net.minecraft.client.render.entity

public class EntityRenderDispatcher

eet
net.minecraft.client.renderer.entity.EntityRenderDispatcher
net.minecraft.class_898
net.minecraft.client.render.entity.EntityRenderDispatcher
net.minecraft.unmapped.C_gmkqxljo
net.minecraft.client.renderer.entity.EntityRendererManager
net.minecraft.client.renderer.entity.EntityRendererManager

Field summary

Modifier and TypeField
private static final RenderLayer
e
SHADOW_RENDER_TYPE
field_21009
SHADOW_LAYER
f_jbpxeksz
field_229082_e_
SHADOW_RENDER_TYPE
private final Map<EntityType<?>, EntityRenderer<?>>
f
renderers
field_4696
renderers
f_mnijxhxg
field_78729_o
renderers
private final Map<String, PlayerEntityRenderer>
g
playerRenderers
field_4687
modelRenderers
f_pqmgekar
field_178636_l
skinMap
private final PlayerEntityRenderer
h
defaultPlayerRenderer
field_4683
playerRenderer
f_bnorktog
field_178637_m
playerRenderer
private final TextRenderer
i
font
field_4689
textRenderer
f_xquoyjna
field_78736_p
textRenderer
public final TextureManager
a
textureManager
field_4685
textureManager
f_hrtkrbgu
field_78724_e
textureManager
private World
j
level
field_4684
world
f_liyqukna
field_78722_g
world
public Camera
b
camera
field_4686
camera
f_inkogvqd
field_217783_c
info
private Quaternion
k
cameraOrientation
field_21794
rotation
f_sxssedpr
field_229083_k_
cameraOrientation
public Entity
c
crosshairPickEntity
field_4678
targetedEntity
f_fbaociqb
field_147941_i
pointedEntity
public final GameOptions
d
options
field_4692
gameOptions
f_cahsxueb
field_78733_k
options
private boolean
l
shouldRenderShadow
field_4681
renderShadows
f_sroeqrgv
field_178638_s
renderShadow
private boolean
m
renderHitBoxes
field_4680
renderHitboxes
f_bdhertpp
field_85095_o
debugBoundingBox

Constructor summary

ModifierConstructor
public (TextureManager textureManager, ItemRenderer arg1, ReloadableResourceManager arg2, TextRenderer arg3, GameOptions arg4)

