net.minecraft.client.render

public class WorldRenderer

implements AutoCloseable, SynchronousResourceReloadListener

dng
net.minecraft.client.renderer.LevelRenderer
net.minecraft.class_761
net.minecraft.client.render.WorldRenderer
net.minecraft.unmapped.C_sfkkabhx
net.minecraft.client.render.world.WorldRenderer
net.minecraft.client.renderer.WorldRenderer
net.minecraft.client.renderer.WorldRenderer

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
b
LOGGER
field_4060
LOGGER
f_qidtwjwt
LOGGER
field_147599_m
LOGGER
private static final Identifier
c
MOON_LOCATION
field_4098
MOON_PHASES
f_izxsabgg
MOON_PHASES_LOCATION
field_110927_h
MOON_PHASES_TEXTURES
private static final Identifier
d
SUN_LOCATION
field_4111
SUN
f_agpxpcxm
SUN_LOCATION
field_110928_i
SUN_TEXTURES
private static final Identifier
e
CLOUDS_LOCATION
field_4108
CLOUDS
f_vnilunmz
CLOUDS_LOCATION
field_110925_j
CLOUDS_TEXTURES
private static final Identifier
f
END_SKY_LOCATION
field_4061
END_SKY
f_cdatnkps
END_SKY_LOCATION
field_110926_k
END_SKY_TEXTURES
private static final Identifier
g
FORCEFIELD_LOCATION
field_4071
FORCEFIELD
f_yzwscawv
WORLD_BORDER_LOCATION
field_175006_g
FORCEFIELD_TEXTURES
public static final Direction[]
a
DIRECTIONS
field_4095
DIRECTIONS
f_ofkpyvlk
DIRECTIONS
field_200006_a
FACINGS
private final MinecraftClient
h
minecraft
field_4088
client
f_xqyukndo
minecraft
field_72777_q
mc
private final TextureManager
i
textureManager
field_4057
textureManager
f_ryvuxquv
textureManager
field_72770_i
textureManager
private final EntityRenderDispatcher
j
entityRenderDispatcher
field_4109
entityRenderDispatcher
f_fytrtjkk
entityRenderDispatcher
field_175010_j
renderManager
private ClientWorld
k
level
field_4085
world
f_knkykysk
world
field_72769_h
world
private Set<ChunkRenderer>
l
chunksToCompile
field_4075
chunksToRebuild
f_fqizgirt
dirtyChunks
field_175009_l
chunksToUpdate
private List<WorldRenderer$ChunkInfo>
m
renderChunks
field_4086
chunkInfos
f_nklarbqd
compiledChunks
field_72755_R
renderInfos
private final Set<BlockEntity>
n
globalBlockEntities
field_4055
noCullingBlockEntities
f_uhhggclp
globalBlockEntities
field_181024_n
setTileEntities
private BuiltChunkStorage
o
viewArea
field_4112
chunks
f_znlxpkgq
chunkStorage
field_175008_n
viewFrustum
private int
p
starList
field_4099
starsDisplayList
f_ybkjlrum
starsGlList
field_72772_v
starGLCallList
private int
q
skyList
field_4117
f_gwufbcfc
lightSkyGlList
field_72771_w
glSkyList
private int
r
darkList
field_4067
f_lgovxvbu
darkSkyGlList
field_72781_x
glSkyList2
private final VertexFormat
s
skyFormat
field_4100
f_lxmynpzt
skyVertexFormat
field_175014_r
vertexBufferFormat
private VertexBuffer
t
starBuffer
field_4113
starsBuffer
f_ouqnhuws
starsBuffer
field_175013_s
starVBO
private VertexBuffer
u
skyBuffer
field_4087
f_crrssrby
lightSkyBuffer
field_175012_t
skyVBO
private VertexBuffer
v
darkBuffer
field_4102
f_vhxlwkjz
darkSkyBuffer
field_175011_u
sky2VBO
private final int
w
CLOUD_VERTEX_SIZE
field_4079
f_gsgonvef
f_11669729
field_204606_x
cloudStride
private boolean
x
generateClouds
field_4107
cloudsDirty
f_nstwpngy
f_58898825
field_204607_y
cloudsNeedUpdate
private int
y
cloudList
field_4114
cloudsDisplayList
f_nkkvskma
f_45646533
field_204608_z
glCloudsList
private VertexBuffer
z
cloudBuffer
field_4094
cloudsBuffer
f_zdbvvrzp
f_96971178
field_204601_A
cloudsVBO
private int
A
ticks
field_4073
ticks
f_wdwpkhmu
ticks
field_72773_u
ticks
private final Map<Integer, BlockBreakingInfo>
B
destroyingBlocks
field_4058
partiallyBrokenBlocks
f_znqgzpjz
miningProgress
field_72738_E
damagedBlocks
private final Map<BlockPos, SoundInstance>
C
playingRecords
field_4119
playingSongs
f_mzhqwfqt
playingSongs
field_147593_P
mapSoundPositions
private final Sprite[]
D
breakingTextures
field_4068
destroyStages
f_ugijfwnq
miningProgressSprites
field_94141_F
destroyBlockIcons
private Framebuffer
E
entityTarget
field_4101
entityOutlinesFramebuffer
f_fkfkkpvn
entityOutlineRenderTarget
field_175015_z
entityOutlineFramebuffer
private ShaderEffect
F
entityEffect
field_4059
entityOutlineShader
f_spqqrrlb
entityOutline
field_174991_A
entityOutlineShader
private double
G
lastCameraX
