net.minecraft.entity

public abstract class Entity

implements Nameable, CommandSource

aif
net.minecraft.class_1297
net.minecraft.entity.Entity
net.minecraft.entity.Entity
net.minecraft.entity.Entity

Field summary

Modifier and TypeField
protected static final org.apache.logging.log4j.Logger
h
field_5955
LOGGER
field_184243_a
field_184243_a
private static final AtomicInteger
b
field_5978
nextNetworkId
field_213331_b
field_213331_b
private static final List<ItemStack>
c
field_6030
EMPTY_LIST
field_190535_b
field_190535_b
private static final Box
d
field_6025
INITIAL_SHAPE
field_174836_a
field_174836_a
private static double
e
field_5999
viewDistanceScaling
field_70155_l
field_70155_l
private final EntityType<?>
f
field_5961
type
field_200606_g
field_200606_g
private int
g
field_5986
networkId
field_145783_c
field_145783_c
public boolean
i
field_6033
blocksBuilding
field_70156_m
field_70156_m
private final List<Entity>
ar
field_5979
passengers
field_184244_h
field_184244_h
protected int
j
field_5951
boardingCooldown
field_184245_j
field_184245_j
private Entity
as
field_6034
mount
field_184239_as
field_184239_as
public boolean
k
field_5983
teleporting
field_98038_p
field_98038_p
public World
l
field_6002
world
field_70170_p
field_70170_p
public double
m
field_6014
lastX
field_70169_q
field_70169_q
public double
n
field_6036
lastY
field_70167_r
field_70167_r
public double
o
field_5969
lastZ
field_70166_s
field_70166_s
public double
p
field_5987
x
field_70165_t
field_70165_t
public double
q
field_6010
y
field_70163_u
field_70163_u
public double
r
field_6035
z
field_70161_v
field_70161_v
private Vec3d
at
field_18276
f_56406465
field_213327_at
field_213327_at
public float
s
field_6031
yaw
field_70177_z
field_70177_z
public float
t
field_5965
pitch
field_70125_A
field_70125_A
public float
u
field_5982
lastYaw
field_70126_B
field_70126_B
public float
v
field_6004
lastPitch
field_70127_C
field_70127_C
private Box
au
field_6005
shape
field_70121_D
field_70121_D
public boolean
w
field_5952
onGround
field_70122_E
field_70122_E
public boolean
x
field_5976
collidingHorizontally
field_70123_F
field_70123_F
public boolean
y
field_5992
collidingVertically
field_70124_G
field_70124_G
public boolean
z
field_6015
colliding
field_70132_H
field_70132_H
public boolean
A
field_6037
damaged
field_70133_I
field_70133_I
protected Vec3d
B
field_17046
f_74350999
field_213328_B
field_213328_B
public boolean
C
field_5988
removed
field_70128_L
field_70128_L
public float
D
field_6039
lastWalkDistance
field_70141_P
field_70141_P
public float
E
field_5973
walkDistance
field_70140_Q
field_70140_Q
public float
F
field_5994
distanceMoved
field_82151_R
field_82151_R
public float
G
field_6017
fallDistance
field_70143_R
field_70143_R
private float
av
field_6003
blocksWalkedOn
field_70150_b
field_70150_b
private float
aw
field_6022
distanceBeforeNextFlap
field_191959_ay
field_191959_ay
public double
H
field_6038
prevX
field_70142_S
field_70142_S
public double
I
field_5971
prevY
field_70137_T
field_70137_T
public double
J
field_5989
prevZ
field_70136_U
field_70136_U
public float
K
field_6013
stepHeight
field_70138_W
field_70138_W
public boolean
L
field_5960
noClip
field_70145_X
field_70145_X
public float
M
field_5968
pushSpeedReduction
field_70144_Y
field_70144_Y
protected final Random
N
field_5974
random
field_70146_Z
field_70146_Z
public int
O
field_6012
ticks
field_70173_aa
field_70173_aa
private int
ax
field_5956
onFireTimer
field_190534_ay
field_190534_ay
protected boolean
P
field_5957
inWater
field_70171_ac
field_70171_ac
protected double
Q
field_5964
f_85121000
field_211517_W
field_211517_W
protected boolean
R
field_6000
submergedInWater
field_205013_W
field_205013_W
protected boolean
S
field_19271
f_01064147
field_213329_S
field_213329_S
public int
T
field_6008
invulnerableTimer
field_70172_ad
field_70172_ad
protected boolean
U
field_5953
firstTick
field_70148_d
field_70148_d
protected final SyncedData
V
field_6011
syncedData
field_70180_af
field_70180_af
protected static final DataAttribute<Byte>
W
field_5990
SHARED_FLAGS
field_184240_ax
field_184240_ax
private static final DataAttribute<Integer>
ay
field_6032
BREATH
field_184241_ay
field_184241_ay
private static final DataAttribute<Optional<Text>>
az
field_6027
CUSTOM_NAME
field_184242_az
field_184242_az
private static final DataAttribute<Boolean>
aA
field_5975
CUSTOM_NAME_VISIBLE
field_184233_aA
field_184233_aA
private static final DataAttribute<Boolean>
aB
field_5962
SILENT
field_184234_aB
field_184234_aB
private static final DataAttribute<Boolean>
aC
field_5995
NO_GRAVITY
field_189655_aD
field_189655_aD
protected static final DataAttribute<Pose>
X
field_18064
f_34878948
field_213330_X
field_213330_X
public boolean
Y
field_6016
inChunk
field_70175_ag
field_70175_ag
public int
Z
field_6024
chunkX
field_70176_ah
field_70176_ah
public int
aa
field_5959
chunkY
field_70162_ai
field_70162_ai
public int
ab
field_5980
chunkZ
field_70164_aj
field_70164_aj
public boolean
af
field_5985
ignoreCameraFrustum
field_70158_ak
field_70158_ak
public boolean
ag
field_6007
velocityDirty
field_70160_al
field_70160_al
public int
ah
field_6018
portalCooldown
field_71088_bW
field_71088_bW
protected boolean
ai
field_5963
inPortal
field_71087_bX
field_71087_bX
protected int
aj
field_5972
portalTime
field_82153_h
field_82153_h
public DimensionType
ak
field_6026
dimension
field_71093_bK
field_71093_bK
protected BlockPos
al
field_5991
lastPortalPos
field_181016_an
field_181016_an
protected Vec3d
am
field_6020
lastPortalOffset
field_181017_ao
field_181017_ao
protected Direction
an
field_6028
lastPortalFacing
field_181018_ap
field_181018_ap
private boolean
aD
field_6009
invulnerable
field_83001_bt
field_83001_bt
