net.minecraft.client.render.block

public class BlockRenderDispatcher

implements ResourceReloadListener

bgd
net.minecraft.class_2430
net.minecraft.client.render.block.BlockRenderDispatcher
net.minecraft.client.renderer.BlockRendererDispatcher

Field summary

Modifier and TypeField
private BlockModelShaper
a
field_10855
modelShaper
blockModelShapes
private final GameOptions
b
field_10856
options
gameSettings
private final BlockModelRenderer
c
field_10857
modelRenderer
blockModelRenderer
private final AnimatedBlockEntityRenderer
d
field_10858
blockEntityRenderer
chestRenderer
private final LiquidRenderer
e
field_10859
liquidRenderer
fluidRenderer

Constructor summary

ModifierConstructor
public (BlockModelShaper modelShaper, GameOptions options)

Method summary

Modifier and TypeMethod
public BlockModelShaper
a()
method_9947()
getModelShaper()
getBlockModelShapes()
public void
a(alz arg0, cj arg1, bmi arg2, adq arg3)
method_9953(class_2232 arg0, class_2552 arg1, class_1639 arg2, class_1158 arg3)
renderMiningProgress(BlockState state, BlockPos pos, TextureAtlasSprite sprite, WorldView world)
renderBlockDamage(IBlockState state, BlockPos pos, TextureAtlasSprite texture, IBlockAccess blockAccess)
public boolean
a(alz arg0, cj arg1, adq arg2, bfd arg3)
method_9952(class_2232 arg0, class_2552 arg1, class_1158 arg2, class_520 arg3)
render(BlockState state, BlockPos pos, WorldView world, BufferBuilder bufferBuilder)
renderBlock(IBlockState state, BlockPos pos, IBlockAccess blockAccess, WorldRenderer worldRendererIn)
public BlockModelRenderer
b()
method_9954()
getModelRenderer()
getBlockModelRenderer()
private BakedModel
a(alz arg0, cj arg1)
method_9951(class_2232 arg0, class_2552 arg1)
getModel(BlockState state, BlockPos pos)
getBakedModel(IBlockState state, BlockPos pos)
public BakedModel
a(alz arg0, adq arg1, cj arg2)
method_9950(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getModel(BlockState state, WorldView world, BlockPos pos)
getModelFromBlockState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
public void
a(alz arg0, float arg1)
method_9949(class_2232 arg0, float arg1)
renderAsItem(BlockState state, float brightness)
renderBlockBrightness(IBlockState state, float brightness)
public boolean
a(afh arg0, int arg1)
method_9948(class_197 arg0, int arg1)
isItem3d(Block block, int metadata)
isRenderTypeChest(Block arg0, int arg1)
public void
a(bni arg0)
method_5895(class_1654 arg0)
reload(ResourceManager arg0)
onResourceManagerReload(IResourceManager arg0)