net.minecraft.world.gen.chunk

public class TheEndChunkGenerator

implements ChunkSource

ara
net.minecraft.class_1219
net.minecraft.world.gen.chunk.TheEndChunkGenerator
net.minecraft.world.gen.ChunkProviderEnd

Field summary

Modifier and TypeField
private Random
i
field_4855
random
endRNG
private PerlinNoise
j
field_4856
minLimitPerlinNoise
noiseGen1
private PerlinNoise
k
field_4857
maxLimitPerlinNoise
noiseGen2
private PerlinNoise
l
field_4858
perlinNoise1
noiseGen3
public PerlinNoise
a
field_4847
scaleNoise
noiseGen4
public PerlinNoise
b
field_4848
depthNoise
noiseGen5
private World
m
field_4859
world
endWorld
private double[]
n
field_4860
heightMap
densities
private Biome[]
o
field_4861
biomes
biomesForGeneration
double[]
c
field_4849
perlinNoiseBuffer
noiseData1
double[]
d
field_4850
minLimitPerlinNoiseBuffer
noiseData2
double[]
e
field_4851
maxLimitPerlinNoiseBuffer
noiseData3
double[]
f
field_4852
scaleNoiseBuffer
noiseData4
double[]
g
field_4853
depthNoiseBuffer
noiseData5
int[][]
h
field_4854
waterDepths
field_73203_h

Constructor summary

ModifierConstructor
public (World world, long seed)

Method summary

Modifier and TypeMethod
public void
a(int arg0, int arg1, aji[] arg2, ahu[] arg3)
method_4010(int arg0, int arg1, class_197[] arg2, class_1170[] arg3)
buildTerrain(int chunkX, int chunkZ, Block[] blocks, Biome[] biomes)
func_147420_a(int arg0, int arg1, Block[] arg2, BiomeGenBase[] arg3)
public void
b(int arg0, int arg1, aji[] arg2, ahu[] arg3)
method_6547(int arg0, int arg1, class_197[] arg2, class_1170[] arg3)
buildSurfaces(int chunkX, int chunkZ, Block[] blocks, Biome[] biomes)
func_147421_b(int arg0, int arg1, Block[] arg2, BiomeGenBase[] arg3)
public WorldChunk
c(int arg0, int arg1)
method_3871(int arg0, int arg1)
loadChunk(int arg0, int arg1)
loadChunk(int arg0, int arg1)
public WorldChunk
d(int arg0, int arg1)
method_3873(int arg0, int arg1)
getChunk(int arg0, int arg1)
provideChunk(int arg0, int arg1)
private double[]
a(double[] arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
method_4011(double[] arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
generateHeightMap(double[] heightMap, int x, int y, int z, int sizeX, int sizeY, int sizeZ)
initializeNoiseField(double[] arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
public boolean
a(int arg0, int arg1)
method_3864(int arg0, int arg1)
hasChunk(int arg0, int arg1)
chunkExists(int arg0, int arg1)
public void
a(apu arg0, int arg1, int arg2)
method_3867(class_1193 arg0, int arg1, int arg2)
populateChunk(ChunkSource arg0, int arg1, int arg2)
populate(IChunkProvider arg0, int arg1, int arg2)
public boolean
a(boolean arg0, qk arg1)
method_3868(boolean arg0, class_841 arg1)
save(boolean arg0, ProgressListener arg1)
saveChunks(boolean arg0, IProgressUpdate arg1)
public void
c()
method_4727()
flush()
saveExtraData()
public boolean
d()
method_3869()
tick()
unloadQueuedChunks()
public boolean
e()
method_3870()
shouldSave()
canSave()
public String
f()
method_3872()
getDebugInfo()
makeString()
public List
a(sx arg0, int arg1, int arg2, int arg3)
method_3865(class_872 arg0, int arg1, int arg2, int arg3)
getSpawnEntries(MobCategory arg0, int arg1, int arg2, int arg3)
getPossibleCreatures(EnumCreatureType arg0, int arg1, int arg2, int arg3)
public BlockPos
a(ahb arg0, String arg1, int arg2, int arg3, int arg4)
method_3866(class_1150 arg0, String arg1, int arg2, int arg3, int arg4)
findNearestStructure(World arg0, String arg1, int arg2, int arg3, int arg4)
findClosestStructure(World arg0, String arg1, int arg2, int arg3, int arg4)
public int
g()
method_3874()
size()
getLoadedChunkCount()
public void
e(int arg0, int arg1)
method_4702(int arg0, int arg1)
placeStructures(int arg0, int arg1)
recreateStructures(int arg0, int arg1)