protected UUID
ao
field_6021
uuid
field_96093_i
field_96093_i
protected String
ap
field_5981
uuidString
field_189513_ar
field_189513_ar
protected boolean
aq
field_5958
isGlowing
field_184238_ar
field_184238_ar
private final Set<String>
aE
field_6029
commandTags
field_184236_aF
field_184236_aF
private boolean
aF
field_5966
teleported
field_184237_aG
field_184237_aG
private final double[]
aG
field_5993
pistonMovementDelta
field_191505_aI
field_191505_aI
private long
aH
field_5996
lastPistonMovementTicks
field_191506_aJ
field_191506_aJ
private EntityDimensions
aI
field_18065
dimensions
field_213325_aI
field_213325_aI
private float
aJ
field_18066
f_79674871
field_213326_aJ
field_213326_aJ
public long
ac
field_6001
lastKnownX
field_70118_ct
field_70118_ct
public long
ad
field_6023
lastKnownY
field_70117_cu
field_70117_cu
public long
ae
field_5954
lastKnownZ
field_70116_cv
field_70116_cv

Constructor summary

ModifierConstructor
public (EntityType<?> type, World world)

Method summary

Modifier and TypeMethod
public boolean
t()
method_7325()
isSpectator()
func_175149_v()
isSpectator()
public final void
R()
method_18375()
m_98350750()
func_213319_R()
func_213319_R()
public EntityType<?>
S()
method_5864()
getType()
func_200600_R()
getType()
public int
T()
method_5628()
getNetworkId()
func_145782_y()
getEntityId()
public void
e(int arg0)
method_5838(int arg0)
setNetworkId(int id)
func_145769_d(int arg0)
setEntityId(int id)
public Set<String>
U()
method_5752()
getCommandTags()
func_184216_O()
getTags()
public boolean
a(String arg0)
method_5780(String arg0)
addCommandTag(String tag)
func_184211_a(String arg0)
addTag(String tag)
public boolean
b(String arg0)
method_5738(String arg0)
removeScoreboardTag(String tag)
func_184197_b(String arg0)
removeTag(String tag)
public void
V()
method_5768()
discard()
func_174812_G()
onKillCommand()
protected abstract void
u_()
method_5693()
registerSyncedData()
func_70088_a()
registerData()
public SyncedData
W()
method_5841()
getSyncedData()
func_184212_Q()
getDataManager()
public void
Y()
method_5650()
remove()
func_70106_y()
remove()
protected void
b(aiy arg0)
method_18380(class_4050 arg0)
m_59065105(Pose arg0)
func_213301_b(Pose arg0)
func_213301_b(Pose arg0)
public Pose
Z()
method_18376()
m_87790814()
func_213283_Z()
func_213283_Z()
protected void
a(float arg0, float arg1)
method_5710(float arg0, float arg1)
setRotation(float yaw, float pitch)
func_70101_b(float arg0, float arg1)
setRotation(float yaw, float pitch)
public void
c(double arg0, double arg1, double arg2)
method_5814(double arg0, double arg1, double arg2)
setPosition(double x, double y, double z)
func_70107_b(double arg0, double arg1, double arg2)
setPosition(double x, double y, double z)
public void
h()
method_5773()
tick()
func_70071_h_()
tick()
public void
aa()
method_5670()
baseTick()
func_70030_z()
baseTick()
protected void
E()
method_5760()
tickPortalCooldown()
func_184173_H()
decrementTimeUntilPortal()
public int
ab()
method_5741()
getMaxNetherPortalTime()
func_82145_z()
getMaxInPortalTime()
protected void
ac()
method_5730()
takeLavaDamage()
func_70044_A()
setOnFireFromLava()
public void
f(int arg0)
method_5639(int arg0)
setOnFireFor(int seconds)
func_70015_d(int arg0)
setFire(int seconds)
public void
ad()
method_5646()
extinguish()
func_70066_B()
extinguish()
protected void
ae()
method_5825()
voidTick()
func_70076_C()
outOfWorld()
public boolean
d(double arg0, double arg1, double arg2)
method_5654(double arg0, double arg1, double arg2)
canMove(double dx, double dy, double dz)
func_70038_c(double arg0, double arg1, double arg2)
isOffsetPositionInLiquid(double x, double y, double z)
private boolean
b(crq arg0)
method_5629(class_238 arg0)
doesNotCollide(Box box)
func_174809_b(AxisAlignedBB arg0)
isLiquidPresentInAABB(AxisAlignedBB bb)
public void
a(ait arg0, crv arg1)
method_5784(class_1313 arg0, class_243 arg1)
move(MoverType arg0, Vec3d arg1)
func_213315_a(MoverType arg0, Vec3d arg1)
func_213315_a(MoverType arg0, Vec3d arg1)
protected Vec3d
a(crv arg0, ait arg1)
method_18796(class_243 arg0, class_1313 arg1)
m_91740517(Vec3d arg0, MoverType arg1)
func_213289_a(Vec3d arg0, MoverType arg1)
func_213289_a(Vec3d arg0, MoverType arg1)
protected Vec3d
a(crv arg0)
method_18794(class_243 arg0)
m_19881916(Vec3d arg0)
func_213308_a(Vec3d arg0)
func_213308_a(Vec3d arg0)
private double
a(fa$a arg0, double arg1)
method_18797(class_2350$class_2351 arg0, double arg1)
m_94421288(Direction$Axis arg0, double arg1)
func_213304_a(Direction$Axis arg0, double arg1)
func_213304_a(Direction$Axis arg0, double arg1)
private Vec3d
e(crv arg0)
method_17835(class_243 arg0)
m_72373519(Vec3d arg0)
func_213306_e(Vec3d arg0)
func_213306_e(Vec3d arg0)
public static double
b(crv arg0)
method_17996(class_243 arg0)
m_23572928(Vec3d arg0)
func_213296_b(Vec3d arg0)
func_213296_b(Vec3d arg0)
public static Vec3d
a(crv arg0, crq arg1, bhk arg2, csa arg3, zu<csp> arg4)
method_17833(class_243 arg0, class_238 arg1, class_1941 arg2, class_3726 arg3, class_3538<class_265> arg4)
m_73670363(Vec3d arg0, Box arg1, WorldView arg2, CollisionContext arg3, C_70593968<VoxelShape> arg4)
func_213313_a(Vec3d arg0, AxisAlignedBB arg1, IWorldReader arg2, ISelectionContext arg3, ReuseableStream<VoxelShape> arg4)
func_213313_a(Vec3d arg0, AxisAlignedBB arg1, IWorldReader arg2, ISelectionContext arg3, ReuseableStream<VoxelShape> arg4)
protected float
af()
method_5867()
calculateNextStepSoundDistance()
func_203009_ad()
determineNextStepDistance()
public void
ag()
method_5792()
setPositionFromShape()
func_174829_m()
resetPositionToBB()
protected SoundEvent
ah()
method_5737()
getSwimSound()
func_184184_Z()
getSwimSound()
protected SoundEvent
ai()
method_5625()
getSplashSound()