field_4104
lastCameraChunkUpdateX
f_pixymagk
prevCameraX
field_174992_B
frustumUpdatePosX
private double
H
lastCameraY
field_4120
lastCameraChunkUpdateY
f_nzjnfkiz
prevCameraY
field_174993_C
frustumUpdatePosY
private double
I
lastCameraZ
field_4070
lastCameraChunkUpdateZ
f_rohlvoee
prevCameraZ
field_174987_D
frustumUpdatePosZ
private int
J
lastCameraChunkX
field_4084
cameraChunkX
f_aewzcrpj
prevCameraChunkX
field_174988_E
frustumUpdatePosChunkX
private int
K
lastCameraChunkY
field_4105
cameraChunkY
f_micynloj
prevCameraChunkZ
field_174989_F
frustumUpdatePosChunkY
private int
L
lastCameraChunkZ
field_4121
cameraChunkZ
f_tvxrpomv
prevCameraChunkY
field_174990_G
frustumUpdatePosChunkZ
private double
M
prevCamX
field_4069
lastCameraX
f_hgjgxstw
cameraPitch
field_174997_H
lastViewEntityX
private double
N
prevCamY
field_4081
lastCameraY
f_gcyanlsp
cameraYaw
field_174998_I
lastViewEntityY
private double
O
prevCamZ
field_4096
lastCameraZ
f_gnmkbmxx
cameraX
field_174999_J
lastViewEntityZ
private double
P
prevCamRotX
field_4115
lastCameraPitch
f_wjvfevmu
cameraY
field_175000_K
lastViewEntityPitch
private double
Q
prevCamRotY
field_4064
lastCameraYaw
f_dqbrmnkm
cameraZ
field_174994_L
lastViewEntityYaw
private int
R
prevCloudX
field_4082
f_narsxajr
f_45415337
field_204602_S
cloudsCheckX
private int
S
prevCloudY
field_4097
f_whdgzusw
f_17236356
field_204603_T
cloudsCheckY
private int
T
prevCloudZ
field_4116
f_psrqwipd
f_22044643
field_204604_U
cloudsCheckZ
private Vec3d
U
prevCloudColor
field_4072
f_tonhowha
f_78495917
field_204605_V
cloudsCheckColor
private CloudRenderMode
V
prevCloudsType
field_4080
f_klfrhldz
f_73436308
field_204800_W
cloudOption
private ChunkBuilder
W
chunkRenderDispatcher
field_4106
chunkBuilder
f_cfhmfpua
chunkRenderDispatcher
field_174995_M
renderDispatcher
private ChunkRendererList
X
renderList
field_4092
chunkRendererList
f_rvxxwncd
chunkList
field_174996_N
renderContainer
private int
Y
lastViewDistance
field_4062
renderDistance
f_yikkuozy
lastViewDistance
field_72739_F
renderDistanceChunks
private int
Z
noEntityRenderFrames
field_4076
f_lobavaad
entityRenderCooldown
field_72740_G
renderEntitiesStartupCounter
private int
aa
renderedEntities
field_4089
regularEntityCount
f_xxmoghib
renderedEntityCount
field_72749_I
countEntitiesRendered
private int
ab
culledEntities
field_4110
blockEntityCount
f_gepidnwk
culledEntityCount
field_72750_J
countEntitiesHidden
private boolean
ac
captureFrustum
field_4066
f_uxeiwzyg
captureFrustum
field_175002_T
debugFixTerrainFrustum
private Frustum
ad
capturedFrustum
field_4056
forcedFrustum
f_vgmktpwa
capturedFrustum
field_175001_U
debugFixedClippingHelper
private final Vector4f[]
ae
frustumPoints
field_4065
f_umiqwyiy
frustumPoints
field_175004_V
debugTerrainMatrix
private final Vector3d
af
frustumPos
field_4091
capturedFrustumPosition
f_tkobpdri
frustumPos
field_175003_W
debugTerrainFrustumPosition
private boolean
ag
usingVbo
field_4063
vertexBufferObjectsEnabled
f_nvhjarqv
useVbo
field_175005_X
vboEnabled
private ChunkRendererFactory
ah
renderChunkFactory
field_4078
chunkRendererFactory
f_bkifldwx
chunkFactory
field_175007_a
renderChunkFactory
private double
ai
xTransparentOld
field_4083
lastTranslucentSortX
f_ndiepgdm
lastCameraX
field_147596_f
prevRenderSortX
private double
aj
yTransparentOld
field_4103
lastTranslucentSortY
f_mbxyvvur
lastCameraY
field_147597_g
prevRenderSortY
private double
ak
zTransparentOld
field_4118
lastTranslucentSortZ
f_kqxotjgi
lastCameraZ
field_147602_h
prevRenderSortZ
private boolean
al
needsUpdate
field_4077
needsTerrainUpdate
f_leqnxkqg
viewChanged
field_147595_R
displayListEntitiesDirty
private boolean
am
hadRenderedEntityOutlines
field_4090
shouldCaptureFrustum
f_yezzbskp
hasEntityOutlines
field_184386_ad
entityOutlinesRendered

Constructor summary

ModifierConstructor
public (MinecraftClient client)

Method summary

Modifier and TypeMethod
public void
close()
close()
close()
close()
close()
public void
a(xi arg0)
onResourceManagerReload(ResourceManager arg0)
method_14491(class_3300 arg0)
apply(ResourceManager arg0)
m_dviihlsr(C_tmnrpasf arg0)
onResourceManagerReload(ResourceManager arg0)
