net.minecraft.entity.living.player

public abstract class PlayerEntity

extends LivingEntity

All mapped superinterfaces:

Nameable, CommandSource

avx
net.minecraft.class_1657
net.minecraft.entity.living.player.PlayerEntity
net.minecraft.entity.player.PlayerEntity
net.minecraft.entity.player.PlayerEntity

Field summary

Modifier and TypeField
public static final EntityDimensions
bs
field_18135
f_23930182
field_213835_bs
field_213835_bs
private static final Map<Pose, EntityDimensions>
b
field_18134
f_48397842
field_213836_b
field_213836_b
private static final DataAttribute<Float>
c
field_7491
ABSORPTION_AMOUNT
field_184829_a
field_184829_a
private static final DataAttribute<Integer>
d
field_7511
SCORE
field_184830_b
field_184830_b
protected static final DataAttribute<Byte>
bt
field_7518
MODEL_PARTS
field_184827_bp
field_184827_bp
protected static final DataAttribute<Byte>
bu
field_7488
MAIN_ARM
field_184828_bq
field_184828_bq
protected static final DataAttribute<NbtCompound>
bv
field_7496
LEFT_SHOULDER_DATA
field_192032_bt
field_192032_bt
protected static final DataAttribute<NbtCompound>
bw
field_7506
RIGHT_SHOULDER_DATA
field_192033_bu
field_192033_bu
public final PlayerInventory
bx
field_7514
inventory
field_71071_by
field_71071_by
protected EnderChestInventory
by
field_7486
enderchest
field_71078_a
field_71078_a
public final PlayerMenu
bz
field_7498
playerMenu
field_71069_bz
field_71069_bz
public InventoryMenu
bA
field_7512
menu
field_71070_bA
field_71070_bA
protected HungerManager
bB
field_7493
hungerManager
field_71100_bB
field_71100_bB
protected int
bC
field_7489
pressedJumpTwiceTimer
field_71101_bC
field_71101_bC
public float
bD
field_7505
lastBob
field_71107_bF
field_71107_bF
public float
bE
field_7483
bob
field_71109_bG
field_71109_bG
public int
bF
field_7504
xpCooldown
field_71090_bL
field_71090_bL
public double
bG
field_7524
lastCapeX
field_71091_bM
field_71091_bM
public double
bH
field_7502
lastCapeY
field_71096_bN
field_71096_bN
public double
bI
field_7522
lastCapeZ
field_71097_bO
field_71097_bO
public double
bJ
field_7500
capeX
field_71094_bP
field_71094_bP
public double
bK
field_7521
capeY
field_71095_bQ
field_71095_bQ
public double
bL
field_7499
capeZ
field_71085_bR
field_71085_bR
private int
e
field_7487
sleepingTime
field_71076_b
field_71076_b
protected boolean
bM
field_7490
isSubmergedInWater
field_204230_bP
field_204230_bP
private BlockPos
f
field_7501
spawnPoint
field_71077_c
field_71077_c
private boolean
g
field_7515
respawnForced
field_82248_d
field_82248_d
public final PlayerAbilities
bN
field_7503
abilities
field_71075_bZ
field_71075_bZ
public int
bO
field_7520
xpLevel
field_71068_ca
field_71068_ca
public int
bP
field_7495
xp
field_71067_cb
field_71067_cb
public float
bQ
field_7510
xpProgress
field_71106_cc
field_71106_cc
protected int
bR
field_7494
enchantmentTableSeed
field_175152_f
field_175152_f
protected final float
bS
field_7509
flyingSpeed
field_71102_ce
field_71102_ce
private int
bU
field_7508
lastXpSoundTime
field_82249_h
field_82249_h
private final GameProfile
bV
field_7507
profile
field_146106_i
field_146106_i
private ItemStack
bX
field_7525
lastItemInMainHand
field_184831_bT
field_184831_bT
private final ItemCooldownManager
bY
field_7484
itemCooldownManager
field_184832_bU
field_184832_bU
public FishingBobberEntity
bT
