net.minecraft.world.gen.chunk

public class NetherChunkGenerator

implements ChunkSource

aqv
net.minecraft.class_1214
net.minecraft.world.gen.chunk.NetherChunkGenerator
net.minecraft.world.gen.ChunkProviderHell

Field summary

Modifier and TypeField
private Random
i
field_4806
random
hellRNG
private PerlinNoise
j
field_4807
minLimitPerlinNoise
netherNoiseGen1
private PerlinNoise
k
field_4808
maxLimitPerlinNoise
netherNoiseGen2
private PerlinNoise
l
field_4809
perlinNoise1
netherNoiseGen3
private PerlinNoise
m
field_4810
perlinNoise2
slowsandGravelNoiseGen
private PerlinNoise
n
field_4811
perlinNoise3
netherrackExculsivityNoiseGen
public PerlinNoise
a
field_4798
scaleNoise
netherNoiseGen6
public PerlinNoise
b
field_4799
depthNoise
netherNoiseGen7
private World
o
field_4812
world
worldObj
private double[]
p
field_4813
heightMap
noiseField
public FortressStructure
c
field_4800
fortress
genNetherBridge
private double[]
q
field_4814
sandBuffer
slowsandNoise
private double[]
r
field_4815
gravelBuffer
gravelNoise
private double[]
s
field_4816
depthBuffer
netherrackExclusivityNoise
private Generator
t
field_4817
cave
netherCaveGenerator
double[]
d
field_4801
perlinNoiseBuffer
noiseData1
double[]
e
field_4802
minLimitPerlinNoiseBuffer
noiseData2
double[]
f
field_4803
maxLimitPerlinNoiseBuffer
noiseData3
double[]
g
field_4804
scaleNoiseBuffer
noiseData4
double[]
h
field_4805
depthNoiseBuffer
noiseData5

Constructor summary

ModifierConstructor
public (World world, long seed)

Method summary

Modifier and TypeMethod
public void
a(int arg0, int arg1, aji[] arg2)
method_6542(int arg0, int arg1, class_197[] arg2)
buildTerrain(int chunkX, int chunkZ, Block[] blocks)
func_147419_a(int arg0, int arg1, Block[] arg2)
public void
b(int arg0, int arg1, aji[] arg2)
method_6543(int arg0, int arg1, class_197[] arg2)
buildSurfaces(int chunkX, int chunkZ, Block[] blocks)
func_147418_b(int arg0, int arg1, Block[] arg2)
public WorldChunk
c(int arg0, int arg1)
method_3871(int arg0, int arg1)
loadChunk(int arg0, int arg1)
loadChunk(int arg0, int arg1)
public WorldChunk
d(int arg0, int arg1)
method_3873(int arg0, int arg1)
getChunk(int arg0, int arg1)
provideChunk(int arg0, int arg1)
private double[]
a(double[] arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
method_3999(double[] arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
generateHeightMap(double[] heightMap, int x, int y, int z, int sizeX, int sizeY, int sizeZ)
initializeNoiseField(double[] arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
public boolean
a(int arg0, int arg1)
method_3864(int arg0, int arg1)
hasChunk(int arg0, int arg1)
chunkExists(int arg0, int arg1)
public void
a(apu arg0, int arg1, int arg2)
method_3867(class_1193 arg0, int arg1, int arg2)
populateChunk(ChunkSource arg0, int arg1, int arg2)
populate(IChunkProvider arg0, int arg1, int arg2)
public boolean
a(boolean arg0, qk arg1)
method_3868(boolean arg0, class_841 arg1)
save(boolean arg0, ProgressListener arg1)
saveChunks(boolean arg0, IProgressUpdate arg1)
public void
c()
method_4727()
flush()
saveExtraData()
public boolean
d()
method_3869()
tick()
unloadQueuedChunks()
public boolean
e()
method_3870()
shouldSave()
canSave()
public String
f()
method_3872()
getDebugInfo()
makeString()
public List
a(sx arg0, int arg1, int arg2, int arg3)
method_3865(class_872 arg0, int arg1, int arg2, int arg3)
getSpawnEntries(MobCategory arg0, int arg1, int arg2, int arg3)
getPossibleCreatures(EnumCreatureType arg0, int arg1, int arg2, int arg3)
public BlockPos
a(ahb arg0, String arg1, int arg2, int arg3, int arg4)
method_3866(class_1150 arg0, String arg1, int arg2, int arg3, int arg4)
findNearestStructure(World arg0, String arg1, int arg2, int arg3, int arg4)
findClosestStructure(World arg0, String arg1, int arg2, int arg3, int arg4)
public int
g()
method_3874()
size()
getLoadedChunkCount()
public void
e(int arg0, int arg1)
method_4702(int arg0, int arg1)
placeStructures(int arg0, int arg1)
recreateStructures(int arg0, int arg1)