net.minecraft.world

public abstract class World

implements IWorld, AutoCloseable

bjw
net.minecraft.world.level.Level
net.minecraft.class_1937
net.minecraft.world.World
net.minecraft.unmapped.C_cdctfzbn
net.minecraft.world.World
net.minecraft.world.World

Field summary

Modifier and TypeField
protected static final org.apache.logging.log4j.Logger
d
LOGGER
field_9224
LOGGER
f_gnzfyswz
field_195596_d
LOGGER
private static final Direction[]
a
DIRECTIONS
field_9233
DIRECTIONS
f_vypaqpci
field_200007_a
FACING_VALUES
public final List<BlockEntity>
e
blockEntityList
field_9231
blockEntities
f_mdchajjj
field_147482_g
loadedTileEntityList
public final List<BlockEntity>
f
tickableBlockEntities
field_9246
tickingBlockEntities
f_satkndam
field_175730_i
tickableTileEntities
protected final List<BlockEntity>
g
pendingBlockEntities
field_9241
pendingBlockEntities
f_ezmdkvdv
field_147484_a
addedTileEntityList
protected final List<BlockEntity>
h
blockEntitiesToUnload
field_18139
unloadedBlockEntities
f_yzitnlen
field_147483_b
tileEntitiesToBeRemoved
private final Thread
b
thread
field_17086
thread
f_khmymmmr
field_217407_c
mainThread
private int
c
skyDarken
field_9226
ambientDarkness
f_phyzsxpf
field_73008_k
skylightSubtracted
protected int
i
randValue
field_9256
lcgBlockSeed
f_xiulbyck
field_73005_l
updateLCG
protected final int
j
addend
field_9238
unusedIncrement
f_crftnqmt
field_73006_m
DIST_HASH_MAGIC
protected float
k
oRainLevel
field_9253
rainGradientPrev
f_csbozmqi
field_73003_n
prevRainingStrength
protected float
l
rainLevel
field_9235
rainGradient
f_zqqsxjfb
field_73004_o
rainingStrength
protected float
m
oThunderLevel
field_9251
thunderGradientPrev
f_bohnctev
field_73018_p
prevThunderingStrength
protected float
n
thunderLevel
field_9234
thunderGradient
f_hfugkrtt
field_73017_q
thunderingStrength
public final Random
o
random
field_9229
random
f_kgwrxhxy
field_73012_v
rand
public final Dimension
p
dimension
field_9247
dimension
f_xbmzgtxh
field_73011_w
dimension
protected final ChunkManager
q
chunkSource
field_9248
chunkManager
f_pxzwoalv
field_73020_y
chunkProvider
protected final LevelProperties
r
levelData
field_9232
properties
f_uvswajab
field_72986_A
worldInfo
private final Profiler
u
profiler
field_16316
profiler
f_bwwywudi
field_72984_F
profiler
public final boolean
s
isClientSide
field_9236
isClient
f_qyjyicxt
field_72995_K
isRemote
protected boolean
t
updatingBlockEntities
field_9249
iteratingTickingBlockEntities
f_svmbomly
field_147481_N
processingLoadedTiles
private final WorldBorder
v
worldBorder
field_9223
border
f_xzcshioj
field_175728_M
worldBorder
private final BiomeAccess
w
biomeManager
field_20639
biomeAccess
f_flkepbnh
field_226689_w_
biomeManager

Constructor summary

ModifierConstructor
protected (LevelProperties levelProperties, DimensionType dimensionType, BiFunction<World, Dimension, ChunkManager> chunkManagerProvider, Profiler profiler, boolean isClient)

Method summary

Modifier and TypeMethod
public boolean
p_()
isClientSide()
method_8608()
isClient()
m_cnmhzsof()
func_201670_d()
isRemote()
public MinecraftServer
p()
getServer()
method_8503()
getServer()
m_orbcsken()
func_73046_m()
getServer()
public BlockState
i(fk arg0)
getTopBlockState(BlockPos arg0)
method_8495(class_2338 arg0)
getTopNonAirState(BlockPos arg0)
m_hrorbbac(C_hynzadkk arg0)
func_184141_c(BlockPos arg0)
getGroundAboveSeaLevel(BlockPos pos)
public static boolean
j(fk arg0)
isInWorldBounds(BlockPos arg0)
method_8558(class_2338 arg0)
isValid(BlockPos pos)
m_oazwjzyp(C_hynzadkk arg0)
func_175701_a(BlockPos arg0)
isValid(BlockPos pos)
public static boolean
k(fk arg0)
isOutsideBuildHeight(BlockPos arg0)
method_8518(class_2338 arg0)
isHeightInvalid(BlockPos pos)
m_xebhksup(C_hynzadkk arg0)
func_189509_E(BlockPos arg0)
isOutsideBuildHeight(BlockPos pos)
public static boolean
b(int arg0)
isOutsideBuildHeight(int arg0)
method_8476(int arg0)
isHeightInvalid(int y)
m_otnikhng(int arg0)
func_217405_b(int arg0)
isYOutOfBounds(int y)
public WorldChunk
l(fk arg0)
getChunkAt(BlockPos arg0)
method_8500(class_2338 arg0)
getWorldChunk(BlockPos arg0)
m_rsnbcuug(C_hynzadkk arg0)
func_175726_f(BlockPos arg0)
getChunkAt(BlockPos pos)
public WorldChunk
d(int arg0, int arg1)
getChunk(int arg0, int arg1)
method_8497(int arg0, int arg1)
getChunk(int arg0, int arg1)
m_rdconqkl(int arg0, int arg1)
func_212866_a_(int arg0, int arg1)
getChunk(int chunkX, int chunkZ)
public Chunk
a(int arg0, int arg1, cae arg2, boolean arg3)
getChunk(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
method_8402(int arg0, int arg1, class_2806 arg2, boolean arg3)
