net.minecraft.entity.mob

public class ZombieEntity

extends HostileEntity

All mapped superinterfaces:

Nameable, CommandOutput, Monster

avm
net.minecraft.world.entity.monster.Zombie
net.minecraft.class_1642
net.minecraft.entity.mob.ZombieEntity
net.minecraft.unmapped.C_hlzqkibq
net.minecraft.entity.living.mob.monster.ZombieEntity
net.minecraft.entity.monster.ZombieEntity
net.minecraft.entity.monster.ZombieEntity

Field summary

Modifier and TypeField
protected static final EntityAttribute
d
SPAWN_REINFORCEMENTS_CHANCE
field_7428
SPAWN_REINFORCEMENTS
f_krukufaj
REINFORCEMENTS_ATTRIBUTE
field_110186_bp
SPAWN_REINFORCEMENTS_CHANCE
private static final UUID
b
SPEED_MODIFIER_BABY_UUID
field_7429
BABY_SPEED_ID
f_pwaovics
BABY_SPEED_ID
field_110187_bq
BABY_SPEED_BOOST_ID
private static final EntityAttributeModifier
c
SPEED_MODIFIER_BABY
field_7430
BABY_SPEED_BONUS
f_xkowrfdx
BABY_SPEED_BOOST_MODIFIER
field_110188_br
BABY_SPEED_BOOST
private static final TrackedData<Boolean>
bz
DATA_BABY_ID
field_7434
BABY
f_dugfemzi
BABY
field_184737_bv
IS_CHILD
private static final TrackedData<Integer>
bA
DATA_SPECIAL_TYPE_ID
field_7427
f_pwwkwurn
TYPE
field_184738_bw
VILLAGER_TYPE
private static final TrackedData<Boolean>
bB
DATA_DROWNED_CONVERSION_ID
field_7425
CONVERTING_IN_WATER
f_twarmjzo
CONVERTING_IN_WATER
field_204709_bA
DROWNING
private static final Predicate<Difficulty>
bC
DOOR_BREAKING_PREDICATE
field_19015
f_ubjsjkvp
f_49567709
field_213699_bC
HARD_DIFFICULTY_PREDICATE
private final BreakDoorGoal
bD
breakDoorGoal
field_7433
breakDoorsGoal
f_rzqvwqpj
breakDoorGoal
field_146075_bs
breakDoor
private boolean
bE
canBreakDoors
field_7432
canBreakDoors
f_ednvlrgk
canBreakDoors
field_146076_bu
isBreakDoorsTaskSet
private int
bF
inWaterTime
field_7426
inWaterTime
f_aqispqmf
inWaterTime
field_204707_bD
inWaterTime
private int
bG
conversionTime
field_7424
ticksUntilWaterConversion
f_upyoimqe
ticksUntilWaterConversion
field_204708_bE
drownedConversionTime

Constructor summary

ModifierConstructor
public (EntityType<? extends ZombieEntity> type, World arg1)
public (World world)