func_184181_aa()
getSplashSound()
protected SoundEvent
aj()
method_5672()
getHighSpeedSplashSound()
func_204208_ah()
getHighspeedSplashSound()
protected void
ak()
method_5852()
checkBlockCollisions()
func_145775_I()
doBlockCollisions()
protected void
a(bvj arg0)
method_5622(class_2680 arg0)
onBlockCollision(BlockState state)
func_191955_a(BlockState arg0)
onInsideBlock(BlockState arg0)
protected void
a(ev arg0, bvj arg1)
method_5712(class_2338 arg0, class_2680 arg1)
playStepSound(BlockPos pos, BlockState state)
func_180429_a(BlockPos arg0, BlockState arg1)
playStepSound(BlockPos pos, BlockState blockIn)
protected void
d(float arg0)
method_5734(float arg0)
playSwimSound(float volume)
func_203006_d(float arg0)
playSwimSound(float volume)
protected float
e(float arg0)
method_5801(float arg0)
playFlapSound(float distanceMoved)
func_191954_d(float arg0)
playFlySound(float volume)
protected boolean
al()
method_5776()
makesFlapSounds()
func_191957_ae()
makeFlySound()
public void
a(yj arg0, float arg1, float arg2)
method_5783(class_3414 arg0, float arg1, float arg2)
playSound(SoundEvent sound, float volume, float pitch)
func_184185_a(SoundEvent arg0, float arg1, float arg2)
playSound(SoundEvent soundIn, float volume, float pitch)
public boolean
am()
method_5701()
isSilent()
func_174814_R()
isSilent()
public void
c(boolean arg0)
method_5803(boolean arg0)
setSilent(boolean silent)
func_174810_b(boolean arg0)
setSilent(boolean isSilent)
public boolean
an()
method_5740()
isNoGravity()
func_189652_ae()
hasNoGravity()
public void
d(boolean arg0)
method_5875(boolean arg0)
setNoGravity(boolean noGravity)
func_189654_d(boolean arg0)
setNoGravity(boolean noGravity)
protected boolean
ao()
method_5658()
makesSteps()
func_70041_e_()
canTriggerWalking()
protected void
a(double arg0, boolean arg1, bvj arg2, ev arg3)
method_5623(double arg0, boolean arg1, class_2680 arg2, class_2338 arg3)
checkFallDamage(double dy, boolean landed, BlockState state, BlockPos pos)
func_184231_a(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
updateFallState(double y, boolean onGroundIn, BlockState state, BlockPos pos)
public Box
ap()
method_5827()
getCollisionShape()
func_70046_E()
getCollisionBoundingBox()
protected void
g(int arg0)
method_5714(int arg0)
takeFireDamage(int amount)
func_70081_e(int arg0)
dealFireDamage(int amount)
public final boolean
aq()
method_5753()
isImmuneToFire()
func_70045_F()
isImmuneToFire()
public void
b(float arg0, float arg1)
method_5747(float arg0, float arg1)
takeFallDamage(float distance, float damageMultiplier)
func_180430_e(float arg0, float arg1)
fall(float distance, float damageMultiplier)
public boolean
ar()
method_5799()
isInWater()
func_70090_H()
isInWater()
private boolean
k()
method_5778()
isInWaterOrRain()
func_209511_p()
isInRain()
private boolean
l()
method_5798()
isInsideBubbleColumn()
func_209512_q()
isInBubbleColumn()
public boolean
as()
method_5721()
isTouchingWaterOrRain()
func_70026_G()
isWet()
public boolean
at()
method_5637()
isWetOrInBubbleColumn()
func_203008_ap()
isInWaterRainOrBubbleColumn()
public boolean
au()
method_5816()
isInWaterOrInBubbleColumn()
func_203005_aq()
isInWaterOrBubbleColumn()
public boolean
av()
method_5869()
isSubmergedInWater()
func_204231_K()
canSwim()
private void
m()
method_5876()
m_03231680()
func_205011_p()
updateAquatics()
public void
aw()
method_5790()
updateSwimming()
func_205343_av()
updateSwimming()
public boolean
ax()
method_5713()
checkWaterState()
func_70072_I()
handleWaterMovement()
private void
n()
method_5630()
m_61708540()
func_205012_q()
updateEyesInWater()
protected void
ay()
method_5746()
doSplashEffect()
func_71061_d_()
doWaterSplashEffect()
public void
az()
method_5666()
tickSprintingEffect()
func_174830_Y()
spawnRunningParticles()
protected void
aA()
method_5839()
doSprintingEffect()
func_174808_Z()
createRunningParticles()
public boolean
a(zb<cky> arg0)
method_5777(class_3494<class_3611> arg0)
isSubmergedIn(Tag<Fluid> arg0)
func_208600_a(Tag<Fluid> arg0)
areEyesInFluid(Tag<Fluid> tagIn)
public boolean
a(zb<cky> arg0, boolean arg1)
method_5744(class_3494<class_3611> arg0, boolean arg1)
m_69330161(Tag<Fluid> arg0, boolean arg1)
func_213290_a(Tag<Fluid> arg0, boolean arg1)
func_213290_a(Tag<Fluid> arg0, boolean arg1)
public void
aB()
method_20447()
m_43101496()
func_213292_aB()
func_213292_aB()
public boolean
aC()
method_5771()
isInLava()
func_180799_ab()
isInLava()
public void
a(float arg0, crv arg1)
method_5724(float arg0, class_243 arg1)
updateVelocity(float arg0, Vec3d arg1)
func_213309_a(float arg0, Vec3d arg1)
func_213309_a(float arg0, Vec3d arg1)
protected static Vec3d
a(crv arg0, float arg1, float arg2)
method_18795(class_243 arg0, float arg1, float arg2)
m_51093791(Vec3d arg0, float arg1, float arg2)
func_213299_a(Vec3d arg0, float arg1, float arg2)
func_213299_a(Vec3d arg0, float arg1, float arg2)
public float
aE()
method_5718()
getBrightness()
func_70013_c()
getBrightness()
public void
a(bhh arg0)
method_5866(class_1937 arg0)
setWorld(World world)
func_70029_a(World arg0)
setWorld(World worldIn)
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4)
method_5641(double arg0, double arg1, double arg2, float arg3, float arg4)
updatePositionAndAngles(double x, double y, double z, float yaw, float pitch)
func_70080_a(double arg0, double arg1, double arg2, float arg3, float arg4)
setPositionAndRotation(double x, double y, double z, float yaw, float pitch)
public void
a(ev arg0, float arg1, float arg2)
method_5725(class_2338 arg0, float arg1, float arg2)
refreshPositionAndAngles(BlockPos pos, float yaw, float pitch)
func_174828_a(BlockPos arg0, float arg1, float arg2)
moveToBlockPosAndAngles(BlockPos pos, float rotationYawIn, float rotationPitchIn)