getChunk(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
m_fmjkhicb(int arg0, int arg1, C_kogtzhzt arg2, boolean arg3)
func_217353_a(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
getChunk(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
public boolean
a(fk arg0, byj arg1, int arg2)
setBlock(BlockPos arg0, BlockState arg1, int arg2)
method_8652(class_2338 arg0, class_2680 arg1, int arg2)
setBlockState(BlockPos arg0, BlockState arg1, int arg2)
m_ebjyeehq(C_hynzadkk arg0, C_txtbiemp arg1, int arg2)
func_180501_a(BlockPos arg0, BlockState arg1, int arg2)
setBlockState(BlockPos arg0, BlockState arg1, int arg2)
public void
a(fk arg0, byj arg1, byj arg2)
onBlockStateChange(BlockPos arg0, BlockState arg1, BlockState arg2)
method_19282(class_2338 arg0, class_2680 arg1, class_2680 arg2)
onBlockChanged(BlockPos pos, BlockState oldBlock, BlockState newBlock)
m_ihbufzih(C_hynzadkk arg0, C_txtbiemp arg1, C_txtbiemp arg2)
func_217393_a(BlockPos arg0, BlockState arg1, BlockState arg2)
onBlockStateChange(BlockPos pos, BlockState blockStateIn, BlockState newState)
public boolean
a(fk arg0, boolean arg1)
removeBlock(BlockPos arg0, boolean arg1)
method_8650(class_2338 arg0, boolean arg1)
removeBlock(BlockPos arg0, boolean arg1)
m_qqxrgwdx(C_hynzadkk arg0, boolean arg1)
func_217377_a(BlockPos arg0, boolean arg1)
removeBlock(BlockPos arg0, boolean arg1)
public boolean
a(fk arg0, boolean arg1, akq arg2)
destroyBlock(BlockPos arg0, boolean arg1, Entity arg2)
method_8651(class_2338 arg0, boolean arg1, class_1297 arg2)
breakBlock(BlockPos arg0, boolean arg1, Entity arg2)
m_pdmglasn(C_hynzadkk arg0, boolean arg1, C_astfners arg2)
func_225521_a_(BlockPos arg0, boolean arg1, Entity arg2)
destroyBlock(BlockPos arg0, boolean arg1, Entity arg2)
public boolean
a(fk arg0, byj arg1)
setBlockAndUpdate(BlockPos arg0, BlockState arg1)
method_8501(class_2338 arg0, class_2680 arg1)
setBlockState(BlockPos pos, BlockState arg1)
m_leykbaxa(C_hynzadkk arg0, C_txtbiemp arg1)
func_175656_a(BlockPos arg0, BlockState arg1)
setBlockState(BlockPos pos, BlockState state)
public abstract void
a(fk arg0, byj arg1, byj arg2, int arg3)
sendBlockUpdated(BlockPos arg0, BlockState arg1, BlockState arg2, int arg3)
method_8413(class_2338 arg0, class_2680 arg1, class_2680 arg2, int arg3)
updateListeners(BlockPos pos, BlockState oldState, BlockState newState, int flags)
m_dmpgcjnl(C_hynzadkk arg0, C_txtbiemp arg1, C_txtbiemp arg2, int arg3)
func_184138_a(BlockPos arg0, BlockState arg1, BlockState arg2, int arg3)
notifyBlockUpdate(BlockPos pos, BlockState oldState, BlockState newState, int flags)
public void
a(fk arg0, bph arg1)
blockUpdated(BlockPos arg0, Block arg1)
method_8408(class_2338 arg0, class_2248 arg1)
updateNeighbors(BlockPos arg0, Block arg1)
m_yjkyqlyg(C_hynzadkk arg0, C_mmxmpdoq arg1)
func_195592_c(BlockPos arg0, Block arg1)
notifyNeighbors(BlockPos arg0, Block arg1)
public void
b(fk arg0, byj arg1, byj arg2)
setBlocksDirty(BlockPos arg0, BlockState arg1, BlockState arg2)
method_16109(class_2338 arg0, class_2680 arg1, class_2680 arg2)
checkBlockRerender(BlockPos pos, BlockState old, BlockState updated)
m_eicusrke(C_hynzadkk arg0, C_txtbiemp arg1, C_txtbiemp arg2)
func_225319_b(BlockPos arg0, BlockState arg1, BlockState arg2)
markBlockRangeForRenderUpdate(BlockPos blockPosIn, BlockState oldState, BlockState newState)
public void
b(fk arg0, bph arg1)
updateNeighborsAt(BlockPos arg0, Block arg1)
method_8452(class_2338 arg0, class_2248 arg1)
updateNeighborsAlways(BlockPos pos, Block arg1)
m_vtkdplrr(C_hynzadkk arg0, C_mmxmpdoq arg1)
func_195593_d(BlockPos arg0, Block arg1)
notifyNeighborsOfStateChange(BlockPos pos, Block blockIn)
public void
a(fk arg0, bph arg1, fp arg2)
updateNeighborsAtExceptFromFacing(BlockPos arg0, Block arg1, Direction arg2)
method_8508(class_2338 arg0, class_2248 arg1, class_2350 arg2)
updateNeighborsExcept(BlockPos pos, Block sourceBlock, Direction arg2)
m_pzvdwzsl(C_hynzadkk arg0, C_mmxmpdoq arg1, C_xpuuihxf arg2)
func_175695_a(BlockPos arg0, Block arg1, Direction arg2)
notifyNeighborsOfStateExcept(BlockPos pos, Block blockType, Direction skipSide)
public void
a(fk arg0, bph arg1, fk arg2)
neighborChanged(BlockPos arg0, Block arg1, BlockPos arg2)
method_8492(class_2338 arg0, class_2248 arg1, class_2338 arg2)
updateNeighbor(BlockPos sourcePos, Block sourceBlock, BlockPos neighborPos)
m_gmwfpxou(C_hynzadkk arg0, C_mmxmpdoq arg1, C_hynzadkk arg2)
func_190524_a(BlockPos arg0, Block arg1, BlockPos arg2)
neighborChanged(BlockPos pos, Block blockIn, BlockPos fromPos)
public int
a(cbv$a arg0, int arg1, int arg2)
