net.minecraft.block

public class RedstoneWireBlock

extends Block

ajb
net.minecraft.class_177
net.minecraft.block.RedstoneWireBlock
net.minecraft.block.BlockRedstoneWire

Field summary

Modifier and TypeField
public static final EnumProperty<RedstoneWireBlock$ConnectionSide>
a
field_9630
NORTH
NORTH
public static final EnumProperty<RedstoneWireBlock$ConnectionSide>
b
field_9631
EAST
EAST
public static final EnumProperty<RedstoneWireBlock$ConnectionSide>
N
field_9627
SOUTH
SOUTH
public static final EnumProperty<RedstoneWireBlock$ConnectionSide>
O
field_9628
WEST
WEST
public static final IntegerProperty
P
field_9629
POWER
POWER
private boolean
Q
field_313
shouldSignal
canProvidePower
private final Set<BlockPos>
R
field_314
neighborsToUpdate
blocksNeedingUpdate

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public BlockState
a(alz arg0, adq arg1, cj arg2)
method_8656(class_2232 arg0, class_1158 arg1, class_2552 arg2)
resolveVirtualProperties(BlockState arg0, WorldView arg1, BlockPos arg2)
getActualState(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
private RedstoneWireBlock$ConnectionSide
c(adq arg0, cj arg1, cq arg2)
method_8878(class_1158 arg0, class_2552 arg1, class_1354 arg2)
getConnection(WorldView world, BlockPos pos, Direction dir)
getAttachPosition(IBlockAccess worldIn, BlockPos pos, EnumFacing direction)
public Box
a(adm arg0, cj arg1, alz arg2)
method_8640(class_1150 arg0, class_2552 arg1, class_2232 arg2)
getCollisionShape(World arg0, BlockPos arg1, BlockState arg2)
getCollisionBoundingBox(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
c()
method_449()
isSolidRender()
isOpaqueCube()
public boolean
d()
method_441()
isCube()
isFullCube()
public boolean
d(adm arg0, cj arg1)
method_8673(class_1150 arg0, class_2552 arg1)
canBePlaced(World arg0, BlockPos arg1)
canPlaceBlockAt(World arg0, BlockPos arg1)
private BlockState
e(adm arg0, cj arg1, alz arg2)
method_8882(class_1150 arg0, class_2552 arg1, class_2232 arg2)
updatePower(World world, BlockPos pos, BlockState state)
updateSurroundingRedstone(World worldIn, BlockPos pos, IBlockState state)
private BlockState
a(adm arg0, cj arg1, cj arg2, alz arg3)
method_8875(class_1150 arg0, class_2552 arg1, class_2552 arg2, class_2232 arg3)
doUpdatePower(World world, BlockPos pos, BlockPos source, BlockState state)
calculateCurrentChanges(World worldIn, BlockPos pos1, BlockPos pos2, IBlockState state)
private void
e(adm arg0, cj arg1)
method_8881(class_1150 arg0, class_2552 arg1)
updateNeighborsOfWire(World world, BlockPos pos)
notifyWireNeighborsOfStateChange(World worldIn, BlockPos pos)
public void
c(adm arg0, cj arg1, alz arg2)
method_8668(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onAdded(World arg0, BlockPos arg1, BlockState arg2)
onBlockAdded(World arg0, BlockPos arg1, IBlockState arg2)
public void
b(adm arg0, cj arg1, alz arg2)
method_8659(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onRemoved(World arg0, BlockPos arg1, BlockState arg2)
breakBlock(World arg0, BlockPos arg1, IBlockState arg2)
private int
a(adm arg0, cj arg1, int arg2)
method_8874(class_1150 arg0, class_2552 arg1, int arg2)
getHighestWirePower(World world, BlockPos pos, int power)
getMaxCurrentStrength(World worldIn, BlockPos pos, int strength)
public void
a(adm arg0, cj arg1, alz arg2, afh arg3)
method_8641(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_197 arg3)
neighborChanged(World arg0, BlockPos arg1, BlockState arg2, Block arg3)
onNeighborBlockChange(World arg0, BlockPos arg1, IBlockState arg2, Block arg3)
public Item
a(alz arg0, Random arg1, int arg2)
method_398(class_2232 arg0, Random arg1, int arg2)
getDropItem(BlockState arg0, Random arg1, int arg2)
getItemDropped(IBlockState arg0, Random arg1, int arg2)
public int
b(adq arg0, cj arg1, alz arg2, cq arg3)
method_8664(class_1158 arg0, class_2552 arg1, class_2232 arg2, class_1354 arg3)
getDirectSignal(WorldView arg0, BlockPos arg1, BlockState arg2, Direction arg3)
getStrongPower(IBlockAccess arg0, BlockPos arg1, IBlockState arg2, EnumFacing arg3)
public int
a(adq arg0, cj arg1, alz arg2, cq arg3)
method_8653(class_1158 arg0, class_2552 arg1, class_2232 arg2, class_1354 arg3)
getSignal(WorldView arg0, BlockPos arg1, BlockState arg2, Direction arg3)
getWeakPower(IBlockAccess arg0, BlockPos arg1, IBlockState arg2, EnumFacing arg3)
private boolean
d(adq arg0, cj arg1, cq arg2)
method_8879(class_1158 arg0, class_2552 arg1, class_1354 arg2)
connectsTo(WorldView world, BlockPos pos, Direction dir)
func_176339_d(IBlockAccess worldIn, BlockPos pos, EnumFacing side)
protected static boolean
e(adq arg0, cj arg1)
method_8883(class_1158 arg0, class_2552 arg1)
shouldConnectTo(WorldView world, BlockPos pos)
canConnectUpwardsTo(IBlockAccess worldIn, BlockPos pos)
protected static boolean
d(alz arg0)
method_8880(class_2232 arg0)
shouldConnectTo(BlockState state)
canConnectUpwardsTo(IBlockState state)
protected static boolean
a(alz arg0, cq arg1)
method_8876(class_2232 arg0, class_1354 arg1)
shouldConnectTo(BlockState state, Direction dir)
canConnectTo(IBlockState blockState, EnumFacing side)
public boolean
i()
method_466()
isSignalSource()
canProvidePower()
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
getStateFromMeta(int arg0)
public int
c(alz arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
getMetaFromState(IBlockState arg0)
protected StateDefinition
e()
method_8676()
createStateDefinition()
createBlockState()
public int
a(adq arg0, cj arg1, int arg2)
method_438(class_1158 arg0, class_2552 arg1, int arg2)
getColorTint(WorldView arg0, BlockPos arg1, int arg2)
colorMultiplier(IBlockAccess arg0, BlockPos arg1, int arg2)
private int
b(int arg0)
method_8877(int arg0)
getColorForPower(int power)
colorMultiplier(int powerLevel)
public void
c(adm arg0, cj arg1, alz arg2, Random arg3)
method_8669(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
randomDisplayTick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
randomDisplayTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public Item
c(adm arg0, cj arg1)
method_8667(class_1150 arg0, class_2552 arg1)
getPickItem(World arg0, BlockPos arg1)
getItem(World arg0, BlockPos arg1)
public BlockLayer
m()
method_8687()
getRenderLayer()
getBlockLayer()