net.minecraft.block

public abstract class AbstractRedstoneGateBlock

extends HorizontalFacingBlock

All mapped superinterfaces:

ItemConvertible

bqm
net.minecraft.world.level.block.DiodeBlock
net.minecraft.class_2312
net.minecraft.block.AbstractRedstoneGateBlock
net.minecraft.unmapped.C_ivhjpfio
net.minecraft.block.RedstoneDiodeBlock
net.minecraft.block.RedstoneDiodeBlock

Field summary

Modifier and TypeField
protected static final VoxelShape
b
SHAPE
field_10912
SHAPE
f_kflbgyvb
field_196347_b
SHAPE
public static final BooleanProperty
c
POWERED
field_10911
POWERED
f_zkbuxycf
field_196348_c
POWERED

Constructor summary

ModifierConstructor
protected (Block$Settings settings)

Method summary

Modifier and TypeMethod
public VoxelShape
a(byg arg0, bjd arg1, fk arg2, cvn arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
m_ijgknxkn(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
getShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public boolean
a(byg arg0, bjw arg1, fk arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
m_avtiglti(C_txtbiemp arg0, C_eemzphbi arg1, C_hynzadkk arg2)
func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2)
isValidPosition(BlockState arg0, IWorldReader arg1, BlockPos arg2)
public void
a(byg arg0, xd arg1, fk arg2, Random arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
m_xcolsebt(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, Random arg3)
func_225534_a_(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
tick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
public int
b(byg arg0, bjd arg1, fk arg2, fp arg3)
getDirectSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
m_ryrvqnts(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_xpuuihxf arg3)
func_176211_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
getStrongPower(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public int
a(byg arg0, bjd arg1, fk arg2, fp arg3)
getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
m_coomxzmo(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_xpuuihxf arg3)
func_180656_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
getWeakPower(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public void
a(byg arg0, bjt arg1, fk arg2, bpe arg3, fk arg4, boolean arg5)
neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
m_wqptvpbk(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_mmxmpdoq arg3, C_hynzadkk arg4, boolean arg5)
func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
protected void
c(bjt arg0, fk arg1, byg arg2)
checkTickOnNeighbor(Level arg0, BlockPos arg1, BlockState arg2)
method_9998(class_1937 arg0, class_2338 arg1, class_2680 arg2)
updatePowered(World world, BlockPos pos, BlockState state)
m_ncapgwkk(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2)
func_176398_g(World arg0, BlockPos arg1, BlockState arg2)
updateState(World worldIn, BlockPos pos, BlockState state)
public boolean
a(bjw arg0, fk arg1, byg arg2)
isLocked(LevelReader arg0, BlockPos arg1, BlockState arg2)
method_9996(class_4538 arg0, class_2338 arg1, class_2680 arg2)
isLocked(WorldView arg0, BlockPos pos, BlockState state)
m_znbpmztc(C_eemzphbi arg0, C_hynzadkk arg1, C_txtbiemp arg2)
func_176405_b(IWorldReader arg0, BlockPos arg1, BlockState arg2)
isLocked(IWorldReader worldIn, BlockPos pos, BlockState state)
protected boolean
a(bjt arg0, fk arg1, byg arg2)
shouldTurnOn(Level arg0, BlockPos arg1, BlockState arg2)
method_9990(class_1937 arg0, class_2338 arg1, class_2680 arg2)
hasPower(World world, BlockPos pos, BlockState state)
m_qmwftzms(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2)
func_176404_e(World arg0, BlockPos arg1, BlockState arg2)
shouldBePowered(World worldIn, BlockPos pos, BlockState state)
protected int
b(bjt arg0, fk arg1, byg arg2)
getInputSignal(Level arg0, BlockPos arg1, BlockState arg2)
method_9991(class_1937 arg0, class_2338 arg1, class_2680 arg2)
getPower(World world, BlockPos pos, BlockState state)
m_gxskdeps(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2)
func_176397_f(World arg0, BlockPos arg1, BlockState arg2)