getHeight(Heightmap$Types arg0, int arg1, int arg2)
method_8624(class_2902$class_2903 arg0, int arg1, int arg2)
getTopY(Heightmap$Type arg0, int arg1, int arg2)
m_evwwzxjz(C_ybztoekc$C_wkdeqzbn arg0, int arg1, int arg2)
func_201676_a(Heightmap$Type arg0, int arg1, int arg2)
getHeight(Heightmap$Type arg0, int arg1, int arg2)
public LightingProvider
e()
getLightEngine()
method_22336()
getLightingProvider()
m_qvmixhuq()
func_225524_e_()
getLightManager()
public BlockState
d_(fk arg0)
getBlockState(BlockPos arg0)
method_8320(class_2338 arg0)
getBlockState(BlockPos arg0)
m_cwgupilf(C_hynzadkk arg0)
func_180495_p(BlockPos arg0)
getBlockState(BlockPos arg0)
public FluidState
b(fk arg0)
getFluidState(BlockPos arg0)
method_8316(class_2338 arg0)
getFluidState(BlockPos arg0)
m_ldbsxred(C_hynzadkk arg0)
func_204610_c(BlockPos arg0)
getFluidState(BlockPos arg0)
public boolean
J()
isDay()
method_8530()
isDay()
m_idywdbzo()
func_72935_r()
isDaytime()
public boolean
K()
isNight()
method_23886()
isNight()
m_yihsckhz()
func_226690_K_()
isNightTime()
public void
a(ayj arg0, fk arg1, aah arg2, aaj arg3, float arg4, float arg5)
playSound(Player arg0, BlockPos arg1, SoundEvent arg2, SoundSource arg3, float arg4, float arg5)
method_8396(class_1657 arg0, class_2338 arg1, class_3414 arg2, class_3419 arg3, float arg4, float arg5)
playSound(PlayerEntity arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
m_gcoioubf(C_jzrpycqo arg0, C_hynzadkk arg1, C_avavozay arg2, C_pqzizukq arg3, float arg4, float arg5)
func_184133_a(PlayerEntity arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
playSound(PlayerEntity arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
public abstract void
a(ayj arg0, double arg1, double arg2, double arg3, aah arg4, aaj arg5, float arg6, float arg7)
playSound(Player arg0, double arg1, double arg2, double arg3, SoundEvent arg4, SoundSource arg5, float arg6, float arg7)
method_8465(class_1657 arg0, double arg1, double arg2, double arg3, class_3414 arg4, class_3419 arg5, float arg6, float arg7)
playSound(PlayerEntity player, double x, double y, double z, SoundEvent sound, SoundCategory category, float volume, float pitch)
m_mgrwyqko(C_jzrpycqo arg0, double arg1, double arg2, double arg3, C_avavozay arg4, C_pqzizukq arg5, float arg6, float arg7)
func_184148_a(PlayerEntity arg0, double arg1, double arg2, double arg3, SoundEvent arg4, SoundCategory arg5, float arg6, float arg7)
playSound(PlayerEntity pitch, double x, double y, double z, SoundEvent soundIn, SoundCategory category, float arg6, float arg7)
public abstract void
a(ayj arg0, akq arg1, aah arg2, aaj arg3, float arg4, float arg5)
playSound(Player arg0, Entity arg1, SoundEvent arg2, SoundSource arg3, float arg4, float arg5)
method_8449(class_1657 arg0, class_1297 arg1, class_3414 arg2, class_3419 arg3, float arg4, float arg5)
playSoundFromEntity(PlayerEntity arg0, Entity arg1, SoundEvent arg2, SoundCategory arg3, float volume, float pitch)
m_aggbfygi(C_jzrpycqo arg0, C_astfners arg1, C_avavozay arg2, C_pqzizukq arg3, float arg4, float arg5)
func_217384_a(PlayerEntity arg0, Entity arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
playMovingSound(PlayerEntity playerIn, Entity entityIn, SoundEvent eventIn, SoundCategory categoryIn, float volume, float pitch)
public void
a(double arg0, double arg1, double arg2, aah arg3, aaj arg4, float arg5, float arg6, boolean arg7)
playLocalSound(double arg0, double arg1, double arg2, SoundEvent arg3, SoundSource arg4, float arg5, float arg6, boolean arg7)
method_8486(double arg0, double arg1, double arg2, class_3414 arg3, class_3419 arg4, float arg5, float arg6, boolean arg7)
playSound(double x, double y, double z, SoundEvent sound, SoundCategory arg4, float arg5, float arg6, boolean arg7)
m_ihnwblce(double arg0, double arg1, double arg2, C_avavozay arg3, C_pqzizukq arg4, float arg5, float arg6, boolean arg7)
func_184134_a(double arg0, double arg1, double arg2, SoundEvent arg3, SoundCategory arg4, float arg5, float arg6, boolean arg7)
playSound(double distanceDelay, double y, double z, SoundEvent soundIn, SoundCategory category, float volume, float arg6, boolean arg7)
public void
a(gt arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleOptions arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_8406(class_2394 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleEffect arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
m_bmupbnfh(C_nqucohct arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
func_195594_a(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
public void