func_195410_a(IResourceManager arg0)
onResourceManagerReload(IResourceManager arg0)
private void
o()
setupBreakingTextureSprites()
method_3249()
loadDestroyStageTextures()
m_ltenwywo()
reloadMiningProgressTextures()
func_174971_n()
updateDestroyBlockIcons()
public void
a()
initOutline()
method_3296()
loadEntityOutlineShader()
m_hsvhpyyt()
loadEntityOutline()
func_174966_b()
makeEntityOutlineShader()
public void
b()
doEntityOutline()
method_3254()
drawEntityOutlinesFramebuffer()
m_nimwchzu()
renderEntityOutlines()
func_174975_c()
renderEntityOutlineFramebuffer()
protected boolean
c()
shouldShowEntityOutlines()
method_3270()
canDrawEntityOutlines()
m_xuzbjwzg()
shouldRenderEntityOutlines()
func_174985_d()
isRenderEntityOutlines()
private void
p()
createDarkSky()
method_3265()
m_tidaqmvt()
renderDarkSky()
func_174964_o()
generateSky2()
private void
q()
createLightSky()
method_3277()
m_czgfbaid()
renderLightSky()
func_174980_p()
generateSky()
private void
a(cuw arg0, float arg1, boolean arg2)
drawSkyHemisphere(BufferBuilder arg0, float arg1, boolean arg2)
method_3283(class_287 arg0, float arg1, boolean arg2)
renderSkyHalf(BufferBuilder buffer, float y, boolean bottom)
m_uacykofm(C_nxnqmnng arg0, float arg1, boolean arg2)
renderSkyHemisphere(BufferBuilder bufferBuilder, float y, boolean dark)
func_174968_a(BufferBuilder arg0, float arg1, boolean arg2)
renderSky(BufferBuilder bufferBuilderIn, float posY, boolean reverseX)
private void
r()
createStars()
method_3293()
renderStars()
m_hwnneikb()
renderStars()
func_174963_q()
generateStars()
private void
a(cuw arg0)
drawStars(BufferBuilder arg0)
method_3255(class_287 arg0)
renderStars(BufferBuilder buffer)
m_rlcfnbww(C_nxnqmnng arg0)
renderStars(BufferBuilder bufferBuilder)
func_180444_a(BufferBuilder arg0)
renderStars(BufferBuilder bufferBuilderIn)
public void
a(dkf arg0)
setLevel(MultiPlayerLevel arg0)
method_3244(class_638 arg0)
setWorld(ClientWorld arg0)
m_vnssyyxd(C_gxivznor arg0)
setWorld(ClientWorld world)
func_72732_a(ClientWorld arg0)
setWorldAndLoadRenderers(ClientWorld worldClientIn)
public void
d()
allChanged()
method_3279()
reload()
m_tbgywtxm()
reload()
func_72712_a()
loadRenderers()
protected void
e()
resetChunksToCompile()
method_3280()
clearChunkRenderers()
m_ohrkjdpp()
resetDirtyChunks()
func_174986_e()
stopChunkUpdates()
public void
a(int arg0, int arg1)
resize(int arg0, int arg1)
method_3242(int arg0, int arg1)
onResized(int arg0, int arg1)
m_cqjwluwx(int arg0, int arg1)
onResolutionChanged(int width, int height)
func_72720_a(int arg0, int arg1)
createBindEntityOutlineFbs(int width, int height)
public void
a(cxq arg0)
prepare(Camera arg0)
method_21595(class_4184 arg0)
m_gmkpfzod(C_dcmtgrvm arg0)
m_64354448(Camera arg0)
func_224745_a(ActiveRenderInfo arg0)
func_224745_a(ActiveRenderInfo arg0)
public void
a(cxq arg0, dqe arg1, float arg2)
renderEntities(Camera arg0, Culler arg1, float arg2)
method_3271(class_4184 arg0, class_856 arg1, float arg2)
renderEntities(Camera arg0, VisibleRegion arg1, float tickDelta)
m_kqgypqyg(C_dcmtgrvm arg0, C_chgzuakr arg1, float arg2)
renderEntities(Camera arg0, Culler arg1, float arg2)
func_215326_a(ActiveRenderInfo arg0, ICamera arg1, float arg2)
renderEntities(ActiveRenderInfo arg0, ICamera arg1, float partialTicks)
public String
f()
getChunkStatistics()
method_3289()
getChunksDebugString()
m_tpwuypxi()
getChunkDebugInfo()
func_72735_c()
getDebugInfoRenders()
protected int
g()
countRenderedChunks()
method_3246()
getCompletedChunkCount()
m_zygfvwlp()
countRenderedChunks()
func_184382_g()
getRenderedChunks()
public String
h()
getEntityStatistics()
method_3272()
getEntitiesDebugString()
m_iykjkqzv()
getEntityDebugInfo()
func_72723_d()
getDebugInfoEntities()
public void
a(cxq arg0, dqe arg1, int arg2, boolean arg3)
setupRender(Camera arg0, Culler arg1, int arg2, boolean arg3)
method_3273(class_4184 arg0, class_856 arg1, int arg2, boolean arg3)
setUpTerrain(Camera arg0, VisibleRegion arg1, int arg2, boolean arg3)
m_eesirxud(C_dcmtgrvm arg0, C_chgzuakr arg1, int arg2, boolean arg3)
setupRender(Camera arg0, Culler arg1, int arg2, boolean arg3)
func_215320_a(ActiveRenderInfo arg0, ICamera arg1, int arg2, boolean arg3)
