net.minecraft.entity.projectile

public class ArrowEntity

extends Entity implements Dispensable

All mapped superinterfaces:

Dispensable

zc
net.minecraft.class_990
net.minecraft.entity.projectile.ArrowEntity
net.minecraft.entity.projectile.EntityArrow

Field summary

Modifier and TypeField
private int
d
field_4027
blockX
field_145791_d
private int
e
field_4028
blockY
field_145792_e
private int
f
field_4029
blockZ
field_145789_f
private Block
g
field_9141
block
field_145790_g
private int
h
field_4031
blockData
inData
private boolean
i
field_4032
inGround
inGround
public int
a
field_4021
pickup
canBePickedUp
public int
b
field_4025
shake
arrowShake
public Entity
c
field_4026
shooter
shootingEntity
private int
at
field_4033
inBlockTicks
ticksInGround
private int
au
field_4022
inAirTicks
ticksInAir
private double
av
field_4023
damage
damage
private int
aw
field_4024
punchLevel
knockbackStrength

Constructor summary

ModifierConstructor
public (World arg0)
public (World world, double x, double y, double z)
public (World world, LivingEntity shooter, LivingEntity target, float speed, float divergence)
public (World world, LivingEntity shooter, float speed)

Method summary

Modifier and TypeMethod
protected void
c()
method_2484()
registerSyncedData()
entityInit()
public void
c(double arg0, double arg1, double arg2, float arg3, float arg4)
method_3233(double arg0, double arg1, double arg2, float arg3, float arg4)
dispense(double arg0, double arg1, double arg2, float arg3, float arg4)
setThrowableHeading(double arg0, double arg1, double arg2, float arg3, float arg4)
public void
h()
method_2558()
tick()
onUpdate()
public void
b(dh arg0)
method_2528(class_322 arg0)
writeCustomNbt(NbtCompound arg0)
writeEntityToNBT(NBTTagCompound arg0)
public void
a(dh arg0)
method_2498(class_322 arg0)
readCustomNbt(NbtCompound arg0)
readEntityFromNBT(NBTTagCompound arg0)
public void
b_(yz arg0)
method_2530(class_988 arg0)
onPlayerCollision(PlayerEntity arg0)
onCollideWithPlayer(EntityPlayer arg0)
protected boolean
g_()
method_2549()
makesSteps()
canTriggerWalking()
public void
b(double arg0)
method_3223(double arg0)
setDamage(double damage)
setDamage(double arg0)
public double
e()
method_3225()
getDamage()
getDamage()
public void
a(int arg0)
method_3222(int arg0)
setPunchLevel(int level)
setKnockbackStrength(int arg0)
public boolean
av()
method_2521()
canBePunched()
canAttackWithItem()
public void
a(boolean arg0)
method_3226(boolean arg0)
setCritical(boolean critical)
setIsCritical(boolean arg0)
public boolean
f()
method_3227()
isCritical()
getIsCritical()
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5)
method_2488(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5)
lerpPositionAndAngles(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5)
setPositionAndRotation2(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5)
public void
i(double arg0, double arg1, double arg2)
method_2556(double arg0, double arg1, double arg2)
lerpVelocity(double arg0, double arg1, double arg2)
setVelocity(double arg0, double arg1, double arg2)
public float
Y()
method_2475()
getShadowHeightOffset()
getShadowSize()