b(gt arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addAlwaysVisibleParticle(ParticleOptions arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_8494(class_2394 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addImportantParticle(ParticleEffect parameters, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
m_zelqnisf(C_nqucohct arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
func_195589_b(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addOptionalParticle(IParticleData particleData, double x, double y, double z, double xSpeed, double arg5, double arg6)
public void
b(gt arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addAlwaysVisibleParticle(ParticleOptions arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
method_17452(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addImportantParticle(ParticleEffect parameters, boolean alwaysSpawn, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
m_rojxhffu(C_nqucohct arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
func_217404_b(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addOptionalParticle(IParticleData ySpeed, boolean ignoreRange, double x, double y, double z, double xSpeed, double arg6, double arg7)
public float
a(float arg0)
getSunAngle(float arg0)
method_8442(float arg0)
getSkyAngleRadians(float arg0)
m_offwleab(float arg0)
func_72929_e(float arg0)
getCelestialAngleRadians(float partialTicks)
public boolean
a(bwl arg0)
addBlockEntity(BlockEntity arg0)
method_8438(class_2586 arg0)
addBlockEntity(BlockEntity arg0)
m_autyreiq(C_kvegafmh arg0)
func_175700_a(TileEntity arg0)
addTileEntity(TileEntity tile)
public void
a(Collection<bwl> arg0)
addAllPendingBlockEntities(Collection<BlockEntity> arg0)
method_8447(Collection<class_2586> arg0)
addBlockEntities(Collection<BlockEntity> arg0)
m_xjwagtjo(Collection<C_kvegafmh> arg0)
func_147448_a(Collection<TileEntity> arg0)
addTileEntities(Collection<TileEntity> tileEntityCollection)
public void
L()
tickBlockEntities()
method_18471()
tickBlockEntities()
m_idhpmqoa()
func_217391_K()
tickBlockEntities()
public void
a(Consumer<akq> arg0, akq arg1)
guardEntityTick(Consumer<Entity> arg0, Entity arg1)
method_18472(Consumer<class_1297> arg0, class_1297 arg1)
tickEntity(Consumer<Entity> arg0, Entity arg1)
m_uhrnzysl(Consumer<C_astfners> arg0, C_astfners arg1)
func_217390_a(Consumer<Entity> arg0, Entity arg1)
guardEntityTick(Consumer<Entity> consumerEntity, Entity entityIn)
public boolean
b(cvf arg0)
containsAnyBlocks(AABB arg0)
method_8534(class_238 arg0)
isAreaNotEmpty(Box arg0)
m_tdlgdxmh(C_hbcjzgoe arg0)
func_72829_c(AxisAlignedBB arg0)
checkBlockCollision(AxisAlignedBB bb)
public boolean
c(cvf arg0)
containsFireBlock(AABB arg0)
method_8425(class_238 arg0)
doesAreaContainFireSource(Box arg0)
m_jndylobw(C_hbcjzgoe arg0)
func_147470_e(AxisAlignedBB arg0)
isFlammableWithin(AxisAlignedBB bb)
public boolean
a(cvf arg0, coo arg1)
containsMaterial(AABB arg0, Material arg1)
method_8422(class_238 arg0, class_3614 arg1)
containsBlockWithMaterial(Box area, Material material)
m_zmfpgejy(C_hbcjzgoe arg0, C_ccpykexk arg1)
func_72875_a(AxisAlignedBB arg0, Material arg1)
isMaterialInBB(AxisAlignedBB bb, Material materialIn)
public Explosion
a(akq arg0, double arg1, double arg2, double arg3, float arg4, bjp$a arg5)
explode(Entity arg0, double arg1, double arg2, double arg3, float arg4, Explosion$BlockInteraction arg5)
method_8437(class_1297 arg0, double arg1, double arg2, double arg3, float arg4, class_1927$class_4179 arg5)
createExplosion(Entity entity, double x, double y, double z, float power, Explosion$DestructionType arg5)
m_qxzfupzv(C_astfners arg0, double arg1, double arg2, double arg3, float arg4, C_aahhrzpf$C_bhnzljtn arg5)
func_217385_a(Entity arg0, double arg1, double arg2, double arg3, float arg4, Explosion$Mode arg5)
createExplosion(Entity entityIn, double xIn, double yIn, double zIn, float explosionRadius, Explosion$Mode modeIn)
public Explosion
a(akq arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, bjp$a arg6)
explode(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, Explosion$BlockInteraction arg6)
method_8537(class_1297 arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, class_1927$class_4179 arg6)
createExplosion(Entity arg0, double x, double y, double z, float power, boolean createFire, Explosion$DestructionType arg6)
m_sgnhafwb(C_astfners arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, C_aahhrzpf$C_bhnzljtn arg6)
func_217398_a(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, Explosion$Mode arg6)
createExplosion(Entity entityIn, double xIn, double yIn, double zIn, float explosionRadius, boolean causesFire, Explosion$Mode arg6)
