net.minecraft.block.entity

public class BeaconBlockEntity

extends BlockEntity implements Inventory

All mapped superinterfaces:

Inventory

aoq
net.minecraft.class_1308
net.minecraft.block.entity.BeaconBlockEntity
net.minecraft.tileentity.TileEntityBeacon

Field summary

Modifier and TypeField
public static final StatusEffect[][]
a
field_5017
EFFECTS
effectsList
private boolean
k
field_5020
active
isComplete
private int
l
field_5021
levels
levels
private int
m
field_5022
primaryEffect
primaryEffect
private int
n
field_5023
secondaryEffect
secondaryEffect
private ItemStack
o
field_5024
inventory
payment
private String
p
field_5645
customName
field_146008_p
private long
i
field_5018
lastBeamRenderTime
field_146016_i
private float
j
field_5019
beamAngle
field_146014_j

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public void
h()
method_545()
tick()
updateEntity()
private void
x()
method_4202()
spreadEffects()
func_146000_x()
private void
y()
method_6517()
updateLevels()
func_146003_y()
public int
j()
method_4199()
getPrimaryEffect()
getPrimaryEffect()
public int
k()
method_4200()
getSecondaryEffect()
getSecondaryEffect()
public int
l()
method_4201()
getLevels()
getLevels()
public void
d(int arg0)
method_4197(int arg0)
setPrimaryEffect(int id)
setPrimaryEffect(int arg0)
public void
e(int arg0)
method_4198(int arg0)
setSecondaryEffect(int id)
setSecondaryEffect(int arg0)
public Packet
m()
method_544()
createUpdatePacket()
getDescriptionPacket()
public void
a(dh arg0)
method_537(class_322 arg0)
readNbt(NbtCompound arg0)
readFromNBT(NBTTagCompound arg0)
public void
b(dh arg0)
method_541(class_322 arg0)
writeNbt(NbtCompound arg0)
writeToNBT(NBTTagCompound arg0)
public int
a()
method_2388()
getSize()
getSizeInventory()
public ItemStack
a(int arg0)
method_2381(int arg0)
getItem(int arg0)
getStackInSlot(int arg0)
public ItemStack
a(int arg0, int arg1)
method_2382(int arg0, int arg1)
removeItem(int arg0, int arg1)
decrStackSize(int arg0, int arg1)
public ItemStack
a_(int arg0)
method_2386(int arg0)
removeItemQuietly(int arg0)
getStackInSlotOnClosing(int arg0)
public void
a(int arg0, add arg1)
method_2383(int arg0, class_1071 arg1)
setItem(int arg0, ItemStack arg1)
setInventorySlotContents(int arg0, ItemStack arg1)
public String
b()
method_2385()
getInventoryName()
getInventoryName()
public boolean
k_()
method_5339()
hasCustomName()
isCustomInventoryName()
public void
a(String arg0)
method_4802(String arg0)
setCustomName(String name)
func_145999_a(String arg0)
public int
d()
method_2389()
getMaxStackSize()
getInventoryStackLimit()
public boolean
a(yz arg0)
method_2384(class_988 arg0)
isValid(PlayerEntity arg0)
isUseableByPlayer(EntityPlayer arg0)
public void
f()
method_2390()
onOpen()
openChest()
public void
l_()
method_2387()
onClose()
closeChest()
public boolean
b(int arg0, add arg1)
method_5338(int arg0, class_1071 arg1)
isItemAllowed(int arg0, ItemStack arg1)
isItemValidForSlot(int arg0, ItemStack arg1)
public float
i()
method_4204()
getBeamAngle()
shouldBeamRender()
public void
c(int arg0)
method_4196(int arg0)
setLevels(int levels)
func_146005_c(int arg0)
public double
n()
method_4216()
getSquaredViewDistance()
getMaxRenderDistanceSquared()