net.minecraft.world.biome

public abstract class Biome

ahu
net.minecraft.class_1170
net.minecraft.world.biome.Biome
net.minecraft.world.biome.BiomeGenBase

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
aC
field_7196
LOGGER
logger
protected static final Biome__Height
a
field_7197
DEFAULT_HEIGHT
height_Default
protected static final Biome__Height
b
field_7207
RIVER_HEIGHT
height_ShallowWaters
protected static final Biome__Height
c
field_7208
OCEAN_HEIGHT
height_Oceans
protected static final Biome__Height
d
field_7209
DEEP_OCEAN_HEIGHT
height_DeepOceans
protected static final Biome__Height
e
field_7210
PLAINS_HEIGHT
height_LowPlains
protected static final Biome__Height
f
field_7211
TAIGA_HEIGHT
height_MidPlains
protected static final Biome__Height
g
field_7212
HILLS_HEIGHT
height_LowHills
protected static final Biome__Height
h
field_7213
PLATEAU_HEIGHT
height_HighPlateaus
protected static final Biome__Height
i
field_7214
EXTREME_HILLS_HEIGHT
height_MidHills
protected static final Biome__Height
j
field_7215
MUSHROOM_SHORE_HEIGHT
height_Shores
protected static final Biome__Height
k
field_7216
STONE_BEACH_HEIGHT
height_RockyWaters
protected static final Biome__Height
l
field_7217
MUSHROOM_HEIGHT
height_LowIslands
protected static final Biome__Height
m
field_7218
SWAMP_HEIGHT
height_PartiallySubmerged
private static final Biome[]
aD
field_4636
BY_ID
biomeList
public static final Set
n
field_7219
EXPLORABLE
explorationBiomesList
public static final Biome
o
field_4637
OCEAN
ocean
public static final Biome
p
field_4638
PLAINS
plains
public static final Biome
q
field_4639
DESERT
desert
public static final Biome
r
field_4640
EXTREME_HILLS
extremeHills
public static final Biome
s
field_4641
FOREST
forest
public static final Biome
t
field_4642
TAIGA
taiga
public static final Biome
u
field_4643
SWAMPLAND
swampland
public static final Biome
v
field_4644
RIVER
river
public static final Biome
w
field_4645
HELL
hell
public static final Biome
x
field_4646
THE_END
sky
public static final Biome
y
field_4647
FROZEN_OCEAN
frozenOcean
public static final Biome
z
field_4648
FROZEN_RIVER
frozenRiver
public static final Biome
A
field_4649
ICE_PLAINS
icePlains
public static final Biome
B
field_4650
ICE_MOUNTAINS
iceMountains
public static final Biome
C
field_4651
MUSHROOM_ISLAND
mushroomIsland
public static final Biome
D
field_4652
MUSHROOM_ISLAND_SHORE
mushroomIslandShore
public static final Biome
E
field_4653
BEACH
beach
public static final Biome
F
field_4654
DESERT_HILLS
desertHills
public static final Biome
G
field_4655
FOREST_HILLS
forestHills
public static final Biome
H
field_4656
TAIGA_HILLS
taigaHills
public static final Biome
I
field_4657
EXTREME_HILLS_EDGE
extremeHillsEdge
public static final Biome
J