public void
b(double arg0, double arg1, double arg2, float arg3, float arg4)
method_5808(double arg0, double arg1, double arg2, float arg3, float arg4)
setPositionAndAngles(double x, double y, double z, float yaw, float pitch)
func_70012_b(double arg0, double arg1, double arg2, float arg3, float arg4)
setLocationAndAngles(double x, double y, double z, float yaw, float pitch)
public float
g(aif arg0)
method_5739(class_1297 arg0)
distanceTo(Entity entity)
func_70032_d(Entity arg0)
getDistance(Entity entityIn)
public double
e(double arg0, double arg1, double arg2)
method_5649(double arg0, double arg1, double arg2)
squaredDistanceTo(double x, double y, double z)
func_70092_e(double arg0, double arg1, double arg2)
getDistanceSq(double x, double y, double z)
public double
h(aif arg0)
method_5858(class_1297 arg0)
squaredDistanceTo(Entity entity)
func_70068_e(Entity arg0)
getDistanceSq(Entity entityIn)
public double
c(crv arg0)
method_5707(class_243 arg0)
squaredDistanceTo(Vec3d vector)
func_195048_a(Vec3d arg0)
getDistanceSq(Vec3d arg0)
public void
b(avx arg0)
method_5694(class_1657 arg0)
onPlayerCollision(PlayerEntity player)
func_70100_b_(PlayerEntity arg0)
onCollideWithPlayer(PlayerEntity entityIn)
public void
i(aif arg0)
method_5697(class_1297 arg0)
push(Entity entity)
func_70108_f(Entity arg0)
applyEntityCollision(Entity entityIn)
public void
f(double arg0, double arg1, double arg2)
method_5762(double arg0, double arg1, double arg2)
addVelocity(double dx, double dy, double dz)
func_70024_g(double arg0, double arg1, double arg2)
addVelocity(double x, double y, double z)
protected void
aF()
method_5785()
markDamaged()
func_70018_K()
markVelocityChanged()
public boolean
a(aho arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
takeDamage(DamageSource source, float amount)
func_70097_a(DamageSource arg0, float arg1)
attackEntityFrom(DamageSource source, float amount)
public final Vec3d
f(float arg0)
method_5828(float arg0)
getRotationVector(float tickDelta)
func_70676_i(float arg0)
getLook(float partialTicks)
public float
g(float arg0)
method_5695(float arg0)
getPitch(float tickDelta)
func_195050_f(float arg0)
getPitch(float partialTicks)
public float
h(float arg0)
method_5705(float arg0)
getYaw(float tickDelta)
func_195046_g(float arg0)
getYaw(float partialTicks)
protected final Vec3d
c(float arg0, float arg1)
method_5631(float arg0, float arg1)
getRotationVector(float pitch, float yaw)
func_174806_f(float arg0, float arg1)
getVectorForRotation(float pitch, float yaw)
public final Vec3d
i(float arg0)
method_18864(float arg0)
m_83872954(float arg0)
func_213286_i(float arg0)
func_213286_i(float arg0)
protected final Vec3d
d(float arg0, float arg1)
method_18863(float arg0, float arg1)
m_36712981(float arg0, float arg1)
func_213320_d(float arg0, float arg1)
func_213320_d(float arg0, float arg1)
public Vec3d
j(float arg0)
method_5836(float arg0)
getEyePosition(float tickDelta)
func_174824_e(float arg0)
getEyePosition(float partialTicks)
public boolean
aG()
method_5863()
hasCollision()
func_70067_L()
canBeCollidedWith()
public boolean
aH()
method_5810()
isPushable()
func_70104_M()
canBePushed()
public void
a(aif arg0, int arg1, aho arg2)
method_5716(class_1297 arg0, int arg1, class_1282 arg2)
takeKillScore(Entity victim, int score, DamageSource source)
func_191956_a(Entity arg0, int arg1, DamageSource arg2)
awardKillScore(Entity arg0, int arg1, DamageSource arg2)
public boolean
c(ib arg0)
method_5786(class_2487 arg0)
writeNbt(NbtCompound nbt)
func_184198_c(CompoundNBT arg0)
writeUnlessRemoved(CompoundNBT compound)
public boolean
d(ib arg0)
method_5662(class_2487 arg0)
writeNbtIfNotMount(NbtCompound nbt)
func_70039_c(CompoundNBT arg0)
writeUnlessPassenger(CompoundNBT compound)
public NbtCompound
e(ib arg0)
method_5647(class_2487 arg0)
writeNbtWithoutId(NbtCompound nbt)
func_189511_e(CompoundNBT arg0)
writeWithoutTypeId(CompoundNBT compound)
public void
f(ib arg0)
method_5651(class_2487 arg0)
readNbt(NbtCompound nbt)
func_70020_e(CompoundNBT arg0)
read(CompoundNBT compound)
protected boolean
aI()
method_5638()
shouldSetPositionOnLoad()
func_142008_O()
shouldSetPosAfterLoading()
protected final String
aJ()
method_5653()
getTypeId()
func_70022_Q()
getEntityString()
protected abstract void
a(ib arg0)
method_5749(class_2487 arg0)
readCustomNbt(NbtCompound nbt)
func_70037_a(CompoundNBT arg0)
readAdditional(CompoundNBT compound)
protected abstract void
b(ib arg0)
method_5652(class_2487 arg0)
writeCustomNbt(NbtCompound nbt)
func_213281_b(CompoundNBT arg0)
func_213281_b(CompoundNBT arg0)
protected NbtList
a(double... arg0)
method_5846(double... arg0)
toNbtList(double... values)
func_70087_a(double... arg0)
newDoubleNBTList(double... numbers)
protected NbtList
a(float... arg0)
method_5726(float... arg0)
toNbtList(float... values)
func_70049_a(float... arg0)
newFloatNBTList(float... numbers)
public ItemEntity
a(bhg arg0)
method_5706(class_1935 arg0)
dropItem(ItemLike arg0)
func_199703_a(IItemProvider arg0)
entityDropItem(IItemProvider arg0)
public ItemEntity
a(bhg arg0, int arg1)
method_5870(class_1935 arg0, int arg1)
dropItem(ItemLike arg0, int arg1)
func_199702_a(IItemProvider arg0, int arg1)
entityDropItem(IItemProvider arg0, int offset)
public ItemEntity
a(bca arg0)
method_5775(class_1799 arg0)
dropItem(ItemStack arg0)
func_199701_a_(ItemStack arg0)
entityDropItem(ItemStack arg0)
public ItemEntity
a(bca arg0, float arg1)
method_5699(class_1799 arg0, float arg1)
dropItem(ItemStack item, float offsetY)
func_70099_a(ItemStack arg0, float arg1)
entityDropItem(ItemStack stack, float offsetY)
public boolean
aK()
method_5805()
isAlive()
func_70089_S()
isAlive()
public boolean
aL()
method_5757()
isInWall()