Method summary

Modifier and TypeMethod
public <E extends Entity> int
a(E arg0, float arg1)
getPackedLightCoords(E arg0, float arg1)
method_23839(E arg0, float arg1)
getLight(E entity, float tickDelta)
m_yuwygrss(E arg0, float arg1)
func_229085_a_(E arg0, float arg1)
getPackedLight(E entityIn, float partialTicks)
private <T extends Entity> void
a(aqe<T> arg0, eeu<? super T> arg1)
register(EntityType<T> arg0, EntityRenderer<? super T> arg1)
method_17145(class_1299<T> arg0, class_897<? super T> arg1)
register(EntityType<T> arg0, EntityRenderer<? super T> arg1)
m_zbslkekd(C_ogavsvbr<T> arg0, C_oddtxnnw<? super T> arg1)
func_229087_a_(EntityType<T> arg0, EntityRenderer<? super T> arg1)
register(EntityType<T> entityTypeIn, EntityRenderer<? super T> entityRendererIn)
private void
a(efo arg0, acf arg1)
registerRenderers(ItemRenderer arg0, ReloadableResourceManager arg1)
method_23167(class_918 arg0, class_3296 arg1)
registerRenderers(ItemRenderer arg0, ReloadableResourceManager arg1)
m_xytyhqhe(C_xjqetogb arg0, C_wdclgdrj arg1)
func_229097_a_(ItemRenderer arg0, IReloadableResourceManager arg1)
registerRenderers(ItemRenderer itemRendererIn, IReloadableResourceManager resourceManagerIn)
public <T extends Entity> EntityRenderer<? super T>
a(T arg0)
getRenderer(T arg0)
method_3953(T arg0)
getRenderer(T entity)
m_onwsnnpu(T arg0)
func_78713_a(T arg0)
getRenderer(T entityIn)
public void
a(brx arg0, djk arg1, aqa arg2)
prepare(Level arg0, Camera arg1, Entity arg2)
method_3941(class_1937 arg0, class_4184 arg1, class_1297 arg2)
configure(World world, Camera camera, Entity target)
m_nyhjjmgl(C_cdctfzbn arg0, C_dcmtgrvm arg1, C_astfners arg2)
func_229088_a_(World arg0, ActiveRenderInfo arg1, Entity arg2)
cacheActiveRenderInfo(World worldIn, ActiveRenderInfo activeRenderInfoIn, Entity entityIn)
public void
a(d arg0)
overrideCameraOrientation(Quaternion arg0)
method_24196(class_1158 arg0)
setRotation(Quaternion rotation)
m_zgaxqjze(C_rvxttsxe arg0)
func_229089_a_(Quaternion arg0)
setCameraOrientation(Quaternion quaternionIn)
public void
a(boolean arg0)
setRenderShadow(boolean arg0)
method_3948(boolean arg0)
setRenderShadows(boolean value)
m_ygfwmczk(boolean arg0)
func_178633_a(boolean arg0)
setRenderShadow(boolean renderShadowIn)
public void
b(boolean arg0)
setRenderHitBoxes(boolean arg0)
method_3955(boolean arg0)
setRenderHitboxes(boolean value)
m_exjczkhb(boolean arg0)
func_178629_b(boolean arg0)
setDebugBoundingBox(boolean debugBoundingBoxIn)
public boolean
a()
shouldRenderHitBoxes()
method_3958()
shouldRenderHitboxes()
m_aqglsfps()
func_178634_b()
isDebugBoundingBox()
public <E extends Entity> boolean
a(E arg0, ecz arg1, double arg2, double arg3, double arg4)
shouldRender(E arg0, Frustum arg1, double arg2, double arg3, double arg4)
method_3950(E arg0, class_4604 arg1, double arg2, double arg3, double arg4)
shouldRender(E entity, Frustum frustum, double x, double y, double z)
m_vkyvfjmc(E arg0, C_jwzjqevg arg1, double arg2, double arg3, double arg4)
func_229086_a_(E arg0, ClippingHelper arg1, double arg2, double arg3, double arg4)
shouldRender(E entityIn, ClippingHelper frustumIn, double camX, double camY, double camZ)
public <E extends Entity> void
a(E arg0, double arg1, double arg2, double arg3, float arg4, float arg5, dfm arg6, eag arg7, int arg8)
render(E arg0, double arg1, double arg2, double arg3, float arg4, float arg5, PoseStack arg6, MultiBufferSource arg7, int arg8)
method_3954(E arg0, double arg1, double arg2, double arg3, float arg4, float arg5, class_4587 arg6, class_4597 arg7, int arg8)
render(E entity, double x, double y, double z, float yaw, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light)
m_jrovvvwj(E arg0, double arg1, double arg2, double arg3, float arg4, float arg5, C_cnszsxvd arg6, C_igrgeffe arg7, int arg8)
func_229084_a_(E arg0, double arg1, double arg2, double arg3, float arg4, float arg5, MatrixStack arg6, IRenderTypeBuffer arg7, int arg8)
renderEntityStatic(E entityIn, double xIn, double yIn, double zIn, float rotationYawIn, float partialTicks, MatrixStack arg6, IRenderTypeBuffer arg7, int arg8)
private void
a(dfm arg0, dfq arg1, aqa arg2, float arg3)
renderHitbox(PoseStack arg0, VertexConsumer arg1, Entity arg2, float arg3)
method_3956(class_4587 arg0, class_4588 arg1, class_1297 arg2, float arg3)
renderHitbox(MatrixStack matrices, VertexConsumer vertices, Entity entity, float tickDelta)
m_egilmezm(C_cnszsxvd arg0, C_igthdzux arg1, C_astfners arg2, float arg3)
func_229093_a_(MatrixStack arg0, IVertexBuilder arg1, Entity arg2, float arg3)
renderDebugBoundingBox(MatrixStack matrixStackIn, IVertexBuilder bufferIn, Entity entityIn, float partialTicks)
private void
a(dfm arg0, dfq arg1, aqa arg2, float arg3, float arg4, float arg5)
renderBox(PoseStack arg0, VertexConsumer arg1, Entity arg2, float arg3, float arg4, float arg5)
method_23164(class_4587 arg0, class_4588 arg1, class_1297 arg2, float arg3, float arg4, float arg5)
drawBox(MatrixStack matrix, VertexConsumer vertices, Entity entity, float red, float green, float blue)
m_ivehypue(C_cnszsxvd arg0, C_igthdzux arg1, C_astfners arg2, float arg3, float arg4, float arg5)
