getChunkIndex(int arg0, int arg1, int arg2)
method_3326(int arg0, int arg1, int arg2)
getChunkIndex(int x, int y, int z)
m_zywdbejv(int arg0, int arg1, int arg2)
index(int x, int y, int z)
func_212478_a(int arg0, int arg1, int arg2)
getIndex(int x, int y, int z)
protected void
a(int arg0)
setViewDistance(int arg0)
method_3325(int arg0)
m_uqgbrzua(int arg0)
setViewDistance(int viewDistance)
func_178159_a(int arg0)
setCountChunksXYZ(int renderDistanceChunks)
public void
a(double arg0, double arg1)
repositionCamera(double arg0, double arg1)
method_3330(double arg0, double arg1)
updateCameraPosition(double x, double z)
m_rxnslrfy(double arg0, double arg1)
updateCameraPos(double x, double z)
func_178163_a(double arg0, double arg1)
updateChunkPositions(double viewEntityX, double viewEntityZ)
private int
b(int arg0, int arg1, int arg2)
getCoordinate(int arg0, int arg1, int arg2)
method_3328(int arg0, int arg1, int arg2)
m_tvnkhaxs(int arg0, int arg1, int arg2)
coordinate(int origin, int chunk, int size)
func_178157_a(int arg0, int arg1, int arg2)
getBaseCoordinate(int midBlocksIn, int countBlocksIn, int chunksIn)
public void
a(int arg0, int arg1, int arg2, boolean arg3)
setDirty(int arg0, int arg1, int arg2, boolean arg3)
method_16040(int arg0, int arg1, int arg2, boolean arg3)
scheduleRebuild(int x, int y, int z, boolean important)
m_sdckahhd(int arg0, int arg1, int arg2, boolean arg3)
m_83512283(int arg0, int arg1, int arg2, boolean arg3)
func_217628_a(int arg0, int arg1, int arg2, boolean arg3)
markForRerender(int sectionX, int sectionY, int sectionZ, boolean rerenderOnMainThread)
protected ChunkRenderer
a(ew arg0)
getRenderChunkAt(BlockPos arg0)
method_3323(class_2338 arg0)
getChunkRenderer(BlockPos pos)
m_uvgqyira(C_hynzadkk arg0)
getChunk(BlockPos pos)
func_178161_a(BlockPos arg0)
getRenderChunk(BlockPos pos)