public Explosion
a(akq arg0, ajz arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, bjp$a arg7)
explode(Entity arg0, DamageSource arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, Explosion$BlockInteraction arg7)
method_8454(class_1297 arg0, class_1282 arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, class_1927$class_4179 arg7)
createExplosion(Entity entity, DamageSource arg1, double x, double y, double z, float power, boolean createFire, Explosion$DestructionType arg7)
m_lugxepkp(C_astfners arg0, C_sbxfkpyv arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, C_aahhrzpf$C_bhnzljtn arg7)
func_217401_a(Entity arg0, DamageSource arg1, double arg2, double arg3, double arg4, float arg5, boolean arg6, Explosion$Mode arg7)
createExplosion(Entity modeIn, DamageSource damageSourceIn, double xIn, double yIn, double zIn, float explosionRadius, boolean arg6, Explosion$Mode arg7)
public boolean
a(ayj arg0, fk arg1, fp arg2)
extinguishFire(Player arg0, BlockPos arg1, Direction arg2)
method_8506(class_1657 arg0, class_2338 arg1, class_2350 arg2)
extinguishFire(PlayerEntity arg0, BlockPos arg1, Direction arg2)
m_cbojsvmi(C_jzrpycqo arg0, C_hynzadkk arg1, C_xpuuihxf arg2)
func_175719_a(PlayerEntity arg0, BlockPos arg1, Direction arg2)
extinguishFire(PlayerEntity player, BlockPos pos, Direction side)
public BlockEntity
c(fk arg0)
getBlockEntity(BlockPos arg0)
method_8321(class_2338 arg0)
getBlockEntity(BlockPos arg0)
m_ufqcrdbx(C_hynzadkk arg0)
func_175625_s(BlockPos arg0)
getTileEntity(BlockPos arg0)
private BlockEntity
e(fk arg0)
getPendingBlockEntityAt(BlockPos arg0)
method_8426(class_2338 arg0)
getPendingBlockEntity(BlockPos arg0)
m_mwvjfvzb(C_hynzadkk arg0)
func_189508_F(BlockPos arg0)
getPendingTileEntityAt(BlockPos pos)
public void
a(fk arg0, bwl arg1)
setBlockEntity(BlockPos arg0, BlockEntity arg1)
method_8526(class_2338 arg0, class_2586 arg1)
setBlockEntity(BlockPos pos, BlockEntity arg1)
m_wziyyyom(C_hynzadkk arg0, C_kvegafmh arg1)
func_175690_a(BlockPos arg0, TileEntity arg1)
setTileEntity(BlockPos pos, TileEntity tileEntityIn)
public void
m(fk arg0)
removeBlockEntity(BlockPos arg0)
method_8544(class_2338 arg0)
removeBlockEntity(BlockPos arg0)
m_iesdkxpk(C_hynzadkk arg0)
func_175713_t(BlockPos arg0)
removeTileEntity(BlockPos pos)
public boolean
n(fk arg0)
isLoaded(BlockPos arg0)
method_8477(class_2338 arg0)
canSetBlock(BlockPos pos)
m_ouvbezuy(C_hynzadkk arg0)
func_195588_v(BlockPos arg0)
isBlockPresent(BlockPos pos)
public boolean
a(fk arg0, akq arg1)
loadedAndEntityCanStandOn(BlockPos arg0, Entity arg1)
method_8515(class_2338 arg0, class_1297 arg1)
isTopSolid(BlockPos pos, Entity entity)
m_thuraolg(C_hynzadkk arg0, C_astfners arg1)
func_217400_a(BlockPos arg0, Entity arg1)
isTopSolid(BlockPos pos, Entity entityIn)
public void
N()
updateSkyBrightness()
method_8533()
calculateAmbientDarkness()
m_jmpgqbuj()
func_72966_v()
calculateInitialSkylight()
public void
a(boolean arg0, boolean arg1)
setSpawnSettings(boolean arg0, boolean arg1)
method_8424(boolean arg0, boolean arg1)
setMobSpawnOptions(boolean spawnMonsters, boolean spawnAnimals)
m_lrfooggi(boolean arg0, boolean arg1)
func_72891_a(boolean arg0, boolean arg1)
setAllowedSpawnTypes(boolean hostile, boolean peaceful)
protected void
O()
prepareWeather()
method_8543()
initWeatherGradients()
m_ipzhyyma()
func_72947_a()
calculateInitialWeather()
public void
close()
close()
close()
close()
close()
public BlockView
c(int arg0, int arg1)
getChunkForCollisions(int arg0, int arg1)
method_22338(int arg0, int arg1)
getExistingChunk(int arg0, int arg1)
m_cdodgqhq(int arg0, int arg1)
func_225522_c_(int arg0, int arg1)
getBlockReader(int arg0, int arg1)
public List<Entity>
a(akq arg0, cvf arg1, Predicate<? super akq> arg2)
getEntities(Entity arg0, AABB arg1, Predicate<? super Entity> arg2)
method_8333(class_1297 arg0, class_238 arg1, Predicate<? super class_1297> arg2)
getEntities(Entity arg0, Box arg1, Predicate<? super Entity> arg2)
m_bvadoixo(C_astfners arg0, C_hbcjzgoe arg1, Predicate<? super C_astfners> arg2)
func_175674_a(Entity arg0, AxisAlignedBB arg1, Predicate<? super Entity> arg2)
getEntitiesInAABBexcluding(Entity arg0, AxisAlignedBB arg1, Predicate<? super Entity> arg2)
public <T extends Entity> List<T>
a(aku<T> arg0, cvf arg1, Predicate<? super T> arg2)
getEntities(EntityType<T> arg0, AABB arg1, Predicate<? super T> arg2)
method_18023(class_1299<T> arg0, class_238 arg1, Predicate<? super T> arg2)
getEntities(EntityType<T> type, Box box, Predicate<? super T> predicate)