setupTerrain(ActiveRenderInfo arg0, ICamera arg1, int arg2, boolean arg3)
private Set<Direction>
a(ew arg0)
getVisibleDirections(BlockPos arg0)
method_3285(class_2338 arg0)
getOpenChunkFaces(BlockPos pos)
m_krppkejh(C_hynzadkk arg0)
getOpenChunkFaces(BlockPos pos)
func_174978_c(BlockPos arg0)
getVisibleFacings(BlockPos pos)
private ChunkRenderer
a(ew arg0, dpy arg1, fb arg2)
getRelativeFrom(BlockPos arg0, RenderChunk arg1, Direction arg2)
method_3241(class_2338 arg0, class_851 arg1, class_2350 arg2)
getAdjacentChunkRenderer(BlockPos pos, ChunkRenderer chunkRenderer, Direction direction)
m_ktaqrmtc(C_hynzadkk arg0, C_otclaosl arg1, C_xpuuihxf arg2)
getNeighborChunk(BlockPos cameraPos, RenderChunk chunk, Direction dir)
func_181562_a(BlockPos arg0, ChunkRender arg1, Direction arg2)
getRenderChunkOffset(BlockPos playerPos, ChunkRender renderChunkBase, Direction facing)
private void
a(double arg0, double arg1, double arg2)
captureFrustum(double arg0, double arg1, double arg2)
method_3275(double arg0, double arg1, double arg2)
m_zkhhxipy(double arg0, double arg1, double arg2)
captureFrustum(double x, double y, double z)
func_174984_a(double arg0, double arg1, double arg2)
fixTerrainFrustum(double x, double y, double z)
public int
a(bhc arg0, cxq arg1)
render(BlockLayer arg0, Camera arg1)
method_3251(class_1921 arg0, class_4184 arg1)
renderLayer(RenderLayer layer, Camera arg1)
m_tpblhyok(C_jwrzsrpm arg0, C_dcmtgrvm arg1)
render(BlockLayer arg0, Camera arg1)
func_215323_a(BlockRenderLayer arg0, ActiveRenderInfo arg1)
renderBlockLayer(BlockRenderLayer arg0, ActiveRenderInfo arg1)
private void
a(bhc arg0)
renderSameAsLast(BlockLayer arg0)
method_3287(class_1921 arg0)
renderLayer(RenderLayer layer)
m_qqavvznl(C_jwrzsrpm arg0)
renderLastChunks(BlockLayer layer)
func_174982_a(BlockRenderLayer arg0)
renderBlockLayer(BlockRenderLayer blockLayerIn)
private void
a(Iterator<uu> arg0)
updateBlockDestruction(Iterator<BlockDestructionProgress> arg0)
method_3290(Iterator<class_3191> arg0)
removeOutdatedPartiallyBrokenBlocks(Iterator<BlockBreakingInfo> partiallyBrokenBlocks)
m_eoxhdfmn(Iterator<C_hluhvldy> arg0)
updateMiningProgress(Iterator<BlockMiningProgress> miningProgress)
func_174965_a(Iterator<DestroyBlockProgress> arg0)
cleanupDamagedBlocks(Iterator<DestroyBlockProgress> iteratorIn)
public void
k()
tick()
method_3252()
tick()
m_qtfwhseg()
tick()
func_72734_e()
tick()
private void
s()
renderEndSky()
method_3250()
renderEndSky()
m_ehqfnscx()
renderEndSky()
func_180448_r()
renderSkyEnd()
public void
a(float arg0)
renderSky(float arg0)
method_3257(float arg0)
renderSky(float tickDelta)
m_qwqxlbnd(float arg0)
renderSky(float tickDelta)
func_195465_a(float arg0)
renderSky(float partialTicks)
public void
a(float arg0, double arg1, double arg2, double arg3)
renderClouds(float arg0, double arg1, double arg2, double arg3)
method_3259(float arg0, double arg1, double arg2, double arg3)
renderClouds(float tickDelta, double arg1, double arg2, double arg3)
m_smzlixyx(float arg0, double arg1, double arg2, double arg3)
renderClouds(float tickDelta, double cameraX, double cameraY, double cameraZ)
func_195466_a(float arg0, double arg1, double arg2, double arg3)
renderClouds(float partialTicks, double viewEntityX, double viewEntityY, double viewEntityZ)
private void
a(cuw arg0, double arg1, double arg2, double arg3, csi arg4)
buildClouds(BufferBuilder arg0, double arg1, double arg2, double arg3, Vec3 arg4)
method_3239(class_287 arg0, double arg1, double arg2, double arg3, class_243 arg4)
renderClouds(BufferBuilder builder, double x, double y, double z, Vec3d color)
m_zkzjfytg(C_nxnqmnng arg0, double arg1, double arg2, double arg3, C_vgpupfxx arg4)
renderFancyClouds(BufferBuilder arg0, double arg1, double arg2, double arg3, Vec3d arg4)
func_204600_a(BufferBuilder arg0, double arg1, double arg2, double arg3, Vec3d arg4)
drawClouds(BufferBuilder bufferIn, double cloudsX, double cloudsY, double cloudsZ, Vec3d cloudsColor)
public void
a(long arg0)
compileChunksUntil(long arg0)
method_3269(long arg0)
updateChunks(long limitTime)
m_wxhgrpgn(long arg0)
compileChunksUntil(long time)
func_174967_a(long arg0)
