net.minecraft.client.render.entity

public class ZombieRenderer

extends UndeadMobRenderer

bpf
net.minecraft.class_1357
net.minecraft.client.render.entity.ZombieRenderer
net.minecraft.client.renderer.entity.RenderZombie

Field summary

Modifier and TypeField
private static final Identifier
o
field_6541
ZOMBIE_PIGMAN_LOCATION
zombiePigmanTextures
private static final Identifier
p
field_6542
ZOMBIE_LOCATION
zombieTextures
private static final Identifier
q
field_6543
ZOMBIE_VILLAGER_LOCATION
zombieVillagerTextures
private HumanoidModel
r
field_5219
zombieModel
field_82434_o
private ZombieVillagerModel
s
field_5220
zombieVillagerModel
zombieVillagerModel
protected HumanoidModel
k
field_5215
zombieModel1
field_82437_k
protected HumanoidModel
l
field_5216
zombieModel2
field_82435_l
protected HumanoidModel
m
field_5217
zombieVillagerModel2
field_82436_m
protected HumanoidModel
n
field_5218
zombieVillagerModel3
field_82433_n
private int
t
field_5221
modelNumber
field_82431_q

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
protected void
d()
method_4330()
initModels()
func_82421_b()
protected int
a(yq arg0, int arg1, float arg2)
method_4360(class_982 arg0, int arg1, float arg2)
bindTexture(ZombieEntity mob, int layer, float tickDelta)
shouldRenderPass(EntityZombie arg0, int arg1, float arg2)
public void
a(yq arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
method_4357(class_982 arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
render(ZombieEntity entity, double dx, double dy, double dz, float yaw, float tickDelta)
doRender(EntityZombie arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
protected Identifier
a(yq arg0)
method_5816(class_982 arg0)
getTextureLocation(ZombieEntity entity)
getEntityTexture(EntityZombie arg0)
protected void
a(yq arg0, float arg1)
method_4358(class_982 arg0, float arg1)
renderMore(ZombieEntity entity, float tickDelta)
renderEquippedItems(EntityZombie arg0, float arg1)
private void
b(yq arg0)
method_4356(class_982 arg0)
updateModels(ZombieEntity zombie)
func_82427_a(EntityZombie arg0)
protected void
a(yq arg0, float arg1, float arg2, float arg3)
method_4359(class_982 arg0, float arg1, float arg2, float arg3)
applyRotation(ZombieEntity entity, float bob, float bodyYaw, float tickDelta)
rotateCorpse(EntityZombie arg0, float arg1, float arg2, float arg3)