m_xjqwewci(C_ogavsvbr<T> arg0, C_hbcjzgoe arg1, Predicate<? super T> arg2)
func_217394_a(EntityType<T> arg0, AxisAlignedBB arg1, Predicate<? super T> arg2)
getEntitiesWithinAABB(EntityType<T> type, AxisAlignedBB boundingBox, Predicate<? super T> predicate)
public <T extends Entity> List<T>
a(Class<? extends T> arg0, cvf arg1, Predicate<? super T> arg2)
getEntitiesOfClass(Class<? extends T> arg0, AABB arg1, Predicate<? super T> arg2)
method_8390(Class<? extends T> arg0, class_238 arg1, Predicate<? super T> arg2)
getEntities(Class<? extends T> arg0, Box arg1, Predicate<? super T> arg2)
m_xzcerjev(Class<? extends T> arg0, C_hbcjzgoe arg1, Predicate<? super T> arg2)
func_175647_a(Class<? extends T> arg0, AxisAlignedBB arg1, Predicate<? super T> arg2)
getEntitiesWithinAABB(Class<? extends T> arg0, AxisAlignedBB arg1, Predicate<? super T> arg2)
public <T extends Entity> List<T>
b(Class<? extends T> arg0, cvf arg1, Predicate<? super T> arg2)
getLoadedEntitiesOfClass(Class<? extends T> arg0, AABB arg1, Predicate<? super T> arg2)
method_21729(Class<? extends T> arg0, class_238 arg1, Predicate<? super T> arg2)
getEntitiesIncludingUngeneratedChunks(Class<? extends T> arg0, Box arg1, Predicate<? super T> arg2)
m_yanpmxic(Class<? extends T> arg0, C_hbcjzgoe arg1, Predicate<? super T> arg2)
func_225316_b(Class<? extends T> arg0, AxisAlignedBB arg1, Predicate<? super T> arg2)
getLoadedEntitiesWithinAABB(Class<? extends T> arg0, AxisAlignedBB arg1, Predicate<? super T> arg2)
public abstract Entity
a(int arg0)
getEntity(int arg0)
method_8469(int arg0)
getEntityById(int id)
m_lpfzsvqv(int arg0)
func_73045_a(int arg0)
getEntityByID(int id)
public void
b(fk arg0, bwl arg1)
blockEntityChanged(BlockPos arg0, BlockEntity arg1)
method_8524(class_2338 arg0, class_2586 arg1)
markDirty(BlockPos pos, BlockEntity arg1)
m_cylusepa(C_hynzadkk arg0, C_kvegafmh arg1)
func_175646_b(BlockPos arg0, TileEntity arg1)
markChunkDirty(BlockPos pos, TileEntity unusedTileEntity)
public int
q_()
getSeaLevel()
method_8615()
getSeaLevel()
m_iscraqpz()
func_181545_F()
getSeaLevel()
public World
q()
getLevel()
method_8410()
getWorld()
m_hrgqcaaj()
func_201672_e()
getWorld()
public LevelGeneratorType
P()
getGeneratorType()
method_8527()
getGeneratorType()
m_hrxswlyg()
func_175624_G()
getWorldType()
public int
o(fk arg0)
getDirectSignalTo(BlockPos arg0)
method_8488(class_2338 arg0)
getReceivedStrongRedstonePower(BlockPos arg0)
m_bwleesdb(C_hynzadkk arg0)
func_175676_y(BlockPos arg0)
getStrongPower(BlockPos pos)
public boolean
a(fk arg0, fp arg1)
hasSignal(BlockPos arg0, Direction arg1)
method_8459(class_2338 arg0, class_2350 arg1)
isEmittingRedstonePower(BlockPos pos, Direction arg1)
m_cosjeaoq(C_hynzadkk arg0, C_xpuuihxf arg1)
func_175709_b(BlockPos arg0, Direction arg1)
isSidePowered(BlockPos pos, Direction side)
public int
b(fk arg0, fp arg1)
getSignal(BlockPos arg0, Direction arg1)
method_8499(class_2338 arg0, class_2350 arg1)
getEmittedRedstonePower(BlockPos pos, Direction arg1)
m_rbciwyji(C_hynzadkk arg0, C_xpuuihxf arg1)
func_175651_c(BlockPos arg0, Direction arg1)
getRedstonePower(BlockPos pos, Direction facing)
public boolean
p(fk arg0)
hasNeighborSignal(BlockPos arg0)
method_8479(class_2338 arg0)
isReceivingRedstonePower(BlockPos arg0)
m_rorehhll(C_hynzadkk arg0)
func_175640_z(BlockPos arg0)
isBlockPowered(BlockPos pos)
public int
q(fk arg0)
getBestNeighborSignal(BlockPos arg0)
method_8482(class_2338 arg0)
getReceivedRedstonePower(BlockPos arg0)
m_dhgnxris(C_hynzadkk arg0)
func_175687_A(BlockPos arg0)
getRedstonePowerFromNeighbors(BlockPos pos)
public void
a(long arg0)
setGameTime(long arg0)
method_8516(long arg0)
setTime(long time)
m_fjtwmoki(long arg0)
func_82738_a(long arg0)
setGameTime(long worldTime)
public long
r_()
getSeed()
method_8412()
getSeed()
m_vqeormrr()
func_72905_C()
getSeed()
public long
R()
getGameTime()
method_8510()
getTime()
m_xkszqtiq()
func_82737_E()
getGameTime()
public long
S()
getDayTime()
method_8532()
getTimeOfDay()
m_ooexoowv()
func_72820_D()
getDayTime()
public void
b(long arg0)
setDayTime(long arg0)
method_8435(long arg0)
setTimeOfDay(long time)
m_unnoblkh(long arg0)
func_72877_b(long arg0)
setDayTime(long time)
protected void
a()
tickTime()
method_8560()
tickTime()
m_uwofmvyz()
func_217389_a()
advanceTime()
public BlockPos
s_()
getSharedSpawnPos()
method_8395()
getSpawnPos()
m_cbdwltxz()
func_175694_M()
getSpawnPoint()
public void
a_(fk arg0)
setSpawnPos(BlockPos arg0)
method_8554(class_2338 arg0)
setSpawnPos(BlockPos pos)
m_kxrhfpsc(C_hynzadkk arg0)
func_175652_B(BlockPos arg0)
setSpawnPoint(BlockPos pos)
public boolean
