| public int | | a() | | method_1396() | | end() | | draw() |
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| public TesselatorState | | a(float arg0, float arg1, float arg2) | | method_6903(float arg0, float arg1, float arg2) | | buildState(float x, float y, float z) | | getVertexState(float arg0, float arg1, float arg2) |
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| public void | |
| private void | | d() | | method_1412() | | clear() | | reset() |
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| public void | | b() | | method_1405() | | begin() | | startDrawingQuads() |
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| public void | | a(int arg0) | | method_1408(int arg0) | | begin(int drawMode) | | startDrawing(int arg0) |
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| public void | | a(double arg0, double arg1) | | method_1397(double arg0, double arg1) | | texture(double u, double v) | | setTextureUV(double arg0, double arg1) |
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| public void | | b(int arg0) | | method_1411(int arg0) | | brightness(int brightness) | | setBrightness(int arg0) |
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| public void | | b(float arg0, float arg1, float arg2) | | method_1400(float arg0, float arg1, float arg2) | | color(float r, float g, float b) | | setColorOpaque_F(float arg0, float arg1, float arg2) |
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| public void | | a(float arg0, float arg1, float arg2, float arg3) | | method_1401(float arg0, float arg1, float arg2, float arg3) | | color(float r, float g, float b, float a) | | setColorRGBA_F(float arg0, float arg1, float arg2, float arg3) |
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| public void | | a(int arg0, int arg1, int arg2) | | method_1403(int arg0, int arg1, int arg2) | | color(int r, int g, int b) | | setColorOpaque(int arg0, int arg1, int arg2) |
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| public void | | a(int arg0, int arg1, int arg2, int arg3) | | method_1404(int arg0, int arg1, int arg2, int arg3) | | color(int r, int g, int b, int a) | | setColorRGBA(int red, int green, int blue, int alpha) |
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| public void | | a(byte arg0, byte arg1, byte arg2) | | method_6902(byte arg0, byte arg1, byte arg2) | | color(byte r, byte g, byte b) | | func_154352_a(byte arg0, byte arg1, byte arg2) |
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| public void | | a(double arg0, double arg1, double arg2, double arg3, double arg4) | | method_1399(double arg0, double arg1, double arg2, double arg3, double arg4) | | vertex(double x, double y, double z, double u, double v) | | addVertexWithUV(double arg0, double arg1, double arg2, double arg3, double arg4) |
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| public void | | a(double arg0, double arg1, double arg2) | | method_1398(double arg0, double arg1, double arg2) | | vertex(double x, double y, double z) | | addVertex(double arg0, double arg1, double arg2) |
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| public void | | c(int arg0) | | method_1413(int arg0) | | color(int rgb) | | setColorOpaque_I(int arg0) |
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| public void | | a(int arg0, int arg1) | | method_1402(int arg0, int arg1) | | color(int rgb, int a) | | setColorRGBA_I(int arg0, int arg1) |
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| public void | | c() | | method_1409() | | uncolored() | | disableColor() |
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| public void | | c(float arg0, float arg1, float arg2) | | method_1407(float arg0, float arg1, float arg2) | | normal(float x, float y, float z) | | setNormal(float arg0, float arg1, float arg2) |
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| public void | | b(double arg0, double arg1, double arg2) | | method_1406(double arg0, double arg1, double arg2) | | offset(double offsetX, double offsetY, double offsetZ) | | setTranslation(double arg0, double arg1, double arg2) |
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| public void | | d(float arg0, float arg1, float arg2) | | method_1410(float arg0, float arg1, float arg2) | | addOffset(float offsetX, float offsetY, float offsetZ) | | addTranslation(float arg0, float arg1, float arg2) |
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