net.minecraft.block

public class ChestBlock

extends BlockWithBlockEntity

All mapped superinterfaces:

BlockEntityProvider

afs
net.minecraft.class_118
net.minecraft.block.ChestBlock
net.minecraft.block.BlockChest

Field summary

Modifier and TypeField
public static final DirectionProperty
a
field_9334
FACING
FACING
public final int
b
field_5532
type
chestType

Constructor summary

ModifierConstructor
protected (int type)

Method summary

Modifier and TypeMethod
public boolean
c()
method_449()
isSolidRender()
isOpaqueCube()
public boolean
d()
method_441()
isCube()
isFullCube()
public int
b()
method_429()
getRenderType()
getRenderType()
public void
a(adq arg0, cj arg1)
method_8652(class_1158 arg0, class_2552 arg1)
updateShape(WorldView arg0, BlockPos arg1)
setBlockBoundsBasedOnState(IBlockAccess arg0, BlockPos arg1)
public void
c(adm arg0, cj arg1, alz arg2)
method_8668(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onAdded(World arg0, BlockPos arg1, BlockState arg2)
onBlockAdded(World arg0, BlockPos arg1, IBlockState arg2)
public BlockState
a(adm arg0, cj arg1, cq arg2, float arg3, float arg4, float arg5, int arg6, pr arg7)
method_8645(class_1150 arg0, class_2552 arg1, class_1354 arg2, float arg3, float arg4, float arg5, int arg6, class_1699 arg7)
getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7)
onBlockPlaced(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
public void
a(adm arg0, cj arg1, alz arg2, pr arg3, zx arg4)
method_419(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_1699 arg3, class_1071 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
onBlockPlacedBy(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
public BlockState
e(adm arg0, cj arg1, alz arg2)
method_8701(class_1150 arg0, class_2552 arg1, class_2232 arg2)
updateState(World world, BlockPos pos, BlockState state)
checkForSurroundingChests(World worldIn, BlockPos pos, IBlockState state)
public BlockState
f(adm arg0, cj arg1, alz arg2)
method_8703(class_1150 arg0, class_2552 arg1, class_2232 arg2)
updateFacing(World world, BlockPos pos, BlockState state)
correctFacing(World worldIn, BlockPos pos, IBlockState state)
public boolean
d(adm arg0, cj arg1)
method_8673(class_1150 arg0, class_2552 arg1)
canBePlaced(World arg0, BlockPos arg1)
canPlaceBlockAt(World arg0, BlockPos arg1)
private boolean
m(adm arg0, cj arg1)
method_8704(class_1150 arg0, class_2552 arg1)
isDoubleChest(World world, BlockPos pos)
isDoubleChest(World worldIn, BlockPos pos)
public void
a(adm arg0, cj arg1, alz arg2, afh arg3)
method_8641(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_197 arg3)
neighborChanged(World arg0, BlockPos arg1, BlockState arg2, Block arg3)
onNeighborBlockChange(World arg0, BlockPos arg1, IBlockState arg2, Block arg3)
public void
b(adm arg0, cj arg1, alz arg2)
method_8659(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onRemoved(World arg0, BlockPos arg1, BlockState arg2)
breakBlock(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
a(adm arg0, cj arg1, alz arg2, wn arg3, cq arg4, float arg5, float arg6, float arg7)
method_421(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3, class_1354 arg4, float arg5, float arg6, float arg7)
use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, Direction arg4, float arg5, float arg6, float arg7)
onBlockActivated(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumFacing arg4, float arg5, float arg6, float arg7)
public LockableMenuProvider
f(adm arg0, cj arg1)
method_8702(class_1150 arg0, class_2552 arg1)
getInventory(World world, BlockPos pos)
getLockableContainer(World worldIn, BlockPos pos)
public BlockEntity
a(adm arg0, int arg1)
method_309(class_1150 arg0, int arg1)
createBlockEntity(World arg0, int arg1)
createNewTileEntity(World arg0, int arg1)
public boolean
i()
method_466()
isSignalSource()
canProvidePower()
public int
a(adq arg0, cj arg1, alz arg2, cq arg3)
method_8653(class_1158 arg0, class_2552 arg1, class_2232 arg2, class_1354 arg3)
getSignal(WorldView arg0, BlockPos arg1, BlockState arg2, Direction arg3)
getWeakPower(IBlockAccess arg0, BlockPos arg1, IBlockState arg2, EnumFacing arg3)
public int
b(adq arg0, cj arg1, alz arg2, cq arg3)
method_8664(class_1158 arg0, class_2552 arg1, class_2232 arg2, class_1354 arg3)
getDirectSignal(WorldView arg0, BlockPos arg1, BlockState arg2, Direction arg3)
getStrongPower(IBlockAccess arg0, BlockPos arg1, IBlockState arg2, EnumFacing arg3)
private boolean
n(adm arg0, cj arg1)
method_8705(class_1150 arg0, class_2552 arg1)
isLocked(World world, BlockPos pos)
isBlocked(World worldIn, BlockPos pos)
private boolean
o(adm arg0, cj arg1)
method_8706(class_1150 arg0, class_2552 arg1)
isLockedByBlock(World world, BlockPos pos)
isBelowSolidBlock(World worldIn, BlockPos pos)
private boolean
p(adm arg0, cj arg1)
method_8707(class_1150 arg0, class_2552 arg1)
isLockedByOcelot(World world, BlockPos pos)
isOcelotSittingOnChest(World worldIn, BlockPos pos)
public boolean
O()
method_4797()
isAnalogSignalSource()
hasComparatorInputOverride()
public int
l(adm arg0, cj arg1)
method_8686(class_1150 arg0, class_2552 arg1)
getAnalogSignal(World arg0, BlockPos arg1)
getComparatorInputOverride(World arg0, BlockPos arg1)
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
getStateFromMeta(int arg0)
public int
c(alz arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
getMetaFromState(IBlockState arg0)
protected StateDefinition
e()
method_8676()
createStateDefinition()
createBlockState()