updateChunks(long finishTimeNano)
public void
a(cxq arg0, float arg1)
renderWorldBounds(Camera arg0, float arg1)
method_3243(class_4184 arg0, float arg1)
renderWorldBorder(Camera arg0, float delta)
m_alhwiaul(C_dcmtgrvm arg0, float arg1)
renderWorldBorder(Camera arg0, float arg1)
func_215322_a(ActiveRenderInfo arg0, float arg1)
renderWorldBorder(ActiveRenderInfo arg0, float arg1)
private void
t()
setupDestroyState()
method_3263()
enableBlockOverlayRendering()
m_dysbufgh()
setupMiningProgressState()
func_180443_s()
preRenderDamagedBlocks()
private void
u()
restoreDestroyState()
method_3274()
disableBlockOverlayRendering()
m_atieyihm()
restoreMiningProgressState()
func_174969_t()
postRenderDamagedBlocks()
public void
a(cuz arg0, cuw arg1, cxq arg2)
renderDestroyAnimation(Tesselator arg0, BufferBuilder arg1, Camera arg2)
method_3256(class_289 arg0, class_287 arg1, class_4184 arg2)
renderPartiallyBrokenBlocks(Tessellator tesselator, BufferBuilder builder, Camera arg2)
m_ykstlkjn(C_hiiunyvh arg0, C_nxnqmnng arg1, C_dcmtgrvm arg2)
renderMiningProgress(Tessellator arg0, BufferBuilder arg1, Camera arg2)
func_215318_a(Tessellator arg0, BufferBuilder arg1, ActiveRenderInfo arg2)
func_215318_a(Tessellator arg0, BufferBuilder arg1, ActiveRenderInfo arg2)
public void
a(cxq arg0, csf arg1, int arg2)
renderHitOutline(Camera arg0, HitResult arg1, int arg2)
method_3294(class_4184 arg0, class_239 arg1, int arg2)
drawHighlightedBlockOutline(Camera arg0, HitResult hit, int renderPass)
m_bsijywav(C_dcmtgrvm arg0, C_eetoegzn arg1, int arg2)
renderBlockOutline(Camera arg0, HitResult arg1, int arg2)
func_215325_a(ActiveRenderInfo arg0, RayTraceResult arg1, int arg2)
drawSelectionBox(ActiveRenderInfo arg0, RayTraceResult arg1, int arg2)
public static void
a(ctc arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
renderVoxelShape(VoxelShape arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
method_3240(class_265 arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
drawDebugShapeOutline(VoxelShape shape, double x, double y, double z, float red, float green, float blue, float alpha)
m_spvbauuv(C_zscvhwbd arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
m_50931160(VoxelShape arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
func_195470_a(VoxelShape arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
drawVoxelShapeParts(VoxelShape alpha, double xIn, double yIn, double zIn, float red, float green, float blue, float arg7)
public static void
b(ctc arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
renderShape(VoxelShape arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
method_3291(class_265 arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
drawShapeOutline(VoxelShape shape, double x, double y, double z, float red, float green, float blue, float alpha)
m_fcuycynu(C_zscvhwbd arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
m_27126209(VoxelShape arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
func_195463_b(VoxelShape arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
drawShape(VoxelShape alpha, double xIn, double yIn, double zIn, float red, float green, float blue, float arg7)
public static void
a(csc arg0, float arg1, float arg2, float arg3, float arg4)
renderLineBox(AABB arg0, float arg1, float arg2, float arg3, float arg4)
method_3260(class_238 arg0, float arg1, float arg2, float arg3, float arg4)
drawBoxOutline(Box box, float red, float green, float blue, float alpha)
m_iuzmrayb(C_hbcjzgoe arg0, float arg1, float arg2, float arg3, float arg4)
renderOutlineShape(Box shape, float r, float g, float b, float a)
func_189697_a(AxisAlignedBB arg0, float arg1, float arg2, float arg3, float arg4)
drawSelectionBoundingBox(AxisAlignedBB box, float red, float green, float blue, float alpha)
public static void
a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
renderLineBox(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
method_3262(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
drawBoxOutline(double minX, double minY, double minZ, double maxX, double maxY, double maxZ, float red, float green, float blue, float alpha)