field_7513
fishingBobber
field_71104_cf
field_71104_cf
private boolean
bW
field_7523
reducedDebugInfo
field_175153_bG
field_175153_bG

Constructor summary

ModifierConstructor
public (World world, GameProfile profile)

Method summary

Modifier and TypeMethod
protected void
ck()
method_6001()
initAttributes()
func_110147_ax()
registerAttributes()
protected void
u_()
method_5693()
registerSyncedData()
func_70088_a()
registerData()
public void
h()
method_5773()
tick()
func_70071_h_()
tick()
protected boolean
dA()
method_7295()
updateWaterSubmersion()
func_204229_de()
updateEyesInWaterPlayer()
private void
l()
method_7330()
updateTurtleHelmet()
func_203041_m()
updateTurtleHelmet()
protected ItemCooldownManager
g()
method_7265()
createCooldownManager()
func_184815_l()
createCooldownTracker()
private void
n()
method_7313()
updateCapeAngles()
func_184820_o()
updateCape()
protected void
dB()
method_7318()
updatePlayerPose()
func_213832_dB()
func_213832_dB()
public int
ab()
method_5741()
getMaxNetherPortalTime()
func_82145_z()
getMaxInPortalTime()
protected SoundEvent
ah()
method_5737()
getSwimSound()
func_184184_Z()
getSwimSound()
protected SoundEvent
ai()
method_5625()
getSplashSound()
func_184181_aa()
getSplashSound()
protected SoundEvent
aj()
method_5672()
getHighSpeedSplashSound()
func_204208_ah()
getHighspeedSplashSound()
public int
aW()
method_5806()
getPortalCooldown()
func_82147_ab()
getPortalCooldown()
public void
a(yj arg0, float arg1, float arg2)
method_5783(class_3414 arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
func_184185_a(SoundEvent arg0, float arg1, float arg2)
playSound(SoundEvent arg0, float arg1, float arg2)
public void
a(yj arg0, yl arg1, float arg2, float arg3)
method_17356(class_3414 arg0, class_3419 arg1, float arg2, float arg3)
m_02744415(SoundEvent arg0, SoundCategory arg1, float arg2, float arg3)
func_213823_a(SoundEvent arg0, SoundCategory arg1, float arg2, float arg3)
func_213823_a(SoundEvent arg0, SoundCategory arg1, float arg2, float arg3)
public SoundCategory
cb()
method_5634()
getSoundCategory()
func_184176_by()
getSoundCategory()
protected int
cc()
method_5676()
getImmuneToFireTime()
func_190531_bD()
getFireImmuneTicks()
protected void
t_()
method_7346()
closeMenu()
func_71053_j()
closeScreen()
public void
aM()
method_5842()
rideTick()
func_70098_U()
updateRidden()
protected void
db()
method_6023()
serverTickAi()
func_70626_be()
updateEntityActionState()
public void
k()
method_6007()
mobTick()
func_70636_d()
livingTick()
private void
j(ib arg0)
method_7267(class_2487 arg0)
playShoulderAmbientSound(NbtCompound shoulderData)
func_192028_j(CompoundNBT arg0)
playShoulderEntityAmbientSound(CompoundNBT arg0)
private void
c(aif arg0)
method_7341(class_1297 arg0)
onEntityCollision(Entity entity)
func_71044_o(Entity arg0)
collideWithPlayer(Entity entityIn)
public int
dC()
method_7272()
getScore()
func_71037_bA()
getScore()
public void
q(int arg0)
method_7320(int arg0)
setScore(int score)
func_85040_s(int arg0)
setScore(int scoreIn)
public void
r(int arg0)
method_7285(int arg0)
addToScore(int amount)
func_85039_t(int arg0)
addScore(int scoreIn)
public void
a(aho arg0)
method_6078(class_1282 arg0)
die(DamageSource arg0)
func_70645_a(DamageSource arg0)
onDeath(DamageSource arg0)
protected void
cE()
method_16078()
m_36977034()
func_213337_cE()