func_70094_T()
isEntityInsideOpaqueBlock()
public boolean
b(avx arg0, agz arg1)
method_5688(class_1657 arg0, class_1268 arg1)
interact(PlayerEntity player, InteractionHand hand)
func_184230_a(PlayerEntity arg0, Hand arg1)
processInitialInteract(PlayerEntity player, Hand hand)
public Box
j(aif arg0)
method_5708(class_1297 arg0)
getCollisionAgainstShape(Entity other)
func_70114_g(Entity arg0)
getCollisionBox(Entity entityIn)
public void
aM()
method_5842()
rideTick()
func_70098_U()
updateRidden()
public void
k(aif arg0)
method_5865(class_1297 arg0)
updateRiderPositon(Entity rider)
func_184232_k(Entity arg0)
updatePassenger(Entity passenger)
public double
aN()
method_5678()
getRideHeight()
func_70033_W()
getYOffset()
public double
aO()
method_5621()
getMountHeight()
func_70042_X()
getMountedYOffset()
public boolean
m(aif arg0)
method_5804(class_1297 arg0)
startRiding(Entity entity)
func_184220_m(Entity arg0)
startRiding(Entity entityIn)
public boolean
a(aif arg0, boolean arg1)
method_5873(class_1297 arg0, boolean arg1)
startRiding(Entity entity, boolean force)
func_184205_a(Entity arg0, boolean arg1)
startRiding(Entity entityIn, boolean force)
protected boolean
n(aif arg0)
method_5860(class_1297 arg0)
canRide(Entity entity)
func_184228_n(Entity arg0)
canBeRidden(Entity entityIn)
protected boolean
c(aiy arg0)
method_20233(class_4050 arg0)
m_87715359(Pose arg0)
func_213298_c(Pose arg0)
func_213298_c(Pose arg0)
public void
aQ()
method_5772()
yeetPassengers()
func_184226_ay()
removePassengers()
public void
j()
method_5848()
stopRiding()
func_184210_p()
stopRiding()
protected void
o(aif arg0)
method_5627(class_1297 arg0)
addPassenger(Entity entity)
func_184200_o(Entity arg0)
addPassenger(Entity passenger)
protected void
p(aif arg0)
method_5793(class_1297 arg0)
removePassenger(Entity passenger)
func_184225_p(Entity arg0)
removePassenger(Entity passenger)
protected boolean
q(aif arg0)
method_5818(class_1297 arg0)
canAddPassenger(Entity entity)
func_184219_q(Entity arg0)
canFitPassenger(Entity passenger)
public float
aR()
method_5871()
getPickRadius()
func_70111_Y()
getCollisionBorderSize()
public Vec3d
aS()
method_5720()
getLookVector()
func_70040_Z()
getLookVec()
public Vec2f
aT()
method_5802()
getRotation()
func_189653_aC()
getPitchYaw()
public void
c(ev arg0)
method_5717(class_2338 arg0)
onPortalCollision(BlockPos pos)
func_181015_d(BlockPos arg0)
setPortal(BlockPos pos)
protected void
aV()
method_18379()
m_07400438()
func_213284_aV()
func_213284_aV()
public int
aW()
method_5806()
getPortalCooldown()
func_82147_ab()
getPortalCooldown()
public Iterable<ItemStack>
aY()
method_5877()
getItemsInHands()
func_184214_aD()
getHeldEquipment()
public Iterable<ItemStack>
aZ()
method_5661()
getArmor()
func_184193_aE()
getArmorInventoryList()
public Iterable<ItemStack>
ba()
method_5743()
getAllSlots()
func_184209_aF()
getEquipmentAndArmor()
public void
a(aik arg0, bca arg1)
method_5673(class_1304 arg0, class_1799 arg1)
setEquipment(EquipmentSlot slot, ItemStack item)
func_184201_a(EquipmentSlotType arg0, ItemStack arg1)
setItemStackToSlot(EquipmentSlotType slotIn, ItemStack stack)
public boolean
bb()
method_5809()
isOnFire()
func_70027_ad()
isBurning()
public boolean
bc()
method_5765()
isRiding()
func_184218_aH()
isPassenger()
public boolean
bd()
method_5782()
hasPassengers()
func_184207_aI()
isBeingRidden()
public boolean
be()
method_5788()
isRideableUnderwater()
func_205710_ba()
canBeRiddenInWater()
public boolean
bf()
method_5715()
isSneaking()
func_70093_af()
isSneaking()
public void
e(boolean arg0)
method_5660(boolean arg0)
setSneaking(boolean sneaking)
func_70095_a(boolean arg0)
setSneaking(boolean sneaking)
public boolean
bh()
method_5624()
isSprinting()
func_70051_ag()
isSprinting()
public void
f(boolean arg0)
method_5728(boolean arg0)
setSprinting(boolean sprinting)
func_70031_b(boolean arg0)
setSprinting(boolean sprinting)
public boolean
bi()
method_5681()
isSwimming()
func_203007_ba()
isSwimming()
public boolean
bj()
method_20232()
m_00306336()
func_213314_bj()
func_213314_bj()
public void
g(boolean arg0)
method_5796(boolean arg0)
setSwimming(boolean swimming)
func_204711_a(boolean arg0)
setSwimming(boolean arg0)
public boolean
bl()
method_5851()
isGlowing()
func_184202_aL()
isGlowing()
public void
h(boolean arg0)
method_5834(boolean arg0)
setGlowing(boolean glowing)
func_184195_f(boolean arg0)
setGlowing(boolean glowingIn)
public boolean
bm()
method_5767()
isInvisible()
func_82150_aj()
isInvisible()
public AbstractTeam
bn()
method_5781()
getTeam()
func_96124_cp()
getTeam()
public boolean
r(aif arg0)
method_5722(class_1297 arg0)
isAlliedTo(Entity entity)
func_184191_r(Entity arg0)
isOnSameTeam(Entity entityIn)
public boolean
a(csx arg0)
method_5645(class_270 arg0)
isAlliedTo(AbstractTeam team)
func_184194_a(Team arg0)
isOnScoreboardTeam(Team teamIn)
public void
i(boolean arg0)
method_5648(boolean arg0)
setInvisible(boolean invisible)
func_82142_c(boolean arg0)
setInvisible(boolean invisible)
protected boolean
h(int arg0)
method_5795(int arg0)
getFlag(int index)
func_70083_f(int arg0)
getFlag(int flag)
protected void
b(int arg0, boolean arg1)
method_5729(int arg0, boolean arg1)
setFlag(int index, boolean value)
func_70052_a(int arg0, boolean arg1)
setFlag(int flag, boolean set)
public int
bo()
method_5748()
getMaxBreath()
func_205010_bg()
getMaxAir()
public int
bp()
method_5669()
getBreath()
func_70086_ai()
getAir()
public void
i(int arg0)
method_5855(int arg0)
setBreath(int breath)
func_70050_g(int arg0)
setAir(int air)
public void
a(atl arg0)
method_5800(class_1538 arg0)
struckByLightning(LightningBoltEntity lightning)
func_70077_a(LightningBoltEntity arg0)
onStruckByLightning(LightningBoltEntity lightningBolt)