a(ayj arg0, fk arg1)
mayInteract(Player arg0, BlockPos arg1)
method_8505(class_1657 arg0, class_2338 arg1)
canPlayerModifyAt(PlayerEntity player, BlockPos pos)
m_mtjavzfl(C_jzrpycqo arg0, C_hynzadkk arg1)
func_175660_a(PlayerEntity arg0, BlockPos arg1)
isBlockModifiable(PlayerEntity player, BlockPos pos)
public void
a(akq arg0, byte arg1)
broadcastEntityEvent(Entity arg0, byte arg1)
method_8421(class_1297 arg0, byte arg1)
sendEntityStatus(Entity entity, byte status)
m_zlmwnihs(C_astfners arg0, byte arg1)
func_72960_a(Entity arg0, byte arg1)
setEntityState(Entity entityIn, byte state)
public ChunkManager
E()
getChunkSource()
method_8398()
getChunkManager()
m_umfnetns()
func_72863_F()
getChunkProvider()
public void
a(fk arg0, bph arg1, int arg2, int arg3)
blockEvent(BlockPos arg0, Block arg1, int arg2, int arg3)
method_8427(class_2338 arg0, class_2248 arg1, int arg2, int arg3)
addBlockAction(BlockPos pos, Block block, int type, int data)
m_izxuuard(C_hynzadkk arg0, C_mmxmpdoq arg1, int arg2, int arg3)
func_175641_c(BlockPos arg0, Block arg1, int arg2, int arg3)
addBlockEvent(BlockPos pos, Block blockIn, int eventID, int eventParam)
public LevelProperties
i()
getLevelData()
method_8401()
getLevelProperties()
m_eudwfuph()
func_72912_H()
getWorldInfo()
public GameRules
T()
getGameRules()
method_8450()
getGameRules()
m_nysixjre()
func_82736_K()
getGameRules()
public float
b(float arg0)
getThunderLevel(float arg0)
method_8478(float arg0)
getThunderGradient(float arg0)
m_xlotwvuk(float arg0)
func_72819_i(float arg0)
getThunderStrength(float delta)
public float
d(float arg0)
getRainLevel(float arg0)
method_8430(float arg0)
getRainGradient(float arg0)
m_aaumwgbp(float arg0)
func_72867_j(float arg0)
getRainStrength(float delta)
public boolean
U()
isThundering()
method_8546()
isThundering()
m_hqnvlben()
func_72911_I()
isThundering()
public boolean
V()
isRaining()
method_8419()
isRaining()
m_mnoqfxga()
func_72896_J()
isRaining()
public boolean
r(fk arg0)
isRainingAt(BlockPos arg0)
method_8520(class_2338 arg0)
hasRain(BlockPos pos)
m_cwgxxeck(C_hynzadkk arg0)
func_175727_C(BlockPos arg0)
isRainingAt(BlockPos position)
public boolean
s(fk arg0)
isHumidAt(BlockPos arg0)
method_8480(class_2338 arg0)
hasHighHumidity(BlockPos arg0)
m_wxreehgi(C_hynzadkk arg0)
func_180502_D(BlockPos arg0)
isBlockinHighHumidity(BlockPos pos)
public abstract MapState
a(String arg0)
getMapData(String arg0)
method_17891(String arg0)
getMapState(String id)
m_olkmteoq(String arg0)
func_217406_a(String arg0)
getMapData(String mapName)
public abstract void
a(crg arg0)
setMapData(MapItemSavedData arg0)
method_17890(class_22 arg0)
putMapState(MapState mapState)
m_pvhwkaaj(C_nvpllgmg arg0)
func_217399_a(MapData arg0)
registerMapData(MapData mapDataIn)
public abstract int
y()
getFreeMapId()
method_17889()
getNextMapId()
m_lihtykei()
func_217395_y()
getNextMapId()
public void
b(int arg0, fk arg1, int arg2)
globalLevelEvent(int arg0, BlockPos arg1, int arg2)
method_8474(int arg0, class_2338 arg1, int arg2)
playGlobalEvent(int type, BlockPos pos, int data)
m_deqhnown(int arg0, C_hynzadkk arg1, int arg2)
func_175669_a(int arg0, BlockPos arg1, int arg2)
playBroadcastSound(int id, BlockPos pos, int data)
public int
W()
getHeight()
method_8456()
getEffectiveHeight()
m_tztmlkqv()
func_72940_L()
getActualHeight()
public CrashReportSection
a(h arg0)
fillReportDetails(CrashReport arg0)
method_8538(class_128 arg0)
addDetailsToCrashReport(CrashReport report)
m_zeanzqdx(C_bkefkbum arg0)
func_72914_a(CrashReport arg0)
fillCrashReport(CrashReport report)
public abstract void
a(int arg0, fk arg1, int arg2)
destroyBlockProgress(int arg0, BlockPos arg1, int arg2)
method_8517(int arg0, class_2338 arg1, int arg2)
setBlockBreakingInfo(int entityId, BlockPos pos, int progress)
m_kvxjplzd(int arg0, C_hynzadkk arg1, int arg2)
func_175715_c(int arg0, BlockPos arg1, int arg2)
sendBlockBreakProgress(int breakerId, BlockPos pos, int progress)
public abstract Scoreboard
D()
getScoreboard()
method_8428()
getScoreboard()
m_odeocggc()
func_96441_U()
getScoreboard()
public void
c(fk arg0, bph arg1)
updateNeighbourForOutputSignal(BlockPos arg0, Block arg1)
method_8455(class_2338 arg0, class_2248 arg1)
updateHorizontalAdjacent(BlockPos pos, Block arg1)
m_qsuwatgh(C_hynzadkk arg0, C_mmxmpdoq arg1)
func_175666_e(BlockPos arg0, Block arg1)
updateComparatorOutputLevel(BlockPos pos, Block blockIn)
public LocalDifficulty
d(fk arg0)
getCurrentDifficultyAt(BlockPos arg0)
method_8404(class_2338 arg0)
getLocalDifficulty(BlockPos arg0)
m_tssnbger(C_hynzadkk arg0)
func_175649_E(BlockPos arg0)
