net.minecraft.world.gen.structure

public class FortressPieces$StraightBridge

extends FortressPieces$FortressPiece

chz$c
net.minecraft.class_3390$class_3393
net.minecraft.world.gen.structure.FortressPieces$StraightBridge
net.minecraft.world.gen.feature.structure.FortressPieces$Straight
net.minecraft.world.gen.feature.structure.FortressPieces$Straight

Constructor summary

ModifierConstructor
public (int generationDepth, Random random, StructureBox bounds, Direction facing)
public (StructureManager arg0, NbtCompound arg1)

Method summary

Modifier and TypeMethod
public void
a(cik arg0, List<cik> arg1, Random arg2)
method_14918(class_3443 arg0, List<class_3443> arg1, Random arg2)
addChildren(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
func_74861_a(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
buildComponent(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
public static FortressPieces$StraightBridge
a(List<cik> arg0, Random arg1, int arg2, int arg3, int arg4, fa arg5, int arg6)
method_14798(List<class_3443> arg0, Random arg1, int arg2, int arg3, int arg4, class_2350 arg5, int arg6)
of(List<StructurePiece> pieces, Random random, int x, int y, int z, Direction facing, int generationDepth)
func_175882_a(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5, int arg6)
createPiece(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5, int arg6)
public boolean
a(bhi arg0, Random arg1, chr arg2, bgt arg3)
method_14931(class_1936 arg0, Random arg1, class_3341 arg2, class_1923 arg3)
postProcess(WorldAccess arg0, Random arg1, StructureBox arg2, ChunkPos arg3)
func_74875_a(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)
addComponentParts(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)