public void
j(boolean arg0)
method_5700(boolean arg0)
onBubbleColumnSurfaceCollision(boolean drag)
func_203002_i(boolean arg0)
onEnterBubbleColumnWithAirAbove(boolean downwards)
public void
k(boolean arg0)
method_5764(boolean arg0)
onBubbleColumnCollision(boolean drag)
func_203004_j(boolean arg0)
onEnterBubbleColumn(boolean downwards)
public void
b(aio arg0)
method_5874(class_1309 arg0)
onKill(LivingEntity victim)
func_70074_a(LivingEntity arg0)
onKillEntity(LivingEntity entityLivingIn)
protected void
i(double arg0, double arg1, double arg2)
method_5632(double arg0, double arg1, double arg2)
pushAwayFrom(double arg0, double arg1, double arg2)
func_213282_i(double arg0, double arg1, double arg2)
func_213282_i(double arg0, double arg1, double arg2)
public void
a(bvj arg0, crv arg1)
method_5844(class_2680 arg0, class_243 arg1)
onCobwebCollision(BlockState arg0, Vec3d arg1)
func_213295_a(BlockState arg0, Vec3d arg1)
func_213295_a(BlockState arg0, Vec3d arg1)
private static void
c(jm arg0)
method_5856(class_2561 arg0)
removeClickEvents(Text text)
func_207712_c(ITextComponent arg0)
removeClickEvents(ITextComponent arg0)
public Text
O()
method_5477()
getName()
func_200200_C_()
getName()
public boolean
s(aif arg0)
method_5779(class_1297 arg0)
is(Entity entity)
func_70028_i(Entity arg0)
isEntityEqual(Entity entityIn)
public float
bq()
method_5791()
getHeadYaw()
func_70079_am()
getRotationYawHead()
public void
k(float arg0)
method_5847(float arg0)
setHeadYaw(float headYaw)
func_70034_d(float arg0)
setRotationYawHead(float rotation)
public void
l(float arg0)
method_5636(float arg0)
setBodyYaw(float yaw)
func_181013_g(float arg0)
setRenderYawOffset(float offset)
public boolean
br()
method_5732()
canBePunched()
func_70075_an()
canBeAttackedWithItem()
public boolean
t(aif arg0)
method_5698(class_1297 arg0)
onPunched(Entity attacker)
func_85031_j(Entity arg0)
hitByEntity(Entity entityIn)
public boolean
b(aho arg0)
method_5679(class_1282 arg0)
isInvulnerable(DamageSource source)
func_180431_b(DamageSource arg0)
isInvulnerableTo(DamageSource source)
public boolean
bs()
method_5655()
isInvulnerable()
func_190530_aW()
isInvulnerable()
public void
l(boolean arg0)
method_5684(boolean arg0)
setInvulnerable(boolean invulnerable)
func_184224_h(boolean arg0)
setInvulnerable(boolean isInvulnerable)
public void
u(aif arg0)
method_5719(class_1297 arg0)
copyPositionAndRotationFrom(Entity entity)
func_82149_j(Entity arg0)
copyLocationAndAnglesFrom(Entity entityIn)
public void
v(aif arg0)
method_5878(class_1297 arg0)
copyNbtFrom(Entity sourceEntity)
func_180432_n(Entity arg0)
copyDataFromOld(Entity entityIn)
public Entity
a(byd arg0)
method_5731(class_2874 arg0)
changeDimension(DimensionType dimension)
func_212321_a(DimensionType arg0)
changeDimension(DimensionType arg0)
public boolean
bt()
method_5822()
canUsePortals()
func_184222_aU()
isNonBoss()
public float
a(bha arg0, bgr arg1, ev arg2, bvj arg3, ckz arg4, float arg5)
method_5774(class_1927 arg0, class_1922 arg1, class_2338 arg2, class_2680 arg3, class_3610 arg4, float arg5)
getBlastResistance(Explosion explosion, BlockView world, BlockPos pos, BlockState state, FluidState fluidState, float max)
func_180428_a(Explosion arg0, IBlockReader arg1, BlockPos arg2, BlockState arg3, IFluidState arg4, float arg5)
getExplosionResistance(Explosion explosionIn, IBlockReader worldIn, BlockPos pos, BlockState blockStateIn, IFluidState arg4, float arg5)
public boolean
a(bha arg0, bgr arg1, ev arg2, bvj arg3, float arg4)
method_5853(class_1927 arg0, class_1922 arg1, class_2338 arg2, class_2680 arg3, float arg4)
canExplodeBlock(Explosion explosion, BlockView world, BlockPos pos, BlockState state, float max)
func_174816_a(Explosion arg0, IBlockReader arg1, BlockPos arg2, BlockState arg3, float arg4)
canExplosionDestroyBlock(Explosion explosionIn, IBlockReader worldIn, BlockPos pos, BlockState blockStateIn, float arg4)
public int
bu()
method_5850()
getSafeFallDistance()
func_82143_as()
getMaxFallHeight()
public Vec3d
bw()
method_5656()
getLastPortalOffset()
func_181014_aG()
getLastPortalVec()
public Direction
bx()
method_5843()
getLastPortalFacing()
func_181012_aH()
getTeleportDirection()
public boolean
by()
method_5696()
canAvoidTraps()
func_145773_az()
doesEntityNotTriggerPressurePlate()
public void
a(e arg0)
method_5819(class_129 arg0)
populateCrashReport(CrashReportCategory section)
func_85029_a(CrashReportCategory arg0)
fillCrashReport(CrashReportCategory category)
public void
a(UUID arg0)
method_5826(UUID arg0)
setUuid(UUID uuid)
func_184221_a(UUID arg0)
setUniqueId(UUID uniqueIdIn)
public UUID
bA()
method_5667()
getUuid()
func_110124_au()
getUniqueID()
public String
bB()
method_5845()
getUuidString()
func_189512_bd()
getCachedUniqueIdString()
public String
bC()
method_5820()
getScoreboardName()
func_195047_I_()
getScoreboardName()
public boolean
bD()
method_5675()
hasLiquidCollision()
func_96092_aw()
isPushedByWater()
public Text
d()
method_5476()
getDisplayName()
func_145748_c_()
getDisplayName()
public void
b(jm arg0)
method_5665(class_2561 arg0)
setCustomName(Text name)
func_200203_b(ITextComponent arg0)
setCustomName(ITextComponent name)
public Text
Q()
method_5797()
getCustomName()
func_200201_e()
getCustomName()
public boolean
P()
method_16914()
hasCustomName()
func_145818_k_()
hasCustomName()
public void
m(boolean arg0)
method_5880(boolean arg0)
setCustomNameVisible(boolean visible)
func_174805_g(boolean arg0)
setCustomNameVisible(boolean alwaysRenderNameTag)
public boolean
bF()
method_5807()
isCustomNameVisible()
func_174833_aM()
isCustomNameVisible()
public void
a(double arg0, double arg1, double arg2)
method_5859(double arg0, double arg1, double arg2)
teleport(double x, double y, double z)