calculateInputStrength(World worldIn, BlockPos pos, BlockState state)
protected int
b(bjw arg0, fk arg1, byg arg2)
getAlternateSignal(LevelReader arg0, BlockPos arg1, BlockState arg2)
method_10000(class_4538 arg0, class_2338 arg1, class_2680 arg2)
getMaxInputLevelSides(WorldView arg0, BlockPos pos, BlockState state)
m_awrsqovb(C_eemzphbi arg0, C_hynzadkk arg1, C_txtbiemp arg2)
func_176407_c(IWorldReader arg0, BlockPos arg1, BlockState arg2)
getPowerOnSides(IWorldReader worldIn, BlockPos pos, BlockState state)
protected int
b(bjw arg0, fk arg1, fp arg2)
getAlternateSignalAt(LevelReader arg0, BlockPos arg1, Direction arg2)
method_9995(class_4538 arg0, class_2338 arg1, class_2350 arg2)
getInputLevel(WorldView arg0, BlockPos pos, Direction dir)
m_vrqcwder(C_eemzphbi arg0, C_hynzadkk arg1, C_xpuuihxf arg2)
func_176401_c(IWorldReader arg0, BlockPos arg1, Direction arg2)
getPowerOnSide(IWorldReader worldIn, BlockPos pos, Direction side)
public boolean
f(byg arg0)
isSignalSource(BlockState arg0)
method_9506(class_2680 arg0)
emitsRedstonePower(BlockState arg0)
m_ltrwlrww(C_txtbiemp arg0)
func_149744_f(BlockState arg0)
canProvidePower(BlockState arg0)
public BlockState
a(bcn arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_iwedynhy(C_aiootljq arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
public void
a(bjt arg0, fk arg1, byg arg2, akw arg3, bek arg4)
setPlacedBy(Level arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
m_fuvqealb(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_usxaxydn arg3, C_sddaxwyk arg4)
func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
onBlockPlacedBy(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
public void
b(byg arg0, bjt arg1, fk arg2, byg arg3, boolean arg4)
onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
m_hirnkowl(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_txtbiemp arg3, boolean arg4)
func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
public void
a(byg arg0, bjt arg1, fk arg2, byg arg3, boolean arg4)
onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
m_hzvqltib(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_txtbiemp arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
protected void
d(bjt arg0, fk arg1, byg arg2)
updateNeighborsInFront(Level arg0, BlockPos arg1, BlockState arg2)
method_9997(class_1937 arg0, class_2338 arg1, class_2680 arg2)
updateTarget(World world, BlockPos pos, BlockState state)
m_celigdor(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2)
func_176400_h(World arg0, BlockPos arg1, BlockState arg2)
notifyNeighbors(World worldIn, BlockPos pos, BlockState state)
protected boolean
i(byg arg0)
isAlternateInput(BlockState arg0)
method_9989(class_2680 arg0)
isValidInput(BlockState state)
m_knkofhxw(C_txtbiemp arg0)
func_185545_A(BlockState arg0)
isAlternateInput(BlockState state)
protected int
b(bjd arg0, fk arg1, byg arg2)
getOutputSignal(BlockGetter arg0, BlockPos arg1, BlockState arg2)
method_9993(class_1922 arg0, class_2338 arg1, class_2680 arg2)
getOutputLevel(BlockView view, BlockPos pos, BlockState state)
m_axktpyln(C_peaveboq arg0, C_hynzadkk arg1, C_txtbiemp arg2)
func_176408_a(IBlockReader arg0, BlockPos arg1, BlockState arg2)
getActiveSignal(IBlockReader worldIn, BlockPos pos, BlockState state)
public static boolean
r(byg arg0)
isDiode(BlockState arg0)
method_9999(class_2680 arg0)
isRedstoneGate(BlockState state)
m_jsbiqhca(C_txtbiemp arg0)
func_185546_B(BlockState arg0)
isDiode(BlockState state)
public boolean
c(bjd arg0, fk arg1, byg arg2)
shouldPrioritize(BlockGetter arg0, BlockPos arg1, BlockState arg2)
method_9988(class_1922 arg0, class_2338 arg1, class_2680 arg2)
isTargetNotAligned(BlockView world, BlockPos pos, BlockState state)
m_lgirilub(C_peaveboq arg0, C_hynzadkk arg1, C_txtbiemp arg2)
func_176402_i(IBlockReader arg0, BlockPos arg1, BlockState arg2)
isFacingTowardsRepeater(IBlockReader worldIn, BlockPos pos, BlockState state)
protected abstract int
h(byg arg0)
getDelay(BlockState arg0)
method_9992(class_2680 arg0)
getUpdateDelayInternal(BlockState state)
m_ivykfrsh(C_txtbiemp arg0)
func_196346_i(BlockState arg0)
getDelay(BlockState state)