field_4658
JUNGLE
jungle
public static final Biome
K
field_4659
JUNGLE_HILLS
jungleHills
public static final Biome
L
field_7181
JUNGLE_EDGE
jungleEdge
public static final Biome
M
field_7182
DEEP_OCEAN
deepOcean
public static final Biome
N
field_7183
STONE_BEACH
stoneBeach
public static final Biome
O
field_7184
COLD_BEACH
coldBeach
public static final Biome
P
field_7185
BIRCH_FOREST
birchForest
public static final Biome
Q
field_7186
BIRCH_FOREST_HILLS
birchForestHills
public static final Biome
R
field_7187
ROOFED_FOREST
roofedForest
public static final Biome
S
field_7188
COLD_TAIGA
coldTaiga
public static final Biome
T
field_7189
COLD_TAIGA_HILLS
coldTaigaHills
public static final Biome
U
field_7190
MEGA_TAIGA
megaTaiga
public static final Biome
V
field_7191
MEGA_TAIGA_HILLS
megaTaigaHills
public static final Biome
W
field_7192
EXTREME_HILLS_PLUS
extremeHillsPlus
public static final Biome
X
field_7193
SAVANNA
savanna
public static final Biome
Y
field_7194
SAVANNA_PLATEAU
savannaPlateau
public static final Biome
Z
field_7195
MESA
mesa
public static final Biome
aa
field_7198
MESA_PLATEAU_F
mesaPlateau_F
public static final Biome
ab
field_7199
MESA_PLATEAU
mesaPlateau
protected static final PerlinSimplexNoise
ac
field_7200
TEMPERATURE_NOISE
temperatureNoise
protected static final PerlinSimplexNoise
ad
field_7201
FOLIAGE_NOISE
plantNoise
protected static final DoublePlantFeature
ae
field_7202
DOUBLE_PLANT
genTallFlowers
public String
af
field_4660
name
biomeName
public int
ag
field_4661
biomeColor
color
public int
ah
field_7203
baseColor
field_150609_ah
public Block
ai
field_7204
surfaceBlock
topBlock
public int
aj
field_7205
surfaceBlockMetadata
topBlockMetadata
public Block
ak
field_7206
subsurfaceBlock
fillerBlock
public int
al
field_4619
mutatedColor
fillerBlockMetadata
public float
am
field_4620
baseHeight
minHeight
public float
an
field_4621
heightVariation
maxHeight
public float
ao
field_4622
temperature
temperature
public float
ap
field_4623
downfall
rainfall
public int
aq
field_4624
waterFogColor
waterColorMultiplier
public FeatureDecorator
ar
field_4625
decorator
theBiomeDecorator
protected List
as
field_4626
monsterEntries
spawnableMonsterList
protected List
at
field_4627
passiveEntries
spawnableCreatureList
protected List
au
field_4628
waterEntries
spawnableWaterCreatureList
protected List
av
field_5477
ambientEntries
spawnableCaveCreatureList
protected boolean
aw
field_4634
snowy
enableSnow
protected boolean
ax
field_4635
rainy
enableRain
public final int
ay
field_4629
id
biomeID
protected TreeFeature
az
field_4630
tree
worldGeneratorTrees
protected LargeOakTreeFeature
aA
field_4631
largeTree
worldGeneratorBigTree
protected SwampTreeFeature
aB
field_4633
swampTree
worldGeneratorSwamp