func_213337_cE()
protected void
dD()
method_7293()
vanishCursedItems()
func_190776_cN()
destroyVanishingCursedItems()
protected SoundEvent
e(aho arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
func_184601_bQ(DamageSource arg0)
getHurtSound(DamageSource arg0)
protected SoundEvent
cG()
method_6002()
getDeathSound()
func_184615_bR()
getDeathSound()
public ItemEntity
n(boolean arg0)
method_7290(boolean arg0)
dropItem(boolean whole)
func_71040_bB(boolean arg0)
dropItem(boolean dropAll)
public ItemEntity
a(bca arg0, boolean arg1)
method_7328(class_1799 arg0, boolean arg1)
dropItem(ItemStack item, boolean dead)
func_71019_a(ItemStack arg0, boolean arg1)
dropItem(ItemStack itemStackIn, boolean unused)
public ItemEntity
a(bca arg0, boolean arg1, boolean arg2)
method_7329(class_1799 arg0, boolean arg1, boolean arg2)
dropItem(ItemStack item, boolean velocityFromPlayerDirection, boolean thrownByPlayer)
func_146097_a(ItemStack arg0, boolean arg1, boolean arg2)
dropItem(ItemStack droppedItem, boolean dropAround, boolean traceItem)
public float
b(bvj arg0)
method_7351(class_2680 arg0)
getMiningSpeed(BlockState state)
func_184813_a(BlockState arg0)
getDigSpeed(BlockState state)
public boolean
c(bvj arg0)
method_7305(class_2680 arg0)
canMineBlock(BlockState state)
func_184823_b(BlockState arg0)
canHarvestBlock(BlockState state)
public void
a(ib arg0)
method_5749(class_2487 arg0)
readCustomNbt(NbtCompound arg0)
func_70037_a(CompoundNBT arg0)
readAdditional(CompoundNBT arg0)
public void
b(ib arg0)
method_5652(class_2487 arg0)
writeCustomNbt(NbtCompound arg0)
func_213281_b(CompoundNBT arg0)
func_213281_b(CompoundNBT arg0)
public boolean
a(aho arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
takeDamage(DamageSource arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
attackEntityFrom(DamageSource arg0, float arg1)
protected void
d(aio arg0)
method_6090(class_1309 arg0)
blockWithShield(LivingEntity arg0)
func_190629_c(LivingEntity arg0)
blockUsingShield(LivingEntity arg0)
public boolean
a(avx arg0)
method_7256(class_1657 arg0)
canAttack(PlayerEntity player)
func_96122_a(PlayerEntity arg0)
canAttackPlayer(PlayerEntity other)
protected void
m(float arg0)
method_6105(float arg0)
damageArmor(float arg0)
func_70675_k(float arg0)
damageArmor(float arg0)
protected void
n(float arg0)
method_6056(float arg0)
damageShield(float arg0)
func_184590_k(float arg0)
damageShield(float arg0)
protected void
d(aho arg0, float arg1)
method_6074(class_1282 arg0, float arg1)
applyDamage(DamageSource arg0, float arg1)
func_70665_d(DamageSource arg0, float arg1)
damageEntity(DamageSource arg0, float arg1)
public void
a(bui arg0)
method_7311(class_2625 arg0)
openSignEditor(SignBlockEntity sign)
func_175141_a(SignTileEntity arg0)
openSignEditor(SignTileEntity signTile)
public void
a(bgn arg0)
method_7257(class_1918 arg0)
openCommandBlockMinecartMenu(CommandExecutor commandBlock)
func_184809_a(CommandBlockLogic arg0)
openMinecartCommandBlock(CommandBlockLogic commandBlock)
public void
a(btr arg0)
method_7323(class_2593 arg0)
openCommandBlockMenu(CommandBlockBlockEntity commandBlock)
func_184824_a(CommandBlockTileEntity arg0)
openCommandBlock(CommandBlockTileEntity commandBlock)
public void
a(bum arg0)
method_7303(class_2633 arg0)
openStructureBlockMenu(StructureBlockEntity structureBlock)