m_hvslqsgp(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
renderOutlineShape(double minX, double minY, double minZ, double maxX, double maxY, double maxZ, float r, float g, float b, float a)
func_189694_a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
drawBoundingBox(double maxZ, double minY, double minZ, double maxX, double maxY, double arg5, float arg6, float arg7, float arg8, float arg9)
public static void
a(cuw arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
addChainedLineBoxVertices(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
method_3258(class_287 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
drawBox(BufferBuilder buffer, double x1, double y1, double z1, double x2, double y2, double z2, float red, float green, float blue, float alpha)
m_omuthoou(C_nxnqmnng arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
addVerticesForOutlineShape(BufferBuilder bufferBuilder, double minX, double minY, double minZ, double maxX, double maxY, double maxZ, float r, float g, float b, float a)
func_189698_a(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
drawBoundingBox(BufferBuilder buffer, double maxZ, double minY, double minZ, double maxX, double maxY, double arg6, float arg7, float arg8, float arg9, float arg10)
public static void
b(cuw arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
addChainedFilledBoxVertices(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
method_3253(class_287 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
buildBox(BufferBuilder builder, double minX, double minY, double minZ, double maxX, double maxY, double maxZ, float red, float green, float blue, float alpha)
m_jqqaldjk(C_nxnqmnng arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
addVerticesForShape(BufferBuilder bufferBuilder, double minX, double minY, double minZ, double maxX, double maxY, double maxZ, float r, float g, float b, float a)
func_189693_b(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
addChainedFilledBoxVertices(BufferBuilder builder, double z2, double y1, double z1, double x2, double y2, double arg6, float arg7, float arg8, float arg9, float arg10)
public void
a(bhb arg0, ew arg1, bvt arg2, bvt arg3, int arg4)
blockChanged(BlockGetter arg0, BlockPos arg1, BlockState arg2, BlockState arg3, int arg4)
method_8570(class_1922 arg0, class_2338 arg1, class_2680 arg2, class_2680 arg3, int arg4)
updateBlock(BlockView view, BlockPos pos, BlockState oldState, BlockState newState, int flags)
m_muehcdqf(C_peaveboq arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_txtbiemp arg3, int arg4)
m_90986344(BlockView arg0, BlockPos arg1, BlockState arg2, BlockState arg3, int arg4)
func_184376_a(IBlockReader arg0, BlockPos arg1, BlockState arg2, BlockState arg3, int arg4)
notifyBlockUpdate(IBlockReader worldIn, BlockPos pos, BlockState oldState, BlockState newState, int flags)
private void
a(ew arg0, boolean arg1)
setBlockDirty(BlockPos arg0, boolean arg1)
method_16037(class_2338 arg0, boolean arg1)
scheduleSectionRender(BlockPos pos, boolean important)
m_acglwznl(C_hynzadkk arg0, boolean arg1)
m_22006592(BlockPos arg0, boolean arg1)
func_215324_a(BlockPos arg0, boolean arg1)
func_215324_a(BlockPos arg0, boolean arg1)
public void
a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
setBlocksDirty(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
method_18146(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
scheduleBlockRenders(int minX, int minY, int minZ, int maxX, int maxY, int maxZ)
m_olbxkwmx(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
m_74927347(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
func_147585_a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
markBlockRangeForRenderUpdate(int x1, int y1, int z1, int x2, int y2, int z2)
public void
a(ew arg0, bvt arg1, bvt arg2)
setBlockDirty(BlockPos arg0, BlockState arg1, BlockState arg2)
method_21596(class_2338 arg0, class_2680 arg1, class_2680 arg2)
m_rwjohyib(C_hynzadkk arg0, C_txtbiemp arg1, C_txtbiemp arg2)
m_95654319(BlockPos arg0, BlockState arg1, BlockState arg2)
func_224746_a(BlockPos arg0, BlockState arg1, BlockState arg2)
func_224746_a(BlockPos arg0, BlockState arg1, BlockState arg2)