func_229094_a_(MatrixStack arg0, IVertexBuilder arg1, Entity arg2, float arg3, float arg4, float arg5)
renderBoundingBox(MatrixStack matrixStackIn, IVertexBuilder bufferIn, Entity entityIn, float red, float green, float blue)
private void
a(dfm arg0, eag arg1, aqa arg2)
renderFlame(PoseStack arg0, MultiBufferSource arg1, Entity arg2)
method_23165(class_4587 arg0, class_4597 arg1, class_1297 arg2)
renderFire(MatrixStack matrices, VertexConsumerProvider vertexConsumers, Entity entity)
m_xiuevnnf(C_cnszsxvd arg0, C_igrgeffe arg1, C_astfners arg2)
func_229095_a_(MatrixStack arg0, IRenderTypeBuffer arg1, Entity arg2)
renderFire(MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, Entity entityIn)
private static void
a(dfm$a arg0, dfq arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
fireVertex(PoseStack$Pose arg0, VertexConsumer arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_23161(class_4587$class_4665 arg0, class_4588 arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
drawFireVertex(MatrixStack$Entry entry, VertexConsumer vertices, float x, float y, float z, float u, float v)
m_fwaagtfg(C_cnszsxvd$C_pqokfevb arg0, C_igthdzux arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
func_229090_a_(MatrixStack$Entry arg0, IVertexBuilder arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
fireVertex(MatrixStack$Entry matrixEntryIn, IVertexBuilder bufferIn, float x, float y, float z, float texU, float texV)
private static void
a(dfm arg0, eag arg1, aqa arg2, float arg3, float arg4, brz arg5, float arg6)
renderShadow(PoseStack arg0, MultiBufferSource arg1, Entity arg2, float arg3, float arg4, LevelReader arg5, float arg6)
method_23166(class_4587 arg0, class_4597 arg1, class_1297 arg2, float arg3, float arg4, class_4538 arg5, float arg6)
renderShadow(MatrixStack matrices, VertexConsumerProvider vertexConsumers, Entity entity, float opacity, float tickDelta, WorldView world, float radius)
m_htgxarkn(C_cnszsxvd arg0, C_igrgeffe arg1, C_astfners arg2, float arg3, float arg4, C_eemzphbi arg5, float arg6)
func_229096_a_(MatrixStack arg0, IRenderTypeBuffer arg1, Entity arg2, float arg3, float arg4, IWorldReader arg5, float arg6)
renderShadow(MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, Entity entityIn, float weightIn, float partialTicks, IWorldReader worldIn, float sizeIn)
private static void
a(dfm$a arg0, dfq arg1, brz arg2, fx arg3, double arg4, double arg5, double arg6, float arg7, float arg8)
renderBlockShadow(PoseStack$Pose arg0, VertexConsumer arg1, LevelReader arg2, BlockPos arg3, double arg4, double arg5, double arg6, float arg7, float arg8)
method_23163(class_4587$class_4665 arg0, class_4588 arg1, class_4538 arg2, class_2338 arg3, double arg4, double arg5, double arg6, float arg7, float arg8)
renderShadowPart(MatrixStack$Entry entry, VertexConsumer vertices, WorldView world, BlockPos pos, double x, double y, double z, float radius, float opacity)
m_tbcsqbfo(C_cnszsxvd$C_pqokfevb arg0, C_igthdzux arg1, C_eemzphbi arg2, C_hynzadkk arg3, double arg4, double arg5, double arg6, float arg7, float arg8)
func_229092_a_(MatrixStack$Entry arg0, IVertexBuilder arg1, IWorldReader arg2, BlockPos arg3, double arg4, double arg5, double arg6, float arg7, float arg8)
renderBlockShadow(MatrixStack$Entry sizeIn, IVertexBuilder bufferIn, IWorldReader worldIn, BlockPos blockPosIn, double xIn, double yIn, double zIn, float arg7, float arg8)
private static void
a(dfm$a arg0, dfq arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
shadowVertex(PoseStack$Pose arg0, VertexConsumer arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
method_23162(class_4587$class_4665 arg0, class_4588 arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
drawShadowVertex(MatrixStack$Entry entry, VertexConsumer vertices, float alpha, float x, float y, float z, float u, float v)
m_vgonvsra(C_cnszsxvd$C_pqokfevb arg0, C_igthdzux arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
func_229091_a_(MatrixStack$Entry arg0, IVertexBuilder arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
shadowVertex(MatrixStack$Entry matrixEntryIn, IVertexBuilder bufferIn, float alphaIn, float xIn, float yIn, float zIn, float texU, float texV)
public void
a(brx arg0)
setLevel(Level arg0)
method_3944(class_1937 arg0)
setWorld(World world)
m_qwteayks(C_cdctfzbn arg0)
func_78717_a(World arg0)
setWorld(World worldIn)
public double
b(aqa arg0)
distanceToSqr(Entity arg0)
method_23168(class_1297 arg0)
getSquaredDistanceToCamera(Entity entity)
m_qrgupzfw(C_astfners arg0)
func_229099_b_(Entity arg0)
squareDistanceTo(Entity entityIn)
public double
a(double arg0, double arg1, double arg2)
distanceToSqr(double arg0, double arg1, double arg2)
method_3959(double arg0, double arg1, double arg2)
getSquaredDistanceToCamera(double x, double y, double z)
m_oglrbzxu(double arg0, double arg1, double arg2)
func_78714_a(double arg0, double arg1, double arg2)
getDistanceToCamera(double x, double y, double z)
public Quaternion
b()
cameraOrientation()
method_24197()
getRotation()
m_rrjprnrl()
func_229098_b_()
getCameraOrientation()
public TextRenderer
c()
getFont()
method_3949()
getTextRenderer()
m_ynishabw()
func_78716_a()
getFontRenderer()