func_189807_a(StructureBlockTileEntity arg0)
openStructureBlock(StructureBlockTileEntity structure)
public void
a(buc arg0)
method_16354(class_3751 arg0)
m_94915624(JigsawBlockEntity arg0)
func_213826_a(JigsawTileEntity arg0)
func_213826_a(JigsawTileEntity arg0)
public void
a(ars arg0, agt arg1)
method_7291(class_1496 arg0, class_1263 arg1)
openHorseMenu(HorseBaseEntity horse, Inventory inventory)
func_184826_a(AbstractHorseEntity arg0, IInventory arg1)
openHorseInventory(AbstractHorseEntity horse, IInventory inventoryIn)
public OptionalInt
a(ahd arg0)
method_17355(class_3908 arg0)
m_82890790(NamedMenuProvider arg0)
func_213829_a(INamedContainerProvider arg0)
func_213829_a(INamedContainerProvider arg0)
public void
a(int arg0, bgl arg1, int arg2, int arg3, boolean arg4)
method_17354(int arg0, class_1916 arg1, int arg2, int arg3, boolean arg4)
m_71098426(int arg0, TradeOffers arg1, int arg2, int arg3, boolean arg4)
func_213818_a(int arg0, MerchantOffers arg1, int arg2, int arg3, boolean arg4)
func_213818_a(int arg0, MerchantOffers arg1, int arg2, int arg3, boolean arg4)
public void
a(bca arg0, agz arg1)
method_7315(class_1799 arg0, class_1268 arg1)
openEditBookScreen(ItemStack book, InteractionHand hand)
func_184814_a(ItemStack arg0, Hand arg1)
openBook(ItemStack stack, Hand hand)
public InteractionResult
a(aif arg0, agz arg1)
method_7287(class_1297 arg0, class_1268 arg1)
interact(Entity target, InteractionHand hand)
func_190775_a(Entity arg0, Hand arg1)
interactOn(Entity entityToInteractOn, Hand hand)
public double
aN()
method_5678()
getRideHeight()
func_70033_W()
getYOffset()
public void
j()
method_5848()
stopRiding()
func_184210_p()
stopRiding()
protected boolean
cV()
method_6062()
isDead()
func_70610_aX()
isMovementBlocked()
public void
f(aif arg0)
method_7324(class_1297 arg0)
attack(Entity target)
func_71059_n(Entity arg0)
attackTargetEntityWithCurrentItem(Entity targetEntity)
protected void
f(aio arg0)
method_5997(class_1309 arg0)
m_33985211(LivingEntity arg0)
func_204804_d(LivingEntity arg0)
spinAttack(LivingEntity arg0)
public void
o(boolean arg0)
method_7284(boolean arg0)
disableShield(boolean always)
func_190777_m(boolean arg0)
disableShield(boolean arg0)
public void
a(aif arg0)
method_7277(class_1297 arg0)
addCritParticles(Entity entity)
func_71009_b(Entity arg0)
onCriticalHit(Entity entityHit)
public void
b(aif arg0)
method_7304(class_1297 arg0)
addEnchantedCritParticles(Entity entity)
func_71047_c(Entity arg0)
onEnchantmentCritical(Entity entityHit)
public void
dE()
method_7263()
doSweepAttackEffect()
func_184810_cG()
spawnSweepParticles()
public void
Y()
method_5650()
remove()
func_70106_y()
remove()
public boolean
dG()
method_7340()
isLocal()
func_175144_cb()
isUser()
public GameProfile
dH()
method_7334()
getGameProfile()
func_146103_bH()
getGameProfile()
public Either<PlayerEntity$SleepAllowedStatus, Unit>
a(ev arg0)
method_7269(class_2338 arg0)
trySleep(BlockPos pos)
func_213819_a(BlockPos arg0)
func_213819_a(BlockPos arg0)
public void
e(ev arg0)
method_18403(class_2338 arg0)
startSleeping(BlockPos arg0)
func_213342_e(BlockPos arg0)
func_213342_e(BlockPos arg0)
private boolean
a(ev arg0, fa arg1)
method_7264(class_2338 arg0, class_2350 arg1)
isBedWithinRange(BlockPos pos, Direction facing)
func_190774_a(BlockPos arg0, Direction arg1)