func_70634_a(double arg0, double arg1, double arg2)
setPositionAndUpdate(double x, double y, double z)
public void
a(qh<?> arg0)
method_5674(class_2940<?> arg0)
onDataValueChanged(DataAttribute<?> attribute)
func_184206_a(DataParameter<?> arg0)
notifyDataManagerChange(DataParameter<?> key)
public void
x_()
method_18382()
m_84943753()
func_213323_x_()
func_213323_x_()
public Direction
bH()
method_5735()
getHorizontalFacing()
func_174811_aO()
getHorizontalFacing()
public Direction
bI()
method_5755()
getMovementDirection()
func_184172_bi()
getAdjustedHorizontalFacing()
protected HoverEvent
bJ()
method_5769()
getHoverEvent()
func_174823_aP()
getHoverEvent()
public boolean
a(vh arg0)
method_5680(class_3222 arg0)
broadcastTo(ServerPlayerEntity player)
func_174827_a(ServerPlayerEntity arg0)
isSpectatedByPlayer(ServerPlayerEntity player)
public Box
bK()
method_5829()
getShape()
func_174813_aQ()
getBoundingBox()
protected Box
d(aiy arg0)
method_20343(class_4050 arg0)
m_16672198(Pose arg0)
func_213321_d(Pose arg0)
func_213321_d(Pose arg0)
public void
a(crq arg0)
method_5857(class_238 arg0)
setShape(Box shape)
func_174826_a(AxisAlignedBB arg0)
setBoundingBox(AxisAlignedBB bb)
protected float
a(aiy arg0, aig arg1)
method_18378(class_4050 arg0, class_4048 arg1)
m_42089492(Pose arg0, EntityDimensions arg1)
func_213316_a(Pose arg0, EntitySize arg1)
func_213316_a(Pose arg0, EntitySize arg1)
public final float
bM()
method_5751()
getEyeHeight()
func_70047_e()
getEyeHeight()
public boolean
a_(int arg0, bca arg1)
method_5758(int arg0, class_1799 arg1)
replaceItem(int slot, ItemStack item)
func_174820_d(int arg0, ItemStack arg1)
replaceItemInInventory(int inventorySlot, ItemStack itemStackIn)
public void
a(jm arg0)
method_9203(class_2561 arg0)
sendMessage(Text arg0)
func_145747_a(ITextComponent arg0)
sendMessage(ITextComponent arg0)
public BlockPos
bN()
method_5704()
getSourceBlockPos()
func_180425_c()
getPosition()
public Vec3d
bO()
method_5812()
getSourcePos()
func_174791_d()
getPositionVector()
public World
bP()
method_5770()
getSourceWorld()
func_130014_f_()
getEntityWorld()
public MinecraftServer
bQ()
method_5682()
getServer()
func_184102_h()
getServer()
public InteractionResult
a(avx arg0, crv arg1, agz arg2)
method_5664(class_1657 arg0, class_243 arg1, class_1268 arg2)
interactAt(PlayerEntity player, Vec3d interactionPoint, InteractionHand hand)
func_184199_a(PlayerEntity arg0, Vec3d arg1, Hand arg2)
applyPlayerInteraction(PlayerEntity player, Vec3d vec, Hand hand)
public boolean
bR()
method_5659()
isImmuneToExplosions()
func_180427_aV()
isImmuneToExplosions()
protected void
a(aio arg0, aif arg1)
method_5723(class_1309 arg0, class_1297 arg1)
damageEntity(LivingEntity source, Entity entity)
func_174815_a(LivingEntity arg0, Entity arg1)
applyEnchantments(LivingEntity entityLivingBaseIn, Entity entityIn)
public void
b(vh arg0)
method_5837(class_3222 arg0)
startTrackedBy(ServerPlayerEntity player)
func_184178_b(ServerPlayerEntity arg0)
addTrackingPlayer(ServerPlayerEntity player)
public void
c(vh arg0)
method_5742(class_3222 arg0)
stopTrackedBy(ServerPlayerEntity player)
func_184203_c(ServerPlayerEntity arg0)
removeTrackingPlayer(ServerPlayerEntity player)
public float
a(bqw arg0)
method_5832(class_2470 arg0)
rotate(BlockRotation rotation)
func_184229_a(Rotation arg0)
getRotatedYaw(Rotation transformRotation)
public float
a(bpw arg0)
method_5763(class_2415 arg0)
mirror(BlockMirror mirror)
func_184217_a(Mirror arg0)
getMirroredYaw(Mirror transformMirror)
public boolean
bS()
method_5833()
requireOpForPlacingWithNbt()
func_184213_bq()
ignoreItemEntityData()
public boolean
bT()
method_5754()
resetTeleported()
func_184189_br()
setPositionNonDirty()
public Entity
bU()
method_5642()
getControllingPassenger()
func_184179_bs()
getControllingPassenger()
public List<Entity>
bV()
method_5685()
getPassengers()
func_184188_bt()
getPassengers()
public boolean
w(aif arg0)
method_5626(class_1297 arg0)
hasPassenger(Entity entity)
func_184196_w(Entity arg0)
isPassenger(Entity entityIn)
public boolean
a(Class<? extends aif> arg0)
method_5703(Class<? extends class_1297> arg0)
hasPassenger(Class<? extends Entity> arg0)
func_205708_a(Class<? extends Entity> arg0)
isPassenger(Class<? extends Entity> arg0)
public Collection<Entity>
bW()
method_5736()
getAllUniquePassengers()
func_184182_bu()
getRecursivePassengers()
public boolean
bX()
method_5817()
hasPlayerRider()
func_200601_bK()
isOnePlayerRiding()
private void
a(boolean arg0, Set<aif> arg1)
method_5868(boolean arg0, Set<class_1297> arg1)
getAllUniquePassengersOfType(boolean arg0, Set<Entity> arg1)
func_200604_a(boolean arg0, Set<Entity> arg1)
getRecursivePassengers(boolean playersOnly, Set<Entity> arg1)
public Entity
bY()
method_5668()
getVehicle()
func_184208_bv()
getLowestRidingEntity()
public boolean
x(aif arg0)
method_5794(class_1297 arg0)
hasSameVehicle(Entity other)
func_184223_x(Entity arg0)
isRidingSameEntity(Entity entityIn)
public boolean
y(aif arg0)
method_5821(class_1297 arg0)
isPassenger(Entity entity)
func_184215_y(Entity arg0)
isRidingOrBeingRiddenBy(Entity entityIn)
public boolean
bZ()
method_5787()
isLogicalSideForUpdatingMovement()
func_184186_bw()
canPassengerSteer()
public Entity
ca()
method_5854()
getMount()
func_184187_bx()
getRidingEntity()
public PistonMoveBehavior
y_()
method_5657()
getPistonMoveBehavior()
func_184192_z()
getPushReaction()
public SoundCategory
cb()
method_5634()
getSoundCategory()
func_184176_by()
getSoundCategory()
protected int
cc()
method_5676()
getImmuneToFireTime()
func_190531_bD()
getFireImmuneTicks()
public CommandSourceStack
cd()
method_5671()
createCommandSourceStack()
func_195051_bN()
getCommandSource()
protected int
y()
method_5691()
