net.minecraft.block

public class TripwireHookBlock

extends Block

akj
net.minecraft.class_207
net.minecraft.block.TripwireHookBlock
net.minecraft.block.BlockTripWireHook

Field summary

Modifier and TypeField
public static final DirectionProperty
a
field_9768
FACING
FACING
public static final BooleanProperty
b
field_9769
POWERED
POWERED
public static final BooleanProperty
N
field_9766
ATTACHED
ATTACHED
public static final BooleanProperty
O
field_9767
SUSPENDED
SUSPENDED

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public BlockState
a(alz arg0, adq arg1, cj arg2)
method_8656(class_2232 arg0, class_1158 arg1, class_2552 arg2)
resolveVirtualProperties(BlockState arg0, WorldView arg1, BlockPos arg2)
getActualState(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public Box
a(adm arg0, cj arg1, alz arg2)
method_8640(class_1150 arg0, class_2552 arg1, class_2232 arg2)
getCollisionShape(World arg0, BlockPos arg1, BlockState arg2)
getCollisionBoundingBox(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
c()
method_449()
isSolidRender()
isOpaqueCube()
public boolean
d()
method_441()
isCube()
isFullCube()
public boolean
b(adm arg0, cj arg1, cq arg2)
method_8662(class_1150 arg0, class_2552 arg1, class_1354 arg2)
canBePlaced(World arg0, BlockPos arg1, Direction arg2)
canPlaceBlockOnSide(World arg0, BlockPos arg1, EnumFacing arg2)
public boolean
d(adm arg0, cj arg1)
method_8673(class_1150 arg0, class_2552 arg1)
canBePlaced(World arg0, BlockPos arg1)
canPlaceBlockAt(World arg0, BlockPos arg1)
public BlockState
a(adm arg0, cj arg1, cq arg2, float arg3, float arg4, float arg5, int arg6, pr arg7)
method_8645(class_1150 arg0, class_2552 arg1, class_1354 arg2, float arg3, float arg4, float arg5, int arg6, class_1699 arg7)
getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7)
onBlockPlaced(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
public void
a(adm arg0, cj arg1, alz arg2, pr arg3, zx arg4)
method_419(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_1699 arg3, class_1071 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
onBlockPlacedBy(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
public void
a(adm arg0, cj arg1, alz arg2, afh arg3)
method_8641(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_197 arg3)
neighborChanged(World arg0, BlockPos arg1, BlockState arg2, Block arg3)
onNeighborBlockChange(World arg0, BlockPos arg1, IBlockState arg2, Block arg3)
public void
a(adm arg0, cj arg1, alz arg2, boolean arg3, boolean arg4, int arg5, alz arg6)
method_8944(class_1150 arg0, class_2552 arg1, class_2232 arg2, boolean arg3, boolean arg4, int arg5, class_2232 arg6)
updateState(World world, BlockPos pos, BlockState state, boolean removed, boolean updateNeighbors, int distanceToTripwire, BlockState tripwire)
func_176260_a(World worldIn, BlockPos pos, IBlockState hookState, boolean arg3, boolean arg4, int arg5, IBlockState arg6)
public void
a(adm arg0, cj arg1, alz arg2, Random arg3)
method_8643(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
randomTick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
randomTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public void
b(adm arg0, cj arg1, alz arg2, Random arg3)
method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
private void
a(adm arg0, cj arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5)
method_8946(class_1150 arg0, class_2552 arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5)
playClickSound(World world, BlockPos pos, boolean attached, boolean turnedOn, boolean wasAttached, boolean wasTurnedOn)
func_180694_a(World worldIn, BlockPos pos, boolean arg2, boolean arg3, boolean arg4, boolean arg5)
private void
a(adm arg0, cj arg1, cq arg2)
method_8945(class_1150 arg0, class_2552 arg1, class_1354 arg2)
updateNeighbors(World world, BlockPos pos, Direction facing)
func_176262_b(World worldIn, BlockPos arg1, EnumFacing arg2)
private boolean
e(adm arg0, cj arg1, alz arg2)
method_8947(class_1150 arg0, class_2552 arg1, class_2232 arg2)
canSurviveOrBreak(World world, BlockPos pos, BlockState state)
checkForDrop(World worldIn, BlockPos pos, IBlockState state)
public void
a(adq arg0, cj arg1)
method_8652(class_1158 arg0, class_2552 arg1)
updateShape(WorldView arg0, BlockPos arg1)
setBlockBoundsBasedOnState(IBlockAccess arg0, BlockPos arg1)
public void
b(adm arg0, cj arg1, alz arg2)
method_8659(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onRemoved(World arg0, BlockPos arg1, BlockState arg2)
breakBlock(World arg0, BlockPos arg1, IBlockState arg2)
public int
a(adq arg0, cj arg1, alz arg2, cq arg3)
method_8653(class_1158 arg0, class_2552 arg1, class_2232 arg2, class_1354 arg3)
getSignal(WorldView arg0, BlockPos arg1, BlockState arg2, Direction arg3)
getWeakPower(IBlockAccess arg0, BlockPos arg1, IBlockState arg2, EnumFacing arg3)
public int
b(adq arg0, cj arg1, alz arg2, cq arg3)
method_8664(class_1158 arg0, class_2552 arg1, class_2232 arg2, class_1354 arg3)
getDirectSignal(WorldView arg0, BlockPos arg1, BlockState arg2, Direction arg3)
getStrongPower(IBlockAccess arg0, BlockPos arg1, IBlockState arg2, EnumFacing arg3)
public boolean
i()
method_466()
isSignalSource()
canProvidePower()
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
getStateFromMeta(int arg0)
public int
c(alz arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
getMetaFromState(IBlockState arg0)
protected StateDefinition
e()
method_8676()
createStateDefinition()
createBlockState()
public BlockLayer
m()
method_8687()
getRenderLayer()
getBlockLayer()