getDifficultyForLocation(BlockPos arg0)
public int
c()
getSkyDarken()
method_8594()
getAmbientDarkness()
m_euvuteoo()
func_175657_ab()
getSkylightSubtracted()
public void
c(int arg0)
setSkyFlashTime(int arg0)
method_8509(int arg0)
setLightningTicksLeft(int lightningTicksLeft)
m_cnpexxbj(int arg0)
func_225605_c_(int arg0)
setTimeLightningFlash(int timeFlashIn)
public WorldBorder
f()
getWorldBorder()
method_8621()
getWorldBorder()
m_buskdhke()
func_175723_af()
getWorldBorder()
public void
a(lt<?> arg0)
sendPacketToServer(Packet<?> arg0)
method_8522(class_2596<?> arg0)
sendPacket(Packet<?> packet)
m_iktqnbus(C_zyjtrjrl<?> arg0)
func_184135_a(IPacket<?> arg0)
sendPacketToServer(IPacket<?> packetIn)
public Dimension
o()
getDimension()
method_8597()
getDimension()
m_zounsynk()
func_201675_m()
getDimension()
public Random
t_()
getRandom()
method_8409()
getRandom()
m_zjrueiug()
func_201674_k()
getRandom()
public boolean
a(fk arg0, Predicate<byj> arg1)
isStateAtPosition(BlockPos arg0, Predicate<BlockState> arg1)
method_16358(class_2338 arg0, Predicate<class_2680> arg1)
testBlockState(BlockPos arg0, Predicate<BlockState> arg1)
m_vwpdpjct(C_hynzadkk arg0, Predicate<C_txtbiemp> arg1)
func_217375_a(BlockPos arg0, Predicate<BlockState> arg1)
hasBlockState(BlockPos arg0, Predicate<BlockState> arg1)
public abstract RecipeManager
s()
getRecipeManager()
method_8433()
getRecipeManager()
m_arweyhee()
func_199532_z()
getRecipeManager()
public abstract RegistryTagManager
t()
getTagManager()
method_8514()
getTagManager()
m_hjpgestz()
func_205772_D()
getTags()
public BlockPos
a(int arg0, int arg1, int arg2, int arg3)
getBlockRandomPos(int arg0, int arg1, int arg2, int arg3)
method_8536(int arg0, int arg1, int arg2, int arg3)
getRandomPosInChunk(int x, int y, int z, int arg3)
m_fammcwty(int arg0, int arg1, int arg2, int arg3)
func_217383_a(int arg0, int arg1, int arg2, int arg3)
getBlockRandomPos(int arg0, int arg1, int arg2, int arg3)
public boolean
u()
noSave()
method_8458()
isSavingDisabled()
m_eoeuakuf()
func_217402_u()
isSaveDisabled()
public Profiler
X()
getProfiler()
method_16107()
getProfiler()
m_edhsfymk()
func_217381_Z()
getProfiler()
public BiomeAccess
d()
getBiomeManager()
method_22385()
getBiomeAccess()
m_evkthdnr()
func_225523_d_()
getBiomeManager()
public void
k_()
validateSpawn()
method_8513()
setDefaultSpawnClient()
m_agfpcwma()
func_72974_f()
setInitialSpawnLocation()
public void
a(gt arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(ParticleOptions arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
method_8466(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(ParticleEffect parameters, boolean alwaysSpawn, double x, double y, double z, double velocityX, double velocityY, double velocityZ)
m_jgcdfdeq(C_nqucohct arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
func_195590_a(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(IParticleData ySpeed, boolean forceAlwaysRender, double x, double y, double z, double xSpeed, double arg6, double arg7)
public BlockState
a(cvf arg0, bph arg1)
containsBlock(AABB arg0, Block arg1)
method_8475(class_238 arg0, class_2248 arg1)
getBlockState(Box area, Block block)
m_xcbqejzk(C_hbcjzgoe arg0, C_mmxmpdoq arg1)
func_203067_a(AxisAlignedBB arg0, Block arg1)
findBlockstateInArea(AxisAlignedBB area, Block blockIn)
public String
M()
gatherChunkSourceStats()
method_8457()
getDebugString()
m_mmqmrwak()
func_72827_u()
getProviderName()
public void
Q()
disconnect()
method_8525()
disconnect()
m_bbirufyx()
func_72882_A()
sendQuittingDisconnectingPacket()
public void
c(float arg0)
setThunderLevel(float arg0)
method_8496(float arg0)
setThunderGradient(float thunderGradient)
m_mvyixtge(float arg0)
func_147442_i(float arg0)
setThunderStrength(float strength)
public void
e(float arg0)
setRainLevel(float arg0)
method_8519(float arg0)
setRainGradient(float rainGradient)
m_efjguyjg(float arg0)
func_72894_k(float arg0)
setRainStrength(float strength)
public void
a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, jt arg6)
createFireworks(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, CompoundTag arg6)
method_8547(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, class_2487 arg6)
addFireworkParticle(double x, double y, double z, double velocityX, double velocityY, double velocityZ, CompoundTag tag)
m_otijpntb(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, C_hhlwcnih arg6)
func_92088_a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, CompoundNBT arg6)
makeFireworks(double motionZ, double y, double z, double motionX, double motionY, double arg5, CompoundNBT arg6)