bedInRange(BlockPos arg0, Direction arg1)
private boolean
b(ev arg0, fa arg1)
method_19205(class_2338 arg0, class_2350 arg1)
isBedObstructed(BlockPos pos, Direction facing)
func_213828_b(BlockPos arg0, Direction arg1)
func_213828_b(BlockPos arg0, Direction arg1)
public void
a(boolean arg0, boolean arg1, boolean arg2)
method_7358(boolean arg0, boolean arg1, boolean arg2)
wakeUp(boolean resetSleepTimer, boolean updateAllPlayersSleeping, boolean setSpawnPoint)
func_70999_a(boolean arg0, boolean arg1, boolean arg2)
wakeUpPlayer(boolean immediately, boolean updateWorldFlag, boolean setSpawn)
public void
dy()
method_18400()
stopSleeping()
func_213366_dy()
func_213366_dy()
public static Optional<Vec3d>
a(bhk arg0, ev arg1, boolean arg2)
method_7288(class_1941 arg0, class_2338 arg1, boolean arg2)
loadSpawnPoint(WorldView world, BlockPos pos, boolean arg2)
func_213822_a(IWorldReader arg0, BlockPos arg1, boolean arg2)
func_213822_a(IWorldReader arg0, BlockPos arg1, boolean arg2)
public boolean
dI()
method_7276()
isSleepingLongEnough()
func_71026_bH()
isPlayerFullyAsleep()
public int
dJ()
method_7297()
getSleepingTime()
func_71060_bI()
getSleepTimer()
public void
a(jm arg0, boolean arg1)
method_7353(class_2561 arg0, boolean arg1)
addMessage(Text message, boolean actionBar)
func_146105_b(ITextComponent arg0, boolean arg1)
sendStatusMessage(ITextComponent chatComponent, boolean actionBar)
public BlockPos
dK()
method_7280()
getSpawnPoint()
func_180470_cg()
getBedLocation()
public boolean
dL()
method_7258()
isRespawnForced()
func_82245_bX()
isSpawnForced()
public void
b(ev arg0, boolean arg1)
method_7289(class_2338 arg0, boolean arg1)
setSpawnPoint(BlockPos pos, boolean respawnForced)
func_180473_a(BlockPos arg0, boolean arg1)
setSpawnPoint(BlockPos pos, boolean forced)
public void
a(qs arg0)
method_7281(class_2960 arg0)
incrementStat(Identifier key)
func_195066_a(ResourceLocation arg0)
addStat(ResourceLocation stat)
public void
a(qs arg0, int arg1)
method_7339(class_2960 arg0, int arg1)
incrementStat(Identifier key, int amount)
func_195067_a(ResourceLocation arg0, int arg1)
addStat(ResourceLocation arg0, int arg1)
public void
b(yq<?> arg0)
method_7259(class_3445<?> arg0)
incrementStat(Stat<?> stat)
func_71029_a(Stat<?> arg0)
addStat(Stat<?> stat)
public void
a(yq<?> arg0, int arg1)
method_7342(class_3445<?> arg0, int arg1)
incrementStat(Stat<?> stat, int amount)
func_71064_a(Stat<?> arg0, int arg1)
addStat(Stat<?> stat, int amount)
public void
a(yq<?> arg0)
method_7266(class_3445<?> arg0)
clearStat(Stat<?> stat)
func_175145_a(Stat<?> arg0)
takeStat(Stat<?> stat)
public int
a(Collection<bei<?>> arg0)
method_7254(Collection<class_1860<?>> arg0)
unlockRecipes(Collection<Recipe<?>> recipes)
func_195065_a(Collection<IRecipe<?>> arg0)
unlockRecipes(Collection<IRecipe<?>> arg0)
public void
a(qs[] arg0)
method_7335(class_2960[] arg0)
unlockRecipes(Identifier[] ids)
func_193102_a(ResourceLocation[] arg0)
unlockRecipes(ResourceLocation[] arg0)
public int
b(Collection<bei<?>> arg0)
method_7333(Collection<class_1860<?>> arg0)
lockRecipes(Collection<Recipe<?>> recipes)
func_195069_b(Collection<IRecipe<?>> arg0)
resetRecipes(Collection<IRecipe<?>> arg0)
public void
cX()
method_6043()
jump()
func_70664_aZ()
jump()
public void
e(crv arg0)
method_6091(class_243 arg0)
moveRelative(Vec3d arg0)