Constructor summary

ModifierConstructor
protected (int id)

Method summary

Modifier and TypeMethod
protected FeatureDecorator
a()
method_3817()
createDecorator()
createBiomeDecorator()
protected Biome
a(float arg0, float arg1)
method_3819(float arg0, float arg1)
setTemperatureAndDownfall(float temperature, float downfall)
setTemperatureRainfall(float arg0, float arg1)
protected final Biome
a(ahv arg0)
method_6422(class_1742 arg0)
setHeight(Biome__Height height)
setHeight(BiomeGenBase$Height arg0)
protected Biome
b()
method_3839()
disableRain()
setDisableRain()
public AbstractTreeFeature
a(Random arg0)
method_3822(Random arg0)
pickTree(Random random)
func_150567_a(Random arg0)
public Feature
b(Random arg0)
method_3828(Random arg0)
pickPlant(Random random)
getRandomWorldGenForGrass(Random arg0)
public String
a(Random arg0, int arg1, int arg2, int arg3)
method_6423(Random arg0, int arg1, int arg2, int arg3)
getRandomFlower(Random random, int x, int y, int z)
func_150572_a(Random arg0, int arg1, int arg2, int arg3)
protected Biome
c()
method_3825()
setSnowy()
setEnableSnow()
protected Biome
a(String arg0)
method_3821(String arg0)
setName(String name)
setBiomeName(String arg0)
protected Biome
a(int arg0)
method_3820(int arg0)
setMutatedColor(int color)
func_76733_a(int arg0)
protected Biome
b(int arg0)
method_6424(int arg0)
setColor(int modifier)
setColor(int arg0)
protected Biome
c(int arg0)
method_3827(int arg0)
setBaseColor(int color)
func_150563_c(int arg0)
protected Biome
a(int arg0, boolean arg1)
method_6419(int arg0, boolean arg1)
setColor(int color, boolean modifyBaseColor)
func_150557_a(int arg0, boolean arg1)
public List
a(sx arg0)
method_3823(class_872 arg0)
getSpawnEntries(MobCategory category)
getSpawnableList(EnumCreatureType arg0)
public boolean
d()
method_3829()
isSnowy()
getEnableSnow()
public boolean
e()
method_3830()
isRainy()
canSpawnLightningBolt()
public boolean
f()
method_3831()
isHumid()
isHighHumidity()
public float
g()
method_3832()
getAnimalSpawnChance()
getSpawningChance()
public final int
h()
method_3833()
getScaledDownfall()
getIntRainfall()
public final float
a(int arg0, int arg1, int arg2)
method_6418(int arg0, int arg1, int arg2)
getTemperature(int x, int y, int z)
getFloatTemperature(int arg0, int arg1, int arg2)
public void
a(ahb arg0, Random arg1, int arg2, int arg3)
method_3824(class_1150 arg0, Random arg1, int arg2, int arg3)
decorate(World world, Random random, int x, int z)
decorate(World arg0, Random arg1, int arg2, int arg3)
public boolean
j()
method_6429()
isCold()
func_150559_j()
public void
a(ahb arg0, Random arg1, aji[] arg2, byte[] arg3, int arg4, int arg5, double arg6)
method_6420(class_1150 arg0, Random arg1, class_197[] arg2, byte[] arg3, int arg4, int arg5, double arg6)
prepareAndBuildSurfaces(World world, Random random, Block[] blocks, byte[] blockMetadata, int x, int y, double depth)
genTerrainBlocks(World arg0, Random arg1, Block[] arg2, byte[] arg3, int arg4, int arg5, double arg6)
public final void
b(ahb arg0, Random arg1, aji[] arg2, byte[] arg3, int arg4, int arg5, double arg6)
method_6426(class_1150 arg0, Random arg1, class_197[] arg2, byte[] arg3, int arg4, int arg5, double arg6)
buildSurfaces(World world, Random random, Block[] blocks, byte[] blockMetadata, int x, int z, double depth)
genBiomeTerrain(World arg0, Random arg1, Block[] arg2, byte[] arg3, int arg4, int arg5, double arg6)
protected Biome
k()
method_6430()
mutate()
createMutation()
public Class
l()
method_6431()
getType()
getBiomeClass()
public boolean
a(ahu arg0)
method_6421(class_1170 arg0)
is(Biome biome)
isEqualTo(BiomeGenBase arg0)
public Biome__TemperatureCategory
m()
method_6432()
getTemperatureCategory()
getTempCategory()
public static Biome[]
n()
method_6433()
getAll()
getBiomeGenArray()
public static Biome
d(int arg0)
method_6428(int arg0)
byId(int id)
getBiome(int arg0)
public int
a(float arg0)
method_3818(float arg0)
getSkyColor(float temperature)
getSkyColorByTemp(float arg0)
public final float
i()
method_3835()
getDownfall()
getFloatRainfall()
public int
b(int arg0, int arg1, int arg2)
method_6425(int arg0, int arg1, int arg2)
getGrassColor(int x, int y, int z)
getBiomeGrassColor(int arg0, int arg1, int arg2)
public int
c(int arg0, int arg1, int arg2)
method_6427(int arg0, int arg1, int arg2)
getFoliageColor(int x, int y, int z)
getBiomeFoliageColor(int arg0, int arg1, int arg2)