public void
a(int arg0, int arg1, int arg2)
setSectionDirtyWithNeighbors(int arg0, int arg1, int arg2)
method_18145(int arg0, int arg1, int arg2)
scheduleBlockRenders(int x, int y, int z)
m_cjgrgtiz(int arg0, int arg1, int arg2)
m_84457783(int arg0, int arg1, int arg2)
func_215321_a(int arg0, int arg1, int arg2)
markSurroundingsForRerender(int sectionX, int sectionY, int sectionZ)
public void
b(int arg0, int arg1, int arg2)
setSectionDirty(int arg0, int arg1, int arg2)
method_8571(int arg0, int arg1, int arg2)
scheduleBlockRender(int x, int y, int z)
m_uzhmpsuv(int arg0, int arg1, int arg2)
m_83721126(int arg0, int arg1, int arg2)
func_215328_b(int arg0, int arg1, int arg2)
markForRerender(int sectionX, int sectionY, int sectionZ)
private void
a(int arg0, int arg1, int arg2, boolean arg3)
setSectionDirty(int arg0, int arg1, int arg2, boolean arg3)
method_3295(int arg0, int arg1, int arg2, boolean arg3)
scheduleChunkRender(int x, int y, int z, boolean important)
m_xzqucjte(int arg0, int arg1, int arg2, boolean arg3)
setDirty(int arg0, int arg1, int arg2, boolean arg3)
func_215319_a(int arg0, int arg1, int arg2, boolean arg3)
markForRerender(int sectionX, int sectionY, int sectionZ, boolean rerenderOnMainThread)
public void
a(yo arg0, ew arg1)
playStreamingMusic(SoundEvent arg0, BlockPos arg1)
method_8562(class_3414 arg0, class_2338 arg1)
playSong(SoundEvent song, BlockPos songPosition)
m_ljerxhtn(C_avavozay arg0, C_hynzadkk arg1)
m_78544400(SoundEvent arg0, BlockPos arg1)
func_184377_a(SoundEvent arg0, BlockPos arg1)
playRecord(SoundEvent soundIn, BlockPos pos)
private void
a(bhr arg0, ew arg1, boolean arg2)
notifyNearbyEntities(Level arg0, BlockPos arg1, boolean arg2)
method_3247(class_1937 arg0, class_2338 arg1, boolean arg2)
updateEntitiesForSong(World world, BlockPos pos, boolean playing)
m_hfpkdycq(C_cdctfzbn arg0, C_hynzadkk arg1, boolean arg2)
notifyEntitiesOfRecord(World world, BlockPos pos, boolean playing)
func_193054_a(World arg0, BlockPos arg1, boolean arg2)
setPartying(World worldIn, BlockPos pos, boolean isPartying)
public void
a(gf arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(ParticleOptions arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
method_8568(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(ParticleEffect parameters, boolean shouldAlwaysSpawn, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
m_gtfdkthn(C_nqucohct arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
m_57165972(ParticleOptions arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
func_195461_a(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(IParticleData ySpeed, boolean alwaysRender, double x, double y, double z, double xSpeed, double arg6, double arg7)
public void
a(gf arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
addParticle(ParticleOptions arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
method_8563(class_2394 arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
addParticle(ParticleEffect parameters, boolean shouldAlwaysSpawn, boolean isImportant, double x, double y, double z, double velocityX, double velocityY, double velocityY)
m_lmslduiw(C_nqucohct arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
m_90456491(ParticleOptions arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
func_195462_a(IParticleData arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
addParticle(IParticleData particleData, boolean ignoreRange, boolean minimizeLevel, double x, double y, double z, double arg6, double arg7, double arg8)
private <T extends ParticleEffect> void
a(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_3276(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(T parameters, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
m_ashawqvr(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(T options, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
func_195467_a(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticleUnchecked(T particleData, double x, double y, double z, double xSpeed, double arg5, double arg6)
private Particle