getPermissions()
func_184840_I()
getPermissionLevel()
public boolean
j(int arg0)
method_5687(int arg0)
hasPermissions(int permissions)
func_211513_k(int arg0)
hasPermissionLevel(int arg0)
public boolean
a()
method_9200()
sendCommandSuccess()
func_195039_a()
shouldReceiveFeedback()
public boolean
b()
method_9202()
sendCommandFailure()
func_195040_b()
shouldReceiveErrors()
public boolean
H_()
method_9201()
sendCommandSuccessToOps()
func_195041_r_()
allowLogging()
public void
a(ck$a arg0, crv arg1)
method_5702(class_2183$class_2184 arg0, class_243 arg1)
lookAt(AnchorArgument$Anchor anchorPoint, Vec3d target)
func_200602_a(EntityAnchorArgument$Type arg0, Vec3d arg1)
lookAt(EntityAnchorArgument$Type arg0, Vec3d arg1)
public boolean
b(zb<cky> arg0)
method_5692(class_3494<class_3611> arg0)
m_69693160(Tag<Fluid> arg0)
func_210500_b(Tag<Fluid> arg0)
handleFluidAcceleration(Tag<Fluid> arg0)
public double
ce()
method_5861()
m_02485546()
func_212107_bY()
getSubmergedHeight()
public final float
cf()
method_17681()
getWidth()
func_213311_cf()
func_213311_cf()
public final float
cg()
method_17682()
getHeight()
func_213302_cg()
func_213302_cg()
public abstract Packet<?>
N()
method_18002()
m_00781305()
func_213297_N()
func_213297_N()
public EntityDimensions
a(aiy arg0)
method_18377(class_4050 arg0)
getDimensionsForPose(Pose pose)
func_213305_a(Pose arg0)
func_213305_a(Pose arg0)
public Vec3d
ch()
method_19538()
getPosVec()
func_213303_ch()
func_213303_ch()
public Vec3d
ci()
method_18798()
m_94091929()
func_213322_ci()
func_213322_ci()
public void
d(crv arg0)
method_18799(class_243 arg0)
m_28162558(Vec3d arg0)
func_213317_d(Vec3d arg0)
func_213317_d(Vec3d arg0)
public void
j(double arg0, double arg1, double arg2)
method_18800(double arg0, double arg1, double arg2)
m_32166403(double arg0, double arg1, double arg2)
func_213293_j(double arg0, double arg1, double arg2)
func_213293_j(double arg0, double arg1, double arg2)
public void
b(double arg0, double arg1, double arg2)
method_18003(double arg0, double arg1, double arg2)
m_33357175(double arg0, double arg1, double arg2)
func_213312_b(double arg0, double arg1, double arg2)
func_213312_b(double arg0, double arg1, double arg2)
protected void
X()
method_5823()
resetPos()
func_70065_x()
preparePlayerToSpawn()
public void
a(double arg0, double arg1)
method_5872(double arg0, double arg1)
updateLocalPlayerCamera(double cursorDeltaX, double cursorDeltaY)
func_195049_a(double arg0, double arg1)
rotateTowards(double yaw, double pitch)
public int
aD()
method_5635()
getLightLevel()
func_70070_b()
getBrightnessForRender()
public HitResult
a(double arg0, float arg1, boolean arg2)
method_5745(double arg0, float arg1, boolean arg2)
rayTrace(double arg0, float arg1, boolean arg2)
func_213324_a(double arg0, float arg1, boolean arg2)
func_213324_a(double arg0, float arg1, boolean arg2)
public boolean
g(double arg0, double arg1, double arg2)
method_5727(double arg0, double arg1, double arg2)
shouldRender(double cameraX, double cameraY, double cameraZ)
func_145770_h(double arg0, double arg1, double arg2)
isInRangeToRender3d(double x, double y, double z)
public boolean
a(double arg0)
method_5640(double arg0)
shouldRender(double squaredDistanceToCamera)
func_70112_a(double arg0)
isInRangeToRenderDist(double distance)
public void
l(aif arg0)
method_5644(class_1297 arg0)
onPassengerLookAround(Entity rider)
func_184190_l(Entity arg0)
applyOrientationToEntity(Entity entityToUpdate)
public boolean
aP()
method_5709()
isLiving()
func_203003_aK()
isLiving()
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
method_5759(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
lerpPositionAndAngles(double x, double y, double z, float yaw, float pitch, int steps, boolean teleport)
func_180426_a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
setPositionAndRotationDirect(double x, double y, double z, float yaw, float pitch, int posRotationIncrements, boolean arg6)
public void
a(float arg0, int arg1)
method_5683(float arg0, int arg1)
updateTrackedHeadRotation(float yaw, int interpolationSteps)
func_208000_a(float arg0, int arg1)
setHeadRotation(float yaw, int pitch)
public Vec3d
aU()
method_5663()
getRotation3d()
func_189651_aD()
getForward()
public void
h(double arg0, double arg1, double arg2)
method_5750(double arg0, double arg1, double arg2)
lerpVelocity(double velocityX, double velocityY, double velocityZ)
func_70016_h(double arg0, double arg1, double arg2)
setVelocity(double x, double y, double z)
public void
a(byte arg0)
method_5711(byte arg0)
doEvent(byte event)
func_70103_a(byte arg0)
handleStatusUpdate(byte id)
public void
aX()
method_5879()
animateDamage()
func_70057_ab()
performHurtAnimation()
public boolean
bg()
method_20231()
m_63723874()
func_213287_bg()
func_213287_bg()
public boolean
bk()
method_20448()
m_99544176()
func_213300_bk()
func_213300_bk()
public boolean
c(avx arg0)
method_5756(class_1657 arg0)
isInvisibleTo(PlayerEntity player)
func_98034_c(PlayerEntity arg0)
isInvisibleToPlayer(PlayerEntity player)
public boolean
bz()
method_5862()
shouldRenderOnFire()
func_90999_ad()
canRenderOnFire()
public static double
bE()
method_5824()
getViewDistanceScaling()
func_184183_bd()
getRenderDistanceWeight()
public static void
b(double arg0)
method_5840(double arg0)
setViewDistanceScaling(double scaling)
func_184227_b(double arg0)
setRenderDistanceWeight(double renderDistWeight)
public boolean
bG()
method_5733()
shouldShowNameTag()
func_94059_bO()
getAlwaysRenderNameTagForRender()
public Box
bL()
method_5830()
getCullingShape()
func_184177_bl()
getRenderBoundingBox()
public float
e(aiy arg0)
method_18381(class_4050 arg0)
m_19455073(Pose arg0)
func_213307_e(Pose arg0)
func_213307_e(Pose arg0)