func_213352_e(Vec3d arg0)
func_213352_e(Vec3d arg0)
public void
aw()
method_5790()
updateSwimming()
func_205343_av()
updateSwimming()
protected boolean
f(ev arg0)
method_7326(class_2338 arg0)
shouldSuffocate(BlockPos pos)
func_207401_g(BlockPos arg0)
isNormalCube(BlockPos pos)
public float
da()
method_6029()
getSpeed()
func_70689_ay()
getAIMoveSpeed()
public void
k(double arg0, double arg1, double arg2)
method_7282(double arg0, double arg1, double arg2)
tickNonRidingMovementRelatedStats(double x, double y, double z)
func_71000_j(double arg0, double arg1, double arg2)
addMovementStat(double arg0, double arg1, double arg2)
private void
l(double arg0, double arg1, double arg2)
method_7260(double arg0, double arg1, double arg2)
tickRidingRelatedStats(double x, double y, double z)
func_71015_k(double arg0, double arg1, double arg2)
addMountedMovementStat(double arg0, double arg1, double arg2)
public void
b(float arg0, float arg1)
method_5747(float arg0, float arg1)
takeFallDamage(float arg0, float arg1)
func_180430_e(float arg0, float arg1)
fall(float arg0, float arg1)
protected void
ay()
method_5746()
doSplashEffect()
func_71061_d_()
doWaterSplashEffect()
protected SoundEvent
n(int arg0)
method_6041(int arg0)
getFallSound(int arg0)
func_184588_d(int arg0)
getFallSound(int arg0)
public void
b(aio arg0)
method_5874(class_1309 arg0)
onKill(LivingEntity arg0)
func_70074_a(LivingEntity arg0)
onKillEntity(LivingEntity arg0)
public void
a(bvj arg0, crv arg1)
method_5844(class_2680 arg0, class_243 arg1)
onCobwebCollision(BlockState arg0, Vec3d arg1)
func_213295_a(BlockState arg0, Vec3d arg1)
func_213295_a(BlockState arg0, Vec3d arg1)
public void
d(int arg0)
method_7255(int arg0)
increaseXp(int levels)
func_195068_e(int arg0)
giveExperiencePoints(int arg0)
public int
dM()
method_7278()
getEnchantingSeed()
func_175138_ci()
getXPSeed()
public void
a(bca arg0, int arg1)
method_7286(class_1799 arg0, int arg1)
applyEnchantmentCosts(ItemStack enchantedItem, int experienceLevels)
func_192024_a(ItemStack arg0, int arg1)
onEnchant(ItemStack enchantedItem, int cost)
public void
c(int arg0)
method_7316(int arg0)
addXp(int levels)
func_82242_a(int arg0)
addExperienceLevel(int levels)
public int
dN()
method_7349()
getNextLevelExperience()
func_71050_bK()
xpBarCap()
public void
r(float arg0)
method_7322(float arg0)
addFatigue(float amount)
func_71020_j(float arg0)
addExhaustion(float exhaustion)
public HungerManager
dO()
method_7344()
getHungerManager()
func_71024_bL()
getFoodStats()
public boolean
p(boolean arg0)
method_7332(boolean arg0)
canEat(boolean ignoreHunger)
func_71043_e(boolean arg0)
canEat(boolean ignoreHunger)
public boolean
dP()
method_7317()
needsHealing()
func_70996_bM()
shouldHeal()
public boolean
dQ()
method_7294()
canModifyWorld()
func_175142_cm()
isAllowEdit()
public boolean
a(ev arg0, fa arg1, bca arg2)
method_7343(class_2338 arg0, class_2350 arg1, class_1799 arg2)
canUseItemOn(BlockPos pos, Direction face, ItemStack itemInHand)
func_175151_a(BlockPos arg0, Direction arg1, ItemStack arg2)
canPlayerEdit(BlockPos pos, Direction facing, ItemStack stack)
protected int
d(avx arg0)
method_6110(class_1657 arg0)
getXpDrop(PlayerEntity arg0)
func_70693_a(PlayerEntity arg0)
getExperiencePoints(PlayerEntity arg0)
protected boolean
cp()
method_6071()
shouldDropXp()
func_70684_aJ()
