net.minecraft.block

public class HorizontalConnectingBlock

extends Block implements Waterloggable

All mapped superinterfaces:

ItemConvertible, Waterloggable, FluidDrainable, FluidFillable

bql
net.minecraft.world.level.block.CrossCollisionBlock
net.minecraft.class_2310
net.minecraft.block.HorizontalConnectingBlock
net.minecraft.unmapped.C_mxklsuxa
net.minecraft.block.FourWayBlock
net.minecraft.block.FourWayBlock

Field summary

Modifier and TypeField
public static final BooleanProperty
a
NORTH
field_10905
NORTH
f_qplzfudz
field_196409_a
NORTH
public static final BooleanProperty
b
EAST
field_10907
EAST
f_xesnlgip
field_196411_b
EAST
public static final BooleanProperty
c
SOUTH
field_10904
SOUTH
f_stvhajyd
field_196413_c
SOUTH
public static final BooleanProperty
d
WEST
field_10903
WEST
f_vrpnplcn
field_196414_y
WEST
public static final BooleanProperty
e
WATERLOGGED
field_10900
WATERLOGGED
f_vtrtmhfv
field_204514_u
WATERLOGGED
protected static final Map<Direction, BooleanProperty>
f
PROPERTY_BY_DIRECTION
field_10902
FACING_PROPERTIES
f_dqtdhico
field_196415_z
FACING_TO_PROPERTY_MAP
protected final VoxelShape[]
g
collisionShapeByIndex
field_10901
collisionShapes
f_fluaocwf
field_196410_A
collisionShapes
protected final VoxelShape[]
h
shapeByIndex
field_10906
boundingShapes
f_pdeaggfn
field_196412_B
shapes
private final it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>
i
stateToIndex
field_19313
SHAPE_INDEX_CACHE
f_yribtbhi
field_223008_i
field_223008_i

Constructor summary

ModifierConstructor
protected (float radius1, float radius2, float boundingHeight1, float boundingHeight2, float collisionHeight, Block$Settings settings)

Method summary

Modifier and TypeMethod
protected VoxelShape[]
a(float arg0, float arg1, float arg2, float arg3, float arg4)
makeShapes(float arg0, float arg1, float arg2, float arg3, float arg4)
method_9984(float arg0, float arg1, float arg2, float arg3, float arg4)
createShapes(float radius1, float radius2, float height1, float offset2, float height2)
m_oekhoibr(float arg0, float arg1, float arg2, float arg3, float arg4)
func_196408_a(float arg0, float arg1, float arg2, float arg3, float arg4)
makeShapes(float nodeWidth, float extensionWidth, float arg2, float arg3, float arg4)
public boolean
b(byj arg0, bjg arg1, fk arg2)
propagatesSkylightDown(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_9579(class_2680 arg0, class_1922 arg1, class_2338 arg2)
isTranslucent(BlockState arg0, BlockView arg1, BlockPos arg2)
m_ruuottmr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2)
func_200123_i(BlockState arg0, IBlockReader arg1, BlockPos arg2)
propagatesSkylightDown(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public VoxelShape
a(byj arg0, bjg arg1, fk arg2, cvq arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
m_ijgknxkn(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
getShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public VoxelShape
b(byj arg0, bjg arg1, fk arg2, cvq arg3)
getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
m_talrawyw(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
func_220071_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
getCollisionShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
private static int
a(fp arg0)
indexFor(Direction arg0)
method_9985(class_2350 arg0)
getDirectionMask(Direction dir)
m_evjlsgof(C_xpuuihxf arg0)
func_196407_a(Direction arg0)
getMask(Direction facing)
protected int
h(byj arg0)
getAABBIndex(BlockState arg0)
method_9987(class_2680 arg0)
getShapeIndex(BlockState state)
m_vrbekvkz(C_txtbiemp arg0)
func_196406_i(BlockState arg0)
getIndex(BlockState state)
public FluidState
a_(byj arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
m_ocjaodok(C_txtbiemp arg0)
func_204507_t(BlockState arg0)
getFluidState(BlockState arg0)
public boolean
a(byj arg0, bjg arg1, fk arg2, cqr arg3)
isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canPlaceAtSide(BlockState arg0, BlockView arg1, BlockPos arg2, BlockPlacementEnvironment arg3)
m_jzazquea(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_kjwlgpfr arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
allowsMovement(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public BlockState
a(byj arg0, btu arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
m_hiewxoya(C_txtbiemp arg0, C_mboglirk arg1)
func_185499_a(BlockState arg0, Rotation arg1)
rotate(BlockState arg0, Rotation arg1)
public BlockState
a(byj arg0, bsu arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
m_yaqgytid(C_txtbiemp arg0, C_qomzaqud arg1)
func_185471_a(BlockState arg0, Mirror arg1)
mirror(BlockState arg0, Mirror arg1)