Method summary

Modifier and TypeMethod
protected void
n()
registerGoals()
method_5959()
initGoals()
m_itjttsuo()
initGoals()
func_184651_r()
registerGoals()
protected void
l()
addBehaviourGoals()
method_7208()
initCustomGoals()
m_iuesbiha()
initMoveGoals()
func_175456_n()
applyEntityAI()
protected void
cl()
registerAttributes()
method_6001()
initAttributes()
m_eubsbslp()
initAttributes()
func_110147_ax()
registerAttributes()
protected void
u_()
defineSynchedData()
method_5693()
initDataTracker()
m_lwugwlsw()
registerSyncedData()
func_70088_a()
registerData()
public boolean
ec()
isUnderWaterConverting()
method_7206()
isConvertingInWater()
m_wiihxgpu()
isConvertingInWater()
func_204706_dD()
isDrowning()
public boolean
ed()
canBreakDoors()
method_7211()
canBreakDoors()
m_zfhqmnbl()
canBreakDoors()
func_146072_bX()
isBreakDoorsTaskSet()
public void
s(boolean arg0)
setCanBreakDoors(boolean arg0)
method_7201(boolean arg0)
setCanBreakDoors(boolean canBreakDoors)
m_dolaqwdc(boolean arg0)
setCanBreakDoors(boolean canBreakDoors)
func_146070_a(boolean arg0)
setBreakDoorsAItask(boolean enabled)
protected boolean
dV()
supportsBreakDoorGoal()
method_7212()
shouldBreakDoors()
m_khdxougf()
shouldBreakDoors()
func_204900_dz()
canBreakDoors()
public boolean
v_()
isBaby()
method_6109()
isBaby()
m_xuxedegf()
isBaby()
func_70631_g_()
isChild()
protected int
d(awg arg0)
getExperienceReward(Player arg0)
method_6110(class_1657 arg0)
getCurrentExperience(PlayerEntity arg0)
m_yanqzhib(C_jzrpycqo arg0)
getXpDrop(PlayerEntity arg0)
func_70693_a(PlayerEntity arg0)
getExperiencePoints(PlayerEntity arg0)
public void
t(boolean arg0)
setBaby(boolean arg0)
method_7217(boolean arg0)
setBaby(boolean baby)
m_soefdjzb(boolean arg0)
setBaby(boolean isBaby)
func_82227_f(boolean arg0)
setChild(boolean childZombie)
public void
a(qk<?> arg0)
onSyncedDataUpdated(EntityDataAccessor<?> arg0)
method_5674(class_2940<?> arg0)
onTrackedDataSet(TrackedData<?> arg0)
m_prrlvbmi(C_rinmcaxy<?> arg0)
onDataValueChanged(DataAttribute<?> arg0)
func_184206_a(DataParameter<?> arg0)
notifyDataManagerChange(DataParameter<?> arg0)
protected boolean
dY()
convertsInWater()
method_7209()
canConvertInWater()
m_ihrbkgqe()
canConvertInWater()
func_204703_dA()
shouldDrown()
public void
h()
tick()
method_5773()
tick()
m_arkgrfeb()
tick()
func_70071_h_()
tick()
public void
k()
aiStep()
method_6007()
tickMovement()
m_alyudxll()
mobTick()
func_70636_d()
livingTick()
private void
a(int arg0)
startUnderWaterConversion(int arg0)
method_7213(int arg0)
setTicksUntilWaterConversion(int ticksUntilWaterConversion)
m_dcbwxskt(int arg0)
setTicksUntilWaterConversion(int ticksUntilWaterConversion)
func_204704_a(int arg0)
startDrowning(int arg0)
protected void
ea()
doUnderWaterConversion()
method_7218()
convertInWater()
m_ejektryu()
convertInWater()
func_207302_dI()
onDrowned()
protected void
b(ais<? extends avm> arg0)
convertTo(EntityType<? extends Zombie> arg0)
method_7200(class_1299<? extends class_1642> arg0)
convertTo(EntityType<? extends ZombieEntity> entityType)
m_mfywziyd(C_ogavsvbr<? extends C_hlzqkibq> arg0)
convertTo(EntityType<? extends ZombieEntity> arg0)
func_213698_b(EntityType<? extends ZombieEntity> arg0)
func_213698_b(EntityType<? extends ZombieEntity> arg0)
protected boolean
I_()
isSunSensitive()
method_7216()
burnsInDaylight()
m_vtxgwfro()
shouldBurnInDaylight()
func_190730_o()
shouldBurnInDay()
public boolean
a(ahx arg0, float arg1)
hurt(DamageSource arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
damage(DamageSource arg0, float arg1)
m_szxeksnh(C_sbxfkpyv arg0, float arg1)
takeDamage(DamageSource arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
attackEntityFrom(DamageSource arg0, float arg1)
public boolean
C(aio arg0)
doHurtTarget(Entity arg0)
method_6121(class_1297 arg0)
tryAttack(Entity arg0)
m_orenzeoc(C_astfners arg0)
tryDamage(Entity arg0)
func_70652_k(Entity arg0)
attackEntityAsMob(Entity arg0)
protected SoundEvent
G()
getAmbientSound()
method_5994()
getAmbientSound()
m_jjefzxbm()
getAmbientSound()
func_184639_G()
getAmbientSound()
protected SoundEvent
e(ahx arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
m_spwwmdyl(C_sbxfkpyv arg0)