isPlayer()
protected boolean
ao()
method_5658()
makesSteps()
func_70041_e_()
canTriggerWalking()
public void
r()
method_7355()
syncAbilities()
func_71016_p()
sendPlayerAbilities()
public void
a(bhe arg0)
method_7336(class_1934 arg0)
setGameMode(GameMode gameMode)
func_71033_a(GameType arg0)
setGameType(GameType gameType)
public Text
O()
method_5477()
getName()
func_200200_C_()
getName()
public EnderChestInventory
dR()
method_7274()
getEnderChestInventory()
func_71005_bN()
getInventoryEnderChest()
public ItemStack
b(aik arg0)
method_6118(class_1304 arg0)
getEquipment(EquipmentSlot arg0)
func_184582_a(EquipmentSlotType arg0)
getItemStackFromSlot(EquipmentSlotType arg0)
public void
a(aik arg0, bca arg1)
method_5673(class_1304 arg0, class_1799 arg1)
setEquipment(EquipmentSlot arg0, ItemStack arg1)
func_184201_a(EquipmentSlotType arg0, ItemStack arg1)
setItemStackToSlot(EquipmentSlotType arg0, ItemStack arg1)
public boolean
g(bca arg0)
method_7270(class_1799 arg0)
addItem(ItemStack item)
func_191521_c(ItemStack arg0)
addItemStackToInventory(ItemStack arg0)
public Iterable<ItemStack>
aY()
method_5877()
getItemsInHands()
func_184214_aD()
getHeldEquipment()
public Iterable<ItemStack>
aZ()
method_5661()
getArmor()
func_184193_aE()
getArmorInventoryList()
public boolean
g(ib arg0)
method_7298(class_2487 arg0)
placeOnShoulder(NbtCompound data)
func_192027_g(CompoundNBT arg0)
addShoulderEntity(CompoundNBT arg0)
protected void
dS()
method_7262()
dropShoulderEntities()
func_192030_dh()
spawnShoulderEntities()
private void
k(ib arg0)
method_7296(class_2487 arg0)
dropShoulderEntity(NbtCompound arg0)
func_192026_k(CompoundNBT arg0)
spawnShoulderEntity(CompoundNBT arg0)
public abstract boolean
t()
method_7325()
isSpectator()
func_175149_v()
isSpectator()
public boolean
bi()
method_5681()
isSwimming()
func_203007_ba()
isSwimming()
public abstract boolean
u()
method_7337()
isCreative()
func_184812_l_()
isCreative()
public boolean
bD()
method_5675()
hasLiquidCollision()
func_96092_aw()
isPushedByWater()
public Scoreboard
dT()
method_7327()
getScoreboard()
func_96123_co()
getWorldScoreboard()
public Text
d()
method_5476()
getDisplayName()
func_145748_c_()
getDisplayName()
public Text
dU()
method_7306()
getDisplayNameWithUuid()
func_208017_dF()
getDisplayNameAndUUID()
private Text
c(jm arg0)
method_7299(class_2561 arg0)
m_02314333(Text arg0)
func_208016_c(ITextComponent arg0)
addTellEvent(ITextComponent arg0)
public String
bC()
method_5820()
getScoreboardName()
func_195047_I_()
getScoreboardName()
public float
b(aiy arg0, aig arg1)
method_18394(class_4050 arg0, class_4048 arg1)
m_86089714(Pose arg0, EntityDimensions arg1)
func_213348_b(Pose arg0, EntitySize arg1)
func_213348_b(Pose arg0, EntitySize arg1)
public void
q(float arg0)
method_6073(float arg0)
setAbsorption(float arg0)
func_110149_m(float arg0)
setAbsorptionAmount(float arg0)
public float
df()
method_6067()
getAbsorption()
func_110139_bj()
getAbsorptionAmount()
public static UUID
a(GameProfile arg0)
method_7271(com.mojang.authlib.GameProfile arg0)
getUuid(com.mojang.authlib.GameProfile profile)
func_146094_a(com.mojang.authlib.GameProfile arg0)
getUUID(com.mojang.authlib.GameProfile profile)
public static UUID
c(String arg0)
method_7310(String arg0)
getUuidForOffline(String name)
func_175147_b(String arg0)