b(gf arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticleInternal(ParticleOptions arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
method_3282(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
spawnParticle(ParticleEffect parameters, boolean alwaysSpawn, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
m_ekvmzgne(C_nqucohct arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
tryAddParticle(ParticleOptions options, boolean ignoreDistance, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
func_195471_b(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticleUnchecked(IParticleData ySpeed, boolean alwaysRender, double x, double y, double z, double xSpeed, double arg6, double arg7)
private Particle
b(gf arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
addParticleInternal(ParticleOptions arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
method_3288(class_2394 arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
spawnParticle(ParticleEffect parameters, boolean alwaysSpawn, boolean canSpawnOnMinimal, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
m_jmwkkslv(C_nqucohct arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
tryAddParticle(ParticleOptions options, boolean ignoreDistance, boolean allowMinimal, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
func_195469_b(IParticleData arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
addParticleUnchecked(IParticleData particleData, boolean alwaysRender, boolean minimizeLevel, double x, double y, double z, double arg6, double arg7, double arg8)
private ParticlesOption
a(boolean arg0)
calculateParticleLevel(boolean arg0)
method_3268(boolean arg0)
getRandomParticleSpawnChance(boolean canSpawnOnMinimal)
m_jmjgtuet(boolean arg0)
getParticleStatus(boolean arg0)
func_215327_a(boolean arg0)
func_215327_a(boolean arg0)
public void
l()
clear()
method_3267()
m_mmpvwyks()
releaseGlLists()
func_72728_f()
deleteAllDisplayLists()
public void
a(int arg0, ew arg1, int arg2)
globalLevelEvent(int arg0, BlockPos arg1, int arg2)
method_8564(int arg0, class_2338 arg1, int arg2)
playGlobalEvent(int eventId, BlockPos pos, int arg2)
m_wrounzjs(int arg0, C_hynzadkk arg1, int arg2)
m_86253275(int arg0, BlockPos arg1, int arg2)
func_180440_a(int arg0, BlockPos arg1, int arg2)
broadcastSound(int soundID, BlockPos pos, int data)
public void
a(awg arg0, int arg1, ew arg2, int arg3)
levelEvent(Player arg0, int arg1, BlockPos arg2, int arg3)
method_8567(class_1657 arg0, int arg1, class_2338 arg2, int arg3)
playLevelEvent(PlayerEntity source, int type, BlockPos pos, int data)
m_kdamnnhq(C_jzrpycqo arg0, int arg1, C_hynzadkk arg2, int arg3)
m_13444117(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
func_180439_a(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
playEvent(PlayerEntity player, int type, BlockPos blockPosIn, int data)
public void
b(int arg0, ew arg1, int arg2)
destroyBlockProgress(int arg0, BlockPos arg1, int arg2)
method_8569(int arg0, class_2338 arg1, int arg2)
setBlockBreakingInfo(int entityId, BlockPos pos, int stage)
m_qgbrxqob(int arg0, C_hynzadkk arg1, int arg2)
m_83094077(int arg0, BlockPos arg1, int arg2)
func_180441_b(int arg0, BlockPos arg1, int arg2)
sendBlockBreakProgress(int breakerId, BlockPos pos, int progress)
public boolean
m()
hasRenderedAllChunks()
method_3281()
isTerrainRenderComplete()
m_iqlxizqg()
hasRenderedAllChunks()
func_184384_n()
hasNoChunkUpdates()
public void
n()
needsUpdate()
method_3292()
scheduleTerrainUpdate()
m_mpuuibox()
onViewChanged()
func_174979_m()
setDisplayListEntitiesDirty()
public void
a(Collection<btw> arg0, Collection<btw> arg1)
updateGlobalBlockEntities(Collection<BlockEntity> arg0, Collection<BlockEntity> arg1)
method_3245(Collection<class_2586> arg0, Collection<class_2586> arg1)
updateNoCullingBlockEntities(Collection<BlockEntity> removed, Collection<BlockEntity> added)
m_dwuopuwx(Collection<C_kvegafmh> arg0, Collection<C_kvegafmh> arg1)
updateGlobalBlockEntities(Collection<BlockEntity> remove, Collection<BlockEntity> add)
func_181023_a(Collection<TileEntity> arg0, Collection<TileEntity> arg1)
updateTileEntities(Collection<TileEntity> tileEntitiesToRemove, Collection<TileEntity> tileEntitiesToAdd)