getHurtSound(DamageSource arg0)
func_184601_bQ(DamageSource arg0)
getHurtSound(DamageSource arg0)
protected SoundEvent
cH()
getDeathSound()
method_6002()
getDeathSound()
m_axkhmdzu()
getDeathSound()
func_184615_bR()
getDeathSound()
protected SoundEvent
dW()
getStepSound()
method_7207()
getStepSound()
m_eddcztmf()
getWalkingSound()
func_190731_di()
getStepSound()
protected void
a(ew arg0, bvt arg1)
playStepSound(BlockPos arg0, BlockState arg1)
method_5712(class_2338 arg0, class_2680 arg1)
playStepSound(BlockPos arg0, BlockState arg1)
m_rnleirmb(C_hynzadkk arg0, C_txtbiemp arg1)
playStepSound(BlockPos arg0, BlockState arg1)
func_180429_a(BlockPos arg0, BlockState arg1)
playStepSound(BlockPos arg0, BlockState arg1)
public EntityGroup
cQ()
getMobType()
method_6046()
getGroup()
m_hjalyqwk()
getMobType()
func_70668_bt()
getCreatureAttribute()
protected void
a(ahh arg0)
populateDefaultEquipmentSlots(DifficultyInstance arg0)
method_5964(class_1266 arg0)
initEquipment(LocalDifficulty arg0)
m_bafwglvj(C_jiailwzt arg0)
addRandomEquipment(LocalDifficulty arg0)
func_180481_a(DifficultyInstance arg0)
setEquipmentBasedOnDifficulty(DifficultyInstance arg0)
public void
b(id arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
writeCustomDataToTag(CompoundTag arg0)
m_xuwbpohg(C_hhlwcnih arg0)
writeCustomNbt(NbtCompound arg0)
func_213281_b(CompoundNBT arg0)
writeAdditional(CompoundNBT arg0)
public void
a(id arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromTag(CompoundTag arg0)
m_obkzfysl(C_hhlwcnih arg0)
readCustomNbt(NbtCompound arg0)
func_70037_a(CompoundNBT arg0)
readAdditional(CompoundNBT arg0)
public void
b(aix arg0)
killed(LivingEntity arg0)
method_5874(class_1309 arg0)
onKilledOther(LivingEntity arg0)
m_pkixsolz(C_usxaxydn arg0)
onKill(LivingEntity arg0)
func_70074_a(LivingEntity arg0)
onKillEntity(LivingEntity arg0)
protected float
b(ajh arg0, aip arg1)
getStandingEyeHeight(Pose arg0, EntityDimensions arg1)
method_18394(class_4050 arg0, class_4048 arg1)
getActiveEyeHeight(EntityPose arg0, EntityDimensions arg1)
m_heqvdbfg(C_ufdjspmk arg0, C_sszpscpo arg1)
m_86089714(Pose arg0, EntityDimensions arg1)
func_213348_b(Pose arg0, EntitySize arg1)
getStandingEyeHeight(Pose arg0, EntitySize arg1)
protected boolean
g(bcj arg0)
canHoldItem(ItemStack arg0)
method_5939(class_1799 arg0)
canPickupItem(ItemStack arg0)
m_kxilreut(C_sddaxwyk arg0)
canHoldItem(ItemStack arg0)
func_175448_a(ItemStack arg0)
canEquipItem(ItemStack arg0)
public EntityData
a(bhs arg0, ahh arg1, aja arg2, ajj arg3, id arg4)
finalizeSpawn(LevelAccessor arg0, DifficultyInstance arg1, MobSpawnType arg2, SpawnGroupData arg3, CompoundTag arg4)
method_5943(class_1936 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3, class_2487 arg4)
initialize(IWorld arg0, LocalDifficulty arg1, SpawnType arg2, EntityData arg3, CompoundTag arg4)
m_oxrxxqyz(C_vdvbsyle arg0, C_jiailwzt arg1, C_uzzvxofv arg2, C_lsmqixfx arg3, C_hhlwcnih arg4)
initialize(WorldAccess arg0, LocalDifficulty arg1, SpawnReason arg2, EntityData arg3, NbtCompound arg4)
func_213386_a(IWorld arg0, DifficultyInstance arg1, SpawnReason arg2, ILivingEntityData arg3, CompoundNBT arg4)
onInitialSpawn(IWorld arg0, DifficultyInstance arg1, SpawnReason arg2, ILivingEntityData arg3, CompoundNBT arg4)
protected void
v(float arg0)
handleAttributes(float arg0)
method_7205(float arg0)
m_vpvzzidd(float arg0)
applyAttributeModifiers(float chanceMultiplier)
func_207304_a(float arg0)
applyAttributeBonuses(float difficulty)
public double
aO()
getRidingHeight()
method_5678()
getHeightOffset()
m_ilcthakj()
getRideHeight()
func_70033_W()
getYOffset()
protected void
a(ahx arg0, int arg1, boolean arg2)
dropCustomDeathLoot(DamageSource arg0, int arg1, boolean arg2)
method_6099(class_1282 arg0, int arg1, boolean arg2)
dropEquipment(DamageSource arg0, int arg1, boolean arg2)
m_sephwywk(C_sbxfkpyv arg0, int arg1, boolean arg2)
dropEquipment(DamageSource arg0, int arg1, boolean arg2)
func_213333_a(DamageSource arg0, int arg1, boolean arg2)
dropSpecialItems(DamageSource arg0, int arg1, boolean arg2)
protected ItemStack
dX()
getSkull()
method_7215()
getSkull()
m_iqashtsi()
getSkull()
func_190732_dj()
getSkullDrop()