getOfflineUUID(String username)
public boolean
a_(int arg0, bca arg1)
method_5758(int arg0, class_1799 arg1)
replaceItem(int arg0, ItemStack arg1)
func_174820_d(int arg0, ItemStack arg1)
replaceItemInInventory(int arg0, ItemStack arg1)
public Arm
dh()
method_6068()
getMainArm()
func_184591_cq()
getPrimaryHand()
public void
a(ain arg0)
method_7283(class_1306 arg0)
setMainArm(Arm arm)
func_184819_a(HandSide arg0)
setPrimaryHand(HandSide hand)
public NbtCompound
dW()
method_7356()
getLeftShoulderData()
func_192023_dk()
getLeftShoulderEntity()
protected void
h(ib arg0)
method_7273(class_2487 arg0)
setLeftShoulderData(NbtCompound data)
func_192029_h(CompoundNBT arg0)
setLeftShoulderEntity(CompoundNBT tag)
public NbtCompound
dX()
method_7308()
getRightShoulderData()
func_192025_dl()
getRightShoulderEntity()
protected void
i(ib arg0)
method_7345(class_2487 arg0)
setRightShoulderData(NbtCompound data)
func_192031_i(CompoundNBT arg0)
setRightShoulderEntity(CompoundNBT tag)
public float
dY()
method_7279()
getAttackSpeed()
func_184818_cX()
getCooldownPeriod()
public float
s(float arg0)
method_7261(float arg0)
getAttackTime(float delta)
func_184825_o(float arg0)
getCooledAttackStrength(float adjustTicks)
public void
dZ()
method_7350()
resetLastAttackedTicks()
func_184821_cY()
resetCooldown()
public ItemCooldownManager
ea()
method_7357()
getItemCooldownManager()
func_184811_cZ()
getCooldownTracker()
public float
eb()
method_7292()
getLuck()
func_184817_da()
getLuck()
public boolean
ec()
method_7338()
canUseMasterBlocks()
func_195070_dx()
canUseCommandBlock()
public boolean
e(bca arg0)
method_18397(class_1799 arg0)
m_98611243(ItemStack arg0)
func_213365_e(ItemStack arg0)
func_213365_e(ItemStack arg0)
public EntityDimensions
a(aiy arg0)
method_18377(class_4050 arg0)
getDimensionsForPose(Pose arg0)
func_213305_a(Pose arg0)
func_213305_a(Pose arg0)
public ItemStack
f(bca arg0)
method_18808(class_1799 arg0)
m_73736534(ItemStack arg0)
func_213356_f(ItemStack arg0)
func_213356_f(ItemStack arg0)
public ItemStack
a(bhh arg0, bca arg1)
method_18866(class_1937 arg0, class_1799 arg1)
m_96286136(World arg0, ItemStack arg1)
func_213357_a(World arg0, ItemStack arg1)
func_213357_a(World arg0, ItemStack arg1)
public void
a(byte arg0)
method_5711(byte arg0)
doEvent(byte arg0)
func_70103_a(byte arg0)
handleStatusUpdate(byte arg0)
private void
a(gd arg0)
method_16475(class_2394 arg0)
m_85569469(ParticleOptions arg0)
func_213824_a(IParticleData arg0)
func_213824_a(IParticleData arg0)
public void
X()
method_5823()
resetPos()
func_70065_x()
preparePlayerToSpawn()
public void
dF()
method_7331()
respawn()
func_71004_bE()
respawnPlayer()
public boolean
bG()
method_5733()
shouldShowNameTag()
func_94059_bO()
getAlwaysRenderNameTagForRender()
public boolean
c(avx arg0)
method_5756(class_1657 arg0)
isInvisibleTo(PlayerEntity arg0)
func_98034_c(PlayerEntity arg0)
isInvisibleToPlayer(PlayerEntity arg0)
public boolean
a(avy arg0)
method_7348(class_1664 arg0)
isModelPartVisible(PlayerModelPart part)
func_175148_a(PlayerModelPart arg0)
isWearing(PlayerModelPart part)
public boolean
dV()
method_7302()
hasReducedDebugInfo()
func_175140_cp()
hasReducedDebug()
public void
q(boolean arg0)
method_7268(boolean arg0)
setReducedDebugInfo(boolean reducedDebugInfo)
func_175150_k(boolean arg0)
setReducedDebug(boolean reducedDebug)